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Author |
Alejandro Gonzalez Alzate; Gabriel Villalonga; German Ros; David Vazquez; Antonio Lopez |
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Title |
3D-Guided Multiscale Sliding Window for Pedestrian Detection |
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Conference Article |
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Year |
2015 |
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Pattern Recognition and Image Analysis, Proceedings of 7th Iberian Conference , ibPRIA 2015 |
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9117 |
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560-568 |
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Pedestrian Detection |
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The most relevant modules of a pedestrian detector are the candidate generation and the candidate classification. The former aims at presenting image windows to the latter so that they are classified as containing a pedestrian or not. Much attention has being paid to the classification module, while candidate generation has mainly relied on (multiscale) sliding window pyramid. However, candidate generation is critical for achieving real-time. In this paper we assume a context of autonomous driving based on stereo vision. Accordingly, we evaluate the effect of taking into account the 3D information (derived from the stereo) in order to prune the hundred of thousands windows per image generated by classical pyramidal sliding window. For our study we use a multimodal (RGB, disparity) and multi-descriptor (HOG, LBP, HOG+LBP) holistic ensemble based on linear SVM. Evaluation on data from the challenging KITTI benchmark suite shows the effectiveness of using 3D information to dramatically reduce the number of candidate windows, even improving the overall pedestrian detection accuracy. |
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Santiago de Compostela; España; June 2015 |
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IbPRIA |
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ADAS; 600.076; 600.057; 600.054 |
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ADAS @ adas @ GVR2015 |
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2585 |
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Author |
Daniel Hernandez; Antonio Espinosa; David Vazquez; Antonio Lopez; Juan Carlos Moure |
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Title |
GPU-accelerated real-time stixel computation |
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Conference Article |
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2017 |
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IEEE Winter Conference on Applications of Computer Vision |
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1054-1062 |
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Autonomous Driving; GPU; Stixel |
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The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel estimation pipeline on an embedded, energyefficient, GPU-accelerated device. This work presents a full GPU-accelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-time) on the Tegra X1 for disparity images of 1024×440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card. |
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Santa Rosa; CA; USA; March 2017 |
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WACV |
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ADAS; 600.118 |
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ADAS @ adas @ HEV2017b |
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2812 |
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Author |
Patricia Suarez; Angel Sappa; Boris X. Vintimilla |
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Title |
Cross-Spectral Image Patch Similarity using Convolutional Neural Network |
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Conference Article |
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2017 |
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IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics |
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The ability to compare image regions (patches) has been the basis of many approaches to core computer vision problems, including object, texture and scene categorization. Hence, developing representations for image patches have been of interest in several works. The current work focuses on learning similarity between cross-spectral image patches with a 2 channel convolutional neural network (CNN) model. The proposed approach is an adaptation of a previous work, trying to obtain similar results than the state of the art but with a lowcost hardware. Hence, obtained results are compared with both
classical approaches, showing improvements, and a state of the art CNN based approach. |
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San Sebastian; Spain; May 2017 |
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ECMSM |
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ADAS; 600.086; 600.118 |
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Admin @ si @ SSV2017a |
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2916 |
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Author |
Angel Valencia; Roger Idrovo; Angel Sappa; Douglas Plaza; Daniel Ochoa |
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Title |
A 3D Vision Based Approach for Optimal Grasp of Vacuum Grippers |
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Conference Article |
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Year |
2017 |
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IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics |
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In general, robot grasping approaches are based on the usage of multi-finger grippers. However, when large size objects need to be manipulated vacuum grippers are preferred, instead of finger based grippers. This paper aims to estimate the best picking place for a two suction cups vacuum gripper,
when planar objects with an unknown size and geometry are considered. The approach is based on the estimation of geometric properties of object’s shape from a partial cloud of points (a single 3D view), in such a way that combine with considerations of a theoretical model to generate an optimal contact point
that minimizes the vacuum force needed to guarantee a grasp.
