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A. Auge, Javier Varona, & Juan J. Villanueva. (1997). Tumour Segmentation in Mammographies with Neural Networks. Application to Tumoural Volume Approximation. In Proceedings of the VII NSPRIA, Vol. II, CVC–UAB.
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A.F. Sole, S. Ngan, G. Sapiro, X. Hu, & Antonio Lopez. (2001). Anisotropic 2-D and 3-D Averaging of fMRI Signals. IEEE Transactions on Medical Imaging, 2020(2), 86–93.
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Ariel Amato. (2014). Moving cast shadow detection. ELCVIA - Electronic letters on computer vision and image analysis, 13(2), 70–71.
Abstract: Motion perception is an amazing innate ability of the creatures on the planet. This adroitness entails a functional advantage that enables species to compete better in the wild. The motion perception ability is usually employed at different levels, allowing from the simplest interaction with the ’physis’ up to the most transcendental survival tasks. Among the five classical perception system , vision is the most widely used in the motion perception field. Millions years of evolution have led to a highly specialized visual system in humans, which is characterized by a tremendous accuracy as well as an extraordinary robustness. Although humans and an immense diversity of species can distinguish moving object with a seeming simplicity, it has proven to be a difficult and non trivial problem from a computational perspective. In the field of Computer Vision, the detection of moving objects is a challenging and fundamental research area. This can be referred to as the ’origin’ of vast and numerous vision-based research sub-areas. Nevertheless, from the bottom to the top of this hierarchical analysis, the foundations still relies on when and where motion has occurred in an image. Pixels corresponding to moving objects in image sequences can be identified by measuring changes in their values. However, a pixel’s value (representing a combination of color and brightness) could also vary due to other factors such as: variation in scene illumination, camera noise and nonlinear sensor responses among others. The challenge lies in detecting if the changes in pixels’ value are caused by a genuine object movement or not. An additional challenging aspect in motion detection is represented by moving cast shadows. The paradox arises because a moving object and its cast shadow share similar motion patterns. However, a moving cast shadow is not a moving object. In fact, a shadow represents a photometric illumination effect caused by the relative position of the object with respect to the light sources. Shadow detection methods are mainly divided in two domains depending on the application field. One normally consists of static images where shadows are casted by static objects, whereas the second one is referred to image sequences where shadows are casted by moving objects. For the first case, shadows can provide additional geometric and semantic cues about shape and position of its casting object as well as the localization of the light source. Although the previous information can be extracted from static images as well as video sequences, the main focus in the second area is usually change detection, scene matching or surveillance. In this context, a shadow can severely affect with the analysis and interpretation of the scene. The work done in the thesis is focused on the second case, thus it addresses the problem of detection and removal of moving cast shadows in video sequences in order to enhance the detection of moving object.
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Bogdan Raducanu, Alireza Bosaghzadeh, & Fadi Dornaika. (2014). Facial Expression Recognition based on Multi-view Observations with Application to Social Robotics. In 1st Workshop on Computer Vision for Affective Computing (pp. 1–8).
Abstract: Human-robot interaction is a hot topic nowadays in the social robotics community. One crucial aspect is represented by the affective communication which comes encoded through the facial expressions. In this paper, we propose a novel approach for facial expression recognition, which exploits an efficient and adaptive graph-based label propagation (semi-supervised mode) in a multi-observation framework. The facial features are extracted using an appearance-based 3D face tracker, view- and texture independent. Our method has been extensively tested on the CMU dataset, and has been conveniently compared with other methods for graph construction. With the proposed approach, we developed an application for an AIBO robot, in which it mirrors the recognized facial
expression.
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Bogdan Raducanu, Alireza Bosaghzadeh, & Fadi Dornaika. (2015). Multi-observation Face Recognition in Videos based on Label Propagation. In 6th Workshop on Analysis and Modeling of Faces and Gestures AMFG2015 (pp. 10–17).
Abstract: In order to deal with the huge amount of content generated by social media, especially for indexing and retrieval purposes, the focus shifted from single object recognition to multi-observation object recognition. Of particular interest is the problem of face recognition (used as primary cue for persons’ identity assessment), since it is highly required by popular social media search engines like Facebook and Youtube. Recently, several approaches for graph-based label propagation were proposed. However, the associated graphs were constructed in an ad-hoc manner (e.g., using the KNN graph) that cannot cope properly with the rapid and frequent changes in data appearance, a phenomenon intrinsically related with video sequences. In this paper, we
propose a novel approach for efficient and adaptive graph construction, based on a two-phase scheme: (i) the first phase is used to adaptively find the neighbors of a sample and also to find the adequate weights for the minimization function of the second phase; (ii) in the second phase, the
selected neighbors along with their corresponding weights are used to locally and collaboratively estimate the sparse affinity matrix weights. Experimental results performed on Honda Video Database (HVDB) and a subset of video
sequences extracted from the popular TV-series ’Friends’ show a distinct advantage of the proposed method over the existing standard graph construction methods.
