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Author |
Lluis Gomez |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Exploiting Similarity Hierarchies for Multi-script Scene Text Understanding |
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2016 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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This thesis addresses the problem of automatic scene text understanding in unconstrained conditions. In particular, we tackle the tasks of multi-language and arbitrary-oriented text detection, tracking, and script identification in natural scenes.
For this we have developed a set of generic methods that build on top of the basic observation that text has always certain key visual and structural characteristics that are independent of the language or script in which it is written. Text instances in any
language or script are always formed as groups of similar atomic parts, being them either individual characters, small stroke parts, or even whole words in the case of cursive text. This holistic (sumof-parts) and recursive perspective has lead us to explore different variants of the “segmentation and grouping” paradigm of computer vision.
Scene text detection methodologies are usually based in classification of individual regions or patches, using a priory knowledge for a given script or language. Human perception of text, on the other hand, is based on perceptual organization through which
text emerges as a perceptually significant group of atomic objects.
In this thesis, we argue that the text detection problem must be posed as the detection of meaningful groups of regions. We address the problem of text detection in natural scenes from a hierarchical perspective, making explicit use of the recursive nature of text, aiming directly to the detection of region groupings corresponding to text within a hierarchy produced by an agglomerative similarity clustering process over individual regions. We propose an optimal way to construct such an hierarchy introducing a feature space designed to produce text group hypothese with high recall and a novel stopping rule combining a discriminative classifier and a probabilistic measure of group meaningfulness based in perceptual organization. Within this generic framework, we design a text-specific object proposals algorithm that, contrary to existing generic object proposals methods, aims directly to the detection of text regions groupings. For this, we abandon the rigid definition of “what is text” of traditional specialized text detectors, and move towards more fuzzy perspective of grouping-based object proposals methods.
Then, we present a hybrid algorithm for detection and tracking of scene text where the notion of region groupings plays also a central role. By leveraging the structural arrangement of text group components between consecutive frames we can improve
the overall tracking performance of the system.
Finally, since our generic detection framework is inherently designed for multi-language environments, we focus on the problem of script identification in order to build a multi-language end-toend reading system. Facing this problem with state of the art CNN classifiers is not straightforward, as they fail to address a key
characteristic of scene text instances: their extremely variable aspect ratio. Instead of resizing input images to a fixed size as in the typical use of holistic CNN classifiers, we propose a patch-based classification framework in order to preserve discriminative parts of the image that are characteristic of its class. We describe a novel method based on the use of ensembles of conjoined networks to jointly learn discriminative stroke-parts representations and their relative importance in a patch-based classification scheme. |
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Ph.D. thesis |
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Dimosthenis Karatzas |
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Admin @ si @ Gom2016 |
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2891 |
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Author |
Ivet Rafegas; Maria Vanrell |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Color spaces emerging from deep convolutional networks |
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2016 |
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24th Color and Imaging Conference |
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225-230 |
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Award for the best interactive session
Defining color spaces that provide a good encoding of spatio-chromatic properties of color surfaces is an open problem in color science [8, 22]. Related to this, in computer vision the fusion of color with local image features has been studied and evaluated [16]. In human vision research, the cells which are selective to specific color hues along the visual pathway are also a focus of attention [7, 14]. In line with these research aims, in this paper we study how color is encoded in a deep Convolutional Neural Network (CNN) that has been trained on more than one million natural images for object recognition. These convolutional nets achieve impressive performance in computer vision, and rival the representations in human brain. In this paper we explore how color is represented in a CNN architecture that can give some intuition about efficient spatio-chromatic representations. In convolutional layers the activation of a neuron is related to a spatial filter, that combines spatio-chromatic representations. We use an inverted version of it to explore the properties. Using a series of unsupervised methods we classify different type of neurons depending on the color axes they define and we propose an index of color-selectivity of a neuron. We estimate the main color axes that emerge from this trained net and we prove that colorselectivity of neurons decreases from early to deeper layers. |
