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Josep Llados, Daniel Lopresti, & Seiichi Uchida (Eds.). (2021). 16th International Conference, 2021, Proceedings, Part II (Vol. 12822). LNCS. Springer Cham.
Abstract: This four-volume set of LNCS 12821, LNCS 12822, LNCS 12823 and LNCS 12824, constitutes the refereed proceedings of the 16th International Conference on Document Analysis and Recognition, ICDAR 2021, held in Lausanne, Switzerland in September 2021. The 182 full papers were carefully reviewed and selected from 340 submissions, and are presented with 13 competition reports.
The papers are organized into the following topical sections: document analysis for literature search, document summarization and translation, multimedia document analysis, mobile text recognition, document analysis for social good, indexing and retrieval of documents, physical and logical layout analysis, recognition of tables and formulas, and natural language processing (NLP) for document understanding.
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Razieh Rastgoo, Kourosh Kiani, Sergio Escalera, & Mohammad Sabokrou. (2021). Sign Language Production: A Review. In Conference on Computer Vision and Pattern Recognition Workshops (pp. 3472–3481).
Abstract: Sign Language is the dominant yet non-primary form of communication language used in the deaf and hearing-impaired community. To make an easy and mutual communication between the hearing-impaired and the hearing communities, building a robust system capable of translating the spoken language into sign language and vice versa is fundamental. To this end, sign language recognition and production are two necessary parts for making such a two-way system. Sign language recognition and production need to cope with some critical challenges. In this survey, we review recent advances in Sign Language Production (SLP) and related areas using deep learning. This survey aims to briefly summarize recent achievements in SLP, discussing their advantages, limitations, and future directions of research.
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Yaxing Wang, Hector Laria Mantecon, Joost Van de Weijer, Laura Lopez-Fuentes, & Bogdan Raducanu. (2021). TransferI2I: Transfer Learning for Image-to-Image Translation from Small Datasets. In 19th IEEE International Conference on Computer Vision (pp. 13990–13999).
Abstract: Image-to-image (I2I) translation has matured in recent years and is able to generate high-quality realistic images. However, despite current success, it still faces important challenges when applied to small domains. Existing methods use transfer learning for I2I translation, but they still require the learning of millions of parameters from scratch. This drawback severely limits its application on small domains. In this paper, we propose a new transfer learning for I2I translation (TransferI2I). We decouple our learning process into the image generation step and the I2I translation step. In the first step we propose two novel techniques: source-target initialization and self-initialization of the adaptor layer. The former finetunes the pretrained generative model (e.g., StyleGAN) on source and target data. The latter allows to initialize all non-pretrained network parameters without the need of any data. These techniques provide a better initialization for the I2I translation step. In addition, we introduce an auxiliary GAN that further facilitates the training of deep I2I systems even from small datasets. In extensive experiments on three datasets, (Animal faces, Birds, and Foods), we show that we outperform existing methods and that mFID improves on several datasets with over 25 points.
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Shiqi Yang, Yaxing Wang, Joost Van de Weijer, Luis Herranz, & Shangling Jui. (2021). Generalized Source-free Domain Adaptation. In 19th IEEE International Conference on Computer Vision (pp. 8958–8967).
Abstract: Domain adaptation (DA) aims to transfer the knowledge learned from a source domain to an unlabeled target domain. Some recent works tackle source-free domain adaptation (SFDA) where only a source pre-trained model is available for adaptation to the target domain. However, those methods do not consider keeping source performance which is of high practical value in real world applications. In this paper, we propose a new domain adaptation paradigm called Generalized Source-free Domain Adaptation (G-SFDA), where the learned model needs to perform well on both the target and source domains, with only access to current unlabeled target data during adaptation. First, we propose local structure clustering (LSC), aiming to cluster the target features with its semantically similar neighbors, which successfully adapts the model to the target domain in the absence of source data. Second, we propose sparse domain attention (SDA), it produces a binary domain specific attention to activate different feature channels for different domains, meanwhile the domain attention will be utilized to regularize the gradient during adaptation to keep source information. In the experiments, for target performance our method is on par with or better than existing DA and SFDA methods, specifically it achieves state-of-the-art performance (85.4%) on VisDA, and our method works well for all domains after adapting to single or multiple target domains.
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Hugo Bertiche, Meysam Madadi, Emilio Tylson, & Sergio Escalera. (2021). DeePSD: Automatic Deep Skinning And Pose Space Deformation For 3D Garment Animation. In 19th IEEE International Conference on Computer Vision (pp. 5471–5480).
Abstract: We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality.
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Hassan Ahmed Sial. (2021). Estimating Light Effects from a Single Image: Deep Architectures and Ground-Truth Generation (Maria Vanrell, & Ramon Baldrich, Eds.). Ph.D. thesis, IMPRIMA, .
