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Author |
Pau Riba; Adria Molina; Lluis Gomez; Oriol Ramos Terrades; Josep Llados |
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Title |
Learning to Rank Words: Optimizing Ranking Metrics for Word Spotting |
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Conference Article |
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Year |
2021 |
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16th International Conference on Document Analysis and Recognition |
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12822 |
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381–395 |
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In this paper, we explore and evaluate the use of ranking-based objective functions for learning simultaneously a word string and a word image encoder. We consider retrieval frameworks in which the user expects a retrieval list ranked according to a defined relevance score. In the context of a word spotting problem, the relevance score has been set according to the string edit distance from the query string. We experimentally demonstrate the competitive performance of the proposed model on query-by-string word spotting for both, handwritten and real scene word images. We also provide the results for query-by-example word spotting, although it is not the main focus of this work. |
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Lausanne; Suissa; September 2021 |
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ICDAR |
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DAG; 600.121; 600.140; 110.312 |
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no |
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Admin @ si @ RMG2021 |
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3572 |
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Author |
Pau Riba; Andreas Fischer; Josep Llados; Alicia Fornes |
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Title |
Learning graph edit distance by graph neural networks |
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Journal Article |
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Year |
2021 |
Publication |
Pattern Recognition |
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PR |
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120 |
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108132 |
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The emergence of geometric deep learning as a novel framework to deal with graph-based representations has faded away traditional approaches in favor of completely new methodologies. In this paper, we propose a new framework able to combine the advances on deep metric learning with traditional approximations of the graph edit distance. Hence, we propose an efficient graph distance based on the novel field of geometric deep learning. Our method employs a message passing neural network to capture the graph structure, and thus, leveraging this information for its use on a distance computation. The performance of the proposed graph distance is validated on two different scenarios. On the one hand, in a graph retrieval of handwritten words i.e. keyword spotting, showing its superior performance when compared with (approximate) graph edit distance benchmarks. On the other hand, demonstrating competitive results for graph similarity learning when compared with the current state-of-the-art on a recent benchmark dataset. |
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DAG; 600.140; 600.121 |
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no |
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Admin @ si @ RFL2021 |
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3611 |
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Author |
Meysam Madadi; Hugo Bertiche; Wafa Bouzouita; Isabelle Guyon; Sergio Escalera |
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Title |
Learning Cloth Dynamics: 3D+Texture Garment Reconstruction Benchmark |
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Conference Article |
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Year |
2021 |
Publication |
Proceedings of Machine Learning Research |
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133 |
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57-76 |
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Human avatars are important targets in many computer applications. Accurately tracking, capturing, reconstructing and animating the human body, face and garments in 3D are critical for human-computer interaction, gaming, special effects and virtual reality. In the past, this has required extensive manual animation. Regardless of the advances in human body and face reconstruction, still modeling, learning and analyzing human dynamics need further attention. In this paper we plan to push the research in this direction, e.g. understanding human dynamics in 2D and 3D, with special attention to garments. We provide a large-scale dataset (more than 2M frames) of animated garments with variable topology and type, calledCLOTH3D++. The dataset contains RGBA video sequences paired with its corresponding 3D data. We pay special care to garment dynamics and realistic rendering of RGB data, including lighting, fabric type and texture. With this dataset, we hold a competition at NeurIPS2020. We design three tracks so participants can compete to develop the best method to perform 3D garment reconstruction in a sequence from (1) 3D-to-3D garments, (2) RGB-to-3D garments, and (3) RGB-to-3D garments plus texture. We also provide a baseline method, based on graph convolutional networks, for each track. Baseline results show that there is a lot of room for improvements. However, due to the challenging nature of the problem, no participant could outperform the baselines. |
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HUPBA; no proj |
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no |
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Admin @ si @ MBB2021 |
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3655 |
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Author |
Arturo Fuentes; F. Javier Sanchez; Thomas Voncina; Jorge Bernal |
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Title |
LAMV: Learning to Predict Where Spectators Look in Live Music Performances |
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Conference Article |
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Year |
2021 |
Publication |
16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
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5 |
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500-507 |
