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Author Victor Campmany; Sergio Silva; Antonio Espinosa; Juan Carlos Moure; David Vazquez; Antonio Lopez edit   pdf
url  openurl
  Title GPU-based pedestrian detection for autonomous driving Type Conference Article
  Year 2016 Publication 16th International Conference on Computational Science Abbreviated Journal  
  Volume (down) 80 Issue Pages 2377-2381  
  Keywords Pedestrian detection; Autonomous Driving; CUDA  
  Abstract We propose a real-time pedestrian detection system for the embedded Nvidia Tegra X1 GPU-CPU hybrid platform. The pipeline is composed by the following state-of-the-art algorithms: Histogram of Local Binary Patterns (LBP) and Histograms of Oriented Gradients (HOG) features extracted from the input image; Pyramidal Sliding Window technique for foreground segmentation; and Support Vector Machine (SVM) for classification. Results show a 8x speedup in the target Tegra X1 platform and a better performance/watt ratio than desktop CUDA platforms in study.  
  Address San Diego; CA; USA; June 2016  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICCS  
  Notes ADAS; 600.085; 600.082; 600.076 Approved no  
  Call Number ADAS @ adas @ CSE2016 Serial 2741  
Permanent link to this record
 

 
Author Alexey Dosovitskiy; German Ros; Felipe Codevilla; Antonio Lopez; Vladlen Koltun edit   pdf
openurl 
  Title CARLA: An Open Urban Driving Simulator Type Conference Article
  Year 2017 Publication 1st Annual Conference on Robot Learning. Proceedings of Machine Learning Abbreviated Journal  
  Volume (down) 78 Issue Pages 1-16  
  Keywords Autonomous driving; sensorimotor control; simulation  
  Abstract We introduce CARLA, an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous urban driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites and environmental conditions. We use CARLA to study the performance of three approaches to autonomous driving: a classic modular pipeline, an endto-end
model trained via imitation learning, and an end-to-end model trained via
reinforcement learning. The approaches are evaluated in controlled scenarios of
increasing difficulty, and their performance is examined via metrics provided by CARLA, illustrating the platform’s utility for autonomous driving research.
 
  Address Mountain View; CA; USA; November 2017  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CORL  
  Notes ADAS; 600.085; 600.118 Approved no  
  Call Number Admin @ si @ DRC2017 Serial 2988  
Permanent link to this record
 

 
Author Enric Marti; Carme Julia; Debora Gil edit   pdf
openurl 
  Title A PBL Experience in the Teaching of Computer Graphics Type Conference Article
  Year 2007 Publication XVII Congreso Español de Informàtica Gráfica Abbreviated Journal  
  Volume (down) 25 Issue 1 Pages 95-103  
  Keywords  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Zaragoza; September 2007  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CEDI  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MJG2007a Serial 1603  
Permanent link to this record
 

 
Author Enric Marti; Debora Gil; Carme Julia edit   pdf
openurl 
  Title A PBL experience in the teaching of Computer Graphics Type Conference Article
  Year 2005 Publication EUROGRAPHICS Proceedings Abbreviated Journal  
  Volume (down) 5 Issue 1 Pages 95-103  
  Keywords project-based learning; computer graphics education; Open GL; rendering techniques; computer animation techniques; Graphics packages; Hierarchy and geometric transformations; Animation; Color; shading; shadowing and texture; fractals; hidden line/surface removal; Problem Based Learning  
  Abstract Project-Based Learning (PBL) is an educational strategy to improve student’s learning capability that, in recent years, has had a progressive acceptance in undergraduate studies. This methodology is based on solving a problem or project in a student working group. In this way, PBL focuses on learning the necessary tools to correctly find a solution to given problems. Since the learning initiative is transferred to the student, the PBL method promotes students own abilities. This allows a better assessment of the true workload that carries out the student in the subject. It follows that the methodology conforms to the guidelines of the Bologna document, which quantifies the student workload in a subject by means of the European credit transfer system (ECTS). PBL is currently applied in undergraduate studies needing strong practical training such as medicine, nursing or law sciences. Although this is also the case in engineering studies, amazingly, few experiences have been reported. In this paper we propose to use PBL in the educational organization of the Computer Graphics subjects in the Computer Science degree. Our PBL project focuses in the development of a C++ graphical environment based on the OpenGL libraries for visualization and handling of different graphical objects. The starting point is a basic skeleton that already includes lighting functions, perspective projection with mouse interaction to change the point of view and three predefined objects. Students have to complete this skeleton by adding their own functions to solve the project. A total number of 10 projects have been proposed and successfully solved. The exercises range from human face rendering to articulated objects, such as robot arms or puppets. In the present paper we extensively report the statement and educational objectives for two of the projects: solar system visualization and a chess game. We report our earlier educational experience based on the standard classroom theoretical, problem and practice sessions and the reasons that motivated searching for other learning methods. We have mainly chosen PBL because it improves the student learning initiative. We have applied the PBL educational model since the beginning of the second semester. The student’s feedback increases in his interest for the subject. We present a comparative study of the teachers’ and students’ workload between PBL and the classic teaching approach, which suggests that the workload increase in PBL is not as high as it seems.  
  Address Dublin; Ireland; September 2005  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference EUROGRAPHICS  
  Notes IAM;ADAS; Approved no  
  Call Number IAM @ iam @ MGJ2005 Serial 1593  
Permanent link to this record
 