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San Diego; USA; November 2016 |
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Admin @ si @ RaV2016a |
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2894 |
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Ivet Rafegas; Maria Vanrell |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Colour Visual Coding in trained Deep Neural Networks |
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2016 |
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European Conference on Visual Perception |
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Barcelona; Spain; August 2016 |
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2895 |
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Alicia Fornes; Josep Llados; Oriol Ramos Terrades; Marçal Rusiñol |
![download PDF file pdf](img/file_PDF.gif)
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La Visió per Computador com a Eina per a la Interpretació Automàtica de Fonts Documentals |
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2016 |
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Lligall, Revista Catalana d'Arxivística |
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39 |
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20-46 |
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DAG; 600.097 |
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Admin @ si @ FLR2016 |
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2897 |
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Arash Akbarinia; C. Alejandro Parraga |
![find record details (via OpenURL) openurl](img/xref.gif)
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Dynamically Adjusted Surround Contrast Enhances Boundary Detection, European Conference on Visual Perception |
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2016 |
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European Conference on Visual Perception |
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Barcelona; Spain; August 2016 |
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Admin @ si @ AkP2016b |
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2900 |
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C. Alejandro Parraga; Arash Akbarinia |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Colour Constancy as a Product of Dynamic Centre-Surround Adaptation |
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Conference Article |
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2016 |
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16th Annual meeting in Vision Sciences Society |
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16 |
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12 |
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Colour constancy refers to the human visual system's ability to preserve the perceived colour of objects despite changes in the illumination. Its exact mechanisms are unknown, although a number of systems ranging from retinal to cortical and memory are thought to play important roles. The strength of the perceptual shift necessary to preserve these colours is usually estimated by the vectorial distances from an ideal match (or canonical illuminant). In this work we explore how much of the colour constancy phenomenon could be explained by well-known physiological properties of V1 and V2 neurons whose receptive fields (RF) vary according to the contrast and orientation of surround stimuli. Indeed, it has been shown that both RF size and the normalization occurring between centre and surround in cortical neurons depend on the local properties of surrounding stimuli. Our stating point is the construction of a computational model which includes this dynamical centre-surround adaptation by means of two overlapping asymmetric Gaussian kernels whose variances are adjusted to the contrast of surrounding pixels to represent the changes in RF size of cortical neurons and the weights of their respective contributions are altered according to differences in centre-surround contrast and orientation. The final output of the model is obtained after convolving an image with this dynamical operator and an estimation of the illuminant is obtained by considering the contrast of the far surround. We tested our algorithm on naturalistic stimuli from several benchmark datasets. Our results show that although our model does not require any training, its performance against the state-of-the-art is highly competitive, even outperforming learning-based algorithms in some cases. Indeed, these results are very encouraging if we consider that they were obtained with the same parameters for all datasets (i.e. just like the human visual system operates). |
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Florida; USA; May 2016 |
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VSS |
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NEUROBIT |
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Admin @ si @ PaA2016b |
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2901 |
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Marco Bellantonio; Mohammad A. Haque; Pau Rodriguez; Kamal Nasrollahi; Taisi Telve; Sergio Escalera; Jordi Gonzalez; Thomas B. Moeslund; Pejman Rasti; Golamreza Anbarjafari |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Spatio-Temporal Pain Recognition in CNN-based Super-Resolved Facial Images |
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2016 |
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23rd International Conference on Pattern Recognition |
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10165 |