Abstract: In this thesis, we explore how to estimate the effects of the light interacting with the scene objects from a single image. To achieve this goal, we focus on recovering intrinsic components like reflectance, shading, or light properties such as color and position using deep architectures. The success of these approaches relies on training on large and diversified image datasets. Therefore, we present several contributions on this such as: (a) a data-augmentation technique; (b) a ground-truth for an existing multi-illuminant dataset; (c) a family of synthetic datasets, SID for Surreal Intrinsic Datasets, with diversified backgrounds and coherent light conditions; and (d) a practical pipeline to create hybrid ground-truths to overcome the complexity of acquiring realistic light conditions in a massive way. In parallel with the creation of datasets, we trained different flexible encoder-decoder deep architectures incorporating physical constraints from the image formation models.
In the last part of the thesis, we apply all the previous experience to two different problems. Firstly, we create a large hybrid Doc3DShade dataset with real shading and synthetic reflectance under complex illumination conditions, that is used to train a two-stage architecture that improves the character recognition task in complex lighting conditions of unwrapped documents. Secondly, we tackle the problem of single image scene relighting by extending both, the SID dataset to present stronger shading and shadows effects, and the deep architectures to use intrinsic components to estimate new relit images.
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Fei Yang. (2021). Towards Practical Neural Image Compression (Luis Herranz, Mikhail Mozerov, & Yongmei Cheng, Eds.). Ph.D. thesis, IMPRIMA, .
Abstract: Images and videos are pervasive in our life and communication. With advances in smart and portable devices, high capacity communication networks and high definition cinema, image and video compression are more relevant than ever. Traditional block-based linear transform codecs such as JPEG, H.264/AVC or the recent H.266/VVC are carefully designed to meet not only the rate-distortion criteria, but also the practical requirements of applications.
Recently, a new paradigm based on deep neural networks (i.e., neural image/video compression) has become increasingly popular due to its ability to learn powerful nonlinear transforms and other coding tools directly from data instead of being crafted by humans, as was usual in previous coding formats. While achieving excellent rate-distortion performance, these approaches are still limited mostly to research environments due to heavy models and other practical limitations, such as being limited to function on a particular rate and due to high memory and computational cost. In this thesis, we study these practical limitations, and designing more practical neural image compression approaches.
After analyzing the differences between traditional and neural image compression, our first contribution is the modulated autoencoder (MAE), a framework that includes a mechanism to provide multiple rate-distortion options within a single model with comparable performance to independent models. In a second contribution, we propose the slimmable compressive autoencoder (SlimCAE), which in addition to variable rate, can optimize the complexity of the model and thus reduce significantly the memory and computational burden.
Modern generative models can learn custom image transformation directly from suitable datasets following encoder-decoder architectures, task known as image-to-image (I2I) translation. Building on our previous work, we study the problem of distributed I2I translation, where the latent representation is transmitted through a binary channel and decoded in a remote receiving side. We also propose a variant that can perform both translation and the usual autoencoding functionality.
Finally, we also consider neural video compression, where the autoencoder is typically augmented with temporal prediction via motion compensation. One of the main bottlenecks of that framework is the optical flow module that estimates the displacement to predict the next frame. Focusing on this module, we propose a method that improves the accuracy of the optical flow estimation and a simplified variant that reduces the computational cost.
Key words: neural image compression, neural video compression, optical flow, practical neural image compression, compressive autoencoders, image-to-image translation, deep learning.
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Javad Zolfaghari Bengar. (2021). Reducing Label Effort with Deep Active Learning (Joost Van de Weijer, & Bogdan Raducanu, Eds.). Ph.D. thesis, IMPRIMA, .
Abstract: Deep convolutional neural networks (CNNs) have achieved superior performance in many visual recognition applications, such as image classification, detection and segmentation. Training deep CNNs requires huge amounts of labeled data, which is expensive and labor intensive to collect. Active learning is a paradigm aimed at reducing the annotation effort by training the model on actively selected
informative and/or representative samples. In this thesis we study several aspects of active learning including video object detection for autonomous driving systems, image classification on balanced and imbalanced datasets and the incorporation of self-supervised learning in active learning. We briefly describe our approach in each of these areas to reduce the labeling effort.
In chapter two we introduce a novel active learning approach for object detection in videos by exploiting temporal coherence. Our criterion is based on the estimated number of errors in terms of false positives and false negatives. Additionally, we introduce a synthetic video dataset, called SYNTHIA-AL, specially designed to evaluate active
learning for video object detection in road scenes. Finally, we show that our
approach outperforms active learning baselines tested on two outdoor datasets.
