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Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui |
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Title |
Generalized Source-free Domain Adaptation |
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Conference Article |
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2021 |
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19th IEEE International Conference on Computer Vision |
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8958-8967 |
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Domain adaptation (DA) aims to transfer the knowledge learned from a source domain to an unlabeled target domain. Some recent works tackle source-free domain adaptation (SFDA) where only a source pre-trained model is available for adaptation to the target domain. However, those methods do not consider keeping source performance which is of high practical value in real world applications. In this paper, we propose a new domain adaptation paradigm called Generalized Source-free Domain Adaptation (G-SFDA), where the learned model needs to perform well on both the target and source domains, with only access to current unlabeled target data during adaptation. First, we propose local structure clustering (LSC), aiming to cluster the target features with its semantically similar neighbors, which successfully adapts the model to the target domain in the absence of source data. Second, we propose sparse domain attention (SDA), it produces a binary domain specific attention to activate different feature channels for different domains, meanwhile the domain attention will be utilized to regularize the gradient during adaptation to keep source information. In the experiments, for target performance our method is on par with or better than existing DA and SFDA methods, specifically it achieves state-of-the-art performance (85.4%) on VisDA, and our method works well for all domains after adapting to single or multiple target domains. |
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Virtual; October 2021 |
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LAMP; 600.120; 600.147 |
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Admin @ si @ YWW2021 |
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3605 |
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Author |
Hugo Bertiche; Meysam Madadi; Emilio Tylson; Sergio Escalera |
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Title |
DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation |
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Conference Article |
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2021 |
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19th IEEE International Conference on Computer Vision |
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5471-5480 |
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We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality. |
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Virtual; October 2021 |
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ICCV |
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HUPBA; no menciona |
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Admin @ si @ BMT2021 |
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3606 |
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Author |
Edgar Riba |
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Title |
Geometric Computer Vision Techniques for Scene Reconstruction |
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2021 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.
It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction. |
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February 2021 |
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Ph.D. thesis |
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Daniel Ponsa |
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MSIAU |
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Admin @ si @ Rib2021 |
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3610 |
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Pau Riba; Andreas Fischer; Josep Llados; Alicia Fornes |
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Title |
Learning graph edit distance by graph neural networks |
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Journal Article |
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2021 |
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Pattern Recognition |
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PR |
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120 |
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108132 |
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The emergence of geometric deep learning as a novel framework to deal with graph-based representations has faded away traditional approaches in favor of completely new methodologies. In this paper, we propose a new framework able to combine the advances on deep metric learning with traditional approximations of the graph edit distance. Hence, we propose an efficient graph distance based on the novel field of geometric deep learning. Our method employs a message passing neural network to capture the graph structure, and thus, leveraging this information for its use on a distance computation. The performance of the proposed graph distance is validated on two different scenarios. On the one hand, in a graph retrieval of handwritten words i.e. keyword spotting, showing its superior performance when compared with (approximate) graph edit distance benchmarks. On the other hand, demonstrating competitive results for graph similarity learning when compared with the current state-of-the-art on a recent benchmark dataset. |
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DAG; 600.140; 600.121 |
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Admin @ si @ RFL2021 |
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3611 |
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Author |
Lei Kang; Pau Riba; Marcal Rusinol; Alicia Fornes; Mauricio Villegas |
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Title |
Content and Style Aware Generation of Text-line Images for Handwriting Recognition |
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Journal Article |
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2021 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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TPAMI |
