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Author |
Trevor Canham; Javier Vazquez; Elise Mathieu; Marcelo Bertalmío |
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Title |
Matching visual induction effects on screens of different size |
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Journal Article |
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Year |
2021 |
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Journal of Vision |
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JOV |
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21 |
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6(10) |
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1-22 |
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In the film industry, the same movie is expected to be watched on displays of vastly different sizes, from cinema screens to mobile phones. But visual induction, the perceptual phenomenon by which the appearance of a scene region is affected by its surroundings, will be different for the same image shown on two displays of different dimensions. This phenomenon presents a practical challenge for the preservation of the artistic intentions of filmmakers, because it can lead to shifts in image appearance between viewing destinations. In this work, we show that a neural field model based on the efficient representation principle is able to predict induction effects and how, by regularizing its associated energy functional, the model is still able to represent induction but is now invertible. From this finding, we propose a method to preprocess an image in a screen–size dependent way so that its perception, in terms of visual induction, may remain constant across displays of different size. The potential of the method is demonstrated through psychophysical experiments on synthetic images and qualitative examples on natural images. |
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CIC |
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no |
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Admin @ si @ CVM2021 |
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3595 |
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Author |
Graham D. Finlayson; Javier Vazquez; Fufu Fang |
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Title |
The Discrete Cosine Maximum Ignorance Assumption |
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Conference Article |
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Year |
2021 |
Publication |
29th Color and Imaging Conference |
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13-18 |
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the performance of colour correction algorithms are dependent on the reflectance sets used. Sometimes, when the testing reflectance set is changed the ranking of colour correction algorithms also changes. To remove dependence on dataset we can
make assumptions about the set of all possible reflectances. In the Maximum Ignorance with Positivity (MIP) assumption we assume that all reflectances with per wavelength values between 0 and 1 are equally likely. A weakness in the MIP is that it fails to take into account the correlation of reflectance functions between
wavelengths (many of the assumed reflectances are, in reality, not possible).
In this paper, we take the view that the maximum ignorance assumption has merit but, hitherto it has been calculated with respect to the wrong coordinate basis. Here, we propose the Discrete Cosine Maximum Ignorance assumption (DCMI), where
all reflectances that have coordinates between max and min bounds in the Discrete Cosine Basis coordinate system are equally likely.
Here, the correlation between wavelengths is encoded and this results in the set of all plausible reflectances ’looking like’ typical reflectances that occur in nature. This said the DCMI model is also a superset of all measured reflectance sets.
Experiments show that, in colour correction, adopting the DCMI results in similar colour correction performance as using a particular reflectance set. |
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Virtual; November 2021 |
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CIC |
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no |
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FVF2021 |
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3596 |
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Razieh Rastgoo; Kourosh Kiani; Sergio Escalera; Mohammad Sabokrou |
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Title |
Sign Language Production: A Review |
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Conference Article |
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Year |
2021 |
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Conference on Computer Vision and Pattern Recognition Workshops |
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3472-3481 |
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Sign Language is the dominant yet non-primary form of communication language used in the deaf and hearing-impaired community. To make an easy and mutual communication between the hearing-impaired and the hearing communities, building a robust system capable of translating the spoken language into sign language and vice versa is fundamental. To this end, sign language recognition and production are two necessary parts for making such a two-way system. Sign language recognition and production need to cope with some critical challenges. In this survey, we review recent advances in Sign Language Production (SLP) and related areas using deep learning. This survey aims to briefly summarize recent achievements in SLP, discussing their advantages, limitations, and future directions of research. |
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Virtual; June 2021 |
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CVPRW |
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HUPBA; no proj |
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no |
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Admin @ si @ RKE2021b |
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3603 |
