Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution colour texture representations for tile classification.
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Felipe Lumbreras, Ramon Baldrich, Maria Vanrell, Joan Serrat, & Juan J. Villanueva. (1999). Multiresolution texture classification of ceramic tiles. In Recent Research developments in optical engineering, Research Signpost, 2: 213–228.
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Felipe Lumbreras, Joan Serrat, Ramon Baldrich, Maria Vanrell, & Juan J. Villanueva. (2001). Color Texture Recognition Through Multiresolution Features.
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Maria Vanrell, Felipe Lumbreras, A. Pujol, Ramon Baldrich, Josep Llados, & Juan J. Villanueva. (2001). Colour Normalisation Based on Background Information..
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Susana Alvarez, & Maria Vanrell. (2012). Texton theory revisited: a bag-of-words approach to combine textons. PR - Pattern Recognition, 45(12), 4312–4325.
Abstract: The aim of this paper is to revisit an old theory of texture perception and
update its computational implementation by extending it to colour. With this in mind we try to capture the optimality of perceptual systems. This is achieved in the proposed approach by sharing well-known early stages of the visual processes and extracting low-dimensional features that perfectly encode adequate properties for a large variety of textures without needing further learning stages. We propose several descriptors in a bag-of-words framework that are derived from different quantisation models on to the feature spaces. Our perceptual features are directly given by the shape and colour attributes of image blobs, which are the textons. In this way we avoid learning visual words and directly build the vocabularies on these lowdimensionaltexton spaces. Main differences between proposed descriptors rely on how co-occurrence of blob attributes is represented in the vocabularies. Our approach overcomes current state-of-art in colour texture description which is proved in several experiments on large texture datasets.
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Susana Alvarez, Anna Salvatella, Maria Vanrell, & Xavier Otazu. (2012). Low-dimensional and Comprehensive Color Texture Description. CVIU - Computer Vision and Image Understanding, 116(I), 54–67.
Abstract: Image retrieval can be dealt by combining standard descriptors, such as those of MPEG-7, which are defined independently for each visual cue (e.g. SCD or CLD for Color, HTD for texture or EHD for edges).
A common problem is to combine similarities coming from descriptors representing different concepts in different spaces. In this paper we propose a color texture description that bypasses this problem from its inherent definition. It is based on a low dimensional space with 6 perceptual axes. Texture is described in a 3D space derived from a direct implementation of the original Julesz’s Texton theory and color is described in a 3D perceptual space. This early fusion through the blob concept in these two bounded spaces avoids the problem and allows us to derive a sparse color-texture descriptor that achieves similar performance compared to MPEG-7 in image retrieval. Moreover, our descriptor presents comprehensive qualities since it can also be applied either in segmentation or browsing: (a) a dense image representation is defined from the descriptor showing a reasonable performance in locating texture patterns included in complex images; and (b) a vocabulary of basic terms is derived to build an intermediate level descriptor in natural language improving browsing by bridging semantic gap
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Shida Beigpour, Marc Serra, Joost Van de Weijer, Robert Benavente, Maria Vanrell, Olivier Penacchio, et al. (2013). Intrinsic Image Evaluation On Synthetic Complex Scenes. In 20th IEEE International Conference on Image Processing (pp. 285–289).
Abstract: Scene decomposition into its illuminant, shading, and reflectance intrinsic images is an essential step for scene understanding. Collecting intrinsic image groundtruth data is a laborious task. The assumptions on which the ground-truth
procedures are based limit their application to simple scenes with a single object taken in the absence of indirect lighting and interreflections. We investigate synthetic data for intrinsic image research since the extraction of ground truth is straightforward, and it allows for scenes in more realistic situations (e.g, multiple illuminants and interreflections). With this dataset we aim to motivate researchers to further explore intrinsic image decomposition in complex scenes.
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Sagnik Das, Hassan Ahmed Sial, Ke Ma, Ramon Baldrich, Maria Vanrell, & Dimitris Samaras. (2020). Intrinsic Decomposition of Document Images In-the-Wild. In 31st British Machine Vision Conference.
