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Egils Avots; Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Baro; Paul Pallin; Gholamreza Anbarjafari |


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From 2D to 3D geodesic-based garment matching |
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Journal Article |
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Year  |
2019 |
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Multimedia Tools and Applications |
Abbreviated Journal |
MTAP |
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78 |
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18 |
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25829–25853 |
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Shape matching; Geodesic distance; Texture mapping; RGBD image processing; Gaussian mixture model |
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A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by root mean square error (RMS) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset. |
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HuPBA; ISE; 600.098; 600.119; 602.133;MV;OR;MILAB |
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no |
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Admin @ si @ AME2019 |
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3317 |
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Author |
Andre Litvin; Kamal Nasrollahi; Sergio Escalera; Cagri Ozcinar; Thomas B. Moeslund; Gholamreza Anbarjafari |

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Title |
A Novel Deep Network Architecture for Reconstructing RGB Facial Images from Thermal for Face Recognition |
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Journal Article |
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2019 |
Publication |
Multimedia Tools and Applications |
Abbreviated Journal |
MTAP |
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78 |
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18 |
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25259–25271 |
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Fully convolutional networks; FusionNet; Thermal imaging; Face recognition |
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This work proposes a fully convolutional network architecture for RGB face image generation from a given input thermal face image to be applied in face recognition scenarios. The proposed method is based on the FusionNet architecture and increases robustness against overfitting using dropout after bridge connections, randomised leaky ReLUs (RReLUs), and orthogonal regularization. Furthermore, we propose to use a decoding block with resize convolution instead of transposed convolution to improve final RGB face image generation. To validate our proposed network architecture, we train a face classifier and compare its face recognition rate on the reconstructed RGB images from the proposed architecture, to those when reconstructing images with the original FusionNet, as well as when using the original RGB images. As a result, we are introducing a new architecture which leads to a more accurate network. |
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HuPBA; no menciona;MILAB |
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no |
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Admin @ si @ LNE2019 |
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3318 |
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Ikechukwu Ofodile; Ahmed Helmi; Albert Clapes; Egils Avots; Kerttu Maria Peensoo; Sandhra Mirella Valdma; Andreas Valdmann; Heli Valtna Lukner; Sergey Omelkov; Sergio Escalera; Cagri Ozcinar; Gholamreza Anbarjafari |


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Action recognition using single-pixel time-of-flight detection |
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Journal Article |
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2019 |
Publication |
Entropy |
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ENTROPY |
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21 |
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4 |
Pages |
414 |
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Keywords |
single pixel single photon image acquisition; time-of-flight; action recognition |
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Action recognition is a challenging task that plays an important role in many robotic systems, which highly depend on visual input feeds. However, due to privacy concerns, it is important to find a method which can recognise actions without using visual feed. In this paper, we propose a concept for detecting actions while preserving the test subject’s privacy. Our proposed method relies only on recording the temporal evolution of light pulses scattered back from the scene.
Such data trace to record one action contains a sequence of one-dimensional arrays of voltage values acquired by a single-pixel detector at 1 GHz repetition rate. Information about both the distance to the object and its shape are embedded in the traces. We apply machine learning in the form of recurrent neural networks for data analysis and demonstrate successful action recognition. The experimental results show that our proposed method could achieve on average 96.47% accuracy on the actions walking forward, walking backwards, sitting down, standing up and waving hand, using recurrent
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HuPBA; no proj;MILAB |
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no |
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Admin @ si @ OHC2019 |
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3319 |
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Author |
Wenlong Deng; Yongli Mou; Takahiro Kashiwa; Sergio Escalera; Kohei Nagai; Kotaro Nakayama; Yutaka Matsuo; Helmut Prendinger |