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Bogdan Raducanu, & Fadi Dornaika. (2014). Embedding new observations via sparse-coding for non-linear manifold learning. PR - Pattern Recognition, 47(1), 480–492.
Abstract: Non-linear dimensionality reduction techniques are affected by two critical aspects: (i) the design of the adjacency graphs, and (ii) the embedding of new test data-the out-of-sample problem. For the first aspect, the proposed solutions, in general, were heuristically driven. For the second aspect, the difficulty resides in finding an accurate mapping that transfers unseen data samples into an existing manifold. Past works addressing these two aspects were heavily parametric in the sense that the optimal performance is only achieved for a suitable parameter choice that should be known in advance. In this paper, we demonstrate that the sparse representation theory not only serves for automatic graph construction as shown in recent works, but also represents an accurate alternative for out-of-sample embedding. Considering for a case study the Laplacian Eigenmaps, we applied our method to the face recognition problem. To evaluate the effectiveness of the proposed out-of-sample embedding, experiments are conducted using the K-nearest neighbor (KNN) and Kernel Support Vector Machines (KSVM) classifiers on six public face datasets. The experimental results show that the proposed model is able to achieve high categorization effectiveness as well as high consistency with non-linear embeddings/manifolds obtained in batch modes.
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C. Alejandro Parraga, Robert Benavente, & Maria Vanrell. (2010). Towards a general model of colour categorization which considers context. PER - Perception. ECVP Abstract Supplement, 39, 86.
Abstract: In two previous experiments [Parraga et al, 2009 J. of Im. Sci. and Tech 53(3) 031106; Benavente et al,2009 Perception 38 ECVP Supplement, 36] the boundaries of basic colour categories were measured.
In the first experiment, samples were presented in isolation (ie on a dark background) and boundaries were measured using a yes/no paradigm. In the second, subjects adjusted the chromaticity of a sample presented on a random Mondrian background to find the boundary between pairs of adjacent colours.
Results from these experiments showed significant dierences but it was not possible to conclude whether this discrepancy was due to the absence/presence of a colourful background or to the dierences in the paradigms used. In this work, we settle this question by repeating the first experiment (ie samples presented on a dark background) using the second paradigm. A comparison of results shows that
although boundary locations are very similar, boundaries measured in context are significantly dierent(more diuse) than those measured in isolation (confirmed by a Student’s t-test analysis on the subject’s answers statistical distributions). In addition, we completed the mapping of colour name space by measuring the boundaries between chromatic colours and the achromatic centre. With these results we
completed our parametric fuzzy-sets model of colour naming space.
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Carme Julia, Angel Sappa, Felipe Lumbreras, Joan Serrat, & Antonio Lopez. (2008). Rank Estimation in 3D Multibody Motion Segmentation. Electronic Letters, 44(4), 279–280.
Abstract: A novel technique for rank estimation in 3D multibody motion segmentation is proposed. It is based on the study of the frequency spectra of moving rigid objects and does not use or assume a prior knowledge of the objects contained in the scene (i.e. number of objects and motion). The significance of rank estimation on multibody motion segmentation results is shown by using two motion segmentation algorithms over both synthetic and real data.
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Carola Figueroa Flores, Abel Gonzalez-Garcia, Joost Van de Weijer, & Bogdan Raducanu. (2019). Saliency for fine-grained object recognition in domains with scarce training data. PR - Pattern Recognition, 94, 62–73.
Abstract: This paper investigates the role of saliency to improve the classification accuracy of a Convolutional Neural Network (CNN) for the case when scarce training data is available. Our approach consists in adding a saliency branch to an existing CNN architecture which is used to modulate the standard bottom-up visual features from the original image input, acting as an attentional mechanism that guides the feature extraction process. The main aim of the proposed approach is to enable the effective training of a fine-grained recognition model with limited training samples and to improve the performance on the task, thereby alleviating the need to annotate a large dataset. The vast majority of saliency methods are evaluated on their ability to generate saliency maps, and not on their functionality in a complete vision pipeline. Our proposed pipeline allows to evaluate saliency methods for the high-level task of object recognition. We perform extensive experiments on various fine-grained datasets (Flowers, Birds, Cars, and Dogs) under different conditions and show that saliency can considerably improve the network’s performance, especially for the case of scarce training data. Furthermore, our experiments show that saliency methods that obtain improved saliency maps (as measured by traditional saliency benchmarks) also translate to saliency methods that yield improved performance gains when applied in an object recognition pipeline.