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The advent of artificial intelligence has supposed an evolution on how different daily work tasks are performed. The analysis of cultural content has seen a huge boost by the development of computer-assisted methods that allows easy and transparent data access. In our case, we deal with the automation of the production of live shows, like music concerts, aiming to develop a system that can indicate the producer which camera to show based on what each of them is showing. In this context, we consider that is essential to understand where spectators look and what they are interested in so the computational method can learn from this information. The work that we present here shows the results of a first preliminary study in which we compare areas of interest defined by human beings and those indicated by an automatic system. Our system is based on the extraction of motion textures from dynamic Spatio-Temporal Volumes (STV) and then analyzing the patterns by means of texture analysis techniques. We validate our approach over several video sequences that have been labeled by 16 different experts. Our method is able to match those relevant areas identified by the experts, achieving recall scores higher than 80% when a distance of 80 pixels between method and ground truth is considered. Current performance shows promise when detecting abnormal peaks and movement trends. |
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Virtual; February 2021 |
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VISIGRAPP |
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MV; ISE; 600.119; |
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no |
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Admin @ si @ FSV2021 |
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3570 |
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Author |
Ruben Tito; Minesh Mathew; C.V. Jawahar; Ernest Valveny; Dimosthenis Karatzas |
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Title |
ICDAR 2021 Competition on Document Visual Question Answering |
Type |
Conference Article |
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Year |
2021 |
Publication |
16th International Conference on Document Analysis and Recognition |
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635-649 |
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In this report we present results of the ICDAR 2021 edition of the Document Visual Question Challenges. This edition complements the previous tasks on Single Document VQA and Document Collection VQA with a newly introduced on Infographics VQA. Infographics VQA is based on a new dataset of more than 5, 000 infographics images and 30, 000 question-answer pairs. The winner methods have scored 0.6120 ANLS in Infographics VQA task, 0.7743 ANLSL in Document Collection VQA task and 0.8705 ANLS in Single Document VQA. We present a summary of the datasets used for each task, description of each of the submitted methods and the results and analysis of their performance. A summary of the progress made on Single Document VQA since the first edition of the DocVQA 2020 challenge is also presented. |
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VIRTUAL; Lausanne; Suissa; September 2021 |
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DAG; 600.121 |
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no |
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Call Number |
Admin @ si @ TMJ2021 |
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3624 |
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Author |
Carola Figueroa Flores; Bogdan Raducanu; David Berga; Joost Van de Weijer |
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Title |
Hallucinating Saliency Maps for Fine-Grained Image Classification for Limited Data Domains |
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Conference Article |
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Year |
2021 |
Publication |
16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications |
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4 |
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163-171 |
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arXiv:2007.12562
Most of the saliency methods are evaluated on their ability to generate saliency maps, and not on their functionality in a complete vision pipeline, like for instance, image classification. In the current paper, we propose an approach which does not require explicit saliency maps to improve image classification, but they are learned implicitely, during the training of an end-to-end image classification task. We show that our approach obtains similar results as the case when the saliency maps are provided explicitely. Combining RGB data with saliency maps represents a significant advantage for object recognition, especially for the case when training data is limited. We validate our method on several datasets for fine-grained classification tasks (Flowers, Birds and Cars). In addition, we show that our saliency estimation method, which is trained without any saliency groundtruth data, obtains competitive results on real image saliency benchmark (Toronto), and outperforms deep saliency models with synthetic images (SID4VAM). |
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Virtual; February 2021 |
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VISAPP |
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LAMP |
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no |
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Admin @ si @ FRB2021c |
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3540 |
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Author |
Sanket Biswas; Pau Riba; Josep Llados; Umapada Pal |
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Title |
Graph-Based Deep Generative Modelling for Document Layout Generation |
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Conference Article |
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Year |
2021 |
Publication |
16th International Conference on Document Analysis and Recognition |
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Volume |
12917 |
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525-537 |
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One of the major prerequisites for any deep learning approach is the availability of large-scale training data. When dealing with scanned document images in real world scenarios, the principal information of its content is stored in the layout itself. In this work, we have proposed an automated deep generative model using Graph Neural Networks (GNNs) to generate synthetic data with highly variable and plausible document layouts that can be used to train document interpretation systems, in this case, specially in digital mailroom applications. It is also the first graph-based approach for document layout generation task experimented on administrative document images, in this case, invoices. |
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Lausanne; Suissa; September 2021 |
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LNCS |
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DAG; 600.121; 600.140; 110.312 |
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no |
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Admin @ si @ BRL2021 |
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3676 |
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Author |
Edgar Riba |
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Geometric Computer Vision Techniques for Scene Reconstruction |
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2021 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.
