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Author Lu Yu; Yongmei Cheng; Joost Van de Weijer edit   pdf
doi  openurl
  Title Weakly Supervised Domain-Specific Color Naming Based on Attention Type (down) Conference Article
  Year 2018 Publication 24th International Conference on Pattern Recognition Abbreviated Journal  
  Volume Issue Pages 3019 - 3024  
  Keywords  
  Abstract The majority of existing color naming methods focuses on the eleven basic color terms of the English language. However, in many applications, different sets of color names are used for the accurate description of objects. Labeling data to learn these domain-specific color names is an expensive and laborious task. Therefore, in this article we aim to learn color names from weakly labeled data. For this purpose, we add an attention branch to the color naming network. The attention branch is used to modulate the pixel-wise color naming predictions of the network. In experiments, we illustrate that the attention branch correctly identifies the relevant regions. Furthermore, we show that our method obtains state-of-the-art results for pixel-wise and image-wise classification on the EBAY dataset and is able to learn color names for various domains.  
  Address Beijing; August 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference ICPR  
  Notes LAMP; 600.109; 602.200; 600.120 Approved no  
  Call Number Admin @ si @ YCW2018 Serial 3243  
Permanent link to this record
 

 
Author Ana Maria Ares; Jorge Bernal; Maria Jesus Nozal; F. Javier Sanchez; Jose Bernal edit  url
doi  openurl
  Title Results of the use of Kahoot! gamification tool in a course of Chemistry Type (down) Conference Article
  Year 2018 Publication 4th International Conference on Higher Education Advances Abbreviated Journal  
  Volume Issue Pages 1215-1222  
  Keywords  
  Abstract The present study examines the use of Kahoot! as a gamification tool to explore mixed learning strategies. We analyze its use in two different groups of a theoretical subject of the third course of the Degree in Chemistry. An empirical-analytical methodology was used using Kahoot! in two different groups of students, with different frequencies. The academic results of these two group of students were compared between them and with those obtained in the previous course, in which Kahoot! was not employed, with the aim of measuring the evolution in the students´ knowledge. The results showed, in all cases, that the use of Kahoot! has led to a significant increase in the overall marks, and in the number of students who passed the subject. Moreover, some differences were also observed in students´ academic performance according to the group. Finally, it can be concluded that the use of a gamification tool (Kahoot!) in a university classroom had generally improved students´ learning and marks, and that this improvement is more prevalent in those students who have achieved a better Kahoot! performance.  
  Address Valencia; June 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference HEAD  
  Notes MV; no proj Approved no  
  Call Number Admin @ si @ ABN2018 Serial 3246  
Permanent link to this record
 

 
Author Chenshen Wu; Luis Herranz; Xialei Liu; Joost Van de Weijer; Bogdan Raducanu edit   pdf
openurl 
  Title Memory Replay GANs: Learning to Generate New Categories without Forgetting Type (down) Conference Article
  Year 2018 Publication 32nd Annual Conference on Neural Information Processing Systems Abbreviated Journal  
  Volume Issue Pages 5966-5976  
  Keywords  
  Abstract Previous works on sequential learning address the problem of forgetting in discriminative models. In this paper we consider the case of generative models. In particular, we investigate generative adversarial networks (GANs) in the task of learning new categories in a sequential fashion. We first show that sequential fine tuning renders the network unable to properly generate images from previous categories (ie forgetting). Addressing this problem, we propose Memory Replay GANs (MeRGANs), a conditional GAN framework that integrates a memory replay generator. We study two methods to prevent forgetting by leveraging these replays, namely joint training with replay and replay alignment. Qualitative and quantitative experimental results in MNIST, SVHN and LSUN datasets show that our memory replay approach can generate competitive images while significantly mitigating the forgetting of previous categories.  
  Address Montreal; Canada; December 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference NIPS  
  Notes LAMP; 600.106; 600.109; 602.200; 600.120 Approved no  
  Call Number Admin @ si @ WHL2018 Serial 3249  
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Author Santi Puch; Irina Sanchez; Aura Hernandez-Sabate; Gemma Piella; Vesna Prckovska edit   pdf
url  openurl
  Title Global Planar Convolutions for Improved Context Aggregation in Brain Tumor Segmentation Type (down) Conference Article
  Year 2018 Publication International MICCAI Brainlesion Workshop Abbreviated Journal  
  Volume 11384 Issue Pages 393-405  
  Keywords Brain tumors; 3D fully-convolutional CNN; Magnetic resonance imaging; Global planar convolution  
  Abstract In this work, we introduce the Global Planar Convolution module as a building-block for fully-convolutional networks that aggregates global information and, therefore, enhances the context perception capabilities of segmentation networks in the context of brain tumor segmentation. We implement two baseline architectures (3D UNet and a residual version of 3D UNet, ResUNet) and present a novel architecture based on these two architectures, ContextNet, that includes the proposed Global Planar Convolution module. We show that the addition of such module eliminates the need of building networks with several representation levels, which tend to be over-parametrized and to showcase slow rates of convergence. Furthermore, we provide a visual demonstration of the behavior of GPC modules via visualization of intermediate representations. We finally participate in the 2018 edition of the BraTS challenge with our best performing models, that are based on ContextNet, and report the evaluation scores on the validation and the test sets of the challenge.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference MICCAIW  
  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ PSH2018 Serial 3251  
Permanent link to this record
 