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Cesar Isaza, Joaquin Salas, & Bogdan Raducanu. (2014). Rendering ground truth data sets to detect shadows cast by static objects in outdoors. MTAP - Multimedia Tools and Applications, 70(1), 557–571.
Abstract: In our work, we are particularly interested in studying the shadows cast by static objects in outdoor environments, during daytime. To assess the accuracy of a shadow detection algorithm, we need ground truth information. The collection of such information is a very tedious task because it is a process that requires manual annotation. To overcome this severe limitation, we propose in this paper a methodology to automatically render ground truth using a virtual environment. To increase the degree of realism and usefulness of the simulated environment, we incorporate in the scenario the precise longitude, latitude and elevation of the actual location of the object, as well as the sun’s position for a given time and day. To evaluate our method, we consider a qualitative and a quantitative comparison. In the quantitative one, we analyze the shadow cast by a real object in a particular geographical location and its corresponding rendered model. To evaluate qualitatively the methodology, we use some ground truth images obtained both manually and automatically.
Keywords: Synthetic ground truth data set; Sun position; Shadow detection; Static objects shadow detection
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Chenshen Wu, & Joost Van de Weijer. (2023). Density Map Distillation for Incremental Object Counting. In Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition Workshops (pp. 2505–2514).
Abstract: We investigate the problem of incremental learning for object counting, where a method must learn to count a variety of object classes from a sequence of datasets. A naïve approach to incremental object counting would suffer from catastrophic forgetting, where it would suffer from a dramatic performance drop on previous tasks. In this paper, we propose a new exemplar-free functional regularization method, called Density Map Distillation (DMD). During training, we introduce a new counter head for each task and introduce a distillation loss to prevent forgetting of previous tasks. Additionally, we introduce a cross-task adaptor that projects the features of the current backbone to the previous backbone. This projector allows for the learning of new features while the backbone retains the relevant features for previous tasks. Finally, we set up experiments of incremental learning for counting new objects. Results confirm that our method greatly reduces catastrophic forgetting and outperforms existing methods.
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Cristina Palmero, Javier Selva, Mohammad Ali Bagheri, & Sergio Escalera. (2018). Recurrent CNN for 3D Gaze Estimation using Appearance and Shape Cues. In 29th British Machine Vision Conference.
Abstract: Gaze behavior is an important non-verbal cue in social signal processing and humancomputer interaction. In this paper, we tackle the problem of person- and head poseindependent 3D gaze estimation from remote cameras, using a multi-modal recurrent convolutional neural network (CNN). We propose to combine face, eyes region, and face landmarks as individual streams in a CNN to estimate gaze in still images. Then, we exploit the dynamic nature of gaze by feeding the learned features of all the frames in a sequence to a many-to-one recurrent module that predicts the 3D gaze vector of the last frame. Our multi-modal static solution is evaluated on a wide range of head poses and gaze directions, achieving a significant improvement of 14.6% over the state of the art on
EYEDIAP dataset, further improved by 4% when the temporal modality is included.
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D. Rincon, E. Frumento, & M. Angel Viñas. (1999). Description of a teleconsultation platform and its interaction with access networks. In V Open European Summer School. 145–150..
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Daniela Rato, Miguel Oliveira, Vitor Santos, Manuel Gomes, & Angel Sappa. (2022). A sensor-to-pattern calibration framework for multi-modal industrial collaborative cells. JMANUFSYST - Journal of Manufacturing Systems, 64, 497–507.
Abstract: Collaborative robotic industrial cells are workspaces where robots collaborate with human operators. In this context, safety is paramount, and for that a complete perception of the space where the collaborative robot is inserted is necessary. To ensure this, collaborative cells are equipped with a large set of sensors of multiple modalities, covering the entire work volume. However, the fusion of information from all these sensors requires an accurate extrinsic calibration. The calibration of such complex systems is challenging, due to the number of sensors and modalities, and also due to the small overlapping fields of view between the sensors, which are positioned to capture different viewpoints of the cell. This paper proposes a sensor to pattern methodology that can calibrate a complex system such as a collaborative cell in a single optimization procedure. Our methodology can tackle RGB and Depth cameras, as well as LiDARs. Results show that our methodology is able to accurately calibrate a collaborative cell containing three RGB cameras, a depth camera and three 3D LiDARs.
Keywords: Calibration; Collaborative cell; Multi-modal; Multi-sensor
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David Berga, Xavier Otazu, Xose R. Fernandez-Vidal, Victor Leboran, & Xose M. Pardo. (2019). Generating Synthetic Images for Visual Attention Modeling. PER - Perception, 48, 99.
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