It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction. |
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February 2021 |
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Ph.D. thesis |
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Editor |
Daniel Ponsa |
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MSIAU |
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no |
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Admin @ si @ Rib2021 |
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3610 |
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Author |
Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui |
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Title |
Generalized Source-free Domain Adaptation |
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Conference Article |
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Year |
2021 |
Publication |
19th IEEE International Conference on Computer Vision |
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8958-8967 |
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Domain adaptation (DA) aims to transfer the knowledge learned from a source domain to an unlabeled target domain. Some recent works tackle source-free domain adaptation (SFDA) where only a source pre-trained model is available for adaptation to the target domain. However, those methods do not consider keeping source performance which is of high practical value in real world applications. In this paper, we propose a new domain adaptation paradigm called Generalized Source-free Domain Adaptation (G-SFDA), where the learned model needs to perform well on both the target and source domains, with only access to current unlabeled target data during adaptation. First, we propose local structure clustering (LSC), aiming to cluster the target features with its semantically similar neighbors, which successfully adapts the model to the target domain in the absence of source data. Second, we propose sparse domain attention (SDA), it produces a binary domain specific attention to activate different feature channels for different domains, meanwhile the domain attention will be utilized to regularize the gradient during adaptation to keep source information. In the experiments, for target performance our method is on par with or better than existing DA and SFDA methods, specifically it achieves state-of-the-art performance (85.4%) on VisDA, and our method works well for all domains after adapting to single or multiple target domains. |
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Virtual; October 2021 |
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LAMP; 600.120; 600.147 |
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no |
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Admin @ si @ YWW2021 |
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3605 |
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Author |
Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui |
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Title |
Exploiting the Intrinsic Neighborhood Structure for Source-free Domain Adaptation |
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Conference Article |
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2021 |
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Thirty-fifth Conference on Neural Information Processing Systems (NeurIPS 2021) |
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Domain adaptation (DA) aims to alleviate the domain shift between source domain and target domain. Most DA methods require access to the source data, but often that is not possible (e.g. due to data privacy or intellectual property). In this paper, we address the challenging source-free domain adaptation (SFDA) problem, where the source pretrained model is adapted to the target domain in the absence of source data. Our method is based on the observation that target data, which might no longer align with the source domain classifier, still forms clear clusters. We capture this intrinsic structure by defining local affinity of the target data, and encourage label consistency among data with high local affinity. We observe that higher affinity should be assigned to reciprocal neighbors, and propose a self regularization loss to decrease the negative impact of noisy neighbors. Furthermore, to aggregate information with more context, we consider expanded neighborhoods with small affinity values. In the experimental results we verify that the inherent structure of the target features is an important source of information for domain adaptation. We demonstrate that this local structure can be efficiently captured by considering the local neighbors, the reciprocal neighbors, and the expanded neighborhood. Finally, we achieve state-of-the-art performance on several 2D image and 3D point cloud recognition datasets. Code is available in https://github.com/Albert0147/SFDA_neighbors. |
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Online; December 7-10, 2021 |
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NIPS |
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LAMP; 600.147; 600.141 |
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no |
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Admin @ si @ |
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3691 |
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Author |
Hassan Ahmed Sial |
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Estimating Light Effects from a Single Image: Deep Architectures and Ground-Truth Generation |
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2021 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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In this thesis, we explore how to estimate the effects of the light interacting with the scene objects from a single image. To achieve this goal, we focus on recovering intrinsic components like reflectance, shading, or light properties such as color and position using deep architectures. The success of these approaches relies on training on large and diversified image datasets. Therefore, we present several contributions on this such as: (a) a data-augmentation technique; (b) a ground-truth for an existing multi-illuminant dataset; (c) a family of synthetic datasets, SID for Surreal Intrinsic Datasets, with diversified backgrounds and coherent light conditions; and (d) a practical pipeline to create hybrid ground-truths to overcome the complexity of acquiring realistic light conditions in a massive way. In parallel with the creation of datasets, we trained different flexible encoder-decoder deep architectures incorporating physical constraints from the image formation models.