 
Author Patricia Marquez; Debora Gil; R.Mester; Aura Hernandez-Sabate edit   pdf
openurl 
  Title Local Analysis of Confidence Measures for Optical Flow Quality Evaluation Type Conference Article
  Year 2014 Publication 9th International Conference on Computer Vision Theory and Applications Abbreviated Journal  
  Volume (down) 3 Issue Pages 450-457  
  Keywords Optical Flow; Confidence Measure; Performance Evaluation.  
  Abstract Optical Flow (OF) techniques facing the complexity of real sequences have been developed in the last years. Even using the most appropriate technique for our specific problem, at some points the output flow might fail to achieve the minimum error required for the system. Confidence measures computed from either input data or OF output should discard those points where OF is not accurate enough for its further use. It follows that evaluating the capabilities of a confidence measure for bounding OF error is as important as the definition
itself. In this paper we analyze different confidence measures and point out their advantages and limitations for their use in real world settings. We also explore the agreement with current tools for their evaluation of confidence measures performance.
 
  Address Lisboa; January 2014  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference VISAPP  
  Notes IAM; ADAS; 600.044; 600.060; 600.057; 601.145; 600.076; 600.075 Approved no  
  Call Number Admin @ si @ MGM2014 Serial 2432  
Permanent link to this record
 

 
Author Naveen Onkarappa; Cristhian A. Aguilera-Carrasco; Boris X. Vintimilla; Angel Sappa edit   pdf
doi  openurl
  Title Cross-spectral Stereo Correspondence using Dense Flow Fields Type Conference Article
  Year 2014 Publication 9th International Conference on Computer Vision Theory and Applications Abbreviated Journal  
  Volume (down) 3 Issue Pages 613-617  
  Keywords Cross-spectral Stereo Correspondence; Dense Optical Flow; Infrared and Visible Spectrum  
  Abstract This manuscript addresses the cross-spectral stereo correspondence problem. It proposes the usage of a dense flow field based representation instead of the original cross-spectral images, which have a low correlation. In this way, working in the flow field space, classical cost functions can be used as similarity measures. Preliminary experimental results on urban environments have been obtained showing the validity of the proposed approach.  
  Address Lisboa; Portugal; January 2014  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference VISAPP  
  Notes ADAS; 600.055; 600.076 Approved no  
  Call Number Admin @ si @ OAV2014 Serial 2477  
Permanent link to this record
 

