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Patricia Suarez, & Angel Sappa. (2024). A Generative Model for Guided Thermal Image Super-Resolution. In 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.
Abstract: This paper presents a novel approach for thermal super-resolution based on a fusion prior, low-resolution thermal image and H brightness channel of the corresponding visible spectrum image. The method combines bicubic interpolation of the ×8 scale target image with the brightness component. To enhance the guidance process, the original RGB image is converted to HSV, and the brightness channel is extracted. Bicubic interpolation is then applied to the low-resolution thermal image, resulting in a Bicubic-Brightness channel blend. This luminance-bicubic fusion is used as an input image to help the training process. With this fused image, the cyclic adversarial generative network obtains high-resolution thermal image results. Experimental evaluations show that the proposed approach significantly improves spatial resolution and pixel intensity levels compared to other state-of-the-art techniques, making it a promising method to obtain high-resolution thermal.
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Hector Laria Mantecon, Kai Wang, Joost Van de Weijer, Bogdan Raducanu, & Kai Wang. (2024). NeRF-Diffusion for 3D-Consistent Face Generation and Editing. In 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.
Abstract: Generating high-fidelity 3D-aware images without 3D supervision is a valuable capability in various applications. Current methods based on NeRF features, SDF information, or triplane features have limited variation after training. To address this, we propose a novel approach that combines pretrained models for shape and content generation. Our method leverages a pretrained Neural Radiance Field as a shape prior and a diffusion model for content generation. By conditioning the diffusion model with 3D features, we enhance its ability to generate novel views with 3D awareness. We introduce a consistency token shared between the NeRF module and the diffusion model to maintain 3D consistency during sampling. Moreover, our framework allows for text editing of 3D-aware image generation, enabling users to modify the style over 3D views while preserving semantic content. Our contributions include incorporating 3D awareness into a text-to-image model, addressing identity consistency in 3D view synthesis, and enabling text editing of 3D-aware image generation. We provide detailed explanations, including the shape prior based on the NeRF model and the content generation process using the diffusion model. We also discuss challenges such as shape consistency and sampling saturation. Experimental results demonstrate the effectiveness and visual quality of our approach.
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Mohamed Ramzy Ibrahim, Robert Benavente, Daniel Ponsa, & Felipe Lumbreras. (2024). SWViT-RRDB: Shifted Window Vision Transformer Integrating Residual in Residual Dense Block for Remote Sensing Super-Resolution. In 19th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications.
Abstract: Remote sensing applications, impacted by acquisition season and sensor variety, require high-resolution images. Transformer-based models improve satellite image super-resolution but are less effective than convolutional neural networks (CNNs) at extracting local details, crucial for image clarity. This paper introduces SWViT-RRDB, a new deep learning model for satellite imagery super-resolution. The SWViT-RRDB, combining transformer with convolution and attention blocks, overcomes the limitations of existing models by better representing small objects in satellite images. In this model, a pipeline of residual fusion group (RFG) blocks is used to combine the multi-headed self-attention (MSA) with residual in residual dense block (RRDB). This combines global and local image data for better super-resolution. Additionally, an overlapping cross-attention block (OCAB) is used to enhance fusion and allow interaction between neighboring pixels to maintain long-range pixel dependencies across the image. The SWViT-RRDB model and its larger variants outperform state-of-the-art (SoTA) models on two different satellite datasets in terms of PSNR and SSIM.
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Marcos V Conde, Javier Vazquez, Michael S Brown, & Radu TImofte. (2024). NILUT: Conditional Neural Implicit 3D Lookup Tables for Image Enhancement. In 38th AAAI Conference on Artificial Intelligence.
Abstract: 3D lookup tables (3D LUTs) are a key component for image enhancement. Modern image signal processors (ISPs) have dedicated support for these as part of the camera rendering pipeline. Cameras typically provide multiple options for picture styles, where each style is usually obtained by applying a unique handcrafted 3D LUT. Current approaches for learning and applying 3D LUTs are notably fast, yet not so memory-efficient, as storing multiple 3D LUTs is required. For this reason and other implementation limitations, their use on mobile devices is less popular. In this work, we propose a Neural Implicit LUT (NILUT), an implicitly defined continuous 3D color transformation parameterized by a neural network. We show that NILUTs are capable of accurately emulating real 3D LUTs. Moreover, a NILUT can be extended to incorporate multiple styles into a single network with the ability to blend styles implicitly. Our novel approach is memory-efficient, controllable and can complement previous methods, including learned ISPs.
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Justine Giroux, Mohammad Reza Karimi Dastjerdi, Yannick Hold-Geoffroy, Javier Vazquez, & Jean François Lalonde. (2024). Towards a Perceptual Evaluation Framework for Lighting Estimation. In Arxiv.