In the next chapter we address the well-known problem of over confidence in the neural networks. As an alternative to network confidence, we propose a new informativeness-based active learning method that captures the learning dynamics of neural network with a metric called label-dispersion. This metric is low when the network consistently assigns the same label to the sample during the course of training and high when the assigned label changes frequently. We show that label-dispersion is a promising predictor of the uncertainty of the network, and show on two benchmark datasets that an active learning algorithm based on label-dispersion obtains excellent results.
In chapter four, we tackle the problem of sampling bias in active learning methods on imbalanced datasets. Active learning is generally studied on balanced datasets where an equal amount of images per class is available. However, real-world datasets suffer from severe imbalanced classes, the so called longtail distribution. We argue that this further complicates the active learning process, since the imbalanced data pool can result in suboptimal classifiers. To address this problem in the context of active learning, we propose a general optimization framework that explicitly takes class-balancing into account. Results on three datasets show that the method is general (it can be combined with most existing active learning algorithms) and can be effectively applied to boost the performance of both informative and representative-based active learning methods. In addition, we show that also on balanced datasets our method generally results in a performance gain.
Another paradigm to reduce the annotation effort is self-training that learns from a large amount of unlabeled data in an unsupervised way and fine-tunes on few labeled samples. Recent advancements in self-training have achieved very impressive results rivaling supervised learning on some datasets. In the last chapter we focus on whether active learning and self supervised learning can benefit from each other.
We study object recognition datasets with several labeling budgets for the evaluations. Our experiments reveal that self-training is remarkably more efficient than active learning at reducing the labeling effort, that for a low labeling budget, active learning offers no benefit to self-training, and finally that the combination of active learning and self-training is fruitful when the labeling budget is high.
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Edgar Riba. (2021). Geometric Computer Vision Techniques for Scene Reconstruction (Daniel Ponsa, Ed.). Ph.D. thesis, , .
Abstract: From the early stages of Computer Vision, scene reconstruction has been one of the most studied topics leading to a wide variety of new discoveries and applications. Object grasping and manipulation, localization and mapping, or even visual effect generation are different examples of applications in which scene reconstruction has taken an important role for industries such as robotics, factory automation, or audio visual production. However, scene reconstruction is an extensive topic that can be approached in many different ways with already existing solutions that effectively work in controlled environments. Formally, the problem of scene reconstruction can be formulated as a sequence of independent processes which compose a pipeline. In this thesis, we analyse some parts of the reconstruction pipeline from which we contribute with novel methods using Convolutional Neural Networks (CNN) proposing innovative solutions that consider the optimisation of the methods in an end-to-end fashion. First, we review the state of the art of classical local features detectors and descriptors and contribute with two novel methods that inherently improve pre-existing solutions in the scene reconstruction pipeline.
It is a fact that computer science and software engineering are two fields that usually go hand in hand and evolve according to mutual needs making easier the design of complex and efficient algorithms. For this reason, we contribute with Kornia, a library specifically designed to work with classical computer vision techniques along with deep neural networks. In essence, we created a framework that eases the design of complex pipelines for computer vision algorithms so that can be included within neural networks and be used to backpropagate gradients throw a common optimisation framework. Finally, in the last chapter of this thesis we develop the aforementioned concept of designing end-to-end systems with classical projective geometry. Thus, we contribute with a solution to the problem of synthetic view generation by hallucinating novel views from high deformable cloths objects using a geometry aware end-to-end system. To summarize, in this thesis we demonstrate that with a proper design that combine classical geometric computer vision methods with deep learning techniques can lead to improve pre-existing solutions for the problem of scene reconstruction.
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Pau Riba, Andreas Fischer, Josep Llados, & Alicia Fornes. (2021). Learning graph edit distance by graph neural networks. PR - Pattern Recognition, 120, 108132.
Abstract: The emergence of geometric deep learning as a novel framework to deal with graph-based representations has faded away traditional approaches in favor of completely new methodologies. In this paper, we propose a new framework able to combine the advances on deep metric learning with traditional approximations of the graph edit distance. Hence, we propose an efficient graph distance based on the novel field of geometric deep learning. Our method employs a message passing neural network to capture the graph structure, and thus, leveraging this information for its use on a distance computation. The performance of the proposed graph distance is validated on two different scenarios. On the one hand, in a graph retrieval of handwritten words i.e. keyword spotting, showing its superior performance when compared with (approximate) graph edit distance benchmarks. On the other hand, demonstrating competitive results for graph similarity learning when compared with the current state-of-the-art on a recent benchmark dataset.
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Lei Kang, Pau Riba, Marcal Rusinol, Alicia Fornes, & Mauricio Villegas. (2021). Content and Style Aware Generation of Text-line Images for Handwriting Recognition. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, .
