Lluis Gomez, Y. Patel, Marçal Rusiñol, C.V. Jawahar, & Dimosthenis Karatzas. (2017). Self‐supervised learning of visual features through embedding images into text topic spaces. In 30th IEEE Conference on Computer Vision and Pattern Recognition.
Abstract: End-to-end training from scratch of current deep architectures for new computer vision problems would require Imagenet-scale datasets, and this is not always possible. In this paper we present a method that is able to take advantage of freely available multi-modal content to train computer vision algorithms without human supervision. We put forward the idea of performing self-supervised learning of visual features by mining a large scale corpus of multi-modal (text and image) documents. We show that discriminative visual features can be learnt efficiently by training a CNN to predict the semantic context in which a particular image is more probable to appear as an illustration. For this we leverage the hidden semantic structures discovered in the text corpus with a well-known topic modeling technique. Our experiments demonstrate state of the art performance in image classification, object detection, and multi-modal retrieval compared to recent self-supervised or natural-supervised approaches.
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Cesar de Souza, Adrien Gaidon, Yohann Cabon, & Antonio Lopez. (2017). Procedural Generation of Videos to Train Deep Action Recognition Networks. In 30th IEEE Conference on Computer Vision and Pattern Recognition (pp. 2594–2604).
Abstract: Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
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Shanxin Yuan, Guillermo Garcia-Hernando, Bjorn Stenger, Gyeongsik Moon, Ju Yong Chang, Kyoung Mu Lee, et al. (2018). Depth-Based 3D Hand Pose Estimation: From Current Achievements to Future Goals. In 31st IEEE Conference on Computer Vision and Pattern Recognition (pp. 2636–2645).
Abstract: In this paper, we strive to answer two questions: What is the current state of 3D hand pose estimation from depth images? And, what are the next challenges that need to be tackled? Following the successful Hands In the Million Challenge (HIM2017), we investigate the top 10 state-of-the-art methods on three tasks: single frame 3D pose estimation, 3D hand tracking, and hand pose estimation during object interaction. We analyze the performance of different CNN structures with regard to hand shape, joint visibility, view point and articulation distributions. Our findings include: (1) isolated 3D hand pose estimation achieves low mean errors (10 mm) in the view point range of [70, 120] degrees, but it is far from being solved for extreme view points; (2) 3D volumetric representations outperform 2D CNNs, better capturing the spatial structure of the depth data; (3) Discriminative methods still generalize poorly to unseen hand shapes; (4) While joint occlusions pose a challenge for most methods, explicit modeling of structure constraints can significantly narrow the gap between errors on visible and occluded joints.
Keywords: Three-dimensional displays; Task analysis; Pose estimation; Two dimensional displays; Joints; Training; Solid modeling
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Yaxing Wang, Joost Van de Weijer, & Luis Herranz. (2018). Mix and match networks: encoder-decoder alignment for zero-pair image translation. In 31st IEEE Conference on Computer Vision and Pattern Recognition (pp. 5467–5476).
Abstract: We address the problem of image translation between domains or modalities for which no direct paired data is available (i.e. zero-pair translation). We propose mix and match networks, based on multiple encoders and decoders aligned in such a way that other encoder-decoder pairs can be composed at test time to perform unseen image translation tasks between domains or modalities for which explicit paired samples were not seen during training. We study the impact of autoencoders, side information and losses in improving the alignment and transferability of trained pairwise translation models to unseen translations. We show our approach is scalable and can perform colorization and style transfer between unseen combinations of domains. We evaluate our system in a challenging cross-modal setting where semantic segmentation is estimated from depth images, without explicit access to any depth-semantic segmentation training pairs. Our model outperforms baselines based on pix2pix and CycleGAN models.
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Adrian Galdran, Aitor Alvarez-Gila, Alessandro Bria, Javier Vazquez, & Marcelo Bertalmio. (2018). On the Duality Between Retinex and Image Dehazing. In 31st IEEE Conference on Computer Vision and Pattern Recognition (8212–8221).
