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Author Jose Luis Gomez; Gabriel Villalonga; Antonio Lopez edit   pdf
url  openurl
  Title (down) Co-Training for Deep Object Detection: Comparing Single-Modal and Multi-Modal Approaches Type Journal Article
  Year 2021 Publication Sensors Abbreviated Journal SENS  
  Volume 21 Issue 9 Pages 3185  
  Keywords co-training; multi-modality; vision-based object detection; ADAS; self-driving  
  Abstract Top-performing computer vision models are powered by convolutional neural networks (CNNs). Training an accurate CNN highly depends on both the raw sensor data and their associated ground truth (GT). Collecting such GT is usually done through human labeling, which is time-consuming and does not scale as we wish. This data-labeling bottleneck may be intensified due to domain shifts among image sensors, which could force per-sensor data labeling. In this paper, we focus on the use of co-training, a semi-supervised learning (SSL) method, for obtaining self-labeled object bounding boxes (BBs), i.e., the GT to train deep object detectors. In particular, we assess the goodness of multi-modal co-training by relying on two different views of an image, namely, appearance (RGB) and estimated depth (D). Moreover, we compare appearance-based single-modal co-training with multi-modal. Our results suggest that in a standard SSL setting (no domain shift, a few human-labeled data) and under virtual-to-real domain shift (many virtual-world labeled data, no human-labeled data) multi-modal co-training outperforms single-modal. In the latter case, by performing GAN-based domain translation both co-training modalities are on par, at least when using an off-the-shelf depth estimation model not specifically trained on the translated images.  
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  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ GVL2021 Serial 3562  
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Author J. Pladellorens; M.J. Yzuel; J. Castell; Joan Serrat edit  openurl
  Title (down) Calculo automatico del volumen del ventriculo izquierdo. Comparacion con expertos. Type Journal
  Year 1993 Publication Optica Pura y Aplicada. Abbreviated Journal  
  Volume 26 Issue 3 Pages 685–691  
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  Notes ADAS Approved no  
  Call Number ADAS @ adas @ PYC1993 Serial 149  
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Author Jaume Amores; N. Sebe; Petia Radeva edit  doi
openurl 
  Title (down) Boosting the distance estimation: Application to the K-Nearest Neighbor Classifier Type Journal Article
  Year 2006 Publication Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 27 Issue 3 Pages 201–209  
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  Notes ADAS;MILAB Approved no  
  Call Number ADAS @ adas @ ASR2006 Serial 643  
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Author Muhammad Anwer Rao; Fahad Shahbaz Khan; Joost Van de Weijer; Matthieu Molinier; Jorma Laaksonen edit   pdf
url  openurl
  Title (down) Binary patterns encoded convolutional neural networks for texture recognition and remote sensing scene classification Type Journal Article
  Year 2018 Publication ISPRS Journal of Photogrammetry and Remote Sensing Abbreviated Journal ISPRS J  
  Volume 138 Issue Pages 74-85  
  Keywords Remote sensing; Deep learning; Scene classification; Local Binary Patterns; Texture analysis  
  Abstract Designing discriminative powerful texture features robust to realistic imaging conditions is a challenging computer vision problem with many applications, including material recognition and analysis of satellite or aerial imagery. In the past, most texture description approaches were based on dense orderless statistical distribution of local features. However, most recent approaches to texture recognition and remote sensing scene classification are based on Convolutional Neural Networks (CNNs). The de facto practice when learning these CNN models is to use RGB patches as input with training performed on large amounts of labeled data (ImageNet). In this paper, we show that Local Binary Patterns (LBP) encoded CNN models, codenamed TEX-Nets, trained using mapped coded images with explicit LBP based texture information provide complementary information to the standard RGB deep models. Additionally, two deep architectures, namely early and late fusion, are investigated to combine the texture and color information. To the best of our knowledge, we are the first to investigate Binary Patterns encoded CNNs and different deep network fusion architectures for texture recognition and remote sensing scene classification. We perform comprehensive experiments on four texture recognition datasets and four remote sensing scene classification benchmarks: UC-Merced with 21 scene categories, WHU-RS19 with 19 scene classes, RSSCN7 with 7 categories and the recently introduced large scale aerial image dataset (AID) with 30 aerial scene types. We demonstrate that TEX-Nets provide complementary information to standard RGB deep model of the same network architecture. Our late fusion TEX-Net architecture always improves the overall performance compared to the standard RGB network on both recognition problems. Furthermore, our final combination leads to consistent improvement over the state-of-the-art for remote sensing scene  
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  Notes LAMP; 600.109; 600.106; 600.120;CIC;ADAS Approved no  
  Call Number Admin @ si @ RKW2018 Serial 3158  
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Author Iban Berganzo-Besga; Hector A. Orengo; Felipe Lumbreras; Paloma Aliende; Monica N. Ramsey edit  doi
openurl 
  Title (down) Automated detection and classification of multi-cell Phytoliths using Deep Learning-Based Algorithms Type Journal Article
  Year 2022 Publication Journal of Archaeological Science Abbreviated Journal JArchSci  
  Volume 148 Issue Pages 105654  
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  Abstract This paper presents an algorithm for automated detection and classification of multi-cell phytoliths, one of the major components of many archaeological and paleoenvironmental deposits. This identification, based on phytolith wave pattern, is made using a pretrained VGG19 deep learning model. This approach has been tested in three key phytolith genera for the study of agricultural origins in Near East archaeology: Avena, Hordeum and Triticum. Also, this classification has been validated at species-level using Triticum boeoticum and dicoccoides images. Due to the diversity of microscopes, cameras and chemical treatments that can influence images of phytolith slides, three types of data augmentation techniques have been implemented: rotation of the images at 45-degree angles, random colour and brightness jittering, and random blur/sharpen. The implemented workflow has resulted in an overall accuracy of 93.68% for phytolith genera, improving previous attempts. The algorithm has also demonstrated its potential to automatize the classification of phytoliths species with an overall accuracy of 100%. The open code and platforms employed to develop the algorithm assure the method's accessibility, reproducibility and reusability.  