 
Author Carles Sanchez; Miguel Viñas; Coen Antens; Agnes Borras; Debora Gil edit   pdf
url  doi
openurl 
  Title Back to Front Architecture for Diagnosis as a Service Type (down) Conference Article
  Year 2018 Publication 20th International Symposium on Symbolic and Numeric Algorithms for Scientific Computing Abbreviated Journal  
  Volume Issue Pages 343-346  
  Keywords  
  Abstract Software as a Service (SaaS) is a cloud computing model in which a provider hosts applications in a server that customers use via internet. Since SaaS does not require to install applications on customers' own computers, it allows the use by multiple users of highly specialized software without extra expenses for hardware acquisition or licensing. A SaaS tailored for clinical needs not only would alleviate licensing costs, but also would facilitate easy access to new methods for diagnosis assistance. This paper presents a SaaS client-server architecture for Diagnosis as a Service (DaaS). The server is based on docker technology in order to allow execution of softwares implemented in different languages with the highest portability and scalability. The client is a content management system allowing the design of websites with multimedia content and interactive visualization of results allowing user editing. We explain a usage case that uses our DaaS as crowdsourcing platform in a multicentric pilot study carried out to evaluate the clinical benefits of a software for assessment of central airway obstruction.  
  Address Timisoara; Rumania; September 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference SYNASC  
  Notes IAM; 600.145 Approved no  
  Call Number Admin @ si @ SVA2018 Serial 3360  
Permanent link to this record
 

 
Author Bojana Gajic; Ramon Baldrich edit  doi
openurl 
  Title Cross-domain fashion image retrieval Type (down) Conference Article
  Year 2018 Publication CVPR 2018 Workshop on Women in Computer Vision (WiCV 2018, 4th Edition) Abbreviated Journal  
  Volume Issue Pages 19500-19502  
  Keywords  
  Abstract Cross domain image retrieval is a challenging task that implies matching images from one domain to their pairs from another domain. In this paper we focus on fashion image retrieval, which involves matching an image of a fashion item taken by users, to the images of the same item taken in controlled condition, usually by professional photographer. When facing this problem, we have different products
in train and test time, and we use triplet loss to train the network. We stress the importance of proper training of simple architecture, as well as adapting general models to the specific task.
 
  Address Salt Lake City, USA; 22 June 2018  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference CVPRW  
  Notes CIC; 600.087 Approved no  
  Call Number Admin @ si @ Serial 3709  
Permanent link to this record
 