Abstract: Image dehazing deals with the removal of undesired loss of visibility in outdoor images due to the presence of fog. Retinex is a color vision model mimicking the ability of the Human Visual System to robustly discount varying illuminations when observing a scene under different spectral lighting conditions. Retinex has been widely explored in the computer vision literature for image enhancement and other related tasks. While these two problems are apparently unrelated, the goal of this work is to show that they can be connected by a simple linear relationship. Specifically, most Retinex-based algorithms have the characteristic feature of always increasing image brightness, which turns them into ideal candidates for effective image dehazing by directly applying Retinex to a hazy image whose intensities have been inverted. In this paper, we give theoretical proof that Retinex on inverted intensities is a solution to the image dehazing problem. Comprehensive qualitative and quantitative results indicate that several classical and modern implementations of Retinex can be transformed into competing image dehazing algorithms performing on pair with more complex fog removal methods, and can overcome some of the main challenges associated with this problem.
Keywords: Image color analysis; Task analysis; Atmospheric modeling; Computer vision; Computational modeling; Lighting
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Xialei Liu, Joost Van de Weijer, & Andrew Bagdanov. (2018). Leveraging Unlabeled Data for Crowd Counting by Learning to Rank. In 31st IEEE Conference on Computer Vision and Pattern Recognition (pp. 7661–7669).
Abstract: We propose a novel crowd counting approach that leverages abundantly available unlabeled crowd imagery in a learning-to-rank framework. To induce a ranking of
cropped images , we use the observation that any sub-image of a crowded scene image is guaranteed to contain the same number or fewer persons than the super-image. This allows us to address the problem of limited size of existing
datasets for crowd counting. We collect two crowd scene datasets from Google using keyword searches and queryby-example image retrieval, respectively. We demonstrate how to efficiently learn from these unlabeled datasets by incorporating learning-to-rank in a multi-task network which simultaneously ranks images and estimates crowd density maps. Experiments on two of the most challenging crowd counting datasets show that our approach obtains state-ofthe-art results.
Keywords: Task analysis; Training; Computer vision; Visualization; Estimation; Head; Context modeling
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Abel Gonzalez-Garcia, Davide Modolo, & Vittorio Ferrari. (2018). Objects as context for detecting their semantic parts. In 31st IEEE Conference on Computer Vision and Pattern Recognition (pp. 6907–6916).
Abstract: We present a semantic part detection approach that effectively leverages object information. We use the object appearance and its class as indicators of what parts to expect. We also model the expected relative location of parts inside the objects based on their appearance. We achieve this with a new network module, called OffsetNet, that efficiently predicts a variable number of part locations within a given object. Our model incorporates all these cues to
detect parts in the context of their objects. This leads to considerably higher performance for the challenging task of part detection compared to using part appearance alone (+5 mAP on the PASCAL-Part dataset). We also compare
to other part detection methods on both PASCAL-Part and CUB200-2011 datasets.
Keywords: Proposals; Semantics; Wheels; Automobiles; Context modeling; Task analysis; Object detection
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Lu Yu, Vacit Oguz Yazici, Xialei Liu, Joost Van de Weijer, Yongmei Cheng, & Arnau Ramisa. (2019). Learning Metrics from Teachers: Compact Networks for Image Embedding. In 32nd IEEE Conference on Computer Vision and Pattern Recognition (pp. 2907–2916).
Abstract: Metric learning networks are used to compute image embeddings, which are widely used in many applications such as image retrieval and face recognition. In this paper, we propose to use network distillation to efficiently compute image embeddings with small networks. Network distillation has been successfully applied to improve image classification, but has hardly been explored for metric learning. To do so, we propose two new loss functions that model the
communication of a deep teacher network to a small student network. We evaluate our system in several datasets, including CUB-200-2011, Cars-196, Stanford Online Products and show that embeddings computed using small student networks perform significantly better than those computed using standard networks of similar size. Results on a very compact network (MobileNet-0.25), which can be
used on mobile devices, show that the proposed method can greatly improve Recall@1 results from 27.5% to 44.6%. Furthermore, we investigate various aspects of distillation for embeddings, including hint and attention layers, semisupervised learning and cross quality distillation.