Abstract: rogress in lighting estimation is tracked by computing existing image quality assessment (IQA) metrics on images from standard datasets. While this may appear to be a reasonable approach, we demonstrate that doing so does not correlate to human preference when the estimated lighting is used to relight a virtual scene into a real photograph. To study this, we design a controlled psychophysical experiment where human observers must choose their preference amongst rendered scenes lit using a set of lighting estimation algorithms selected from the recent literature, and use it to analyse how these algorithms perform according to human perception. Then, we demonstrate that none of the most popular IQA metrics from the literature, taken individually, correctly represent human perception. Finally, we show that by learning a combination of existing IQA metrics, we can more accurately represent human preference. This provides a new perceptual framework to help evaluate future lighting estimation algorithms.
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Mustafa Hajij, Mathilde Papillon, Florian Frantzen, Jens Agerberg, Ibrahem AlJabea, Ruben Ballester, et al. (2024). TopoX: A Suite of Python Packages for Machine Learning on Topological Domains.
Abstract: We introduce TopoX, a Python software suite that provides reliable and user-friendly building blocks for computing and machine learning on topological domains that extend graphs: hypergraphs, simplicial, cellular, path and combinatorial complexes. TopoX consists of three packages: TopoNetX facilitates constructing and computing on these domains, including working with nodes, edges and higher-order cells; TopoEmbedX provides methods to embed topological domains into vector spaces, akin to popular graph-based embedding algorithms such as node2vec; TopoModelx is built on top of PyTorch and offers a comprehensive toolbox of higher-order message passing functions for neural networks on topological domains. The extensively documented and unit-tested source code of TopoX is available under MIT license at this https URL.
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German Barquero, Sergio Escalera, & Cristina Palmero. (2024). Seamless Human Motion Composition with Blended Positional Encodings.
Abstract: Conditional human motion generation is an important topic with many applications in virtual reality, gaming, and robotics. While prior works have focused on generating motion guided by text, music, or scenes, these typically result in isolated motions confined to short durations. Instead, we address the generation of long, continuous sequences guided by a series of varying textual descriptions. In this context, we introduce FlowMDM, the first diffusion-based model that generates seamless Human Motion Compositions (HMC) without any postprocessing or redundant denoising steps. For this, we introduce the Blended Positional Encodings, a technique that leverages both absolute and relative positional encodings in the denoising chain. More specifically, global motion coherence is recovered at the absolute stage, whereas smooth and realistic transitions are built at the relative stage. As a result, we achieve state-of-the-art results in terms of accuracy, realism, and smoothness on the Babel and HumanML3D datasets. FlowMDM excels when trained with only a single description per motion sequence thanks to its Pose-Centric Cross-ATtention, which makes it robust against varying text descriptions at inference time. Finally, to address the limitations of existing HMC metrics, we propose two new metrics: the Peak Jerk and the Area Under the Jerk, to detect abrupt transitions.
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Ayan Banerjee, Sanket Biswas, Josep Llados, & Umapada Pal. (2024). GraphKD: Exploring Knowledge Distillation Towards Document Object Detection with Structured Graph Creation.
Abstract: Object detection in documents is a key step to automate the structural elements identification process in a digital or scanned document through understanding the hierarchical structure and relationships between different elements. Large and complex models, while achieving high accuracy, can be computationally expensive and memory-intensive, making them impractical for deployment on resource constrained devices. Knowledge distillation allows us to create small and more efficient models that retain much of the performance of their larger counterparts. Here we present a graph-based knowledge distillation framework to correctly identify and localize the document objects in a document image. Here, we design a structured graph with nodes containing proposal-level features and edges representing the relationship between the different proposal regions. Also, to reduce text bias an adaptive node sampling strategy is designed to prune the weight distribution and put more weightage on non-text nodes. We encode the complete graph as a knowledge representation and transfer it from the teacher to the student through the proposed distillation loss by effectively capturing both local and global information concurrently. Extensive experimentation on competitive benchmarks demonstrates that the proposed framework outperforms the current state-of-the-art approaches. The code will be available at: this https URL.
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Alloy Das, Sanket Biswas, Umapada Pal, & Josep Llados. (2024). Diving into the Depths of Spotting Text in Multi-Domain Noisy Scenes. In IEEE International Conference on Robotics and Automation in PACIFICO.
