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Ricardo Toledo, X. Orriols, Petia Radeva, X. Binefa, Jordi Vitria, Cristina Cañero, et al. (2000). Eigensnakes for vessel segmentation in angiography..
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Ricardo Toledo, Ramon Baldrich, Ernest Valveny, & Petia Radeva. (2002). Enhancing snakes for vessel detection in angiography images..
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Ricardo Toledo. (2001). Cardiac workstation and dynamic model to assist in coronary tree analysis. (Petia Radeva, & JuanJose Villanueva, Eds.). Ph.D. thesis, , .
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Ricardo Dario Perez Principi, Cristina Palmero, Julio C. S. Jacques Junior, & Sergio Escalera. (2021). On the Effect of Observed Subject Biases in Apparent Personality Analysis from Audio-visual Signals. TAC - IEEE Transactions on Affective Computing, 12(3), 607–621.
Abstract: Personality perception is implicitly biased due to many subjective factors, such as cultural, social, contextual, gender and appearance. Approaches developed for automatic personality perception are not expected to predict the real personality of the target, but the personality external observers attributed to it. Hence, they have to deal with human bias, inherently transferred to the training data. However, bias analysis in personality computing is an almost unexplored area. In this work, we study different possible sources of bias affecting personality perception, including emotions from facial expressions, attractiveness, age, gender, and ethnicity, as well as their influence on prediction ability for apparent personality estimation. To this end, we propose a multi-modal deep neural network that combines raw audio and visual information alongside predictions of attribute-specific models to regress apparent personality. We also analyse spatio-temporal aggregation schemes and the effect of different time intervals on first impressions. We base our study on the ChaLearn First Impressions dataset, consisting of one-person conversational videos. Our model shows state-of-the-art results regressing apparent personality based on the Big-Five model. Furthermore, given the interpretability nature of our network design, we provide an incremental analysis on the impact of each possible source of bias on final network predictions.
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Ricard Coll, Alicia Fornes, & Josep Llados. (2009). Graphological Analysis of Handwritten Text Documents for Human Resources Recruitment. In 10th International Conference on Document Analysis and Recognition (1081–1085).
Abstract: The use of graphology in recruitment processes has become a popular tool in many human resources companies. This paper presents a model that links features from handwritten images to a number of personality characteristics used to measure applicant aptitudes for the job in a particular hiring scenario. In particular we propose a model of measuring active personality and leadership of the writer. Graphological features that define such a profile are measured in terms of document and script attributes like layout configuration, letter size, shape, slant and skew angle of lines, etc. After the extraction, data is classified using a neural network. An experimental framework with real samples has been constructed to illustrate the performance of the approach.
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Ricard Borras, Agata Lapedriza, & Laura Igual. (2012). Depth Information in Human Gait Analysis: An Experimental Study on Gender Recognition. In 9th International Conference on Image Analysis and Recognition (Vol. 7325, pp. 98–105). Springer Berlin Heidelberg.
Abstract: This work presents DGait, a new gait database acquired with a depth camera. This database contains videos from 53 subjects walking in different directions. The intent of this database is to provide a public set to explore whether the depth can be used as an additional information source for gait classification purposes. Each video is labelled according to subject, gender and age. Furthermore, for each subject and view point, we provide initial and final frames of an entire walk cycle. On the other hand, we perform gait-based gender classification experiments with DGait database, in order to illustrate the usefulness of depth information for this purpose. In our experiments, we extract 2D and 3D gait features based on shape descriptors, and compare the performance of these features for gender identification, using a Kernel SVM. The obtained results show that depth can be an information source of great relevance for gait classification problems.
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Ricard Balague. (2014). Exploring the combination of color cues for intrinsic image decomposition (Vol. 178). Master's thesis, , .
Abstract: Intrinsic image decomposition is a challenging problem that consists in separating an image into its physical characteristics: reflectance and shading. This problem can be solved in different ways, but most methods have combined information from several visual cues. In this work we describe an extension of an existing method proposed by Serra et al. which considers two color descriptors and combines them by means of a Markov Random Field. We analyze in depth the weak points of the method and we explore more possibilities to use in both descriptors. The proposed extension depends on the combination of the cues considered to overcome some of the limitations of the original method. Our approach is tested on the MIT dataset and Beigpour et al. dataset, which contain images of real objects acquired under controlled conditions and synthetic images respectively, with their corresponding ground truth.
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Reza Azad, Maryam Asadi-Aghbolaghi, Shohreh Kasaei, & Sergio Escalera. (2019). Dynamic 3D Hand Gesture Recognition by Learning Weighted Depth Motion Maps. TCSVT - IEEE Transactions on Circuits and Systems for Video Technology, 29(6), 1729–1740.