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Automatic pain detection is a long expected solution to a prevalent medical problem of pain management. This is more relevant when the subject of pain is young children or patients with limited ability to communicate about their pain experience. Computer vision-based analysis of facial pain expression provides a way of efficient pain detection. When deep machine learning methods came into the scene, automatic pain detection exhibited even better performance. In this paper, we figured out three important factors to exploit in automatic pain detection: spatial information available regarding to pain in each of the facial video frames, temporal axis information regarding to pain expression pattern in a subject video sequence, and variation of face resolution. We employed a combination of convolutional neural network and recurrent neural network to setup a deep hybrid pain detection framework that is able to exploit both spatial and temporal pain information from facial video. In order to analyze the effect of different facial resolutions, we introduce a super-resolution algorithm to generate facial video frames with different resolution setups. We investigated the performance on the publicly available UNBC-McMaster Shoulder Pain database. As a contribution, the paper provides novel and important information regarding to the performance of a hybrid deep learning framework for pain detection in facial images of different resolution. |
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Cancun; Mexico; December 2016 |
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HuPBA; ISE; 600.098; 600.119 |
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Admin @ si @ BHR2016 |
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2902 |
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Arnau Baro; Pau Riba; Alicia Fornes |
![download PDF file pdf](img/file_PDF.gif)
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Towards the recognition of compound music notes in handwritten music scores |
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2016 |
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15th international conference on Frontiers in Handwriting Recognition |
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The recognition of handwritten music scores still remains an open problem. The existing approaches can only deal with very simple handwritten scores mainly because of the variability in the handwriting style and the variability in the composition of groups of music notes (i.e. compound music notes). In this work we focus on this second problem and propose a method based on perceptual grouping for the recognition of compound music notes. Our method has been tested using several handwritten music scores of the CVC-MUSCIMA database and compared with a commercial Optical Music Recognition (OMR) software. Given that our method is learning-free, the obtained results are promising. |
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Shenzhen; China; October 2016 |
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2167-6445 |
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ICFHR |
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DAG; 600.097 |
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Admin @ si @ BRF2016 |
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2903 |
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Yaxing Wang; L. Zhang; Joost Van de Weijer |
![download PDF file pdf](img/file_PDF.gif)
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Ensembles of generative adversarial networks |
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2016 |
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30th Annual Conference on Neural Information Processing Systems Worshops |
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Ensembles are a popular way to improve results of discriminative CNNs. The
combination of several networks trained starting from different initializations
improves results significantly. In this paper we investigate the usage of ensembles of GANs. The specific nature of GANs opens up several new ways to construct ensembles. The first one is based on the fact that in the minimax game which is played to optimize the GAN objective the generator network keeps on changing even after the network can be considered optimal. As such ensembles of GANs can be constructed based on the same network initialization but just taking models which have different amount of iterations. These so-called self ensembles are much faster to train than traditional ensembles. The second method, called cascade GANs, redirects part of the training data which is badly modeled by the first GAN to another GAN. In experiments on the CIFAR10 dataset we show that ensembles of GANs obtain model probability distributions which better model the data distribution. In addition, we show that these improved results can be obtained at little additional computational cost. |
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Barcelona; Spain; December 2016 |
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LAMP; 600.068 |
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Admin @ si @ WZW2016 |
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2905 |
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Guim Perarnau; Joost Van de Weijer; Bogdan Raducanu; Jose Manuel Alvarez |
![download PDF file pdf](img/file_PDF.gif)
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Invertible conditional gans for image editing |
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2016 |
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30th Annual Conference on Neural Information Processing Systems Worshops |
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Generative Adversarial Networks (GANs) have recently demonstrated to successfully approximate complex data distributions. A relevant extension of this model is conditional GANs (cGANs), where the introduction of external information allows to determine specific representations of the generated images. In this work, we evaluate encoders to inverse the mapping of a cGAN, i.e., mapping a real image into a latent space and a conditional representation. This allows, for example, to reconstruct and modify real images of faces conditioning on arbitrary attributes.