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Author |
Yaxing Wang; Hector Laria Mantecon; Joost Van de Weijer; Laura Lopez-Fuentes; Bogdan Raducanu |
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Title |
TransferI2I: Transfer Learning for Image-to-Image Translation from Small Datasets |
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Conference Article |
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Year |
2021 |
Publication |
19th IEEE International Conference on Computer Vision |
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13990-13999 |
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Image-to-image (I2I) translation has matured in recent years and is able to generate high-quality realistic images. However, despite current success, it still faces important challenges when applied to small domains. Existing methods use transfer learning for I2I translation, but they still require the learning of millions of parameters from scratch. This drawback severely limits its application on small domains. In this paper, we propose a new transfer learning for I2I translation (TransferI2I). We decouple our learning process into the image generation step and the I2I translation step. In the first step we propose two novel techniques: source-target initialization and self-initialization of the adaptor layer. The former finetunes the pretrained generative model (e.g., StyleGAN) on source and target data. The latter allows to initialize all non-pretrained network parameters without the need of any data. These techniques provide a better initialization for the I2I translation step. In addition, we introduce an auxiliary GAN that further facilitates the training of deep I2I systems even from small datasets. In extensive experiments on three datasets, (Animal faces, Birds, and Foods), we show that we outperform existing methods and that mFID improves on several datasets with over 25 points. |
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Virtual; October 2021 |
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ICCV |
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LAMP; 600.147; 602.200; 600.120 |
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no |
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Admin @ si @ WLW2021 |
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3604 |
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Author |
Shiqi Yang; Yaxing Wang; Joost Van de Weijer; Luis Herranz; Shangling Jui |
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Title |
Generalized Source-free Domain Adaptation |
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Conference Article |
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Year |
2021 |
Publication |
19th IEEE International Conference on Computer Vision |
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Pages |
8958-8967 |
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Domain adaptation (DA) aims to transfer the knowledge learned from a source domain to an unlabeled target domain. Some recent works tackle source-free domain adaptation (SFDA) where only a source pre-trained model is available for adaptation to the target domain. However, those methods do not consider keeping source performance which is of high practical value in real world applications. In this paper, we propose a new domain adaptation paradigm called Generalized Source-free Domain Adaptation (G-SFDA), where the learned model needs to perform well on both the target and source domains, with only access to current unlabeled target data during adaptation. First, we propose local structure clustering (LSC), aiming to cluster the target features with its semantically similar neighbors, which successfully adapts the model to the target domain in the absence of source data. Second, we propose sparse domain attention (SDA), it produces a binary domain specific attention to activate different feature channels for different domains, meanwhile the domain attention will be utilized to regularize the gradient during adaptation to keep source information. In the experiments, for target performance our method is on par with or better than existing DA and SFDA methods, specifically it achieves state-of-the-art performance (85.4%) on VisDA, and our method works well for all domains after adapting to single or multiple target domains. |
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Virtual; October 2021 |
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LAMP; 600.120; 600.147 |
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no |
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Admin @ si @ YWW2021 |
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3605 |
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Author |
Hugo Bertiche; Meysam Madadi; Emilio Tylson; Sergio Escalera |
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Title |
DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation |
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Conference Article |
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Year |
2021 |
Publication |
19th IEEE International Conference on Computer Vision |
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5471-5480 |
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We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality. |
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Virtual; October 2021 |
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HUPBA; no menciona |
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no |
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Admin @ si @ BMT2021 |
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3606 |
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Author |
Edgar Riba |
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Title |
Geometric Computer Vision Techniques for Scene Reconstruction |
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2021 |
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PhD Thesis, Universitat Autonoma de Barcelona-CVC |
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From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.