Abstract: Hand gesture recognition from sequences of depth maps is a challenging computer vision task because of the low inter-class and high intra-class variability, different execution rates of each gesture, and the high articulated nature of human hand. In this paper, a multilevel temporal sampling (MTS) method is first proposed that is based on the motion energy of key-frames of depth sequences. As a result, long, middle, and short sequences are generated that contain the relevant gesture information. The MTS results in increasing the intra-class similarity while raising the inter-class dissimilarities. The weighted depth motion map (WDMM) is then proposed to extract the spatio-temporal information from generated summarized sequences by an accumulated weighted absolute difference of consecutive frames. The histogram of gradient (HOG) and local binary pattern (LBP) are exploited to extract features from WDMM. The obtained results define the current state-of-the-art on three public benchmark datasets of: MSR Gesture 3D, SKIG, and MSR Action 3D, for 3D hand gesture recognition. We also achieve competitive results on NTU action dataset.
Keywords: Hand gesture recognition; Multilevel temporal sampling; Weighted depth motion map; Spatio-temporal description; VLAD encoding
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Reza Azad, Maryam Asadi-Aghbolaghi, Mahmood Fathy, & Sergio Escalera. (2020). Attention Deeplabv3+: Multi-level Context Attention Mechanism for Skin Lesion Segmentation. In Bioimage computation workshop.
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Reza Azad, Maryam Asadi Aghbolaghi, Mahmood Fathy, & Sergio Escalera. (2019). Bi-Directional ConvLSTM U-Net with Densley Connected Convolutions. In Visual Recognition for Medical Images workshop (pp. 406–415).
Abstract: In recent years, deep learning-based networks have achieved state-of-the-art performance in medical image segmentation. Among the existing networks, U-Net has been successfully applied on medical image segmentation. In this paper, we propose an extension of U-Net, Bi-directional ConvLSTM U-Net with Densely connected convolutions (BCDU-Net), for medical image segmentation, in which we take full advantages of U-Net, bi-directional ConvLSTM (BConvLSTM) and the mechanism of dense convolutions. Instead of a simple concatenation in the skip connection of U-Net, we employ BConvLSTM to combine the feature maps extracted from the corresponding encoding path and the previous decoding up-convolutional layer in a non-linear way. To strengthen feature propagation and encourage feature reuse, we use densely connected convolutions in the last convolutional layer of the encoding path. Finally, we can accelerate the convergence speed of the proposed network by employing batch normalization (BN). The proposed model is evaluated on three datasets of: retinal blood vessel segmentation, skin lesion segmentation, and lung nodule segmentation, achieving state-of-the-art performance.
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Reza Azad, Afshin Bozorgpour, Maryam Asadi-Aghbolaghi, Dorit Merhof, & Sergio Escalera. (2021). Deep Frequency Re-Calibration U-Net for Medical Image Segmentation. In IEEE/CVF International Conference on Computer Vision Workshops (pp. 3274–3283).
Abstract: We present a novel solution to the garment animation problem through deep learning. Our contribution allows animating any template outfit with arbitrary topology and geometric complexity. Recent works develop models for garment edition, resizing and animation at the same time by leveraging the support body model (encoding garments as body homotopies). This leads to complex engineering solutions that suffer from scalability, applicability and compatibility. By limiting our scope to garment animation only, we are able to propose a simple model that can animate any outfit, independently of its topology, vertex order or connectivity. Our proposed architecture maps outfits to animated 3D models into the standard format for 3D animation (blend weights and blend shapes matrices), automatically providing of compatibility with any graphics engine. We also propose a methodology to complement supervised learning with an unsupervised physically based learning that implicitly solves collisions and enhances cloth quality.
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Reuben Dorent, Aaron Kujawa, Marina Ivory, Spyridon Bakas, Nikola Rieke, Samuel Joutard, et al. (2023). CrossMoDA 2021 challenge: Benchmark of Cross-Modality Domain Adaptation techniques for Vestibular Schwannoma and Cochlea Segmentation. MIA - Medical Image Analysis, 83, 102628.
