Javier Vazquez, C. Alejandro Parraga, & Maria Vanrell. (2009). Ordinal pairwise method for natural images comparison. PER - Perception, 38, 180.
Abstract: 38(Suppl.)ECVP Abstract Supplement
We developed a new psychophysical method to compare different colour appearance models when applied to natural scenes. The method was as follows: two images (processed by different algorithms) were displayed on a CRT monitor and observers were asked to select the most natural of them. The original images were gathered by means of a calibrated trichromatic digital camera and presented one on top of the other on a calibrated screen. The selection was made by pressing on a 6-button IR box, which allowed observers to consider not only the most natural but to rate their selection. The rating system allowed observers to register how much more natural was their chosen image (eg, much more, definitely more, slightly more), which gave us valuable extra information on the selection process. The results were analysed considering both the selection as a binary choice (using Thurstone's law of comparative judgement) and using Bradley-Terry method for ordinal comparison. Our results show a significant difference in the rating scales obtained. Although this method has been used in colour constancy algorithm comparisons, its uses are much wider, eg to compare algorithms of image compression, rendering, recolouring, etc.
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Robert Benavente, C. Alejandro Parraga, & Maria Vanrell. (2009). Colour categories boundaries are better defined in contextual conditions. PER - Perception, 38, 36.
Abstract: In a previous experiment [Parraga et al, 2009 Journal of Imaging Science and Technology 53(3)] the boundaries between basic colour categories were measured by asking subjects to categorize colour samples presented in isolation (ie on a dark background) using a YES/NO paradigm. Results showed that some boundaries (eg green – blue) were very diffuse and the subjects' answers presented bimodal distributions, which were attributed to the emergence of non-basic categories in those regions (eg turquoise). To confirm these results we performed a new experiment focussed on the boundaries where bimodal distributions were more evident. In this new experiment rectangular colour samples were presented surrounded by random colour patches to simulate contextual conditions on a calibrated CRT monitor. The names of two neighbouring colours were shown at the bottom of the screen and subjects selected the boundary between these colours by controlling the chromaticity of the central patch, sliding it across these categories' frontier. Results show that in this new experimental paradigm, the formerly uncertain inter-colour category boundaries are better defined and the dispersions (ie the bimodal distributions) that occurred in the previous experiment disappear. These results may provide further support to Berlin and Kay's basic colour terms theory.
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C. Alejandro Parraga, Javier Vazquez, & Maria Vanrell. (2009). A new cone activation-based natural images dataset. PER - Perception, 36, 180.
Abstract: We generated a new dataset of digital natural images where each colour plane corresponds to the human LMS (long-, medium-, short-wavelength) cone activations. The images were chosen to represent five different visual environments (eg forest, seaside, mountain snow, urban, motorways) and were taken under natural illumination at different times of day. At the bottom-left corner of each picture there was a matte grey ball of approximately constant spectral reflectance (across the camera's response spectrum,) and nearly Lambertian reflective properties, which allows to compute (and remove, if necessary) the illuminant's colour and intensity. The camera (Sigma Foveon SD10) was calibrated by measuring its sensor's spectral responses using a set of 31 spectrally narrowband interference filters. This allowed conversion of the final camera-dependent RGB colour space into the Smith and Pokorny (1975) cone activation space by means of a polynomial transformation, optimised for a set of 1269 Munsell chip reflectances. This new method is an improvement over the usual 3 × 3 matrix transformation which is only accurate for spectrally-narrowband colours. The camera-to-LMS transformation can be recalculated to consider other non-human visual systems. The dataset is available to download from our website.
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Mohammad Rouhani, & Angel Sappa. (2009). A Novel Approach to Geometric Fitting of Implicit Quadrics. In 8th International Conference on Advanced Concepts for Intelligent Vision Systems (Vol. 5807, 121–132). LNCS. Springer Berlin Heidelberg.
Abstract: This paper presents a novel approach for estimating the geometric distance from a given point to the corresponding implicit quadric curve/surface. The proposed estimation is based on the height of a tetrahedron, which is used as a coarse but reliable estimation of the real distance. The estimated distance is then used for finding the best set of quadric parameters, by means of the Levenberg-Marquardt algorithm, which is a common framework in other geometric fitting approaches. Comparisons of the proposed approach with previous ones are provided to show both improvements in CPU time as well as in the accuracy of the obtained results.
