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Pau Baiget; Carles Fernandez; Xavier Roca; Jordi Gonzalez |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Generation of Augmented Video Sequences Combining Behavioral Animation and Multi Object Tracking |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Computer Animation and Virtual Worlds |
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20 |
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4 |
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473–489 |
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In this paper we present a novel approach to generate augmented video sequences in real-time, involving interactions between virtual and real agents in real scenarios. On the one hand, real agent motion is estimated by means of a multi-object tracking algorithm, which determines real objects' position over the scenario for each time step. On the other hand, virtual agents are provided with behavior models considering their interaction with the environment and with other agents. The resulting framework allows to generate video sequences involving behavior-based virtual agents that react to real agent behavior and has applications in education, simulation, and in the game and movie industries. We show the performance of the proposed approach in an indoor and outdoor scenario simulating human and vehicle agents. Copyright © 2009 John Wiley & Sons, Ltd.
We present a novel approach to generate augmented video sequences in real-time, involving interactions between virtual and real agents in real scenarios. On the one hand, real agent motion is estimated by means of a multi-object tracking algorithm, which determines real objects' position over the scenario for each time step. On the other hand, virtual agents are provided with behavior models considering their interaction with the environment and with other agents. © 2009 Wiley Periodicals, Inc. |
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ISE @ ise @ BFR2009 |
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1170 |
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Javier Vazquez; C. Alejandro Parraga; Maria Vanrell; Ramon Baldrich |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Color Constancy Algorithms: Psychophysical Evaluation on a New Dataset |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Journal of Imaging Science and Technology |
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53 |
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3 |
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031105–9 |
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The estimation of the illuminant of a scene from a digital image has been the goal of a large amount of research in computer vision. Color constancy algorithms have dealt with this problem by defining different heuristics to select a unique solution from within the feasible set. The performance of these algorithms has shown that there is still a long way to go to globally solve this problem as a preliminary step in computer vision. In general, performance evaluation has been done by comparing the angular error between the estimated chromaticity and the chromaticity of a canonical illuminant, which is highly dependent on the image dataset. Recently, some workers have used high-level constraints to estimate illuminants; in this case selection is based on increasing the performance on the subsequent steps of the systems. In this paper we propose a new performance measure, the perceptual angular error. It evaluates the performance of a color constancy algorithm according to the perceptual preferences of humans, or naturalness (instead of the actual optimal solution) and is independent of the visual task. We show the results of a new psychophysical experiment comparing solutions from three different color constancy algorithms. Our results show that in more than a half of the judgments the preferred solution is not the one closest to the optimal solution. Our experiments were performed on a new dataset of images acquired with a calibrated camera with an attached neutral grey sphere, which better copes with the illuminant variations of the scene. |
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CAT @ cat @ VPV2009a |
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1171 |
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Marçal Rusiñol; Agnes Borras; Josep Llados |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Relational Indexing of Vectorial Primitives for Symbol Spotting in Line-Drawing Images |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2010 |
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Pattern Recognition Letters |
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PRL |
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31 |
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3 |
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188–201 |
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Document image analysis and recognition, Graphics recognition, Symbol spotting ,Vectorial representations, Line-drawings |
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This paper presents a symbol spotting approach for indexing by content a database of line-drawing images. As line-drawings are digital-born documents designed by vectorial softwares, instead of using a pixel-based approach, we present a spotting method based on vector primitives. Graphical symbols are represented by a set of vectorial primitives which are described by an off-the-shelf shape descriptor. A relational indexing strategy aims to retrieve symbol locations into the target documents by using a combined numerical-relational description of 2D structures. The zones which are likely to contain the queried symbol are validated by a Hough-like voting scheme. In addition, a performance evaluation framework for symbol spotting in graphical documents is proposed. The presented methodology has been evaluated with a benchmarking set of architectural documents achieving good performance results. |
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Elsevier |
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DAG |
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DAG @ dag @ RBL2010 |
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1177 |
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Sergio Escalera; Alicia Fornes; O. Pujol; Petia Radeva; Gemma Sanchez; Josep Llados |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Blurred Shape Model for Binary and Grey-level Symbol Recognition |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Pattern Recognition Letters |
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PRL |
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30 |
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15 |
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1424–1433 |