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Handwritten Text Recognition has achieved an impressive performance in public benchmarks. However, due to the high inter- and intra-class variability between handwriting styles, such recognizers need to be trained using huge volumes of manually labeled training data. To alleviate this labor-consuming problem, synthetic data produced with TrueType fonts has been often used in the training loop to gain volume and augment the handwriting style variability. However, there is a significant style bias between synthetic and real data which hinders the improvement of recognition performance. To deal with such limitations, we propose a generative method for handwritten text-line images, which is conditioned on both visual appearance and textual content. Our method is able to produce long text-line samples with diverse handwriting styles. Once properly trained, our method can also be adapted to new target data by only accessing unlabeled text-line images to mimic handwritten styles and produce images with any textual content. Extensive experiments have been done on making use of the generated samples to boost Handwritten Text Recognition performance. Both qualitative and quantitative results demonstrate that the proposed approach outperforms the current state of the art. |
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DAG; 600.140; 600.121 |
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Admin @ si @ KRR2021 |
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3612 |
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Author |
Pau Torras; Arnau Baro; Lei Kang; Alicia Fornes |
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Title |
On the Integration of Language Models into Sequence to Sequence Architectures for Handwritten Music Recognition |
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Conference Article |
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Year |
2021 |
Publication |
International Society for Music Information Retrieval Conference |
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690-696 |
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Despite the latest advances in Deep Learning, the recognition of handwritten music scores is still a challenging endeavour. Even though the recent Sequence to Sequence(Seq2Seq) architectures have demonstrated its capacity to reliably recognise handwritten text, their performance is still far from satisfactory when applied to historical handwritten scores. Indeed, the ambiguous nature of handwriting, the non-standard musical notation employed by composers of the time and the decaying state of old paper make these scores remarkably difficult to read, sometimes even by trained humans. Thus, in this work we explore the incorporation of language models into a Seq2Seq-based architecture to try to improve transcriptions where the aforementioned unclear writing produces statistically unsound mistakes, which as far as we know, has never been attempted for this field of research on this architecture. After studying various Language Model integration techniques, the experimental evaluation on historical handwritten music scores shows a significant improvement over the state of the art, showing that this is a promising research direction for dealing with such difficult manuscripts. |
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Virtual; November 2021 |
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ISMIR |
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DAG; 600.140; 600.121 |
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Admin @ si @ TBK2021 |
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3616 |
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Author |
Jialuo Chen; Mohamed Ali Souibgui; Alicia Fornes; Beata Megyesi |
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Title |
Unsupervised Alphabet Matching in Historical Encrypted Manuscript Images |
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Conference Article |
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2021 |
Publication |
4th International Conference on Historical Cryptology |
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34-37 |
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Historical ciphers contain a wide range ofsymbols from various symbol sets. Iden-tifying the cipher alphabet is a prerequi-site before decryption can take place andis a time-consuming process. In this workwe explore the use of image processing foridentifying the underlying alphabet in ci-pher images, and to compare alphabets be-tween ciphers. The experiments show thatciphers with similar alphabets can be suc-cessfully discovered through clustering. |
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Virtual; September 2021 |
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HistoCrypt |
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DAG; 602.230; 600.140; 600.121 |
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Admin @ si @ CSF2021 |
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3617 |
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Pau Torras; Mohamed Ali Souibgui; Jialuo Chen; Alicia Fornes |
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Title |
A Transcription Is All You Need: Learning to Align through Attention |
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Conference Article |
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2021 |
Publication |
14th IAPR International Workshop on Graphics Recognition |
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12916 |
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141–146 |
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Historical ciphered manuscripts are a type of document where graphical symbols are used to encrypt their content instead of regular text. Nowadays, expert transcriptions can be found in libraries alongside the corresponding manuscript images. However, those transcriptions are not aligned, so these are barely usable for training deep learning-based recognition methods. To solve this issue, we propose a method to align each symbol in the transcript of an image with its visual representation by using an attention-based Sequence to Sequence (Seq2Seq) model. The core idea is that, by learning to recognise symbols sequence within a cipher line image, the model also identifies their position implicitly through an attention mechanism. Thus, the resulting symbol segmentation can be later used for training algorithms. The experimental evaluation shows that this method is promising, especially taking into account the small size of the cipher dataset. |
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Virtual; September 2021 |
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GREC |
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DAG; 602.230; 600.140; 600.121 |
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Admin @ si @ TSC2021 |
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3619 |
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Lluis Gomez; Ali Furkan Biten; Ruben Tito; Andres Mafla; Marçal Rusiñol; Ernest Valveny; Dimosthenis Karatzas |