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Joost Van de Weijer, Cordelia Schmid, Jakob Verbeek, & Diane Larlus. (2009). Learning Color Names for Real-World Applications. TIP - IEEE Transaction in Image Processing, 18(7), 1512–1524.
Abstract: Color names are required in real-world applications such as image retrieval and image annotation. Traditionally, they are learned from a collection of labelled color chips. These color chips are labelled with color names within a well-defined experimental setup by human test subjects. However naming colors in real-world images differs significantly from this experimental setting. In this paper, we investigate how color names learned from color chips compare to color names learned from real-world images. To avoid hand labelling real-world images with color names we use Google Image to collect a data set. Due to limitations of Google Image this data set contains a substantial quantity of wrongly labelled data. We propose several variants of the PLSA model to learn color names from this noisy data. Experimental results show that color names learned from real-world images significantly outperform color names learned from labelled color chips for both image retrieval and image annotation.
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Fahad Shahbaz Khan, Joost Van de Weijer, & Maria Vanrell. (2009). Top-Down Color Attention for Object Recognition. In 12th International Conference on Computer Vision (pp. 979–986).
Abstract: Generally the bag-of-words based image representation follows a bottom-up paradigm. The subsequent stages of the process: feature detection, feature description, vocabulary construction and image representation are performed independent of the intentioned object classes to be detected. In such a framework, combining multiple cues such as shape and color often provides below-expected results. This paper presents a novel method for recognizing object categories when using multiple cues by separating the shape and color cue. Color is used to guide attention by means of a top-down category-specific attention map. The color attention map is then further deployed to modulate the shape features by taking more features from regions within an image that are likely to contain an object instance. This procedure leads to a category-specific image histogram representation for each category. Furthermore, we argue that the method combines the advantages of both early and late fusion. We compare our approach with existing methods that combine color and shape cues on three data sets containing varied importance of both cues, namely, Soccer ( color predominance), Flower (color and shape parity), and PASCAL VOC Challenge 2007 (shape predominance). The experiments clearly demonstrate that in all three data sets our proposed framework significantly outperforms the state-of-the-art methods for combining color and shape information.
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Arjan Gijsenij, Theo Gevers, & Joost Van de Weijer. (2009). Physics-based Edge Evaluation for Improved Color Constancy. In 22nd IEEE Conference on Computer Vision and Pattern Recognition (581 – 588).
Abstract: Edge-based color constancy makes use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as shadow, geometry, material and highlight edges. These different edge types may have a distinctive influence on the performance of the illuminant estimation.
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Jose Manuel Alvarez, Ferran Diego, Joan Serrat, & Antonio Lopez. (2009). Automatic Ground-truthing using video registration for on-board detection algorithms. In 16th IEEE International Conference on Image Processing (pp. 4389–4392).
Abstract: Ground-truth data is essential for the objective evaluation of object detection methods in computer vision. Many works claim their method is robust but they support it with experiments which are not quantitatively assessed with regard some ground-truth. This is one of the main obstacles to properly evaluate and compare such methods. One of the main reasons is that creating an extensive and representative ground-truth is very time consuming, specially in the case of video sequences, where thousands of frames have to be labelled. Could such a ground-truth be generated, at least in part, automatically? Though it may seem a contradictory question, we show that this is possible for the case of video sequences recorded from a moving camera. The key idea is transferring existing frame segmentations from a reference sequence into another video sequence recorded at a different time on the same track, possibly under a different ambient lighting. We have carried out experiments on several video sequence pairs and quantitatively assessed the precision of the transformed ground-truth, which prove that our approach is not only feasible but also quite accurate.
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Enric Marti, Jaume Rocarias, Ricardo Toledo, & Aura Hernandez-Sabate. (2009). Caronte: plataforma Moodle con gestion flexible de grupos. Primeras experiencias en asignaturas de Ingenieria Informatica.
