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Miguel Oliveira, V.Santos and Angel Sappa. 2012. Short term path planning using a multiple hypothesis evaluation approach for an autonomous driving competition. IEEE 4th Workshop on Planning, Perception and Navigation for Intelligent Vehicles.
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David Vazquez, Antonio Lopez, Daniel Ponsa and Javier Marin. 2011. Virtual Worlds and Active Learning for Human Detection. 13th International Conference on Multimodal Interaction. New York, NY, USA, USA, ACM DL, 393–400.
Abstract: Image based human detection is of paramount interest due to its potential applications in fields such as advanced driving assistance, surveillance and media analysis. However, even detecting non-occluded standing humans remains a challenge of intensive research. The most promising human detectors rely on classifiers developed in the discriminative paradigm, i.e., trained with labelled samples. However, labeling is a manual intensive step, especially in cases like human detection where it is necessary to provide at least bounding boxes framing the humans for training. To overcome such problem, some authors have proposed the use of a virtual world where the labels of the different objects are obtained automatically. This means that the human models (classifiers) are learnt using the appearance of rendered images, i.e., using realistic computer graphics. Later, these models are used for human detection in images of the real world. The results of this technique are surprisingly good. However, these are not always as good as the classical approach of training and testing with data coming from the same camera, or similar ones. Accordingly, in this paper we address the challenge of using a virtual world for gathering (while playing a videogame) a large amount of automatically labelled samples (virtual humans and background) and then training a classifier that performs equal, in real-world images, than the one obtained by equally training from manually labelled real-world samples. For doing that, we cast the problem as one of domain adaptation. In doing so, we assume that a small amount of manually labelled samples from real-world images is required. To collect these labelled samples we propose a non-standard active learning technique. Therefore, ultimately our human model is learnt by the combination of virtual and real world labelled samples (Fig. 1), which has not been done before. We present quantitative results showing that this approach is valid.
Keywords: Pedestrian Detection; Human detection; Virtual; Domain Adaptation; Active Learning
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Cesar de Souza, Adrien Gaidon, Eleonora Vig and Antonio Lopez. 2016. Sympathy for the Details: Dense Trajectories and Hybrid Classification Architectures for Action Recognition. 14th European Conference on Computer Vision.697–716. (LNCS.)
Abstract: Action recognition in videos is a challenging task due to the complexity of the spatio-temporal patterns to model and the difficulty to acquire and learn on large quantities of video data. Deep learning, although a breakthrough for image classification and showing promise for videos, has still not clearly superseded action recognition methods using hand-crafted features, even when training on massive datasets. In this paper, we introduce hybrid video classification architectures based on carefully designed unsupervised representations of hand-crafted spatio-temporal features classified by supervised deep networks. As we show in our experiments on five popular benchmarks for action recognition, our hybrid model combines the best of both worlds: it is data efficient (trained on 150 to 10000 short clips) and yet improves significantly on the state of the art, including recent deep models trained on millions of manually labelled images and videos.
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Saad Minhas and 6 others. 2016. LEE: A photorealistic Virtual Environment for Assessing Driver-Vehicle Interactions in Self-Driving Mode. 14th European Conference on Computer Vision Workshops.894–900. (LNCS.)
Abstract: Photorealistic virtual environments are crucial for developing and testing automated driving systems in a safe way during trials. As commercially available simulators are expensive and bulky, this paper presents a low-cost, extendable, and easy-to-use (LEE) virtual environment with the aim to highlight its utility for level 3 driving automation. In particular, an experiment is performed using the presented simulator to explore the influence of different variables regarding control transfer of the car after the system was driving autonomously in a highway scenario. The results show that the speed of the car at the time when the system needs to transfer the control to the human driver is critical.
Keywords: Simulation environment; Automated Driving; Driver-Vehicle interaction
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Arnau Ramisa, Ramon Lopez de Mantaras and Ricardo Toledo. 2007. Comparing Combinations of Feature Regions for Panoramic VSLAM. 4th International Conference on Informatics in Control, Automation and Robotics.292–297.
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Eugenio Alcala and 6 others. 2016. Comparison of two non-linear model-based control strategies for autonomous vehicles. 24th Mediterranean Conference on Control and Automation.846–851.
Abstract: This paper presents the comparison of two nonlinear model-based control strategies for autonomous cars. A control oriented model of vehicle based on a bicycle model is used. The two control strategies use a model reference approach. Using this approach, the error dynamics model is developed. Both controllers receive as input the longitudinal, lateral and orientation errors generating as control outputs the steering angle and the velocity of the vehicle. The first control approach is based on a non-linear control law that is designed by means of the Lyapunov direct approach. The second approach is based on a sliding mode-control that defines a set of sliding surfaces over which the error trajectories will converge. The main advantage of the sliding-control technique is the robustness against non-linearities and parametric uncertainties in the model. However, the main drawback of first order sliding mode is the chattering, so it has been implemented a high order sliding mode control. To test and compare the proposed control strategies, different path following scenarios are used in simulation.
Keywords: Autonomous Driving; Control
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Angel Sappa, Niki Aifanti, Sotiris Malassiotis and Michael G. Strintzis. 2003. Monocular 3D Human Body Reconstruction Towards Depth Augmentation of Television Sequences. IEEE International Conference on Image Processing, Barcelona, Spain, September 2003.325–328.
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Mohammad Rouhani and Angel Sappa. 2011. Correspondence Free Registration through a Point-to-Model Distance Minimization. 13th IEEE International Conference on Computer Vision.2150–2157.
Abstract: This paper presents a novel formulation, which derives in a smooth minimization problem, to tackle the rigid registration between a given point set and a model set. Unlike most of the existing works, which are based on minimizing a point-wise correspondence term, we propose to describe the model set by means of an implicit representation. It allows a new definition of the registration error, which works beyond the point level representation. Moreover, it could be used in a gradient-based optimization framework. The proposed approach consists of two stages. Firstly, a novel formulation is proposed that relates the registration parameters with the distance between the model and data set. Secondly, the registration parameters are obtained by means of the Levengberg-Marquardt algorithm. Experimental results and comparisons with state of the art show the validity of the proposed framework.
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M. Cruz, Cristhian A. Aguilera-Carrasco, Boris X. Vintimilla, Ricardo Toledo and Angel Sappa. 2015. Cross-spectral image registration and fusion: an evaluation study. 2nd International Conference on Machine Vision and Machine Learning.
Abstract: This paper presents a preliminary study on the registration and fusion of cross-spectral imaging. The objective is to evaluate the validity of widely used computer vision approaches when they are applied at different
spectral bands. In particular, we are interested in merging images from the infrared (both long wave infrared: LWIR and near infrared: NIR) and visible spectrum (VS). Experimental results with different data sets are presented.
Keywords: multispectral imaging; image registration; data fusion; infrared and visible spectra
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Ariel Amato, Angel Sappa, Alicia Fornes, Felipe Lumbreras and Josep Llados. 2013. Divide and Conquer: Atomizing and Parallelizing A Task in A Mobile Crowdsourcing Platform. 2nd International ACM Workshop on Crowdsourcing for Multimedia.21–22.
Abstract: In this paper we present some conclusions about the advantages of having an efficient task formulation when a crowdsourcing platform is used. In particular we show how the task atomization and distribution can help to obtain results in an efficient way. Our proposal is based on a recursive splitting of the original task into a set of smaller and simpler tasks. As a result both more accurate and faster solutions are obtained. Our evaluation is performed on a set of ancient documents that need to be digitized.
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