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Multimodal grid features and cell pointers for scene text visual question answering |
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2021 |
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Pattern Recognition Letters |
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PRL |
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150 |
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242-249 |
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This paper presents a new model for the task of scene text visual question answering. In this task questions about a given image can only be answered by reading and understanding scene text. Current state of the art models for this task make use of a dual attention mechanism in which one attention module attends to visual features while the other attends to textual features. A possible issue with this is that it makes difficult for the model to reason jointly about both modalities. To fix this problem we propose a new model that is based on an single attention mechanism that attends to multi-modal features conditioned to the question. The output weights of this attention module over a grid of multi-modal spatial features are interpreted as the probability that a certain spatial location of the image contains the answer text to the given question. Our experiments demonstrate competitive performance in two standard datasets with a model that is faster than previous methods at inference time. Furthermore, we also provide a novel analysis of the ST-VQA dataset based on a human performance study. Supplementary material, code, and data is made available through this link. |
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DAG; 600.084; 600.121 |
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Admin @ si @ GBT2021 |
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3620 |
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Minesh Mathew; Lluis Gomez; Dimosthenis Karatzas; C.V. Jawahar |
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Title |
Asking questions on handwritten document collections |
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Journal Article |
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2021 |
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International Journal on Document Analysis and Recognition |
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IJDAR |
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24 |
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235-249 |
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This work addresses the problem of Question Answering (QA) on handwritten document collections. Unlike typical QA and Visual Question Answering (VQA) formulations where the answer is a short text, we aim to locate a document snippet where the answer lies. The proposed approach works without recognizing the text in the documents. We argue that the recognition-free approach is suitable for handwritten documents and historical collections where robust text recognition is often difficult. At the same time, for human users, document image snippets containing answers act as a valid alternative to textual answers. The proposed approach uses an off-the-shelf deep embedding network which can project both textual words and word images into a common sub-space. This embedding bridges the textual and visual domains and helps us retrieve document snippets that potentially answer a question. We evaluate results of the proposed approach on two new datasets: (i) HW-SQuAD: a synthetic, handwritten document image counterpart of SQuAD1.0 dataset and (ii) BenthamQA: a smaller set of QA pairs defined on documents from the popular Bentham manuscripts collection. We also present a thorough analysis of the proposed recognition-free approach compared to a recognition-based approach which uses text recognized from the images using an OCR. Datasets presented in this work are available to download at docvqa.org. |
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Admin @ si @ MGK2021 |
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3621 |
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Ruben Tito; Dimosthenis Karatzas; Ernest Valveny |
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Title |
Document Collection Visual Question Answering |
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Conference Article |
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2021 |
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16th International Conference on Document Analysis and Recognition |
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12822 |
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778-792 |
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Document collection; Visual Question Answering |
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Current tasks and methods in Document Understanding aims to process documents as single elements. However, documents are usually organized in collections (historical records, purchase invoices), that provide context useful for their interpretation. To address this problem, we introduce Document Collection Visual Question Answering (DocCVQA) a new dataset and related task, where questions are posed over a whole collection of document images and the goal is not only to provide the answer to the given question, but also to retrieve the set of documents that contain the information needed to infer the answer. Along with the dataset we propose a new evaluation metric and baselines which provide further insights to the new dataset and task. |
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ICDAR |
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DAG; 600.121 |
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Admin @ si @ TKV2021 |
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3622 |
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Ruben Tito; Minesh Mathew; C.V. Jawahar; Ernest Valveny; Dimosthenis Karatzas |
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Title |
ICDAR 2021 Competition on Document Visual Question Answering |
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Conference Article |
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2021 |
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16th International Conference on Document Analysis and Recognition |
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635-649 |
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In this report we present results of the ICDAR 2021 edition of the Document Visual Question Challenges. This edition complements the previous tasks on Single Document VQA and Document Collection VQA with a newly introduced on Infographics VQA. Infographics VQA is based on a new dataset of more than 5, 000 infographics images and 30, 000 question-answer pairs. The winner methods have scored 0.6120 ANLS in Infographics VQA task, 0.7743 ANLSL in Document Collection VQA task and 0.8705 ANLS in Single Document VQA. We present a summary of the datasets used for each task, description of each of the submitted methods and the results and analysis of their performance. A summary of the progress made on Single Document VQA since the first edition of the DocVQA 2020 challenge is also presented. |