It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction. |
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February 2021 |
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Ph.D. thesis |
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Daniel Ponsa |
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MSIAU |
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no |
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Admin @ si @ Rib2021 |
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3610 |
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Author |
Pau Riba; Andreas Fischer; Josep Llados; Alicia Fornes |
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Title |
Learning graph edit distance by graph neural networks |
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Year |
2021 |
Publication |
Pattern Recognition |
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PR |
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120 |
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108132 |
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The emergence of geometric deep learning as a novel framework to deal with graph-based representations has faded away traditional approaches in favor of completely new methodologies. In this paper, we propose a new framework able to combine the advances on deep metric learning with traditional approximations of the graph edit distance. Hence, we propose an efficient graph distance based on the novel field of geometric deep learning. Our method employs a message passing neural network to capture the graph structure, and thus, leveraging this information for its use on a distance computation. The performance of the proposed graph distance is validated on two different scenarios. On the one hand, in a graph retrieval of handwritten words i.e. keyword spotting, showing its superior performance when compared with (approximate) graph edit distance benchmarks. On the other hand, demonstrating competitive results for graph similarity learning when compared with the current state-of-the-art on a recent benchmark dataset. |
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DAG; 600.140; 600.121 |
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Admin @ si @ RFL2021 |
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3611 |
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Author |
Lei Kang; Pau Riba; Marcal Rusinol; Alicia Fornes; Mauricio Villegas |
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Title |
Content and Style Aware Generation of Text-line Images for Handwriting Recognition |
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2021 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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TPAMI |
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Handwritten Text Recognition has achieved an impressive performance in public benchmarks. However, due to the high inter- and intra-class variability between handwriting styles, such recognizers need to be trained using huge volumes of manually labeled training data. To alleviate this labor-consuming problem, synthetic data produced with TrueType fonts has been often used in the training loop to gain volume and augment the handwriting style variability. However, there is a significant style bias between synthetic and real data which hinders the improvement of recognition performance. To deal with such limitations, we propose a generative method for handwritten text-line images, which is conditioned on both visual appearance and textual content. Our method is able to produce long text-line samples with diverse handwriting styles. Once properly trained, our method can also be adapted to new target data by only accessing unlabeled text-line images to mimic handwritten styles and produce images with any textual content. Extensive experiments have been done on making use of the generated samples to boost Handwritten Text Recognition performance. Both qualitative and quantitative results demonstrate that the proposed approach outperforms the current state of the art. |
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DAG; 600.140; 600.121 |
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Admin @ si @ KRR2021 |
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3612 |
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Author |
S.K. Jemni; Mohamed Ali Souibgui; Yousri Kessentini; Alicia Fornes |
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Title |
Enhance to Read Better: A Multi-Task Adversarial Network for Handwritten Document Image Enhancement |
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2022 |
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Pattern Recognition |
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PR |
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123 |
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108370 |
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Handwritten document images can be highly affected by degradation for different reasons: Paper ageing, daily-life scenarios (wrinkles, dust, etc.), bad scanning process and so on. These artifacts raise many readability issues for current Handwritten Text Recognition (HTR) algorithms and severely devalue their efficiency. In this paper, we propose an end to end architecture based on Generative Adversarial Networks (GANs) to recover the degraded documents into a and form. Unlike the most well-known document binarization methods, which try to improve the visual quality of the degraded document, the proposed architecture integrates a handwritten text recognizer that promotes the generated document image to be more readable. To the best of our knowledge, this is the first work to use the text information while binarizing handwritten documents. Extensive experiments conducted on degraded Arabic and Latin handwritten documents demonstrate the usefulness of integrating the recognizer within the GAN architecture, which improves both the visual quality and the readability of the degraded document images. Moreover, we outperform the state of the art in H-DIBCO challenges, after fine tuning our pre-trained model with synthetically degraded Latin handwritten images, on this task. |
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DAG; 600.124; 600.121; 602.230 |
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Admin @ si @ JSK2022 |
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3613 |
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Mohamed Ali Souibgui; Ali Furkan Biten; Sounak Dey; Alicia Fornes; Yousri Kessentini; Lluis Gomez; Dimosthenis Karatzas; Josep Llados |
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Title |
One-shot Compositional Data Generation for Low Resource Handwritten Text Recognition |
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2022 |
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Winter Conference on Applications of Computer Vision |
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Document Analysis |
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Low resource Handwritten Text Recognition (HTR) is a hard problem due to the scarce annotated data and the very limited linguistic information (dictionaries and language models). This appears, for example, in the case of historical ciphered manuscripts, which are usually written with invented alphabets to hide the content. Thus, in this paper we address this problem through a data generation technique based on Bayesian Program Learning (BPL). Contrary to traditional generation approaches, which require a huge amount of annotated images, our method is able to generate human-like handwriting using only one sample of each symbol from the desired alphabet. After generating symbols, we create synthetic lines to train state-of-the-art HTR architectures in a segmentation free fashion. Quantitative and qualitative analyses were carried out and confirm the effectiveness of the proposed method, achieving competitive results compared to the usage of real annotated data. |