Abstract: Automatic document content processing is affected by artifacts caused by the shape
of the paper, non-uniform and diverse color of lighting conditions. Fully-supervised
methods on real data are impossible due to the large amount of data needed. Hence, the
current state of the art deep learning models are trained on fully or partially synthetic images. However, document shadow or shading removal results still suffer because: (a) prior methods rely on uniformity of local color statistics, which limit their application on real-scenarios with complex document shapes and textures and; (b) synthetic or hybrid datasets with non-realistic, simulated lighting conditions are used to train the models. In this paper we tackle these problems with our two main contributions. First, a physically constrained learning-based method that directly estimates document reflectance based on intrinsic image formation which generalizes to challenging illumination conditions. Second, a new dataset that clearly improves previous synthetic ones, by adding a large range of realistic shading and diverse multi-illuminant conditions, uniquely customized to deal with documents in-the-wild. The proposed architecture works in two steps. First, a white balancing module neutralizes the color of the illumination on the input image. Based on the proposed multi-illuminant dataset we achieve a good white-balancing in really difficult conditions. Second, the shading separation module accurately disentangles the shading and paper material in a self-supervised manner where only the synthetic texture is used as a weak training signal (obviating the need for very costly ground truth with disentangled versions of shading and reflectance). The proposed approach leads to significant generalization of document reflectance estimation in real scenes with challenging illumination. We extensively evaluate on the real benchmark datasets available for intrinsic image decomposition and document shadow removal tasks. Our reflectance estimation scheme, when used as a pre-processing step of an OCR pipeline, shows a 21% improvement of character error rate (CER), thus, proving the practical applicability. The data and code will be available at: https://github.com/cvlab-stonybrook/DocIIW.
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Graham D. Finlayson, Javier Vazquez, Sabine Süsstrunk, & Maria Vanrell. (2012). Spectral sharpening by spherical sampling. JOSA A - Journal of the Optical Society of America A, 29(7), 1199–1210.
Abstract: There are many works in color that assume illumination change can be modeled by multiplying sensor responses by individual scaling factors. The early research in this area is sometimes grouped under the heading “von Kries adaptation”: the scaling factors are applied to the cone responses. In more recent studies, both in psychophysics and in computational analysis, it has been proposed that scaling factors should be applied to linear combinations of the cones that have narrower support: they should be applied to the so-called “sharp sensors.” In this paper, we generalize the computational approach to spectral sharpening in three important ways. First, we introduce spherical sampling as a tool that allows us to enumerate in a principled way all linear combinations of the cones. This allows us to, second, find the optimal sharp sensors that minimize a variety of error measures including CIE Delta E (previous work on spectral sharpening minimized RMS) and color ratio stability. Lastly, we extend the spherical sampling paradigm to the multispectral case. Here the objective is to model the interaction of light and surface in terms of color signal spectra. Spherical sampling is shown to improve on the state of the art.
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A.Gonzalez, Robert Benavente, Olivier Penacchio, Javier Vazquez, Maria Vanrell, & C. Alejandro Parraga. (2013). Coloresia: An Interactive Colour Perception Device for the Visually Impaired. In Multimodal Interaction in Image and Video Applications (Vol. 48, pp. 47–66). Springer Berlin Heidelberg.
Abstract: A significative percentage of the human population suffer from impairments in their capacity to distinguish or even see colours. For them, everyday tasks like navigating through a train or metro network map becomes demanding. We present a novel technique for extracting colour information from everyday natural stimuli and presenting it to visually impaired users as pleasant, non-invasive sound. This technique was implemented inside a Personal Digital Assistant (PDA) portable device. In this implementation, colour information is extracted from the input image and categorised according to how human observers segment the colour space. This information is subsequently converted into sound and sent to the user via speakers or headphones. In the original implementation, it is possible for the user to send its feedback to reconfigure the system, however several features such as these were not implemented because the current technology is limited.We are confident that the full implementation will be possible in the near future as PDA technology improves.
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Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Andrew Bagdanov, Maria Vanrell, & Antonio Lopez. (2012). Color Attributes for Object Detection. In 25th IEEE Conference on Computer Vision and Pattern Recognition (pp. 3306–3313). IEEE Xplore.
Abstract: State-of-the-art object detectors typically use shape information as a low level feature representation to capture the local structure of an object. This paper shows that early fusion of shape and color, as is popular in image classification,
leads to a significant drop in performance for object detection. Moreover, such approaches also yields suboptimal results for object categories with varying importance of color and shape.
