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Andre Litvin; Kamal Nasrollahi; Sergio Escalera; Cagri Ozcinar; Thomas B. Moeslund; Gholamreza Anbarjafari |
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Title |
A Novel Deep Network Architecture for Reconstructing RGB Facial Images from Thermal for Face Recognition |
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Journal Article |
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Year |
2019 |
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Multimedia Tools and Applications |
Abbreviated Journal |
MTAP |
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78 |
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18 |
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25259–25271 |
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Fully convolutional networks; FusionNet; Thermal imaging; Face recognition |
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This work proposes a fully convolutional network architecture for RGB face image generation from a given input thermal face image to be applied in face recognition scenarios. The proposed method is based on the FusionNet architecture and increases robustness against overfitting using dropout after bridge connections, randomised leaky ReLUs (RReLUs), and orthogonal regularization. Furthermore, we propose to use a decoding block with resize convolution instead of transposed convolution to improve final RGB face image generation. To validate our proposed network architecture, we train a face classifier and compare its face recognition rate on the reconstructed RGB images from the proposed architecture, to those when reconstructing images with the original FusionNet, as well as when using the original RGB images. As a result, we are introducing a new architecture which leads to a more accurate network. |
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HuPBA; no menciona |
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no |
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Admin @ si @ LNE2019 |
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3318 |
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Author |
Gerard Canal; Sergio Escalera; Cecilio Angulo |
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Title |
A Real-time Human-Robot Interaction system based on gestures for assistive scenarios |
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Journal Article |
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Year |
2016 |
Publication |
Computer Vision and Image Understanding |
Abbreviated Journal |
CVIU |
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149 |
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65-77 |
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Gesture recognition; Human Robot Interaction; Dynamic Time Warping; Pointing location estimation |
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Natural and intuitive human interaction with robotic systems is a key point to develop robots assisting people in an easy and effective way. In this paper, a Human Robot Interaction (HRI) system able to recognize gestures usually employed in human non-verbal communication is introduced, and an in-depth study of its usability is performed. The system deals with dynamic gestures such as waving or nodding which are recognized using a Dynamic Time Warping approach based on gesture specific features computed from depth maps. A static gesture consisting in pointing at an object is also recognized. The pointed location is then estimated in order to detect candidate objects the user may refer to. When the pointed object is unclear for the robot, a disambiguation procedure by means of either a verbal or gestural dialogue is performed. This skill would lead to the robot picking an object in behalf of the user, which could present difficulties to do it by itself. The overall system — which is composed by a NAO and Wifibot robots, a KinectTM v2 sensor and two laptops — is firstly evaluated in a structured lab setup. Then, a broad set of user tests has been completed, which allows to assess correct performance in terms of recognition rates, easiness of use and response times. |
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Elsevier B.V. |
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HuPBA;MILAB; |
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no |
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Admin @ si @ CEA2016 |
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2768 |
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Author |
Xavier Perez Sala; Sergio Escalera; Cecilio Angulo; Jordi Gonzalez |
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Title |
A survey on model based approaches for 2D and 3D visual human pose recovery |
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Journal Article |
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Year |
2014 |
Publication |
Sensors |
Abbreviated Journal |
SENS |
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14 |
Issue |
3 |
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4189-4210 |
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human pose recovery; human body modelling; behavior analysis; computer vision |
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Human Pose Recovery has been studied in the field of Computer Vision for the last 40 years. Several approaches have been reported, and significant improvements have been obtained in both data representation and model design. However, the problem of Human Pose Recovery in uncontrolled environments is far from being solved. In this paper, we define a general taxonomy to group model based approaches for Human Pose Recovery, which is composed of five main modules: appearance, viewpoint, spatial relations, temporal consistence, and behavior. Subsequently, a methodological comparison is performed following the proposed taxonomy, evaluating current SoA approaches in the aforementioned five group categories. As a result of this comparison, we discuss the main advantages and drawbacks of the reviewed literature. |
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HuPBA; ISE; 600.046; 600.063; 600.078;MILAB |
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no |
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Admin @ si @ PEA2014 |
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2443 |
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Author |
Razieh Rastgoo; Kourosh Kiani; Sergio Escalera |
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Title |
A transformer model for boundary detection in continuous sign language |
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Journal Article |
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Year |
2024 |
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Multimedia Tools and Applications |
Abbreviated Journal |
MTAP |
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Sign Language Recognition (SLR) has garnered significant attention from researchers in recent years, particularly the intricate domain of Continuous Sign Language Recognition (CSLR), which presents heightened complexity compared to Isolated Sign Language Recognition (ISLR). One of the prominent challenges in CSLR pertains to accurately detecting the boundaries of isolated signs within a continuous video stream. Additionally, the reliance on handcrafted features in existing models poses a challenge to achieving optimal accuracy. To surmount these challenges, we propose a novel approach utilizing a Transformer-based model. Unlike traditional models, our approach focuses on enhancing accuracy while eliminating the need for handcrafted features. The Transformer model is employed for both ISLR and CSLR. The training process involves using isolated sign videos, where hand keypoint features extracted from the input video are enriched using the Transformer model. Subsequently, these enriched features are forwarded to the final classification layer. The trained model, coupled with a post-processing method, is then applied to detect isolated sign boundaries within continuous sign videos. The evaluation of our model is conducted on two distinct datasets, including both continuous signs and their corresponding isolated signs, demonstrates promising results. |
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HUPBA |
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no |
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Admin @ si @ RKE2024 |
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4016 |
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Author |
Andres Traumann; Gholamreza Anbarjafari; Sergio Escalera |
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Title |
Accurate 3D Measurement Using Optical Depth Information |
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Journal Article |
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Year |
2015 |
Publication |
Electronic Letters |
Abbreviated Journal |
EL |
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Volume |
51 |
Issue |
18 |
Pages |
1420-1422 |
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A novel three-dimensional measurement technique is proposed. The methodology consists in mapping from the screen coordinates reported by the optical camera to the real world, and integrating distance gradients from the beginning to the end point, while also minimising the error through fitting pixel locations to a smooth curve. The results demonstrate accuracy of less than half a centimetre using Microsoft Kinect II. |
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HuPBA;MILAB |
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no |
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Admin @ si @ TAE2015 |
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2647 |
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