Experimental results in real scenarios are presented to show the validity of the proposed approach. |
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San Sebastian; Spain; May 2017 |
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ADAS; 600.086; 600.118 |
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no |
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Admin @ si @ VIS2017 |
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2917 |
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Author |
Jose Manuel Alvarez; Theo Gevers; Antonio Lopez |
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Title |
3D Scene Priors for Road Detection |
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Conference Article |
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2010 |
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23rd IEEE Conference on Computer Vision and Pattern Recognition |
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57–64 |
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Keywords |
road detection |
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Vision-based road detection is important in different areas of computer vision such as autonomous driving, car collision warning and pedestrian crossing detection. However, current vision-based road detection methods are usually based on low-level features and they assume structured roads, road homogeneity, and uniform lighting conditions. Therefore, in this paper, contextual 3D information is used in addition to low-level cues. Low-level photometric invariant cues are derived from the appearance of roads. Contextual cues used include horizon lines, vanishing points, 3D scene layout and 3D road stages. Moreover, temporal road cues are included. All these cues are sensitive to different imaging conditions and hence are considered as weak cues. Therefore, they are combined to improve the overall performance of the algorithm. To this end, the low-level, contextual and temporal cues are combined in a Bayesian framework to classify road sequences. Large scale experiments on road sequences show that the road detection method is robust to varying imaging conditions, road types, and scenarios (tunnels, urban and highway). Further, using the combined cues outperforms all other individual cues. Finally, the proposed method provides highest road detection accuracy when compared to state-of-the-art methods. |
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San Francisco; CA; USA; June 2010 |
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1063-6919 |
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978-1-4244-6984-0 |
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CVPR |
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ADAS;ISE |
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no |
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ADAS @ adas @ AGL2010a |
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1302 |
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Author |
Mohammad Rouhani; Angel Sappa |
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Title |
Relaxing the 3L Algorithm for an Accurate Implicit Polynomial Fitting |
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Conference Article |
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Year |
2010 |
Publication |
23rd IEEE Conference on Computer Vision and Pattern Recognition |
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3066-3072 |
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This paper presents a novel method to increase the accuracy of linear fitting of implicit polynomials. The proposed method is based on the 3L algorithm philosophy. The novelty lies on the relaxation of the additional constraints, already imposed by the 3L algorithm. Hence, the accuracy of the final solution is increased due to the proper adjustment of the expected values in the aforementioned additional constraints. Although iterative, the proposed approach solves the fitting problem within a linear framework, which is independent of the threshold tuning. Experimental results, both in 2D and 3D, showing improvements in the accuracy of the fitting are presented. Comparisons with both state of the art algorithms and a geometric based one (non-linear fitting), which is used as a ground truth, are provided. |
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San Francisco; CA; USA; June 2010 |
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1063-6919 |
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978-1-4244-6984-0 |
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ADAS |
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no |
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ADAS @ adas @ RoS2010a |
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1303 |
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Author |
Javier Marin; David Vazquez; David Geronimo; Antonio Lopez |
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Title |
Learning Appearance in Virtual Scenarios for Pedestrian Detection |
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Conference Article |
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Year |
2010 |
Publication |
23rd IEEE Conference on Computer Vision and Pattern Recognition |
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137–144 |
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Keywords |
Pedestrian Detection; Domain Adaptation |
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Detecting pedestrians in images is a key functionality to avoid vehicle-to-pedestrian collisions. The most promising detectors rely on appearance-based pedestrian classifiers trained with labelled samples. This paper addresses the following question: can a pedestrian appearance model learnt in virtual scenarios work successfully for pedestrian detection in real images? (Fig. 1). Our experiments suggest a positive answer, which is a new and relevant conclusion for research in pedestrian detection. More specifically, we record training sequences in virtual scenarios and then appearance-based pedestrian classifiers are learnt using HOG and linear SVM. We test such classifiers in a publicly available dataset provided by Daimler AG for pedestrian detection benchmarking. This dataset contains real world images acquired from a moving car. The obtained result is compared with the one given by a classifier learnt using samples coming from real images. The comparison reveals that, although virtual samples were not specially selected, both virtual and real based training give rise to classifiers of similar performance. |
