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Antonio Lopez, W. Niessen, Joan Serrat, K. Nicolay, Bart M. Ter Haar Romeny, Juan J. Villanueva, et al. (1999). New improvements in the multiscale analysis of trabecular bone patterns..
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Antonio Lopez, W. Niessen, Joan Serrat, K. Nikolay, B. Ter Haar Romeny, Juan J. Villanueva, et al. (2000). New improvements in the multiscale analysis of trabecular bone patterns. In Pattern Recognition and Applications (pp. 251–260). IOS Press.
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Arash Akbarinia. (2017). Computational Model of Visual Perception: From Colour to Form (C. Alejandro Parraga, Ed.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: The original idea of this project was to study the role of colour in the challenging task of object recognition. We started by extending previous research on colour naming showing that it is feasible to capture colour terms through parsimonious ellipsoids. Although, the results of our model exceeded state-of-the-art in two benchmark datasets, we realised that the two phenomena of metameric lights and colour constancy must be addressed prior to any further colour processing. Our investigation of metameric pairs reached the conclusion that they are infrequent in real world scenarios. Contrary to that, the illumination of a scene often changes dramatically. We addressed this issue by proposing a colour constancy model inspired by the dynamical centre-surround adaptation of neurons in the visual cortex. This was implemented through two overlapping asymmetric Gaussians whose variances and heights are adjusted according to the local contrast of pixels. We complemented this model with a generic contrast-variant pooling mechanism that inversely connect the percentage of pooled signal to the local contrast of a region. The results of our experiments on four benchmark datasets were indeed promising: the proposed model, although simple, outperformed even learning-based approaches in many cases. Encouraged by the success of our contrast-variant surround modulation, we extended this approach to detect boundaries of objects. We proposed an edge detection model based on the first derivative of the Gaussian kernel. We incorporated four types of surround: full, far, iso- and orthogonal-orientation. Furthermore, we accounted for the pooling mechanism at higher cortical areas and the shape feedback sent to lower areas. Our results in three benchmark datasets showed significant improvement over non-learning algorithms.
To summarise, we demonstrated that biologically-inspired models offer promising solutions to computer vision problems, such as, colour naming, colour constancy and edge detection. We believe that the greatest contribution of this Ph.D dissertation is modelling the concept of dynamic surround modulation that shows the significance of contrast-variant surround integration. The models proposed here are grounded on only a portion of what we know about the human visual system. Therefore, it is only natural to complement them accordingly in future works.
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Arash Akbarinia, & C. Alejandro Parraga. (2018). Colour Constancy Beyond the Classical Receptive Field. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 40(9), 2081–2094.
Abstract: The problem of removing illuminant variations to preserve the colours of objects (colour constancy) has already been solved by the human brain using mechanisms that rely largely on centre-surround computations of local contrast. In this paper we adopt some of these biological solutions described by long known physiological findings into a simple, fully automatic, functional model (termed Adaptive Surround Modulation or ASM). In ASM, the size of a visual neuron's receptive field (RF) as well as the relationship with its surround varies according to the local contrast within the stimulus, which in turn determines the nature of the centre-surround normalisation of cortical neurons higher up in the processing chain. We modelled colour constancy by means of two overlapping asymmetric Gaussian kernels whose sizes are adapted based on the contrast of the surround pixels, resembling the change of RF size. We simulated the contrast-dependent surround modulation by weighting the contribution of each Gaussian according to the centre-surround contrast. In the end, we obtained an estimation of the illuminant from the set of the most activated RFs' outputs. Our results on three single-illuminant and one multi-illuminant benchmark datasets show that ASM is highly competitive against the state-of-the-art and it even outperforms learning-based algorithms in one case. Moreover, the robustness of our model is more tangible if we consider that our results were obtained using the same parameters for all datasets, that is, mimicking how the human visual system operates. These results might provide an insight on how dynamical adaptation mechanisms contribute to make object's colours appear constant to us.
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Arash Akbarinia, & C. Alejandro Parraga. (2018). Feedback and Surround Modulated Boundary Detection. IJCV - International Journal of Computer Vision, 126(12), 1367–1380.