In the last part of the thesis, we apply all the previous experience to two different problems. Firstly, we create a large hybrid Doc3DShade dataset with real shading and synthetic reflectance under complex illumination conditions, that is used to train a two-stage architecture that improves the character recognition task in complex lighting conditions of unwrapped documents. Secondly, we tackle the problem of single image scene relighting by extending both, the SID dataset to present stronger shading and shadows effects, and the deep architectures to use intrinsic components to estimate new relit images. |
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September 2021 |
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Ph.D. thesis |
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IMPRIMA |
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Maria Vanrell;Ramon Baldrich |
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978-84-122714-8-5 |
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CIC; |
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no |
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Admin @ si @ Sia2021 |
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3607 |
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Author |
O.F.Ahmad; Y.Mori; M.Misawa; S.Kudo; J.T.Anderson; Jorge Bernal |
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Establishing key research questions for the implementation of artificial intelligence in colonoscopy: a modified Delphi method |
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Journal Article |
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2021 |
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Endoscopy |
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END |
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53 |
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9 |
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893-901 |
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BACKGROUND : Artificial intelligence (AI) research in colonoscopy is progressing rapidly but widespread clinical implementation is not yet a reality. We aimed to identify the top implementation research priorities. METHODS : An established modified Delphi approach for research priority setting was used. Fifteen international experts, including endoscopists and translational computer scientists/engineers, from nine countries participated in an online survey over 9 months. Questions related to AI implementation in colonoscopy were generated as a long-list in the first round, and then scored in two subsequent rounds to identify the top 10 research questions. RESULTS : The top 10 ranked questions were categorized into five themes. Theme 1: clinical trial design/end points (4 questions), related to optimum trial designs for polyp detection and characterization, determining the optimal end points for evaluation of AI, and demonstrating impact on interval cancer rates. Theme 2: technological developments (3 questions), including improving detection of more challenging and advanced lesions, reduction of false-positive rates, and minimizing latency. Theme 3: clinical adoption/integration (1 question), concerning the effective combination of detection and characterization into one workflow. Theme 4: data access/annotation (1 question), concerning more efficient or automated data annotation methods to reduce the burden on human experts. Theme 5: regulatory approval (1 question), related to making regulatory approval processes more efficient. CONCLUSIONS : This is the first reported international research priority setting exercise for AI in colonoscopy. The study findings should be used as a framework to guide future research with key stakeholders to accelerate the clinical implementation of AI in endoscopy. |
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Claudia Greco; Carmela Buono; Pau Buch-Cardona; Gennaro Cordasco; Sergio Escalera; Anna Esposito; Anais Fernandez; Daria Kyslitska; Maria Stylianou Kornes; Cristina Palmero; Jofre Tenorio Laranga; Anna Torp Johansen; Maria Ines Torres |
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Emotional Features of Interactions With Empathic Agents |
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2021 |
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IEEE/CVF International Conference on Computer Vision Workshops |
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2168-2176 |
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The current study is part of the EMPATHIC project, whose aim is to develop an Empathic Virtual Coach (VC) capable of promoting healthy and independent aging. To this end, the VC needs to be capable of perceiving the emotional states of users and adjusting its behaviour during the interactions according to what the users are experiencing in terms of emotions and comfort. Thus, the present work focuses on some sessions where elderly users of three different countries interact with a simulated system. Audio and video information extracted from these sessions were examined by external observers to assess participants' emotional experience with the EMPATHIC-VC in terms of categorical and dimensional assessment of emotions. Analyses were conducted on the emotional labels assigned by the external observers while participants were engaged in two different scenarios: a generic one, where the interaction was carried out with no intention to discuss a specific topic, and a nutrition one, aimed to accomplish a conversation on users' nutritional habits. Results of analyses performed on both audio and video data revealed that the EMPATHIC coach did not elicit negative feelings in the users. Indeed, users from all countries have shown relaxed and positive behavior when interacting with the simulated VC during both scenarios. Overall, the EMPATHIC-VC was capable to offer an enjoyable experience without eliciting negative feelings in the users. This supports the hypothesis that an Empathic Virtual Coach capable of considering users' expectations and emotional states could support elderly people in daily life activities and help them to remain independent. |
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VIRTUAL; October 2021 |
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HUPBA; no proj |
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Admin @ si @ GBB2021 |
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David Aldavert |
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Efficient and Scalable Handwritten Word Spotting on Historical Documents using Bag of Visual Words |
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2021 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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Word spotting can be defined as the pattern recognition tasked aimed at locating and retrieving a specific keyword within a document image collection without explicitly transcribing the whole corpus. Its use is particularly interesting when applied in scenarios where Optical Character Recognition performs poorly or can not be used at all. This thesis focuses on such a scenario, word spotting on historical handwritten documents that have been written by a single author or by multiple authors with a similar calligraphy.