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VIRTUAL; Lausanne; Suissa; September 2021 |
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ICDAR |
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DAG; 600.121 |
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Admin @ si @ TMJ2021 |
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3624 |
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Author |
Alejandro Cartas; Petia Radeva; Mariella Dimiccoli |
![goto web page url](img/www.gif)
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Title |
Modeling long-term interactions to enhance action recognition |
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Conference Article |
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Year |
2021 |
Publication |
25th International Conference on Pattern Recognition |
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10351-10358 |
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In this paper, we propose a new approach to under-stand actions in egocentric videos that exploits the semantics of object interactions at both frame and temporal levels. At the frame level, we use a region-based approach that takes as input a primary region roughly corresponding to the user hands and a set of secondary regions potentially corresponding to the interacting objects and calculates the action score through a CNN formulation. This information is then fed to a Hierarchical LongShort-Term Memory Network (HLSTM) that captures temporal dependencies between actions within and across shots. Ablation studies thoroughly validate the proposed approach, showing in particular that both levels of the HLSTM architecture contribute to performance improvement. Furthermore, quantitative comparisons show that the proposed approach outperforms the state-of-the-art in terms of action recognition on standard benchmarks,without relying on motion information |
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January 2021 |
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ICPR |
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MILAB; |
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Admin @ si @ CRD2021 |
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3626 |
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Giovanni Maria Farinella; Petia Radeva; Jose Braz; Kadi Bouatouch |
![goto web page url](img/www.gif)
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Title |
Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (Volume 4) |
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2021 |
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Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications. VISIGRAPP 2021 |
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4 |
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This book contains the proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021) which was organized and sponsored by the Institute for Systems and Technologies of Information, Control and Communication (INSTICC), endorsed by the International Association for Pattern Recognition (IAPR), and in cooperation with the ACM Special Interest Group on Graphics and Interactive Techniques (SIGGRAPH), the European Association for Computer Graphics (EUROGRAPHICS), the EUROGRAPHICS Portuguese Chapter, the VRVis Center for Virtual Reality and Visualization Forschungs-GmbH, the French Association for Computer Graphics (AFIG), and the Society for Imaging Science and Technology (IS&T). The proceedings here published demonstrate new and innovative solutions and highlight technical problems in each field that are challenging and worthy of being disseminated to the interested research audiences. VISIGRAPP 2021 was organized to promote a discussion forum about the conference’s research topics between researchers, developers, manufacturers and end-users, and to establish guidelines in the development of more advanced solutions. This year VISIGRAPP was, exceptionally, held as a web-based event, due to the COVID-19 pandemic, from 8 – 10 February. We received a high number of paper submissions for this edition of VISIGRAPP, 371 in total, with contributions from 52 countries. This attests to the success and global dimension of VISIGRAPP. To evaluate each submission, we used a hierarchical process of double-blind evaluation where each paper was reviewed by two to six experts from the International Program Committee (IPC). The IPC selected for oral presentation and for publication as full papers 12 papers from GRAPP, 8 from HUCAPP, 11 papers from IVAPP, and 56 papers from VISAPP, which led to a result for the full-paper acceptance ratio of 24% and a high-quality program. Apart from the above full papers, the conference program also features 118 short papers and 67 poster presentations. We hope that these conference proceedings, which are submitted for indexation by Thomson Reuters Conference Proceedings Citation Index, SCOPUS, DBLP, Semantic Scholar, Google Scholar, EI and Microsoft Academic, will help the Computer Vision, Imaging, Visualization, Computer Graphics and Human-Computer Interaction communities to find interesting research work. Moreover, we are proud to inform that the program also includes three plenary keynote lectures, given by internationally distinguished researchers, namely Federico Tombari (Google and Technical University of Munich, Germany), Dieter Schmalstieg (Graz University of Technology, Austria) and Nathalie Henry Riche (Microsoft Research, United States), thus contributing to increase the overall quality of the conference and to provide a deeper understanding of the conference’s interest fields. Furthermore, a short list of the presented papers will be selected to be extended into a forthcoming book of VISIGRAPP Selected Papers to be published by Springer during 2021 in the CCIS series. Moreover, a short list of presented papers will be selected for publication of extended and revised versions in a special issue of the Springer Nature Computer Science journal. All papers presented at this conference will be available at the SCITEPRESS Digital Library. Three awards are delivered at the closing session, to recognize the best conference paper, the best student paper and the best poster for each of the four conferences. There is also an award for best industrial paper to be delivered at the closing session for VISAPP. We would like to express our thanks, first of all, to the authors of the