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Virtual; January 2022 |
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WACV |
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DAG; 602.230; 600.140 |
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Admin @ si @ SBD2022 |
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3615 |
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Author |
Pau Torras; Arnau Baro; Lei Kang; Alicia Fornes |
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On the Integration of Language Models into Sequence to Sequence Architectures for Handwritten Music Recognition |
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Conference Article |
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2021 |
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International Society for Music Information Retrieval Conference |
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690-696 |
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Despite the latest advances in Deep Learning, the recognition of handwritten music scores is still a challenging endeavour. Even though the recent Sequence to Sequence(Seq2Seq) architectures have demonstrated its capacity to reliably recognise handwritten text, their performance is still far from satisfactory when applied to historical handwritten scores. Indeed, the ambiguous nature of handwriting, the non-standard musical notation employed by composers of the time and the decaying state of old paper make these scores remarkably difficult to read, sometimes even by trained humans. Thus, in this work we explore the incorporation of language models into a Seq2Seq-based architecture to try to improve transcriptions where the aforementioned unclear writing produces statistically unsound mistakes, which as far as we know, has never been attempted for this field of research on this architecture. After studying various Language Model integration techniques, the experimental evaluation on historical handwritten music scores shows a significant improvement over the state of the art, showing that this is a promising research direction for dealing with such difficult manuscripts. |
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Virtual; November 2021 |
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ISMIR |
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DAG; 600.140; 600.121 |
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Admin @ si @ TBK2021 |
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3616 |
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Jialuo Chen; Mohamed Ali Souibgui; Alicia Fornes; Beata Megyesi |
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Unsupervised Alphabet Matching in Historical Encrypted Manuscript Images |
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2021 |
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4th International Conference on Historical Cryptology |
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34-37 |
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Historical ciphers contain a wide range ofsymbols from various symbol sets. Iden-tifying the cipher alphabet is a prerequi-site before decryption can take place andis a time-consuming process. In this workwe explore the use of image processing foridentifying the underlying alphabet in ci-pher images, and to compare alphabets be-tween ciphers. The experiments show thatciphers with similar alphabets can be suc-cessfully discovered through clustering. |
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Virtual; September 2021 |
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HistoCrypt |
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DAG; 602.230; 600.140; 600.121 |
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Admin @ si @ CSF2021 |
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3617 |
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Pau Torras; Mohamed Ali Souibgui; Jialuo Chen; Alicia Fornes |
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A Transcription Is All You Need: Learning to Align through Attention |
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2021 |
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14th IAPR International Workshop on Graphics Recognition |
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12916 |
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141–146 |
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Historical ciphered manuscripts are a type of document where graphical symbols are used to encrypt their content instead of regular text. Nowadays, expert transcriptions can be found in libraries alongside the corresponding manuscript images. However, those transcriptions are not aligned, so these are barely usable for training deep learning-based recognition methods. To solve this issue, we propose a method to align each symbol in the transcript of an image with its visual representation by using an attention-based Sequence to Sequence (Seq2Seq) model. The core idea is that, by learning to recognise symbols sequence within a cipher line image, the model also identifies their position implicitly through an attention mechanism. Thus, the resulting symbol segmentation can be later used for training algorithms. The experimental evaluation shows that this method is promising, especially taking into account the small size of the cipher dataset. |
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Virtual; September 2021 |
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GREC |
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DAG; 602.230; 600.140; 600.121 |
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Admin @ si @ TSC2021 |
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3619 |
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Lluis Gomez; Ali Furkan Biten; Ruben Tito; Andres Mafla; Marçal Rusiñol; Ernest Valveny; Dimosthenis Karatzas |
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Multimodal grid features and cell pointers for scene text visual question answering |
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2021 |
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Pattern Recognition Letters |
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PRL |
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150 |
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242-249 |
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This paper presents a new model for the task of scene text visual question answering. In this task questions about a given image can only be answered by reading and understanding scene text. Current state of the art models for this task make use of a dual attention mechanism in which one attention module attends to visual features while the other attends to textual features. A possible issue with this is that it makes difficult for the model to reason jointly about both modalities. To fix this problem we propose a new model that is based on an single attention mechanism that attends to multi-modal features conditioned to the question. The output weights of this attention module over a grid of multi-modal spatial features are interpreted as the probability that a certain spatial location of the image contains the answer text to the given question. Our experiments demonstrate competitive performance in two standard datasets with a model that is faster than previous methods at inference time. Furthermore, we also provide a novel analysis of the ST-VQA dataset based on a human performance study. Supplementary material, code, and data is made available through this link. |
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DAG; 600.084; 600.121 |
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Admin @ si @ GBT2021 |
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3620 |
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