 
Author Aymen Azaza edit  isbn
openurl 
  Title Context, Motion and Semantic Information for Computational Saliency Type (down) Book Whole
  Year 2018 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract The main objective of this thesis is to highlight the salient object in an image or in a video sequence. We address three important—but in our opinion
insufficiently investigated—aspects of saliency detection. Firstly, we start
by extending previous research on saliency which explicitly models the information provided from the context. Then, we show the importance of
explicit context modelling for saliency estimation. Several important works
in saliency are based on the usage of object proposals. However, these methods
focus on the saliency of the object proposal itself and ignore the context.
To introduce context in such saliency approaches, we couple every object
proposal with its direct context. This allows us to evaluate the importance
of the immediate surround (context) for its saliency. We propose several
saliency features which are computed from the context proposals including
features based on omni-directional and horizontal context continuity. Secondly,
we investigate the usage of top-downmethods (high-level semantic
information) for the task of saliency prediction since most computational
methods are bottom-up or only include few semantic classes. We propose
to consider a wider group of object classes. These objects represent important
semantic information which we will exploit in our saliency prediction
approach. Thirdly, we develop a method to detect video saliency by computing
saliency from supervoxels and optical flow. In addition, we apply the
context features developed in this thesis for video saliency detection. The
method combines shape and motion features with our proposed context
features. To summarize, we prove that extending object proposals with their
direct context improves the task of saliency detection in both image and
video data. Also the importance of the semantic information in saliency
estimation is evaluated. Finally, we propose a newmotion feature to detect
saliency in video data. The three proposed novelties are evaluated on standard
saliency benchmark datasets and are shown to improve with respect to
state-of-the-art.
 
  Address October 2018  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor Joost Van de Weijer;Ali Douik  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-945373-9-4 Medium  
  Area Expedition Conference  
  Notes LAMP; 600.120 Approved no  
  Call Number Admin @ si @ Aza2018 Serial 3218  
Permanent link to this record
 

 
Author Dena Bazazian edit  isbn
openurl 
  Title Fully Convolutional Networks for Text Understanding in Scene Images Type (down) Book Whole
  Year 2018 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract Text understanding in scene images has gained plenty of attention in the computer vision community and it is an important task in many applications as text carries semantically rich information about scene content and context. For instance, reading text in a scene can be applied to autonomous driving, scene understanding or assisting visually impaired people. The general aim of scene text understanding is to localize and recognize text in scene images. Text regions are first localized in the original image by a trained detector model and afterwards fed into a recognition module. The tasks of localization and recognition are highly correlated since an inaccurate localization can affect the recognition task.
The main purpose of this thesis is to devise efficient methods for scene text understanding. We investigate how the latest results on deep learning can advance text understanding pipelines. Recently, Fully Convolutional Networks (FCNs) and derived methods have achieved a significant performance on semantic segmentation and pixel level classification tasks. Therefore, we took benefit of the strengths of FCN approaches in order to detect text in natural scenes. In this thesis we have focused on two challenging tasks of scene text understanding which are Text Detection and Word Spotting. For the task of text detection, we have proposed an efficient text proposal technique in scene images. We have considered the Text Proposals method as the baseline which is an approach to reduce the search space of possible text regions in an image. In order to improve the Text Proposals method we combined it with Fully Convolutional Networks to efficiently reduce the number of proposals while maintaining the same level of accuracy and thus gaining a significant speed up. Our experiments demonstrate that this text proposal approach yields significantly higher recall rates than the line based text localization techniques, while also producing better-quality localization. We have also applied this technique on compressed images such as videos from wearable egocentric cameras. For the task of word spotting, we have introduced a novel mid-level word representation method. We have proposed a technique to create and exploit an intermediate representation of images based on text attributes which roughly correspond to character probability maps. Our representation extends the concept of Pyramidal Histogram Of Characters (PHOC) by exploiting Fully Convolutional Networks to derive a pixel-wise mapping of the character distribution within candidate word regions. We call this representation the Soft-PHOC. Furthermore, we show how to use Soft-PHOC descriptors for word spotting tasks through an efficient text line proposal algorithm. To evaluate the detected text, we propose a novel line based evaluation along with the classic bounding box based approach. We test our method on incidental scene text images which comprises real-life scenarios such as urban scenes. The importance of incidental scene text images is due to the complexity of backgrounds, perspective, variety of script and language, short text and little linguistic context. All of these factors together makes the incidental scene text images challenging.
 