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Title |
Vision based Pixel-level Bridge Structural Damage Detection Using a Link ASPP Network |
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Journal Article |
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2020 |
Publication |
Automation in Construction |
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AC |
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110 |
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102973 |
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Semantic image segmentation; Deep learning |
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Structural Health Monitoring (SHM) has greatly benefited from computer vision. Recently, deep learning approaches are widely used to accurately estimate the state of deterioration of infrastructure. In this work, we focus on the problem of bridge surface structural damage detection, such as delamination and rebar exposure. It is well known that the quality of a deep learning model is highly dependent on the quality of the training dataset. Bridge damage detection, our application domain, has the following main challenges: (i) labeling the damages requires knowledgeable civil engineering professionals, which makes it difficult to collect a large annotated dataset; (ii) the damage area could be very small, whereas the background area is large, which creates an unbalanced training environment; (iii) due to the difficulty to exactly determine the extension of the damage, there is often a variation among different labelers who perform pixel-wise labeling. In this paper, we propose a novel model for bridge structural damage detection to address the first two challenges. This paper follows the idea of an atrous spatial pyramid pooling (ASPP) module that is designed as a novel network for bridge damage detection. Further, we introduce the weight balanced Intersection over Union (IoU) loss function to achieve accurate segmentation on a highly unbalanced small dataset. The experimental results show that (i) the IoU loss function improves the overall performance of damage detection, as compared to cross entropy loss or focal loss, and (ii) the proposed model has a better ability to detect a minority class than other light segmentation networks. |
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HuPBA; no proj;MILAB |
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no |
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Admin @ si @ DMK2020 |
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3314 |
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Author |
Razieh Rastgoo; Kourosh Kiani; Sergio Escalera |

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Title |
Hand sign language recognition using multi-view hand skeleton |
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Journal Article |
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Year  |
2020 |
Publication |
Expert Systems With Applications |
Abbreviated Journal |
ESWA |
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150 |
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Pages |
113336 |
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Multi-view hand skeleton; Hand sign language recognition; 3DCNN; Hand pose estimation; RGB video; Hand action recognition |
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Abstract |
Hand sign language recognition from video is a challenging research area in computer vision, which performance is affected by hand occlusion, fast hand movement, illumination changes, or background complexity, just to mention a few. In recent years, deep learning approaches have achieved state-of-the-art results in the field, though previous challenges are not completely solved. In this work, we propose a novel deep learning-based pipeline architecture for efficient automatic hand sign language recognition using Single Shot Detector (SSD), 2D Convolutional Neural Network (2DCNN), 3D Convolutional Neural Network (3DCNN), and Long Short-Term Memory (LSTM) from RGB input videos. We use a CNN-based model which estimates the 3D hand keypoints from 2D input frames. After that, we connect these estimated keypoints to build the hand skeleton by using midpoint algorithm. In order to obtain a more discriminative representation of hands, we project 3D hand skeleton into three views surface images. We further employ the heatmap image of detected keypoints as input for refinement in a stacked fashion. We apply 3DCNNs on the stacked features of hand, including pixel level, multi-view hand skeleton, and heatmap features, to extract discriminant local spatio-temporal features from these stacked inputs. The outputs of the 3DCNNs are fused and fed to a LSTM to model long-term dynamics of hand sign gestures. Analyzing 2DCNN vs. 3DCNN using different number of stacked inputs into the network, we demonstrate that 3DCNN better capture spatio-temporal dynamics of hands. To the best of our knowledge, this is the first time that this multi-modal and multi-view set of hand skeleton features are applied for hand sign language recognition. Furthermore, we present a new large-scale hand sign language dataset, namely RKS-PERSIANSIGN, including 10′000 RGB videos of 100 Persian sign words. Evaluation results of the proposed model on three datasets, NYU, First-Person, and RKS-PERSIANSIGN, indicate that our model outperforms state-of-the-art models in hand sign language recognition, hand pose estimation, and hand action recognition. |
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HuPBA; no proj;MILAB |
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no |
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Admin @ si @ RKE2020a |
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3411 |
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