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San Francisco; CA; USA; June 2010 |
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English |
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English |
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Learning Appearance in Virtual Scenarios for Pedestrian Detection |
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1063-6919 |
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978-1-4244-6984-0 |
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ADAS |
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ADAS @ adas @ MVG2010 |
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1304 |
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David Aldavert; Arnau Ramisa; Ramon Lopez de Mantaras; Ricardo Toledo |
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Title |
Fast and Robust Object Segmentation with the Integral Linear Classifier |
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Conference Article |
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2010 |
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23rd IEEE Conference on Computer Vision and Pattern Recognition |
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1046–1053 |
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We propose an efficient method, built on the popular Bag of Features approach, that obtains robust multiclass pixel-level object segmentation of an image in less than 500ms, with results comparable or better than most state of the art methods. We introduce the Integral Linear Classifier (ILC), that can readily obtain the classification score for any image sub-window with only 6 additions and 1 product by fusing the accumulation and classification steps in a single operation. In order to design a method as efficient as possible, our building blocks are carefully selected from the quickest in the state of the art. More precisely, we evaluate the performance of three popular local descriptors, that can be very efficiently computed using integral images, and two fast quantization methods: the Hierarchical K-Means, and the Extremely Randomized Forest. Finally, we explore the utility of adding spatial bins to the Bag of Features histograms and that of cascade classifiers to improve the obtained segmentation. Our method is compared to the state of the art in the difficult Graz-02 and PASCAL 2007 Segmentation Challenge datasets. |
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San Francisco; CA; USA; June 2010 |
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1063-6919 |
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978-1-4244-6984-0 |
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ADAS |
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Admin @ si @ ARL2010a |
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1311 |
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Author |
Josep M. Gonfaus; Xavier Boix; Joost Van de Weijer; Andrew Bagdanov; Joan Serrat; Jordi Gonzalez |
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Title |
Harmony Potentials for Joint Classification and Segmentation |
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Conference Article |
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2010 |
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23rd IEEE Conference on Computer Vision and Pattern Recognition |
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3280–3287 |
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Hierarchical conditional random fields have been successfully applied to object segmentation. One reason is their ability to incorporate contextual information at different scales. However, these models do not allow multiple labels to be assigned to a single node. At higher scales in the image, this yields an oversimplified model, since multiple classes can be reasonable expected to appear within one region. This simplified model especially limits the impact that observations at larger scales may have on the CRF model. Neglecting the information at larger scales is undesirable since class-label estimates based on these scales are more reliable than at smaller, noisier scales. To address this problem, we propose a new potential, called harmony potential, which can encode any possible combination of class labels. We propose an effective sampling strategy that renders tractable the underlying optimization problem. Results show that our approach obtains state-of-the-art results on two challenging datasets: Pascal VOC 2009 and MSRC-21. |
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San Francisco CA, USA |
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1063-6919 |
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978-1-4244-6984-0 |
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ADAS |
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ADAS @ adas @ GBW2010 |
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1296 |
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Author |
Daniel Hernandez; Alejandro Chacon; Antonio Espinosa; David Vazquez; Juan Carlos Moure; Antonio Lopez |
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Title |
Embedded real-time stereo estimation via Semi-Global Matching on the GPU |
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Conference Article |
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2016 |
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16th International Conference on Computational Science |
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80 |
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143-153 |
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Autonomous Driving; Stereo; CUDA; 3d reconstruction |
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Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM) is a widely used algorithm that propagates consistency constraints along several paths across the image. This work presents a real-time system producing reliable disparity estimation results on the new embedded energy-efficient GPU devices. Our design runs on a Tegra X1 at 41 frames per second for an image size of 640x480, 128 disparity levels, and using 4 path directions for the SGM method. |
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San Diego; CA; USA; June 2016 |
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ADAS; 600.085; 600.082; 600.076 |
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ADAS @ adas @ HCE2016a |
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2740 |
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