  Address November 2018  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor Dimosthenis Karatzas;Andrew Bagdanov  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-948531-1-1 Medium  
  Area Expedition Conference  
  Notes DAG; 600.121 Approved no  
  Call Number Admin @ si @ Baz2018 Serial 3220  
Permanent link to this record
 

 
Author Cesar de Souza edit  openurl
  Title Action Recognition in Videos: Data-efficient approaches for supervised learning of human action classification models for video Type (down) Book Whole
  Year 2018 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract In this dissertation, we explore different ways to perform human action recognition in video clips. We focus on data efficiency, proposing new approaches that alleviate the need for laborious and time-consuming manual data annotation. In the first part of this dissertation, we start by analyzing previous state-of-the-art models, comparing their differences and similarities in order to pinpoint where their real strengths come from. Leveraging this information, we then proceed to boost the classification accuracy of shallow models to levels that rival deep neural networks. We introduce hybrid video classification architectures based on carefully designed unsupervised representations of handcrafted spatiotemporal features classified by supervised deep networks. We show in our experiments that our hybrid model combine the best of both worlds: it is data efficient (trained on 150 to 10,000 short clips) and yet improved significantly on the state of the art, including deep models trained on millions of manually labeled images and videos. In the second part of this research, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for “Procedural Human Action Videos”. It contains a total of 39,982 videos, with more than 1,000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We then introduce deep multi-task representation learning architectures to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF-101 and HMDB-51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, outperforming fine-tuning state-of-the-art unsupervised generative models of videos.  
  Address April 2018  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor Antonio Lopez;Naila Murray  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ Sou2018 Serial 3127  
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Author Alicia Fornes; Bart Lamiroy edit  url
isbn  openurl
  Title Graphics Recognition, Current Trends and Evolutions Type (down) Book Whole
  Year 2018 Publication Graphics Recognition, Current Trends and Evolutions Abbreviated Journal  
  Volume 11009 Issue Pages  
  Keywords  
  Abstract This book constitutes the thoroughly refereed post-conference proceedings of the 12th International Workshop on Graphics Recognition, GREC 2017, held in Kyoto, Japan, in November 2017.
The 10 revised full papers presented were carefully reviewed and selected from 14 initial submissions. They contain both classical and emerging topics of graphics rcognition, namely analysis and detection of diagrams, search and classification, optical music recognition, interpretation of engineering drawings and maps.
 
  Address  
  Corporate Author Thesis  
  Publisher Springer International Publishing Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-3-030-02283-9 Medium  
  Area Expedition Conference  
  Notes DAG; 600.121 Approved no  
  Call Number Admin @ si @ FoL2018 Serial 3171  
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Author Suman Ghosh edit  isbn
openurl 
  Title Word Spotting and Recognition in Images from Heterogeneous Sources A Type (down) Book Whole
  Year 2018 Publication PhD Thesis, Universitat Autonoma de Barcelona-CVC Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract Text is the most common way of information sharing from ages. With recent development of personal images databases and handwritten historic manuscripts the demand for algorithms to make these databases accessible for browsing and indexing are in rise. Enabling search or understanding large collection of manuscripts or image databases needs fast and robust methods. Researchers have found different ways to represent cropped words for understanding and matching, which works well when words are already segmented. However there is no trivial way to extend these for non-segmented documents. In this thesis we explore different methods for text retrieval and recognition from unsegmented document and scene images. Two different ways of representation exist in literature, one uses a fixed length representation learned from cropped words and another a sequence of features of variable length. Throughout this thesis, we have studied both these representation for their suitability in segmentation free understanding of text. In the first part we are focused on segmentation free word spotting using a fixed length representation. We extended the use of the successful PHOC (Pyramidal Histogram of Character) representation to segmentation free retrieval. In the second part of the thesis, we explore sequence based features and finally, we propose a unified solution where the same framework can generate both kind of representations.  
  Address November 2018  
  Corporate Author Thesis Ph.D. thesis  
  Publisher Ediciones Graficas Rey Place of Publication Editor Ernest Valveny  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-84-948531-0-4 Medium  
  Area Expedition Conference  
  Notes DAG; 600.121 Approved no  
  Call Number Admin @ si @ Gho2018 Serial 3217  
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Author Gholamreza Anbarjafari; Sergio Escalera edit  url
isbn  openurl
  Title Human-Robot Interaction: Theory and Application Type (down) Book Whole
  Year 2018 Publication Human-Robot Interaction: Theory and Application Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN 978-1-78923-316-2 Medium  
  Area Expedition Conference  
  Notes HUPBA Approved no  
  Call Number Admin @ si @ AnE2018 Serial 3216  
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Author Hugo Jair Escalante; Sergio Escalera; Isabelle Guyon; Xavier Baro; Yagmur Gucluturk; Umut Guçlu; Marcel van Gerven edit  url
doi  openurl
  Title Explainable and Interpretable Models in Computer Vision and Machine Learning Type (down) Book Whole
  Year 2018 Publication The Springer Series on Challenges in Machine Learning Abbreviated Journal  
  Volume Issue Pages  
  Keywords  
  Abstract This book compiles leading research on the development of explainable and interpretable machine learning methods in the context of computer vision and machine learning.
Research progress in computer vision and pattern recognition has led to a variety of modeling techniques with almost human-like performance. Although these models have obtained astounding results, they are limited in their explainability and interpretability: what is the rationale behind the decision made? what in the model structure explains its functioning? Hence, while good performance is a critical required characteristic for learning machines, explainability and interpretability capabilities are needed to take learning machines to the next step to include them in decision support systems involving human supervision.
This book, written by leading international researchers, addresses key topics of explainability and interpretability, including the following:

