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Enric Marti, Antoni Gurgui, Debora Gil, Aura Hernandez-Sabate, Jaume Rocarias, & Ferran Poveda. (2014). "ABP on line: Seguimiento, estregas y evaluación en aprendizaje basado en proyectos ".
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Carles Sanchez, Oriol Ramos Terrades, Patricia Marquez, Enric Marti, Jaume Rocarias, & Debora Gil. (2014). "Evaluación automática de prácticas en Moodle para el aprendizaje autónomo en Ingenierías ".
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Enric Marti, Debora Gil, & Carme Julia. (2006)." Una experiencia de PBL en la docencia de la asignatura de Graficos por Computador en Ingenieria Informatica" (Vol. 1).
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Josep Llados, Ernest Valveny, & Enric Marti. (2000)." Symbol Recognition in Document Image Analysis: Methods and Challenges" . Recent Research Developments in Pattern Recognition, Transworld Research Network,, 1, 151–178.
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Enric Marti, Debora Gil, & Carme Julia. (2008)." Experiencia d aplicació de la metodología d aprenentatge per proyectes en assignatures d Enginyeria Informàtica per a una millor adaptació als crèdits ECTS i EEES" (IDES-UAB, & E. A. M.Enric Martinez, Eds.) (Vol. 1). UAB.
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Enric Marti, Carme Julia, & Debora Gil. (2007)." PBL en la docencia de gráficos por computador" (Vol. 1). Valladolid.
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Antoni Gurgui, Debora Gil, & Enric Marti. (2015). "Laplacian Unitary Domain for Texture Morphing " In Proceedings of the 10th International Conference on Computer Vision Theory and Applications VISIGRAPP2015 (Vol. 1, pp. 693–699). SciTePress.
Abstract: Deformation of expressive textures is the gateway to realistic computer synthesis of expressions. By their good mathematical properties and flexible formulation on irregular meshes, most texture mappings rely on solutions to the Laplacian in the cartesian space. In the context of facial expression morphing, this approximation can be seen from the opposite point of view by neglecting the metric. In this paper, we use the properties of the Laplacian in manifolds to present a novel approach to warping expressive facial images in order to generate a morphing between them.
Keywords: Facial; metamorphosis;LaplacianMorphing
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Josep Llados, Jaime Lopez-Krahe, & Enric Marti. (1996). "Hand drawn document understanding using the straight line Hough transform and graph matching " In Proceedings of the 13th International Pattern Recognition Conference (ICPR’96) (Vol. 2, pp. 497–501). Vienna , Austria.
Abstract: This paper presents a system to understand hand drawn architectural drawings in a CAD environment. The procedure is to identify in a floor plan the building elements, stored in a library of patterns, and their spatial relationships. The vectorized input document and the patterns to recognize are represented by attributed graphs. To recognize the patterns as such, we apply a structural approach based on subgraph isomorphism techniques. In spite of their value, graph matching techniques do not recognize adequately those building elements characterized by hatching patterns, i.e. walls. Here we focus on the recognition of hatching patterns and develop a straight line Hough transform based method in order to detect the regions filled in with parallel straight fines. This allows not only to recognize filling patterns, but it actually reduces the computational load associated with the subgraph isomorphism computation. The result is that the document can be redrawn by editing all the patterns recognized
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Ernest Valveny, & Enric Marti. (2000). "Hand-drawn symbol recognition in graphic documents using deformable template matching and a Bayesian framework " In Proc. 15th Int Pattern Recognition Conf (Vol. 2, pp. 239–242).
Abstract: Hand-drawn symbols can take many different and distorted shapes from their ideal representation. Then, very flexible methods are needed to be able to handle unconstrained drawings. We propose here to extend our previous work in hand-drawn symbol recognition based on a Bayesian framework and deformable template matching. This approach gets flexibility enough to fit distorted shapes in the drawing while keeping fidelity to the ideal shape of the symbol. In this work, we define the similarity measure between an image and a symbol based on the distance from every pixel in the image to the lines in the symbol. Matching is carried out using an implementation of the EM algorithm. Thus, we can improve recognition rates and computation time with respect to our previous formulation based on a simulated annealing algorithm.
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Josep Llados, Jaime Lopez-Krahe, Gemma Sanchez, & Enric Marti. (2000)." Interprétation de cartes et plans par mise en correspondance de graphes de attributs" In 12 Congrès Francophone AFRIF–AFIA (Vol. 3, pp. 225–234).
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