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Ali Furkan Biten, Lluis Gomez, Marçal Rusiñol, & Dimosthenis Karatzas. (2019). Good News, Everyone! Context driven entity-aware captioning for news images. In 32nd IEEE Conference on Computer Vision and Pattern Recognition (pp. 12458–12467).
Abstract: Current image captioning systems perform at a merely descriptive level, essentially enumerating the objects in the scene and their relations. Humans, on the contrary, interpret images by integrating several sources of prior knowledge of the world. In this work, we aim to take a step closer to producing captions that offer a plausible interpretation of the scene, by integrating such contextual information into the captioning pipeline. For this we focus on the captioning of images used to illustrate news articles. We propose a novel captioning method that is able to leverage contextual information provided by the text of news articles associated with an image. Our model is able to selectively draw information from the article guided by visual cues, and to dynamically extend the output dictionary to out-of-vocabulary named entities that appear in the context source. Furthermore we introduce“ GoodNews”, the largest news image captioning dataset in the literature and demonstrate state-of-the-art results.
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Shifeng Zhang, Xiaobo Wang, Ajian Liu, Chenxu Zhao, Jun Wan, Sergio Escalera, et al. (2019). A Dataset and Benchmark for Large-scale Multi-modal Face Anti-spoofing. In 32nd IEEE Conference on Computer Vision and Pattern Recognition (pp. 919–928).
Abstract: Face anti-spoofing is essential to prevent face recognition systems from a security breach. Much of the progresses have been made by the availability of face anti-spoofing benchmark datasets in recent years. However, existing face anti-spoofing benchmarks have limited number of subjects (≤170) and modalities (≤2), which hinder the further development of the academic community. To facilitate face anti-spoofing research, we introduce a large-scale multi-modal dataset, namely CASIA-SURF, which is the largest publicly available dataset for face anti-spoofing in terms of both subjects and visual modalities. Specifically, it consists of 1,000 subjects with 21,000 videos and each sample has 3 modalities (i.e., RGB, Depth and IR). We also provide a measurement set, evaluation protocol and training/validation/testing subsets, developing a new benchmark for face anti-spoofing. Moreover, we present a new multi-modal fusion method as baseline, which performs feature re-weighting to select the more informative channel features while suppressing the less useful ones for each modal. Extensive experiments have been conducted on the proposed dataset to verify its significance and generalization capability. The dataset is available at https://sites.google.com/qq.com/chalearnfacespoofingattackdete/.
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Ciprian Corneanu, Meysam Madadi, Sergio Escalera, & Aleix M. Martinez. (2019). What does it mean to learn in deep networks? And, how does one detect adversarial attacks? In 32nd IEEE Conference on Computer Vision and Pattern Recognition (pp. 4752–4761).
Abstract: The flexibility and high-accuracy of Deep Neural Networks (DNNs) has transformed computer vision. But, the fact that we do not know when a specific DNN will work and when it will fail has resulted in a lack of trust. A clear example is self-driving cars; people are uncomfortable sitting in a car driven by algorithms that may fail under some unknown, unpredictable conditions. Interpretability and explainability approaches attempt to address this by uncovering what a DNN models, i.e., what each node (cell) in the network represents and what images are most likely to activate it. This can be used to generate, for example, adversarial attacks. But these approaches do not generally allow us to determine where a DNN will succeed or fail and why. i.e., does this learned representation generalize to unseen samples? Here, we derive a novel approach to define what it means to learn in deep networks, and how to use this knowledge to detect adversarial attacks. We show how this defines the ability of a network to generalize to unseen testing samples and, most importantly, why this is the case.
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Swathikiran Sudhakaran, Sergio Escalera, & Oswald Lanz. (2019). LSTA: Long Short-Term Attention for Egocentric Action Recognition. In 32nd IEEE Conference on Computer Vision and Pattern Recognition (pp. 9946–9955).
Abstract: Egocentric activity recognition is one of the most challenging tasks in video analysis. It requires a fine-grained discrimination of small objects and their manipulation. While some methods base on strong supervision and attention mechanisms, they are either annotation consuming or do not take spatio-temporal patterns into account. In this paper we propose LSTA as a mechanism to focus on features from spatial relevant parts while attention is being tracked smoothly across the video sequence. We demonstrate the effectiveness of LSTA on egocentric activity recognition with an end-to-end trainable two-stream architecture, achieving state-of-the-art performance on four standard benchmarks.