Abstract: En este artículo se presenta Caronte, entorno LMS (Learning Management System) basado en Moodle. Una característica importante del entorno es la gestión flexible de grupos en una asignatura. Entendemos por grupo un conjunto de alumnos que realizan un trabajo y uno de ellos entrega la actividad propuesta (práctica, encuesta, etc.) en representación del grupo. Hemos trabajado en la confección de estos grupos, implementando un sistema de inscripción por contraseña.
Caronte ofrece un conjunto de actividades basadas en este concepto de grupo: encuestas, tareas (entrega de trabajos o prácticas), encuestas de autoevaluación y cuestionarios, entre otras.
Basada en nuestra actividad de encuesta, hemos definido una actividad de Control, que permite un cierto feedback electrónico del profesor sobre la actividad de los alumnos.
Finalmente, se presenta un resumen de las experiencias de uso de Caronte sobre asignaturas de Ingeniería Informática en el curso 2007-08.
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Francesco Ciompi, Oriol Pujol, Oriol Rodriguez-Leor, Angel Serrano, J. Mauri, & Petia Radeva. (2009). On in-vitro and in-vivo IVUS data fusion. In 12th International Conference of the Catalan Association for Artificial Intelligence (Vol. 202, pp. 147–156).
Abstract: The design and the validation of an automatic plaque characterization technique based on Intravascular Ultrasound (IVUS) usually requires a data ground-truth. The histological analysis of post-mortem coronary arteries is commonly assumed as the state-of-the-art process for the extraction of a reliable data-set of atherosclerotic plaques. Unfortunately, the amount of data provided by this technique is usually few, due to the difficulties in collecting post-mortem cases and phenomena of tissue spoiling during histological analysis. In this paper we tackle the process of fusing in-vivo and in-vitro IVUS data starting with the analysis of recently proposed approaches for the creation of an enhanced IVUS data-set; furthermore, we propose a new approach, named pLDS, based on semi-supervised learning with a data selection criterion. The enhanced data-set obtained by each one of the analyzed approaches is used to train a classifier for tissue characterization purposes. Finally, the discriminative power of each classifier is quantitatively assessed and compared by classifying a data-set of validated in-vitro IVUS data.
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Nicola Bellotto, Eric Sommerlade, Ben Benfold, Charles Bibby, I. Reid, Daniel Roth, et al. (2009). A Distributed Camera System for Multi-Resolution Surveillance. In 3rd ACM/IEEE International Conference on Distributed Smart Cameras.
Abstract: We describe an architecture for a multi-camera, multi-resolution surveillance system. The aim is to support a set of distributed static and pan-tilt-zoom (PTZ) cameras and visual tracking algorithms, together with a central supervisor unit. Each camera (and possibly pan-tilt device) has a dedicated process and processor. Asynchronous interprocess communications and archiving of data are achieved in a simple and effective way via a central repository, implemented using an SQL database. Visual tracking data from static views are stored dynamically into tables in the database via client calls to the SQL server. A supervisor process running on the SQL server determines if active zoom cameras should be dispatched to observe a particular target, and this message is effected via writing demands into another database table. We show results from a real implementation of the system comprising one static camera overviewing the environment under consideration and a PTZ camera operating under closed-loop velocity control, which uses a fast and robust level-set-based region tracker. Experiments demonstrate the effectiveness of our approach and its feasibility to multi-camera systems for intelligent surveillance.
Keywords: 10.1109/ICDSC.2009.5289413
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Pierluigi Casale, Oriol Pujol, & Petia Radeva. (2009). Face-to-face social activity detection using data collected with a wearable device. In 4th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 5524, 56–63). LNCS. Springer Berlin Heidelberg.
Abstract: In this work the feasibility of building a socially aware badge that learns from user activities is explored. A wearable multisensor device has been prototyped for collecting data about user movements and photos of the environment where the user acts. Using motion data, speaking and other activities have been classified. Images have been analysed in order to complement motion data and help for the detection of social behaviours. A face detector and an activity classifier are both used for detecting if users have a social activity in the time they worn the device. Good results encourage the improvement of the system at both hardware and software level
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Mikhail Mozerov, Ariel Amato, & Xavier Roca. (2009). Occlusion Handling in Trinocular Stereo using Composite Disparity Space Image. In 19th International Conference on Computer Graphics and Vision (69–73).