Abstract: When used in a real-world noisy environment, the capacity to generalize to multiple domains is essential for any autonomous scene text spotting system. However, existing state-of-the-art methods employ pretraining and fine-tuning strategies on natural scene datasets, which do not exploit the feature interaction across other complex domains. In this work, we explore and investigate the problem of domain-agnostic scene text spotting, i.e., training a model on multi-domain source data such that it can directly generalize to target domains rather than being specialized for a specific domain or scenario. In this regard, we present the community a text spotting validation benchmark called Under-Water Text (UWT) for noisy underwater scenes to establish an important case study. Moreover, we also design an efficient super-resolution based end-to-end transformer baseline called DA-TextSpotter which achieves comparable or superior performance over existing text spotting architectures for both regular and arbitrary-shaped scene text spotting benchmarks in terms of both accuracy and model efficiency. The dataset, code and pre-trained models will be released upon acceptance.
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M. Altillawi, S. Li, S.M. Prakhya, Z. Liu, & Joan Serrat. (2024). Implicit Learning of Scene Geometry From Poses for Global Localization. ROBOTAUTOMLET - IEEE Robotics and Automation Letters, 9(2), 955–962.
Abstract: Global visual localization estimates the absolute pose of a camera using a single image, in a previously mapped area. Obtaining the pose from a single image enables many robotics and augmented/virtual reality applications. Inspired by latest advances in deep learning, many existing approaches directly learn and regress 6 DoF pose from an input image. However, these methods do not fully utilize the underlying scene geometry for pose regression. The challenge in monocular relocalization is the minimal availability of supervised training data, which is just the corresponding 6 DoF poses of the images. In this letter, we propose to utilize these minimal available labels (i.e., poses) to learn the underlying 3D geometry of the scene and use the geometry to estimate the 6 DoF camera pose. We present a learning method that uses these pose labels and rigid alignment to learn two 3D geometric representations ( X, Y, Z coordinates ) of the scene, one in camera coordinate frame and the other in global coordinate frame. Given a single image, it estimates these two 3D scene representations, which are then aligned to estimate a pose that matches the pose label. This formulation allows for the active inclusion of additional learning constraints to minimize 3D alignment errors between the two 3D scene representations, and 2D re-projection errors between the 3D global scene representation and 2D image pixels, resulting in improved localization accuracy. During inference, our model estimates the 3D scene geometry in camera and global frames and aligns them rigidly to obtain pose in real-time. We evaluate our work on three common visual localization datasets, conduct ablation studies, and show that our method exceeds state-of-the-art regression methods' pose accuracy on all datasets.
Keywords: Localization; Localization and mapping; Deep learning for visual perception; Visual learning
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Mingyi Yang, Fei Yang, Luka Murn, Marc Gorriz Blanch, Juil Sock, Shuai Wan, et al. (2024). Task-Switchable Pre-Processor for Image Compression for Multiple Machine Vision Tasks. IEEE Transactions on Circuits and Systems for Video Technology, .
Abstract: Visual content is increasingly being processed by machines for various automated content analysis tasks instead of being consumed by humans. Despite the existence of several compression methods tailored for machine tasks, few consider real-world scenarios with multiple tasks. In this paper, we aim to address this gap by proposing a task-switchable pre-processor that optimizes input images specifically for machine consumption prior to encoding by an off-the-shelf codec designed for human consumption. The proposed task-switchable pre-processor adeptly maintains relevant semantic information based on the specific characteristics of different downstream tasks, while effectively suppressing irrelevant information to reduce bitrate. To enhance the processing of semantic information for diverse tasks, we leverage pre-extracted semantic features to modulate the pixel-to-pixel mapping within the pre-processor. By switching between different modulations, multiple tasks can be seamlessly incorporated into the system. Extensive experiments demonstrate the practicality and simplicity of our approach. It significantly reduces the number of parameters required for handling multiple tasks while still delivering impressive performance. Our method showcases the potential to achieve efficient and effective compression for machine vision tasks, supporting the evolving demands of real-world applications.
Keywords: M Yang, F Yang, L Murn, MG Blanch, J Sock, S Wan, F Yang, L Herranz
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Hao Fang, Ajian Liu, Jun Wan, Sergio Escalera, Chenxu Zhao, Xu Zhang, et al. (2024). Surveillance Face Anti-spoofing. TIFS - IEEE Transactions on Information Forensics and Security, 19, 1535–1546.
Abstract: Face Anti-spoofing (FAS) is essential to secure face recognition systems from various physical attacks. However, recent research generally focuses on short-distance applications (i.e., phone unlocking) while lacking consideration of long-distance scenes (i.e., surveillance security checks). In order to promote relevant research and fill this gap in the community, we collect a large-scale Surveillance High-Fidelity Mask (SuHiFiMask) dataset captured under 40 surveillance scenes, which has 101 subjects from different age groups with 232 3D attacks (high-fidelity masks), 200 2D attacks (posters, portraits, and screens), and 2 adversarial attacks. In this scene, low image resolution and noise interference are new challenges faced in surveillance FAS. Together with the SuHiFiMask dataset, we propose a Contrastive Quality-Invariance Learning (CQIL) network to alleviate the performance degradation caused by image quality from three aspects: (1) An Image Quality Variable module (IQV) is introduced to recover image information associated with discrimination by combining the super-resolution network. (2) Using generated sample pairs to simulate quality variance distributions to help contrastive learning strategies obtain robust feature representation under quality variation. (3) A Separate Quality Network (SQN) is designed to learn discriminative features independent of image quality. Finally, a large number of experiments verify the quality of the SuHiFiMask dataset and the superiority of the proposed CQIL.