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Many symbol recognition problems require the use of robust descriptors in order to obtain rich information of the data. However, the research of a good descriptor is still an open issue due to the high variability of symbols appearance. Rotation, partial occlusions, elastic deformations, intra-class and inter-class variations, or high variability among symbols due to different writing styles, are just a few problems. In this paper, we introduce a symbol shape description to deal with the changes in appearance that these types of symbols suffer. The shape of the symbol is aligned based on principal components to make the recognition invariant to rotation and reflection. Then, we present the Blurred Shape Model descriptor (BSM), where new features encode the probability of appearance of each pixel that outlines the symbols shape. Moreover, we include the new descriptor in a system to deal with multi-class symbol categorization problems. Adaboost is used to train the binary classifiers, learning the BSM features that better split symbol classes. Then, the binary problems are embedded in an Error-Correcting Output Codes framework (ECOC) to deal with the multi-class case. The methodology is evaluated on different synthetic and real data sets. State-of-the-art descriptors and classifiers are compared, showing the robustness and better performance of the present scheme to classify symbols with high variability of appearance. |
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HuPBA; DAG; MILAB |
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no |
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BCNPCL @ bcnpcl @ EFP2009a |
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1180 |
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Author |
Javier Vazquez; C. Alejandro Parraga; Maria Vanrell |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Ordinal pairwise method for natural images comparison |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Perception |
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PER |
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38 |
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180 |
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38(Suppl.)ECVP Abstract Supplement
We developed a new psychophysical method to compare different colour appearance models when applied to natural scenes. The method was as follows: two images (processed by different algorithms) were displayed on a CRT monitor and observers were asked to select the most natural of them. The original images were gathered by means of a calibrated trichromatic digital camera and presented one on top of the other on a calibrated screen. The selection was made by pressing on a 6-button IR box, which allowed observers to consider not only the most natural but to rate their selection. The rating system allowed observers to register how much more natural was their chosen image (eg, much more, definitely more, slightly more), which gave us valuable extra information on the selection process. The results were analysed considering both the selection as a binary choice (using Thurstone's law of comparative judgement) and using Bradley-Terry method for ordinal comparison. Our results show a significant difference in the rating scales obtained. Although this method has been used in colour constancy algorithm comparisons, its uses are much wider, eg to compare algorithms of image compression, rendering, recolouring, etc. |
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CAT @ cat @ VPV2009b |
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1191 |
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Author |
Robert Benavente; C. Alejandro Parraga; Maria Vanrell |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Colour categories boundaries are better defined in contextual conditions |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Perception |
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PER |
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38 |
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36 |
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In a previous experiment [Parraga et al, 2009 Journal of Imaging Science and Technology 53(3)] the boundaries between basic colour categories were measured by asking subjects to categorize colour samples presented in isolation (ie on a dark background) using a YES/NO paradigm. Results showed that some boundaries (eg green – blue) were very diffuse and the subjects' answers presented bimodal distributions, which were attributed to the emergence of non-basic categories in those regions (eg turquoise). To confirm these results we performed a new experiment focussed on the boundaries where bimodal distributions were more evident. In this new experiment rectangular colour samples were presented surrounded by random colour patches to simulate contextual conditions on a calibrated CRT monitor. The names of two neighbouring colours were shown at the bottom of the screen and subjects selected the boundary between these colours by controlling the chromaticity of the central patch, sliding it across these categories' frontier. Results show that in this new experimental paradigm, the formerly uncertain inter-colour category boundaries are better defined and the dispersions (ie the bimodal distributions) that occurred in the previous experiment disappear. These results may provide further support to Berlin and Kay's basic colour terms theory. |
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CAT @ cat @ BPV2009 |
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1192 |
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Author |
C. Alejandro Parraga; Javier Vazquez; Maria Vanrell |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
A new cone activation-based natural images dataset |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Perception |
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PER |
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36 |
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180 |
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We generated a new dataset of digital natural images where each colour plane corresponds to the human LMS (long-, medium-, short-wavelength) cone activations. The images were chosen to represent five different visual environments (eg forest, seaside, mountain snow, urban, motorways) and were taken under natural illumination at different times of day. At the bottom-left corner of each picture there was a matte grey ball of approximately constant spectral reflectance (across the camera's response spectrum,) and nearly Lambertian reflective properties, which allows to compute (and remove, if necessary) the illuminant's colour and intensity. The camera (Sigma Foveon SD10) was calibrated by measuring its sensor's spectral responses using a set of 31 spectrally narrowband interference filters. This allowed conversion of the final camera-dependent RGB colour space into the Smith and Pokorny (1975) cone activation space by means of a polynomial transformation, optimised for a set of 1269 Munsell chip reflectances. This new method is an improvement over the usual 3 × 3 matrix transformation which is only accurate for spectrally-narrowband colours. The camera-to-LMS transformation can be recalculated to consider other non-human visual systems. The dataset is available to download from our website. |
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CAT @ cat @ PVV2009 |
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1193 |
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Joost Van de Weijer; Cordelia Schmid; Jakob Verbeek; Diane Larlus |
![goto web page url](img/www.gif)
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Title |
Learning Color Names for Real-World Applications |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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IEEE Transaction in Image Processing |
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TIP |
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18 |
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7 |
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1512–1524 |