Abstract: Domain Adaptation (DA) has recently raised strong interests in the medical imaging community. While a large variety of DA techniques has been proposed for image segmentation, most of these techniques have been validated either on private datasets or on small publicly available datasets. Moreover, these datasets mostly addressed single-class problems. To tackle these limitations, the Cross-Modality Domain Adaptation (crossMoDA) challenge was organised in conjunction with the 24th International Conference on Medical Image Computing and Computer Assisted Intervention (MICCAI 2021). CrossMoDA is the first large and multi-class benchmark for unsupervised cross-modality DA. The challenge's goal is to segment two key brain structures involved in the follow-up and treatment planning of vestibular schwannoma (VS): the VS and the cochleas. Currently, the diagnosis and surveillance in patients with VS are performed using contrast-enhanced T1 (ceT1) MRI. However, there is growing interest in using non-contrast sequences such as high-resolution T2 (hrT2) MRI. Therefore, we created an unsupervised cross-modality segmentation benchmark. The training set provides annotated ceT1 (N=105) and unpaired non-annotated hrT2 (N=105). The aim was to automatically perform unilateral VS and bilateral cochlea segmentation on hrT2 as provided in the testing set (N=137). A total of 16 teams submitted their algorithm for the evaluation phase. The level of performance reached by the top-performing teams is strikingly high (best median Dice – VS:88.4%; Cochleas:85.7%) and close to full supervision (median Dice – VS:92.5%; Cochleas:87.7%). All top-performing methods made use of an image-to-image translation approach to transform the source-domain images into pseudo-target-domain images. A segmentation network was then trained using these generated images and the manual annotations provided for the source image.
Keywords: Domain Adaptation; Segmen tation; Vestibular Schwnannoma
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Razieh Rastgoo, Kourosh Kiani, Sergio Escalera, Vassilis Athitsos, & Mohammad Sabokrou. (2022). All You Need In Sign Language Production.
Abstract: Sign Language is the dominant form of communication language used in the deaf and hearing-impaired community. To make an easy and mutual communication between the hearing-impaired and the hearing communities, building a robust system capable of translating the spoken language into sign language and vice versa is fundamental.
To this end, sign language recognition and production are two necessary parts for making such a two-way system. Signlanguage recognition and production need to cope with some critical challenges. In this survey, we review recent advances in
Sign Language Production (SLP) and related areas using deep learning. To have more realistic perspectives to sign language, we present an introduction to the Deaf culture, Deaf centers, psychological perspective of sign language, the main differences between spoken language and sign language. Furthermore, we present the fundamental components of a bi-directional sign language translation system, discussing the main challenges in this area. Also, the backbone architectures and methods in SLP are briefly introduced and the proposed taxonomy on SLP is presented. Finally, a general framework for SLP and performance evaluation, and also a discussion on the recent developments, advantages, and limitations in SLP, commenting on possible lines for future research are presented.
Keywords: Sign Language Production; Sign Language Recog- nition; Sign Language Translation; Deep Learning; Survey; Deaf
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Razieh Rastgoo, Kourosh Kiani, Sergio Escalera, & Mohammad Sabokrou. (2021). Sign Language Production: A Review. In Conference on Computer Vision and Pattern Recognition Workshops (pp. 3472–3481).
Abstract: Sign Language is the dominant yet non-primary form of communication language used in the deaf and hearing-impaired community. To make an easy and mutual communication between the hearing-impaired and the hearing communities, building a robust system capable of translating the spoken language into sign language and vice versa is fundamental. To this end, sign language recognition and production are two necessary parts for making such a two-way system. Sign language recognition and production need to cope with some critical challenges. In this survey, we review recent advances in Sign Language Production (SLP) and related areas using deep learning. This survey aims to briefly summarize recent achievements in SLP, discussing their advantages, limitations, and future directions of research.
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Razieh Rastgoo, Kourosh Kiani, & Sergio Escalera. (2018). Multi-Modal Deep Hand Sign Language Recognition in Still Images Using Restricted Boltzmann Machine. ENTROPY - Entropy, 20(11), 809.
Abstract: In this paper, a deep learning approach, Restricted Boltzmann Machine (RBM), is used to perform automatic hand sign language recognition from visual data. We evaluate how RBM, as a deep generative model, is capable of generating the distribution of the input data for an enhanced recognition of unseen data. Two modalities, RGB and Depth, are considered in the model input in three forms: original image, cropped image, and noisy cropped image. Five crops of the input image are used and the hand of these cropped images are detected using Convolutional Neural Network (CNN). After that, three types of the detected hand images are generated for each modality and input to RBMs. The outputs of the RBMs for two modalities are fused in another RBM in order to recognize the output sign label of the input image. The proposed multi-modal model is trained on all and part of the American alphabet and digits of four publicly available datasets. We also evaluate the robustness of the proposal against noise. Experimental results show that the proposed multi-modal model, using crops and the RBM fusing methodology, achieves state-of-the-art results on Massey University Gesture Dataset 2012, American Sign Language (ASL). and Fingerspelling Dataset from the University of Surrey’s Center for Vision, Speech and Signal Processing, NYU, and ASL Fingerspelling A datasets.
Keywords: hand sign language; deep learning; restricted Boltzmann machine (RBM); multi-modal; profoundly deaf; noisy image
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