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Yaxing Wang, Abel Gonzalez-Garcia, Chenshen Wu, Luis Herranz, Fahad Shahbaz Khan, Shangling Jui, et al. (2024). MineGAN++: Mining Generative Models for Efficient Knowledge Transfer to Limited Data Domains. IJCV - International Journal of Computer Vision, 132, 490–514.
Abstract: Given the often enormous effort required to train GANs, both computationally as well as in dataset collection, the re-use of pretrained GANs largely increases the potential impact of generative models. Therefore, we propose a novel knowledge transfer method for generative models based on mining the knowledge that is most beneficial to a specific target domain, either from a single or multiple pretrained GANs. This is done using a miner network that identifies which part of the generative distribution of each pretrained GAN outputs samples closest to the target domain. Mining effectively steers GAN sampling towards suitable regions of the latent space, which facilitates the posterior finetuning and avoids pathologies of other methods, such as mode collapse and lack of flexibility. Furthermore, to prevent overfitting on small target domains, we introduce sparse subnetwork selection, that restricts the set of trainable neurons to those that are relevant for the target dataset. We perform comprehensive experiments on several challenging datasets using various GAN architectures (BigGAN, Progressive GAN, and StyleGAN) and show that the proposed method, called MineGAN, effectively transfers knowledge to domains with few target images, outperforming existing methods. In addition, MineGAN can successfully transfer knowledge from multiple pretrained GANs. MineGAN.
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Ayan Banerjee, Sanket Biswas, Josep Llados, & Umapada Pal. (2024). SemiDocSeg: Harnessing Semi-Supervised Learning for Document Layout Analysis. IJDAR - International Journal on Document Analysis and Recognition, .
Abstract: Document Layout Analysis (DLA) is the process of automatically identifying and categorizing the structural components (e.g. Text, Figure, Table, etc.) within a document to extract meaningful content and establish the page's layout structure. It is a crucial stage in document parsing, contributing to their comprehension. However, traditional DLA approaches often demand a significant volume of labeled training data, and the labor-intensive task of generating high-quality annotated training data poses a substantial challenge. In order to address this challenge, we proposed a semi-supervised setting that aims to perform learning on limited annotated categories by eliminating exhaustive and expensive mask annotations. The proposed setting is expected to be generalizable to novel categories as it learns the underlying positional information through a support set and class information through Co-Occurrence that can be generalized from annotated categories to novel categories. Here, we first extract features from the input image and support set with a shared multi-scale feature acquisition backbone. Then, the extracted feature representation is fed to the transformer encoder as a query. Later on, we utilize a semantic embedding network before the decoder to capture the underlying semantic relationships and similarities between different instances, enabling the model to make accurate predictions or classifications with only a limited amount of labeled data. Extensive experimentation on competitive benchmarks like PRIMA, DocLayNet, and Historical Japanese (HJ) demonstrate that this generalized setup obtains significant performance compared to the conventional supervised approach.
Keywords: Document layout analysis; Semi-supervised learning; Co-Occurrence matrix; Instance segmentation; Swin transformer
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Tao Wu, Kai Wang, Chuanming Tang, & Jianlin Zhang. (2024). Diffusion-based network for unsupervised landmark detection. Knowledge-Based Systems, 292, 111627.
Abstract: Landmark detection is a fundamental task aiming at identifying specific landmarks that serve as representations of distinct object features within an image. However, the present landmark detection algorithms often adopt complex architectures and are trained in a supervised manner using large datasets to achieve satisfactory performance. When faced with limited data, these algorithms tend to experience a notable decline in accuracy. To address these drawbacks, we propose a novel diffusion-based network (DBN) for unsupervised landmark detection, which leverages the generation ability of the diffusion models to detect the landmark locations. In particular, we introduce a dual-branch encoder (DualE) for extracting visual features and predicting landmarks. Additionally, we lighten the decoder structure for faster inference, referred to as LightD. By this means, we avoid relying on extensive data comparison and the necessity of designing complex architectures as in previous methods. Experiments on CelebA, AFLW, 300W and Deepfashion benchmarks have shown that DBN performs state-of-the-art compared to the existing methods. Furthermore, DBN shows robustness even when faced with limited data cases.
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