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Color names are required in real-world applications such as image retrieval and image annotation. Traditionally, they are learned from a collection of labelled color chips. These color chips are labelled with color names within a well-defined experimental setup by human test subjects. However naming colors in real-world images differs significantly from this experimental setting. In this paper, we investigate how color names learned from color chips compare to color names learned from real-world images. To avoid hand labelling real-world images with color names we use Google Image to collect a data set. Due to limitations of Google Image this data set contains a substantial quantity of wrongly labelled data. We propose several variants of the PLSA model to learn color names from this noisy data. Experimental results show that color names learned from real-world images significantly outperform color names learned from labelled color chips for both image retrieval and image annotation. |
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1057-7149 |
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CAT @ cat @ WSV2009 |
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1195 |
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Mariano Vazquez; Ruth Aris; Guillaume Hozeaux; R.Aubry; P.Villar;Jaume Garcia ; Debora Gil; Francesc Carreras |
![download PDF file pdf](img/file_PDF.gif)
![goto web page (via DOI) doi](img/doi.gif)
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Title |
A massively parallel computational electrophysiology model of the heart |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2011 |
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International Journal for Numerical Methods in Biomedical Engineering |
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IJNMBE |
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27 |
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1911-1929 |
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computational electrophysiology; parallelization; finite element methods |
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This paper presents a patient-sensitive simulation strategy capable of using the most efficient way the high-performance computational resources. The proposed strategy directly involves three different players: Computational Mechanics Scientists (CMS), Image Processing Scientists and Cardiologists, each one mastering its own expertise area within the project. This paper describes the general integrative scheme but focusing on the CMS side presents a massively parallel implementation of computational electrophysiology applied to cardiac tissue simulation. The paper covers different angles of the computational problem: equations, numerical issues, the algorithm and parallel implementation. The proposed methodology is illustrated with numerical simulations testing all the different possibilities, ranging from small domains up to very large ones. A key issue is the almost ideal scalability not only for large and complex problems but also for medium-size meshes. The explicit formulation is particularly well suited for solving this highly transient problems, with very short time-scale. |
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Swansea (UK) |
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John Wiley & Sons, Ltd. |
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John Wiley & Sons, Ltd. |
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IAM |
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IAM @ iam @ VAH2011 |
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1198 |
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Mikhail Mozerov; Ignasi Rius; Xavier Roca; Jordi Gonzalez |
![download PDF file pdf](img/file_PDF.gif)
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Nonlinear synchronization for automatic learning of 3D pose variability in human motion sequences |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2010 |
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EURASIP Journal on Advances in Signal Processing |
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Article ID 507247
A dense matching algorithm that solves the problem of synchronizing prerecorded human motion sequences, which show different speeds and accelerations, is proposed. The approach is based on minimization of MRF energy and solves the problem by using Dynamic Programming. Additionally, an optimal sequence is automatically selected from the input dataset to be a time-scale pattern for all other sequences. The paper utilizes an action specific model which automatically learns the variability of 3D human postures observed in a set of training sequences. The model is trained using the public CMU motion capture dataset for the walking action, and a mean walking performance is automatically learnt. Additionally, statistics about the observed variability of the postures and motion direction are also computed at each time step. The synchronized motion sequences are used to learn a model of human motion for action recognition and full-body tracking purposes. |
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ISE @ ise @ MRR2010 |
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Jordi Gonzalez; Dani Rowe; Javier Varona; Xavier Roca |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Understanding Dynamic Scenes based on Human Sequence Evaluation |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Image and Vision Computing |
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IMAVIS |
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27 |
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10 |
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1433–1444 |
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Image Sequence Evaluation; High-level processing of monitored scenes; Segmentation and tracking in complex scenes; Event recognition in dynamic scenes; Human motion understanding; Human behaviour interpretation; Natural-language text generation; Realistic demonstrators |
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In this paper, a Cognitive Vision System (CVS) is presented, which explains the human behaviour of monitored scenes using natural-language texts. This cognitive analysis of human movements recorded in image sequences is here referred to as Human Sequence Evaluation (HSE) which defines a set of transformation modules involved in the automatic generation of semantic descriptions from pixel values. In essence, the trajectories of human agents are obtained to generate textual interpretations of their motion, and also to infer the conceptual relationships of each agent w.r.t. its environment. For this purpose, a human behaviour model based on Situation Graph Trees (SGTs) is considered, which permits both bottom-up (hypothesis generation) and top-down (hypothesis refinement) analysis of dynamic scenes. The resulting system prototype interprets different kinds of behaviour and reports textual descriptions in multiple languages. |
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ISE @ ise @ GRV2009 |
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1211 |
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Author |
Fadi Dornaika; Bogdan Raducanu |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Three-Dimensional Face Pose Detection and Tracking Using Monocular Videos: Tool and Application |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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IEEE Transactions on Systems, Man and Cybernetics part B |
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TSMCB |