In this paper we propose the use of color attributes as an explicit color representation for object detection. Color attributes are compact, computationally efficient, and when combined with traditional shape features provide state-ofthe-
art results for object detection. Our method is tested on the PASCAL VOC 2007 and 2009 datasets and results clearly show that our method improves over state-of-the-art techniques despite its simplicity. We also introduce a new dataset consisting of cartoon character images in which color plays a pivotal role. On this dataset, our approach yields a significant gain of 14% in mean AP over conventional state-of-the-art methods.
Keywords: pedestrian detection
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Fahad Shahbaz Khan, Joost Van de Weijer, Andrew Bagdanov, & Maria Vanrell. (2011). Portmanteau Vocabularies for Multi-Cue Image Representation. In 25th Annual Conference on Neural Information Processing Systems.
Abstract: We describe a novel technique for feature combination in the bag-of-words model of image classification. Our approach builds discriminative compound words from primitive cues learned independently from training images. Our main observation is that modeling joint-cue distributions independently is more statistically robust for typical classification problems than attempting to empirically estimate the dependent, joint-cue distribution directly. We use Information theoretic vocabulary compression to find discriminative combinations of cues and the resulting vocabulary of portmanteau words is compact, has the cue binding property, and supports individual weighting of cues in the final image representation. State-of-the-art results on both the Oxford Flower-102 and Caltech-UCSD Bird-200 datasets demonstrate the effectiveness of our technique compared to other, significantly more complex approaches to multi-cue image representation
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Fahad Shahbaz Khan, Joost Van de Weijer, & Maria Vanrell. (2012). Modulating Shape Features by Color Attention for Object Recognition. IJCV - International Journal of Computer Vision, 98(1), 49–64.
Abstract: Bag-of-words based image representation is a successful approach for object recognition. Generally, the subsequent stages of the process: feature detection,feature description, vocabulary construction and image representation are performed independent of the intentioned object classes to be detected. In such a framework, it was found that the combination of different image cues, such as shape and color, often obtains below expected results. This paper presents a novel method for recognizing object categories when using ultiple cues by separately processing the shape and color cues and combining them by modulating the shape features by category specific color attention. Color is used to compute bottom up and top-down attention maps. Subsequently, these color attention maps are used to modulate the weights of the shape features. In regions with higher attention shape features are given more weight than in regions with low attention. We compare our approach with existing methods that combine color and shape cues on five data sets containing varied importance of both cues, namely, Soccer (color predominance), Flower (color and hape parity), PASCAL VOC 2007 and 2009 (shape predominance) and Caltech-101 (color co-interference). The experiments clearly demonstrate that in all five data sets our proposed framework significantly outperforms existing methods for combining color and shape information.
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Naila Murray, Maria Vanrell, Xavier Otazu, & C. Alejandro Parraga. (2011). Saliency Estimation Using a Non-Parametric Low-Level Vision Model. In IEEE conference on Computer Vision and Pattern Recognition (pp. 433–440).
Abstract: Many successful models for predicting attention in a scene involve three main steps: convolution with a set of filters, a center-surround mechanism and spatial pooling to construct a saliency map. However, integrating spatial information and justifying the choice of various parameter values remain open problems. In this paper we show that an efficient model of color appearance in human vision, which contains a principled selection of parameters as well as an innate spatial pooling mechanism, can be generalized to obtain a saliency model that outperforms state-of-the-art models. Scale integration is achieved by an inverse wavelet transform over the set of scale-weighted center-surround responses. The scale-weighting function (termed ECSF) has been optimized to better replicate psychophysical data on color appearance, and the appropriate sizes of the center-surround inhibition windows have been determined by training a Gaussian Mixture Model on eye-fixation data, thus avoiding ad-hoc parameter selection. Additionally, we conclude that the extension of a color appearance model to saliency estimation adds to the evidence for a common low-level visual front-end for different visual tasks.
Keywords: Gaussian mixture model;ad hoc parameter selection;center-surround inhibition windows;center-surround mechanism;color appearance model;convolution;eye-fixation data;human vision;innate spatial pooling mechanism;inverse wavelet transform;low-level visual front-end;nonparametric low-level vision model;saliency estimation;saliency map;scale integration;scale-weighted center-surround response;scale-weighting function;visual task;Gaussian processes;biology;biology computing;colour vision;computer vision;visual perception;wavelet transforms
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