Abstract: In this paper we propose a method that smartly improves occlusion handling in stereo matching using trinocular stereo. The main idea is based on the assumption that any occluded region in a matched stereo pair (middle-left images) in general is not occluded in the opposite matched pair (middle-right images). Then two disparity space images (DSI) can be merged in one composite DSI. The proposed integration differs from the known approach that uses a cumulative cost. A dense disparity map is obtained with a global optimization algorithm using the proposed composite DSI. The experimental results are evaluated on the Middlebury data set, showing high performance of the proposed algorithm especially in the occluded regions. One of the top positions in the rank of the Middlebury website confirms the performance of our method to be competitive with the best stereo matching.
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Pau Baiget. (2009). Modeling Human Behavior for Image Sequence Understanding and Generation (Jordi Gonzalez, & Xavier Roca, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: The comprehension of animal behavior, especially human behavior, is one of the most ancient and studied problems since the beginning of civilization. The big list of factors that interact to determine a person action require the collaboration of different disciplines, such as psichology, biology, or sociology. In the last years the analysis of human behavior has received great attention also from the computer vision community, given the latest advances in the acquisition of human motion data from image sequences.
Despite the increasing availability of that data, there still exists a gap towards obtaining a conceptual representation of the obtained observations. Human behavior analysis is based on a qualitative interpretation of the results, and therefore the assignment of concepts to quantitative data is linked to a certain ambiguity.
This Thesis tackles the problem of obtaining a proper representation of human behavior in the contexts of computer vision and animation. On the one hand, a good behavior model should permit the recognition and explanation the observed activity in image sequences. On the other hand, such a model must allow the generation of new synthetic instances, which model the behavior of virtual agents.
First, we propose methods to automatically learn the models from observations. Given a set of quantitative results output by a vision system, a normal behavior model is learnt. This results provides a tool to determine the normality or abnormality of future observations. However, machine learning methods are unable to provide a richer description of the observations. We confront this problem by means of a new method that incorporates prior knowledge about the enviornment and about the expected behaviors. This framework, formed by the reasoning engine FMTL and the modeling tool SGT allows the generation of conceptual descriptions of activity in new image sequences. Finally, we demonstrate the suitability of the proposed framework to simulate behavior of virtual agents, which are introduced into real image sequences and interact with observed real agents, thereby easing the generation of augmented reality sequences.
The set of approaches presented in this Thesis has a growing set of potential applications. The analysis and description of behavior in image sequences has its principal application in the domain of smart video--surveillance, in order to detect suspicious or dangerous behaviors. Other applications include automatic sport commentaries, elderly monitoring, road traffic analysis, and the development of semantic video search engines. Alternatively, behavioral virtual agents allow to simulate accurate real situations, such as fires or crowds. Moreover, the inclusion of virtual agents into real image sequences has been widely deployed in the games and cinema industries.
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Jordi Gonzalez, Dani Rowe, Javier Varona, & Xavier Roca. (2009). Understanding Dynamic Scenes based on Human Sequence Evaluation. IMAVIS - Image and Vision Computing, 27(10), 1433–1444.
Abstract: In this paper, a Cognitive Vision System (CVS) is presented, which explains the human behaviour of monitored scenes using natural-language texts. This cognitive analysis of human movements recorded in image sequences is here referred to as Human Sequence Evaluation (HSE) which defines a set of transformation modules involved in the automatic generation of semantic descriptions from pixel values. In essence, the trajectories of human agents are obtained to generate textual interpretations of their motion, and also to infer the conceptual relationships of each agent w.r.t. its environment. For this purpose, a human behaviour model based on Situation Graph Trees (SGTs) is considered, which permits both bottom-up (hypothesis generation) and top-down (hypothesis refinement) analysis of dynamic scenes. The resulting system prototype interprets different kinds of behaviour and reports textual descriptions in multiple languages.
Keywords: Image Sequence Evaluation; High-level processing of monitored scenes; Segmentation and tracking in complex scenes; Event recognition in dynamic scenes; Human motion understanding; Human behaviour interpretation; Natural-language text generation; Realistic demonstrators
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