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39 |
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4 |
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935–944 |
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Recently, we have proposed a real-time tracker that simultaneously tracks the 3-D head pose and facial actions in monocular video sequences that can be provided by low quality cameras. This paper has two main contributions. First, we propose an automatic 3-D face pose initialization scheme for the real-time tracker by adopting a 2-D face detector and an eigenface system. Second, we use the proposed methods-the initialization and tracking-for enhancing the human-machine interaction functionality of an AIBO robot. More precisely, we show how the orientation of the robot's camera (or any active vision system) can be controlled through the estimation of the user's head pose. Applications based on head-pose imitation such as telepresence, virtual reality, and video games can directly exploit the proposed techniques. Experiments on real videos confirm the robustness and usefulness of the proposed methods. |
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BCNPCL @ bcnpcl @ DoR2009a |
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1218 |
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Oriol Ramos Terrades; Ernest Valveny; Salvatore Tabbone |
![goto web page (via DOI) doi](img/doi.gif)
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Optimal Classifier Fusion in a Non-Bayesian Probabilistic Framework |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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TPAMI |
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31 |
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9 |
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1630–1644 |
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The combination of the output of classifiers has been one of the strategies used to improve classification rates in general purpose classification systems. Some of the most common approaches can be explained using the Bayes' formula. In this paper, we tackle the problem of the combination of classifiers using a non-Bayesian probabilistic framework. This approach permits us to derive two linear combination rules that minimize misclassification rates under some constraints on the distribution of classifiers. In order to show the validity of this approach we have compared it with other popular combination rules from a theoretical viewpoint using a synthetic data set, and experimentally using two standard databases: the MNIST handwritten digit database and the GREC symbol database. Results on the synthetic data set show the validity of the theoretical approach. Indeed, results on real data show that the proposed methods outperform other common combination schemes. |
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0162-8828 |
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DAG @ dag @ RVT2009 |
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1220 |
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Carme Julia; Angel Sappa; Felipe Lumbreras; Joan Serrat; Antonio Lopez |
![download PDF file pdf](img/file_PDF.gif)
![find record details (via OpenURL) openurl](img/xref.gif)
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Predicting Missing Ratings in Recommender Systems: Adapted Factorization Approach |
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2009 |
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International Journal of Electronic Commerce |
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14 |
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1 |
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89-108 |
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The paper presents a factorization-based approach to make predictions in recommender systems. These systems are widely used in electronic commerce to help customers find products according to their preferences. Taking into account the customer's ratings of some products available in the system, the recommender system tries to predict the ratings the customer would give to other products in the system. The proposed factorization-based approach uses all the information provided to compute the predicted ratings, in the same way as approaches based on Singular Value Decomposition (SVD). The main advantage of this technique versus SVD-based approaches is that it can deal with missing data. It also has a smaller computational cost. Experimental results with public data sets are provided to show that the proposed adapted factorization approach gives better predicted ratings than a widely used SVD-based approach. |
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1086-4415 |
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ADAS @ adas @ JSL2009b |
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1237 |
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Arnau Ramisa; Adriana Tapus; David Aldavert; Ricardo Toledo; Ramon Lopez de Mantaras |
![goto web page (via DOI) doi](img/doi.gif)
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Robust Vision-Based Localization using Combinations of Local Feature Regions Detectors |
Type ![sorted by Type field, ascending order (up)](img/sort_asc.gif) |
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2009 |
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Autonomous Robots |
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AR |
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27 |
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4 |
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373-385 |
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This paper presents a vision-based approach for mobile robot localization. The model of the environment is topological. The new approach characterizes a place using a signature. This signature consists of a constellation of descriptors computed over different types of local affine covariant regions extracted from an omnidirectional image acquired rotating a standard camera with a pan-tilt unit. This type of representation permits a reliable and distinctive environment modelling. Our objectives were to validate the proposed method in indoor environments and, also, to find out if the combination of complementary local feature region detectors improves the localization versus using a single region detector. Our experimental results show that if false matches are effectively rejected, the combination of different covariant affine region detectors increases notably the performance of the approach by combining the different strengths of the individual detectors. In order to reduce the localization time, two strategies are evaluated: re-ranking the map nodes using a global similarity measure and using standard perspective view field of 45°.
In order to systematically test topological localization methods, another contribution proposed in this work is a novel method to see the degradation in localization performance as the robot moves away from the point where the original signature was acquired. This allows to know the robustness of the proposed signature. In order for this to be effective, it must be done in several, variated, environments that test all the possible situations in which the robot may have to perform localization. |
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0929-5593 |
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Admin @ si @ RTA2009 |
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1245 |
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