  Address December 2022  
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  Notes MSIAU; MACO; 600.167;ADAS Approved no  
  Call Number Admin @ si @ BOL2022 Serial 3753  
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Author Marçal Rusiñol; J. Chazalon; Katerine Diaz edit   pdf
doi  openurl
  Title (down) Augmented Songbook: an Augmented Reality Educational Application for Raising Music Awareness Type Journal Article
  Year 2018 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 77 Issue 11 Pages 13773-13798  
  Keywords Augmented reality; Document image matching; Educational applications  
  Abstract This paper presents the development of an Augmented Reality mobile application which aims at sensibilizing young children to abstract concepts of music. Such concepts are, for instance, the musical notation or the idea of rhythm. Recent studies in Augmented Reality for education suggest that such technologies have multiple benefits for students, including younger ones. As mobile document image acquisition and processing gains maturity on mobile platforms, we explore how it is possible to build a markerless and real-time application to augment the physical documents with didactic animations and interactive virtual content. Given a standard image processing pipeline, we compare the performance of different local descriptors at two key stages of the process. Results suggest alternatives to the SIFT local descriptors, regarding result quality and computational efficiency, both for document model identification and perspective transform estimation. All experiments are performed on an original and public dataset we introduce here.  
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  Notes DAG; ADAS; 600.084; 600.121; 600.118; 600.129 Approved no  
  Call Number Admin @ si @ RCD2018 Serial 2996  
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Author Joan Marc Llargues Asensio; Juan Peralta; Raul Arrabales; Manuel Gonzalez Bedia; Paulo Cortez; Antonio Lopez edit  doi
openurl 
  Title (down) Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters Type Journal Article
  Year 2014 Publication Expert Systems With Applications Abbreviated Journal EXSY  
  Volume 41 Issue 16 Pages 7281–7290  
  Keywords Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks  
  Abstract Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.  
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  Notes ADAS; 600.055; 600.057; 600.076 Approved no  
  Call Number Admin @ si @ LPA2014 Serial 2500  
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Author Carme Julia; Angel Sappa; Felipe Lumbreras edit  openurl
  Title (down) Aprendiendo a recrear la realidad en 3D Type Journal
  Year 2008 Publication UAB Divulga, Revista de divulgacion cientifica Abbreviated Journal  
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  Notes spreading;ADAS Approved no  
  Call Number ADAS @ adas @ JSL2008b Serial 1472  
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Author A.F. Sole; S. Ngan; G. Sapiro; X. Hu; Antonio Lopez edit   pdf
doi  openurl
  Title (down) Anisotropic 2-D and 3-D Averaging of fMRI Signals Type Journal Article
  Year 2001 Publication IEEE Transactions on Medical Imaging Abbreviated Journal  
  Volume 2020 Issue 2 Pages 86-93  
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  Notes ADAS Approved no  
  Call Number ADAS @ adas @ SNS2001 Serial 165  
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Author Katerine Diaz; Francesc J. Ferri; Aura Hernandez-Sabate edit   pdf
url  doi
openurl 
  Title (down) An overview of incremental feature extraction methods based on linear subspaces Type Journal Article
  Year 2018 Publication Knowledge-Based Systems Abbreviated Journal KBS  
  Volume 145 Issue Pages 219-235  
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  Abstract With the massive explosion of machine learning in our day-to-day life, incremental and adaptive learning has become a major topic, crucial to keep up-to-date and improve classification models and their corresponding feature extraction processes. This paper presents a categorized overview of incremental feature extraction based on linear subspace methods which aim at incorporating new information to the already acquired knowledge without accessing previous data. Specifically, this paper focuses on those linear dimensionality reduction methods with orthogonal matrix constraints based on global loss function, due to the extensive use of their batch approaches versus other linear alternatives. Thus, we cover the approaches derived from Principal Components Analysis, Linear Discriminative Analysis and Discriminative Common Vector methods. For each basic method, its incremental approaches are differentiated according to the subspace model and matrix decomposition involved in the updating process. Besides this categorization, several updating strategies are distinguished according to the amount of data used to update and to the fact of considering a static or dynamic number of classes. Moreover, the specific role of the size/dimension ratio in each method is considered. Finally, computational complexity, experimental setup and the accuracy rates according to published results are compiled and analyzed, and an empirical evaluation is done to compare the best approach of each kind.  
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  Series Volume Series Issue Edition  
  ISSN 0950-7051 ISBN Medium  
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  Notes ADAS; 600.118;IAM Approved no  
  Call Number Admin @ si @ DFH2018 Serial 3090  
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