 
Author Ariel Amato; Felipe Lumbreras; Angel Sappa edit   pdf
openurl 
  Title A General-purpose Crowdsourcing Platform for Mobile Devices Type Conference Article
  Year 2014 Publication 9th International Conference on Computer Vision Theory and Applications Abbreviated Journal  
  Volume (down) 3 Issue Pages 211-215  
  Keywords Crowdsourcing Platform; Mobile Crowdsourcing  
  Abstract This paper presents details of a general purpose micro-task on-demand platform based on the crowdsourcing philosophy. This platform was specifically developed for mobile devices in order to exploit the strengths of such devices; namely: i) massivity, ii) ubiquity and iii) embedded sensors. The combined use of mobile platforms and the crowdsourcing model allows to tackle from the simplest to the most complex tasks. Users experience is the highlighted feature of this platform (this fact is extended to both task-proposer and tasksolver). Proper tools according with a specific task are provided to a task-solver in order to perform his/her job in a simpler, faster and appealing way. Moreover, a task can be easily submitted by just selecting predefined templates, which cover a wide range of possible applications. Examples of its usage in computer vision and computer games are provided illustrating the potentiality of the platform.  
  Address Lisboa; Portugal; January 2014  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference VISAPP  
  Notes ISE; ADAS; 600.054; 600.055; 600.076; 600.078 Approved no  
  Call Number Admin @ si @ ALS2014 Serial 2478  
Permanent link to this record
 

 
Author Felipe Lumbreras; Xavier Roca; Daniel Ponsa; Robert Benavente; J. Martinez; Silvia Sanchez; Coen Antens; Juan J. Villanueva edit  openurl
  Title Visual Inspection of Safety Belts Type Conference Article
  Year 2001 Publication International Conference on Quality Control by Artificial Vision Abbreviated Journal  
  Volume (down) 2 Issue Pages 526–531  
  Keywords  
  Abstract  
  Address France  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference QCAV  
  Notes ADAS;ISE;CIC Approved no  
  Call Number ADAS @ adas @ LRP2001 Serial 122  
Permanent link to this record
 

 
Author Ferran Diego; G.D. Evangelidis; Joan Serrat edit   pdf
url  openurl
  Title Night-time outdoor surveillance by mobile cameras Type Conference Article
  Year 2012 Publication 1st International Conference on Pattern Recognition Applications and Methods Abbreviated Journal  
  Volume (down) 2 Issue Pages 365-371  
  Keywords  
  Abstract This paper addresses the problem of video surveillance by mobile cameras. We present a method that allows online change detection in night-time outdoor surveillance. Because of the camera movement, background frames are not available and must be “localized” in former sequences and registered with the current frames. To this end, we propose a Frame Localization And Registration (FLAR) approach that solves the problem efficiently. Frames of former sequences define a database which is queried by current frames in turn. To quickly retrieve nearest neighbors, database is indexed through a visual dictionary method based on the SURF descriptor. Furthermore, the frame localization is benefited by a temporal filter that exploits the temporal coherence of videos. Next, the recently proposed ECC alignment scheme is used to spatially register the synchronized frames. Finally, change detection methods apply to aligned frames in order to mark suspicious areas. Experiments with real night sequences recorded by in-vehicle cameras demonstrate the performance of the proposed method and verify its efficiency and effectiveness against other methods.  
  Address Algarve, Portugal  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICPRAM  
  Notes ADAS Approved no  
  Call Number Admin @ si @ DES2012 Serial 2035  
Permanent link to this record
 

 
Author David Geronimo; Antonio Lopez; Angel Sappa edit   pdf
url  openurl
  Title Computer Vision Approaches for Pedestrian Detection: Visible Spectrum Survey Type Conference Article
  Year 2007 Publication 3rd Iberian Conference on Pattern Recognition and Image Analysis, LNCS 4477 Abbreviated Journal  
  Volume (down) 1 Issue Pages 547–554  
  Keywords Pedestrian detection  
  Abstract Pedestrian detection from images of the visible spectrum is a high relevant area of research given its potential impact in the design of pedestrian protection systems. There are many proposals in the literature but they lack a comparative viewpoint. According to this, in this paper we first propose a common framework where we fit the different approaches, and second we use this framework to provide a comparative point of view of the details of such different approaches, pointing out also the main challenges to be solved in the future. In summary, we expect
this survey to be useful for both novel and experienced researchers in the field. In the first case, as a clarifying snapshot of the state of the art; in the second, as a way to unveil trends and to take conclusions from the comparative study.
 
  Address Girona (Spain)  
  Corporate Author Thesis  
  Publisher Place of Publication Editor J. Marti et al.  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ADAS Approved no  
  Call Number ADAS @ adas @ GLS2007 Serial 804  
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