This problem requires a visual signature that is robust to image artifacts, flexible to accommodate script variations and efficient to retrieve information in a rapid manner. For this, we have developed a set of word spotting methods that on their foundation use the well known Bag-of-Visual-Words (BoVW) representation. This representation has gained popularity among the document image analysis community to characterize handwritten words
in an unsupervised manner. However, most approaches on this field rely on a basic BoVW configuration and disregard complex encoding and spatial representations. We determine which BoVW configurations provide the best performance boost to a spotting system.
Then, we extend the segmentation-based word spotting, where word candidates are given a priori, to segmentation-free spotting. The proposed approach seeds the document images with overlapping word location candidates and characterizes them with a BoVW signature. Retrieval is achieved comparing the query and candidate signatures and returning the locations that provide a higher consensus. This is a simple but powerful approach that requires a more compact signature than in a segmentation-based scenario. We first
project the BoVW signature into a reduced semantic topics space and then compress it further using Product Quantizers. The resulting signature only requires a few dozen bytes, allowing us to index thousands of pages on a common desktop computer. The final system still yields a performance comparable to the state-of-the-art despite all the information loss during the compression phases.
Afterwards, we also study how to combine different modalities of information in order to create a query-by-X spotting system where, words are indexed using an information modality and queries are retrieved using another. We consider three different information modalities: visual, textual and audio. Our proposal is to create a latent feature space where features which are semantically related are projected onto the same topics. Creating thus a new feature space where information from different modalities can be compared. Later, we consider the codebook generation and descriptor encoding problem. The codebooks used to encode the BoVW signatures are usually created using an unsupervised clustering algorithm and, they require to test multiple parameters to determine which configuration is best for a certain document collection. We propose a semantic clustering algorithm which allows to estimate the best parameter from data. Since gather annotated data is costly, we use synthetically generated word images. The resulting codebook is database agnostic, i. e. a codebook that yields a good performance on document collections that use the same script. We also propose the use of an additional codebook to approximate descriptors and reduce the descriptor encoding
complexity to sub-linear.
Finally, we focus on the problem of signatures dimensionality. We propose a new symbol probability signature where each bin represents the probability that a certain symbol is present a certain location of the word image. This signature is extremely compact and combined with compression techniques can represent word images with just a few bytes per signature. |
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April 2021 |
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Ph.D. thesis |
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Ediciones Graficas Rey |
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Marçal Rusiñol;Josep Llados |
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978-84-122714-5-4 |
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DAG; 600.121 |
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Admin @ si @ Ald2021 |
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3601 |
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David Curto; Albert Clapes; Javier Selva; Sorina Smeureanu; Julio C. S. Jacques Junior; David Gallardo-Pujol; Georgina Guilera; David Leiva; Thomas B. Moeslund; Sergio Escalera; Cristina Palmero |
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Dyadformer: A Multi-Modal Transformer for Long-Range Modeling of Dyadic Interactions |
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2021 |
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IEEE/CVF International Conference on Computer Vision Workshops |
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2177-2188 |
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Personality computing has become an emerging topic in computer vision, due to the wide range of applications it can be used for. However, most works on the topic have focused on analyzing the individual, even when applied to interaction scenarios, and for short periods of time. To address these limitations, we present the Dyadformer, a novel multi-modal multi-subject Transformer architecture to model individual and interpersonal features in dyadic interactions using variable time windows, thus allowing the capture of long-term interdependencies. Our proposed cross-subject layer allows the network to explicitly model interactions among subjects through attentional operations. This proof-of-concept approach shows how multi-modality and joint modeling of both interactants for longer periods of time helps to predict individual attributes. With Dyadformer, we improve state-of-the-art self-reported personality inference results on individual subjects on the UDIVA v0.5 dataset. |
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Virtual; October 2021 |
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ICCVW |
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HUPBA; no proj |
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Admin @ si @ CCS2021 |
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3648 |
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