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Bhaskar Chakraborty; Jordi Gonzalez; Xavier Roca |
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Title |
Large scale continuous visual event recognition using max-margin Hough transformation framework |
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Journal Article |
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Year |
2013 |
Publication |
Computer Vision and Image Understanding |
Abbreviated Journal |
CVIU |
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117 |
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10 |
Pages |
1356–1368 |
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Abstract |
In this paper we propose a novel method for continuous visual event recognition (CVER) on a large scale video dataset using max-margin Hough transformation framework. Due to high scalability, diverse real environmental state and wide scene variability direct application of action recognition/detection methods such as spatio-temporal interest point (STIP)-local feature based technique, on the whole dataset is practically infeasible. To address this problem, we apply a motion region extraction technique which is based on motion segmentation and region clustering to identify possible candidate “event of interest” as a preprocessing step. On these candidate regions a STIP detector is applied and local motion features are computed. For activity representation we use generalized Hough transform framework where each feature point casts a weighted vote for possible activity class centre. A max-margin frame work is applied to learn the feature codebook weight. For activity detection, peaks in the Hough voting space are taken into account and initial event hypothesis is generated using the spatio-temporal information of the participating STIPs. For event recognition a verification Support Vector Machine is used. An extensive evaluation on benchmark large scale video surveillance dataset (VIRAT) and as well on a small scale benchmark dataset (MSR) shows that the proposed method is applicable on a wide range of continuous visual event recognition applications having extremely challenging conditions. |
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1077-3142 |
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ISE |
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Admin @ si @ CGR2013 |
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2413 |
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Author |
Oscar Lopes; Miguel Reyes; Sergio Escalera; Jordi Gonzalez |
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Title |
Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments |
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Journal Article |
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2014 |
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IEEE Transactions on Systems, Man and Cybernetics (Part B) |
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TSMCB |
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44 |
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12 |
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2379-2390 |
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Abstract |
The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios. |
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2168-2267 |
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HuPBA; ISE; 600.078;MILAB |
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Admin @ si @ LRE2014 |
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2442 |
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Noha Elfiky; Theo Gevers; Arjan Gijsenji; Jordi Gonzalez |
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Title |
Color Constancy using 3D Scene Geometry derived from a Single Image |
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Journal Article |
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Year |
2014 |
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IEEE Transactions on Image Processing |
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TIP |
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23 |
Issue |
9 |
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3855-3868 |
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The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy algorithms are based on specific imaging assumptions (e.g. grey-world and white patch assumption).
In this paper, 3D geometry models are used to determine which color constancy method to use for the different geometrical regions (depth/layer) found
in images. The aim is to classify images into stages (rough 3D geometry models). According to stage models; images are divided into stage regions using hard and soft segmentation. After that, the best color constancy methods is selected for each geometry depth. To this end, we propose a method to combine color constancy algorithms by investigating the relation between depth, local image statistics and color constancy. Image statistics are then exploited per depth to select the proper color constancy method. Our approach opens the possibility to estimate multiple illuminations by distinguishing
nearby light source from distant illuminations. Experiments on state-of-the-art data sets show that the proposed algorithm outperforms state-of-the-art
single color constancy algorithms with an improvement of almost 50% of median angular error. When using a perfect classifier (i.e, all of the test images are correctly classified into stages); the performance of the proposed method achieves an improvement of 52% of the median angular error compared to the best-performing single color constancy algorithm. |
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1057-7149 |
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ISE; 600.078 |
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no |
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Admin @ si @ EGG2014 |
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2528 |
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Author |
Mikhail Mozerov; Joost Van de Weijer |
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Title |
Accurate stereo matching by two step global optimization |
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Journal Article |
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Year |
2015 |
Publication |
IEEE Transactions on Image Processing |
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TIP |
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24 |
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3 |
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1153-1163 |
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In stereo matching cost filtering methods and energy minimization algorithms are considered as two different techniques. Due to their global extend energy minimization methods obtain good stereo matching results. However, they tend to fail in occluded regions, in which cost filtering approaches obtain better results. In this paper we intend to combine both approaches with the aim to improve overall stereo matching results. We show that a global optimization with a fully connected model can be solved by cost fil tering methods. Based on this observation we propose to perform stereo matching as a two-step energy minimization algorithm. We consider two MRF models: a fully connected model defined on the complete set of pixels in an image and a conventional locally connected model. We solve the energy minimization problem for the fully connected model, after which the marginal function of the solution is used as the unary potential in the locally connected MRF model. Experiments on the Middlebury stereo datasets show that the proposed method achieves state-of-the-arts results. |
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1057-7149 |
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ISE; LAMP; 600.079; 600.078 |
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no |
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Admin @ si @ MoW2015a |
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2568 |
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Author |
Wenjuan Gong; W.Zhang; Jordi Gonzalez; Y.Ren; Z.Li |
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Title |
Enhanced Asymmetric Bilinear Model for Face Recognition |
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Journal Article |
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Year |
2015 |
Publication |
International Journal of Distributed Sensor Networks |
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IJDSN |
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Article ID 218514 |
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Bilinear models have been successfully applied to separate two factors, for example, pose variances and different identities in face recognition problems. Asymmetric model is a type of bilinear model which models a system in the most concise way. But seldom there are works exploring the applications of asymmetric bilinear model on face recognition problem with illumination changes. In this work, we propose enhanced asymmetric model for illumination-robust face recognition. Instead of initializing the factor probabilities randomly, we initialize them with nearest neighbor method and optimize them for the test data. Above that, we update the factor model to be identified. We validate the proposed method on a designed data sample and extended Yale B dataset. The experiment results show that the enhanced asymmetric models give promising results and good recognition accuracies. |
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ISE; 600.063; 600.078 |
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Admin @ si @ GZG2015 |
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2592 |
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