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Lorenzo Porzi, Markus Hofinger, Idoia Ruiz, Joan Serrat, Samuel Rota Bulo, & Peter Kontschieder. (2020). Learning Multi-Object Tracking and Segmentation from Automatic Annotations. In 33rd IEEE Conference on Computer Vision and Pattern Recognition (pp. 6845–6854).
Abstract: In this work we contribute a novel pipeline to automatically generate training data, and to improve over state-of-the-art multi-object tracking and segmentation (MOTS) methods. Our proposed track mining algorithm turns raw street-level videos into high-fidelity MOTS training data, is scalable and overcomes the need of expensive and time-consuming manual annotation approaches. We leverage state-of-the-art instance segmentation results in combination with optical flow predictions, also trained on automatically harvested training data. Our second major contribution is MOTSNet – a deep learning, tracking-by-detection architecture for MOTS – deploying a novel mask-pooling layer for improved object association over time. Training MOTSNet with our automatically extracted data leads to significantly improved sMOTSA scores on the novel KITTI MOTS dataset (+1.9%/+7.5% on cars/pedestrians), and MOTSNet improves by +4.1% over previously best methods on the MOTSChallenge dataset. Our most impressive finding is that we can improve over previous best-performing works, even in complete absence of manually annotated MOTS training data.
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Vacit Oguz Yazici, Abel Gonzalez-Garcia, Arnau Ramisa, Bartlomiej Twardowski, & Joost Van de Weijer. (2020). Orderless Recurrent Models for Multi-label Classification. In 33rd IEEE Conference on Computer Vision and Pattern Recognition.
Abstract: Recurrent neural networks (RNN) are popular for many computer vision tasks, including multi-label classification. Since RNNs produce sequential outputs, labels need to be ordered for the multi-label classification task. Current approaches sort labels according to their frequency, typically ordering them in either rare-first or frequent-first. These imposed orderings do not take into account that the natural order to generate the labels can change for each image, e.g.\ first the dominant object before summing up the smaller objects in the image. Therefore, in this paper, we propose ways to dynamically order the ground truth labels with the predicted label sequence. This allows for the faster training of more optimal LSTM models for multi-label classification. Analysis evidences that our method does not suffer from duplicate generation, something which is common for other models. Furthermore, it outperforms other CNN-RNN models, and we show that a standard architecture of an image encoder and language decoder trained with our proposed loss obtains the state-of-the-art results on the challenging MS-COCO, WIDER Attribute and PA-100K and competitive results on NUS-WIDE.
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Yaxing Wang, Abel Gonzalez-Garcia, David Berga, Luis Herranz, Fahad Shahbaz Khan, & Joost Van de Weijer. (2020). MineGAN: effective knowledge transfer from GANs to target domains with few images. In 33rd IEEE Conference on Computer Vision and Pattern Recognition.
Abstract: One of the attractive characteristics of deep neural networks is their ability to transfer knowledge obtained in one domain to other related domains. As a result, high-quality networks can be trained in domains with relatively little training data. This property has been extensively studied for discriminative networks but has received significantly less attention for generative models. Given the often enormous effort required to train GANs, both computationally as well as in the dataset collection, the re-use of pretrained GANs is a desirable objective. We propose a novel knowledge transfer method for generative models based on mining the knowledge that is most beneficial to a specific target domain, either from a single or multiple pretrained GANs. This is done using a miner network that identifies which part of the generative distribution of each pretrained GAN outputs samples closest to the target domain. Mining effectively steers GAN sampling towards suitable regions of the latent space, which facilitates the posterior finetuning and avoids pathologies of other methods such as mode collapse and lack of flexibility. We perform experiments on several complex datasets using various GAN architectures (BigGAN, Progressive GAN) and show that the proposed method, called MineGAN, effectively transfers knowledge to domains with few target images, outperforming existing methods. In addition, MineGAN can successfully transfer knowledge from multiple pretrained GANs.
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