Abstract: Handwritten Text Recognition has achieved an impressive performance in public benchmarks. However, due to the high inter- and intra-class variability between handwriting styles, such recognizers need to be trained using huge volumes of manually labeled training data. To alleviate this labor-consuming problem, synthetic data produced with TrueType fonts has been often used in the training loop to gain volume and augment the handwriting style variability. However, there is a significant style bias between synthetic and real data which hinders the improvement of recognition performance. To deal with such limitations, we propose a generative method for handwritten text-line images, which is conditioned on both visual appearance and textual content. Our method is able to produce long text-line samples with diverse handwriting styles. Once properly trained, our method can also be adapted to new target data by only accessing unlabeled text-line images to mimic handwritten styles and produce images with any textual content. Extensive experiments have been done on making use of the generated samples to boost Handwritten Text Recognition performance. Both qualitative and quantitative results demonstrate that the proposed approach outperforms the current state of the art.
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S.K. Jemni, Mohamed Ali Souibgui, Yousri Kessentini, & Alicia Fornes. (2022). Enhance to Read Better: A Multi-Task Adversarial Network for Handwritten Document Image Enhancement. PR - Pattern Recognition, 123, 108370.
Abstract: Handwritten document images can be highly affected by degradation for different reasons: Paper ageing, daily-life scenarios (wrinkles, dust, etc.), bad scanning process and so on. These artifacts raise many readability issues for current Handwritten Text Recognition (HTR) algorithms and severely devalue their efficiency. In this paper, we propose an end to end architecture based on Generative Adversarial Networks (GANs) to recover the degraded documents into a and form. Unlike the most well-known document binarization methods, which try to improve the visual quality of the degraded document, the proposed architecture integrates a handwritten text recognizer that promotes the generated document image to be more readable. To the best of our knowledge, this is the first work to use the text information while binarizing handwritten documents. Extensive experiments conducted on degraded Arabic and Latin handwritten documents demonstrate the usefulness of integrating the recognizer within the GAN architecture, which improves both the visual quality and the readability of the degraded document images. Moreover, we outperform the state of the art in H-DIBCO challenges, after fine tuning our pre-trained model with synthetically degraded Latin handwritten images, on this task.
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Mohamed Ali Souibgui, Ali Furkan Biten, Sounak Dey, Alicia Fornes, Yousri Kessentini, Lluis Gomez, et al. (2022). One-shot Compositional Data Generation for Low Resource Handwritten Text Recognition. In Winter Conference on Applications of Computer Vision.
Abstract: Low resource Handwritten Text Recognition (HTR) is a hard problem due to the scarce annotated data and the very limited linguistic information (dictionaries and language models). This appears, for example, in the case of historical ciphered manuscripts, which are usually written with invented alphabets to hide the content. Thus, in this paper we address this problem through a data generation technique based on Bayesian Program Learning (BPL). Contrary to traditional generation approaches, which require a huge amount of annotated images, our method is able to generate human-like handwriting using only one sample of each symbol from the desired alphabet. After generating symbols, we create synthetic lines to train state-of-the-art HTR architectures in a segmentation free fashion. Quantitative and qualitative analyses were carried out and confirm the effectiveness of the proposed method, achieving competitive results compared to the usage of real annotated data.
Keywords: Document Analysis
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Pau Torras, Arnau Baro, Lei Kang, & Alicia Fornes. (2021). On the Integration of Language Models into Sequence to Sequence Architectures for Handwritten Music Recognition. In International Society for Music Information Retrieval Conference (pp. 690–696).
Abstract: Despite the latest advances in Deep Learning, the recognition of handwritten music scores is still a challenging endeavour. Even though the recent Sequence to Sequence(Seq2Seq) architectures have demonstrated its capacity to reliably recognise handwritten text, their performance is still far from satisfactory when applied to historical handwritten scores. Indeed, the ambiguous nature of handwriting, the non-standard musical notation employed by composers of the time and the decaying state of old paper make these scores remarkably difficult to read, sometimes even by trained humans. Thus, in this work we explore the incorporation of language models into a Seq2Seq-based architecture to try to improve transcriptions where the aforementioned unclear writing produces statistically unsound mistakes, which as far as we know, has never been attempted for this field of research on this architecture. After studying various Language Model integration techniques, the experimental evaluation on historical handwritten music scores shows a significant improvement over the state of the art, showing that this is a promising research direction for dealing with such difficult manuscripts.
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Jialuo Chen, Mohamed Ali Souibgui, Alicia Fornes, & Beata Megyesi. (2021). Unsupervised Alphabet Matching in Historical Encrypted Manuscript Images. In 4th International Conference on Historical Cryptology (pp. 34–37).
Abstract: Historical ciphers contain a wide range ofsymbols from various symbol sets. Iden-tifying the cipher alphabet is a prerequi-site before decryption can take place andis a time-consuming process. In this workwe explore the use of image processing foridentifying the underlying alphabet in ci-pher images, and to compare alphabets be-tween ciphers. The experiments show thatciphers with similar alphabets can be suc-cessfully discovered through clustering.
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