technical papers, whose work and dedication made it possible to put together a program that we believe to be very exciting and of high technical quality. Next, we would like to thank the Area Chairs, all the members of the program committee and auxiliary reviewers, who helped us with their expertise and time. We would also like to thank the invited speakers for their invaluable contribution and for sharing their vision in their talks. Finally, we gratefully acknowledge the professional support of the INSTICC team for all organizational processes, especially given the need to introduce online streaming, forum management, direct messaging facilitation and other web-based activities in order to make it possible for VISIGRAPP 2021 authors to present their work and share ideas with colleagues in spite of the logistic difficulties caused by the current pandemic situation. We wish you all an exciting conference. We hope to meet you again for the next edition of VISIGRAPP, details of which are available at http://www. visigrapp.org |
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VISIGRAPP |
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MILAB |
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Admin @ si @ FRB2021a |
Serial |
3627 |
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Permanent link to this record |
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Author |
Giovanni Maria Farinella; Petia Radeva; Jose Braz; Kadi Bouatouch |
![goto web page url](img/www.gif)
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Title |
Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications – (Volume 5) |
Type |
Book Whole |
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Year |
2021 |
Publication |
Proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications – VISIGRAPP 2021 |
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5 |
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This book contains the proceedings of the 16th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2021) which was organized and sponsored by the Institute for Systems and Technologies of Information, Control and Communication (INSTICC), endorsed by the International Association for Pattern Recognition (IAPR), and in cooperation with the ACM Special Interest Group on Graphics and Interactive Techniques (SIGGRAPH), the European Association for Computer Graphics (EUROGRAPHICS), the EUROGRAPHICS Portuguese Chapter, the VRVis Center for Virtual Reality and Visualization Forschungs-GmbH, the French Association for Computer Graphics (AFIG), and the Society for Imaging Science and Technology (IS&T). The proceedings here published demonstrate new and innovative solutions and highlight technical problems in each field that are challenging and worthy of being disseminated to the interested research audiences. VISIGRAPP 2021 was organized to promote a discussion forum about the conference’s research topics between researchers, developers, manufacturers and end-users, and to establish guidelines in the development of more advanced solutions. This year VISIGRAPP was, exceptionally, held as a web-based event, due to the COVID-19 pandemic, from 8 – 10 February. We received a high number of paper submissions for this edition of VISIGRAPP, 371 in total, with contributions from 52 countries. This attests to the success and global dimension of VISIGRAPP. To evaluate each submission, we used a hierarchical process of double-blind evaluation where each paper was reviewed by two to six experts from the International Program Committee (IPC). The IPC selected for oral presentation and for publication as full papers 12 papers from GRAPP, 8 from HUCAPP, 11 papers from IVAPP, and 56 papers from VISAPP, which led to a result for the full-paper acceptance ratio of 24% and a high-quality program. Apart from the above full papers, the conference program also features 118 short papers and 67 poster presentations. We hope that these conference proceedings, which are submitted for indexation by Thomson Reuters Conference Proceedings Citation Index, SCOPUS, DBLP, Semantic Scholar, Google Scholar, EI and Microsoft Academic, will help the Computer Vision, Imaging, Visualization, Computer Graphics and Human-Computer Interaction communities to find interesting research work. Moreover, we are proud to inform that the program also includes three plenary keynote lectures, given by internationally distinguished researchers, namely Federico Tombari (Google and Technical University of Munich, Germany), Dieter Schmalstieg (Graz University of Technology, Austria) and Nathalie Henry Riche (Microsoft Research, United States), thus contributing to increase the overall quality of the conference and to provide a deeper understanding of the conference’s interest fields. Furthermore, a short list of the presented papers will be selected to be extended into a forthcoming book of VISIGRAPP Selected Papers to be published by Springer during 2021 in the CCIS series. Moreover, a short list of presented papers will be selected for publication of extended and revised versions in a special issue of the Springer Nature Computer Science journal. All papers presented at this conference will be available at the SCITEPRESS Digital Library. Three awards are delivered at the closing session, to recognize the best conference paper, the best student paper and the best poster for each of the four conferences. There is also an award for best industrial paper to be delivered at the closing session for VISAPP. We would like to express our thanks, first of all, to the authors of the technical papers, whose work and dedication made it possible to put together a program that we believe to be very exciting and of high technical quality. Next, we would like to thank the Area Chairs, all the members of the program committee and auxiliary reviewers, who helped us with their expertise and time. We would also like to thank the invited speakers for their invaluable contribution and for sharing their vision in their talks. Finally, we gratefully acknowledge the professional support of the INSTICC team for all organizational processes, especially given the need to introduce online streaming, forum management, direct messaging facilitation and other web-based activities in order to make it possible for VISIGRAPP 2021 authors to present their work and share ideas with colleagues in spite of the logistic difficulties caused by the current pandemic situation. We wish you all an exciting conference. We hope to meet you again for the next edition of VISIGRAPP, details of which are available at http://www. visigrapp.org. |
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MILAB |
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Admin @ si @ FRB2021b |
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3628 |
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