Additionally, we evaluate the design of cGANs. The combination of an encoder
with a cGAN, which we call Invertible cGAN (IcGAN), enables to re-generate real
images with deterministic complex modifications. |
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Barcelona; Spain; December 2016 |
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LAMP; ADAS; 600.068 |
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Admin @ si @ PWR2016 |
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2906 |
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Oriol Vicente; Alicia Fornes; Ramon Valdes |
![download PDF file pdf](img/file_PDF.gif)
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The Digital Humanities Network of the UABCie: a smart structure of research and social transference for the digital humanities |
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2016 |
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Digital Humanities Centres: Experiences and Perspectives |
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Warsaw; Poland; December 2016 |
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DAG; 600.097 |
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Admin @ si @ VFV2016 |
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2908 |
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Veronica Romero; Alicia Fornes; Enrique Vidal; Joan Andreu Sanchez |
![download PDF file pdf](img/file_PDF.gif)
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Using the MGGI Methodology for Category-based Language Modeling in Handwritten Marriage Licenses Books |
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2016 |
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15th international conference on Frontiers in Handwriting Recognition |
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Handwritten marriage licenses books have been used for centuries by ecclesiastical and secular institutions to register marriages. The information contained in these historical documents is useful for demography studies and
genealogical research, among others. Despite the generally simple structure of the text in these documents, automatic transcription and semantic information extraction is difficult due to the distinct and evolutionary vocabulary, which is composed mainly of proper names that change along the time. In previous
works we studied the use of category-based language models to both improve the automatic transcription accuracy and make easier the extraction of semantic information. Here we analyze the main causes of the semantic errors observed in previous results and apply a Grammatical Inference technique known as MGGI to improve the semantic accuracy of the language model obtained. Using this language model, full handwritten text recognition experiments have been carried out, with results supporting the interest of the proposed approach. |
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Shenzhen; China; October 2016 |
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DAG; 600.097; 602.006 |
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Admin @ si @ RFV2016 |
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2909 |
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Author |
Iiris Lusi; Sergio Escalera; Gholamreza Anbarjafari |
![goto web page (via DOI) doi](img/doi.gif)
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Title |
Human Head Pose Estimation on SASE database using Random Hough Regression Forests |
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Conference Article |
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2016 |
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23rd International Conference on Pattern Recognition Workshops |
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10165 |
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In recent years head pose estimation has become an important task in face analysis scenarios. Given the availability of high resolution 3D sensors, the design of a high resolution head pose database would be beneficial for the community. In this paper, Random Hough Forests are used to estimate 3D head pose and location on a new 3D head database, SASE, which represents the baseline performance on the new data for an upcoming international head pose estimation competition. The data in SASE is acquired with a Microsoft Kinect 2 camera, including the RGB and depth information of 50 subjects with a large sample of head poses, allowing us to test methods for real-life scenarios. We briefly review the database while showing baseline head pose estimation results based on Random Hough Forests. |
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Cancun; Mexico; December 2016 |
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ICPRW |
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HuPBA; |
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no |
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Admin @ si @ LEA2016b |
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2910 |
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Author |
Xavier Baro; Sergio Escalera; Isabelle Guyon; Julio C. S. Jacques Junior; Lukasz Romaszko; Lisheng Sun; Sebastien Treguer; Evelyne Viegas |
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Coompetitions in machine learning: case studies |
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Conference Article |
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2016 |
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30th Annual Conference on Neural Information Processing Systems Worshops |
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Barcelona; Spain; December 2016 |
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NIPSW |
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HuPBA |
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no |
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Admin @ si @ BEG2016 |
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2911 |
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Author |
Miguel Oliveira; Victor Santos; Angel Sappa; P. Dias; A. Moreira |
![download PDF file pdf](img/file_PDF.gif)
![find record details (via OpenURL) openurl](img/xref.gif)
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Title |
Incremental texture mapping for autonomous driving |
Type |
Journal Article |
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Year |
2016 |
Publication |
Robotics and Autonomous Systems |
Abbreviated Journal |
RAS |
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84 |
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113-128 |
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Scene reconstruction; Autonomous driving; Texture mapping |
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Autonomous vehicles have a large number of on-board sensors, not only for providing coverage all around the vehicle, but also to ensure multi-modality in the observation of the scene. Because of this, it is not trivial to come up with a single, unique representation that feeds from the data given by all these sensors. We propose an algorithm which is capable of mapping texture collected from vision based sensors onto a geometric description of the scenario constructed from data provided by 3D sensors. The algorithm uses a constrained Delaunay triangulation to produce a mesh which is updated using a specially devised sequence of operations. These enforce a partial configuration of the mesh that avoids bad quality textures and ensures that there are no gaps in the texture. Results show that this algorithm is capable of producing fine quality textures. |
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ADAS; 600.086 |
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no |
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Admin @ si @ OSS2016b |
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2912 |
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