·Evaluation and Generalization in Interpretable Machine Learning
·Explanation Methods in Deep Learning
·Learning Functional Causal Models with Generative Neural Networks
·Learning Interpreatable Rules for Multi-Label Classification
·Structuring Neural Networks for More Explainable Predictions
·Generating Post Hoc Rationales of Deep Visual Classification Decisions
·Ensembling Visual Explanations
·Explainable Deep Driving by Visualizing Causal Attention
·Interdisciplinary Perspective on Algorithmic Job Candidate Search
·Multimodal Personality Trait Analysis for Explainable Modeling of Job Interview Decisions
·Inherent Explainability Pattern Theory-based Video Event Interpretations
 
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  Notes HuPBA; no menciona Approved no  
  Call Number Admin @ si @ EEG2018 Serial 3399  
Permanent link to this record
 

 
Author Hans Stadthagen-Gonzalez; Luis Lopez; M. Carmen Parafita; C. Alejandro Parraga edit  doi
openurl 
  Title Using two-alternative forced choice tasks and Thurstone law of comparative judgments for code-switching research Type (down) Book Chapter
  Year 2018 Publication Linguistic Approaches to Bilingualism Abbreviated Journal  
  Volume Issue Pages 67-97  
  Keywords two-alternative forced choice and Thurstone's law; acceptability judgment; code-switching  
  Abstract This article argues that 2-alternative forced choice tasks and Thurstone’s law of comparative judgments (Thurstone, 1927) are well suited to investigate code-switching competence by means of acceptability judgments. We compare this method with commonly used Likert scale judgments and find that the 2-alternative forced choice task provides granular details that remain invisible in a Likert scale experiment. In order to compare and contrast both methods, we examined the syntactic phenomenon usually referred to as the Adjacency Condition (AC) (apud Stowell, 1981), which imposes a condition of adjacency between verb and object. Our interest in the AC comes from the fact that it is a subtle feature of English grammar which is absent in Spanish, and this provides an excellent springboard to create minimal code-switched pairs that allow us to formulate a clear research question that can be tested using both methods.  
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  Notes NEUROBIT; no menciona Approved no  
  Call Number Admin @ si @ SLP2018 Serial 2994  
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Author Jose M. Armingol; Jorge Alfonso; Nourdine Aliane; Miguel Clavijo; Sergio Campos-Cordobes; Arturo de la Escalera; Javier del Ser; Javier Fernandez; Fernando Garcia; Felipe Jimenez; Antonio Lopez; Mario Mata edit  url
doi  openurl
  Title Environmental Perception for Intelligent Vehicles Type (down) Book Chapter
  Year 2018 Publication Intelligent Vehicles. Enabling Technologies and Future Developments Abbreviated Journal  
  Volume Issue Pages 23–101  
  Keywords Computer vision; laser techniques; data fusion; advanced driver assistance systems; traffic monitoring systems; intelligent vehicles  
  Abstract Environmental perception represents, because of its complexity, a challenge for Intelligent Transport Systems due to the great variety of situations and different elements that can happen in road environments and that must be faced by these systems. In connection with this, so far there are a variety of solutions as regards sensors and methods, so the results of precision, complexity, cost, or computational load obtained by these works are different. In this chapter some systems based on computer vision and laser techniques are presented. Fusion methods are also introduced in order to provide advanced and reliable perception systems.  
  Address  
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  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @AAA2018 Serial 3046  
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