Abstract: Edges are key components of any visual scene to the extent that we can recognise objects merely by their silhouettes. The human visual system captures edge information through neurons in the visual cortex that are sensitive to both intensity discontinuities and particular orientations. The “classical approach” assumes that these cells are only responsive to the stimulus present within their receptive fields, however, recent studies demonstrate that surrounding regions and inter-areal feedback connections influence their responses significantly. In this work we propose a biologically-inspired edge detection model in which orientation selective neurons are represented through the first derivative of a Gaussian function resembling double-opponent cells in the primary visual cortex (V1). In our model we account for four kinds of receptive field surround, i.e. full, far, iso- and orthogonal-orientation, whose contributions are contrast-dependant. The output signal from V1 is pooled in its perpendicular direction by larger V2 neurons employing a contrast-variant centre-surround kernel. We further introduce a feedback connection from higher-level visual areas to the lower ones. The results of our model on three benchmark datasets show a big improvement compared to the current non-learning and biologically-inspired state-of-the-art algorithms while being competitive to the learning-based methods.
Keywords: Boundary detection; Surround modulation; Biologically-inspired vision
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Arash Akbarinia, & C. Alejandro Parraga. (2016). Biologically plausible boundary detection. In 27th British Machine Vision Conference.
Abstract: Edges are key components of any visual scene to the extent that we can recognise objects merely by their silhouettes. The human visual system captures edge information through neurons in the visual cortex that are sensitive to both intensity discontinuities and particular orientations. The “classical approach” assumes that these cells are only responsive to the stimulus present within their receptive fields, however, recent studies demonstrate that surrounding regions and inter-areal feedback connections influence their responses significantly. In this work we propose a biologically-inspired edge detection model in which orientation selective neurons are represented through the first derivative of a Gaussian function resembling double-opponent cells in the primary visual cortex (V1). In our model we account for four kinds of surround, i.e. full, far, iso- and orthogonal-orientation, whose contributions are contrast-dependant. The output signal from V1 is pooled in its perpendicular direction by larger V2 neurons employing a contrast-variant centre-surround kernel. We further introduce a feedback connection from higher-level visual areas to the lower ones. The results of our model on two benchmark datasets show a big improvement compared to the current non-learning and biologically-inspired state-of-the-art algorithms while being competitive to the learning-based methods.
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Arash Akbarinia, & C. Alejandro Parraga. (2016). Dynamically Adjusted Surround Contrast Enhances Boundary Detection, European Conference on Visual Perception. In European Conference on Visual Perception.
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Arash Akbarinia, & C. Alejandro Parraga. (2015). Biologically Plausible Colour Naming Model. In European Conference on Visual Perception ECVP2015.
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Arash Akbarinia, C. Alejandro Parraga, Marta Exposito, Bogdan Raducanu, & Xavier Otazu. (2017). Can biological solutions help computers detect symmetry? In 40th European Conference on Visual Perception.
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Arash Akbarinia, & Karl R. Gegenfurtner. (2017). Metameric Mismatching in Natural and Artificial Reflectances. JV - Journal of Vision, 17(10), 390.
Abstract: The human visual system and most digital cameras sample the continuous spectral power distribution through three classes of receptors. This implies that two distinct spectral reflectances can result in identical tristimulus values under one illuminant and differ under another – the problem of metamer mismatching. It is still debated how frequent this issue arises in the real world, using naturally occurring reflectance functions and common illuminants.
We gathered more than ten thousand spectral reflectance samples from various sources, covering a wide range of environments (e.g., flowers, plants, Munsell chips) and evaluated their responses under a number of natural and artificial source of lights. For each pair of reflectance functions, we estimated the perceived difference using the CIE-defined distance ΔE2000 metric in Lab color space.
The degree of metamer mismatching depended on the lower threshold value l when two samples would be considered to lead to equal sensor excitations (ΔE < l), and on the higher threshold value h when they would be considered different. For example, for l=h=1, we found that 43.129 comparisons out of a total of 6×107 pairs would be considered metameric (1 in 104). For l=1 and h=5, this number reduced to 705 metameric pairs (2 in 106). Extreme metamers, for instance l=1 and h=10, were rare (22 pairs or 6 in 108), as were instances where the two members of a metameric pair would be assigned to different color categories. Not unexpectedly, we observed variations among different reflectance databases and illuminant spectra with more frequency under artificial illuminants than natural ones.
Overall, our numbers are not very different from those obtained earlier (Foster et al, JOSA A, 2006). However, our results also show that the degree of metamerism is typically not very strong and that category switches hardly ever occur.
Keywords: Metamer; colour perception; spectral discrimination; photoreceptors
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Arash Akbarinia, Raquel Gil Rodriguez, & C. Alejandro Parraga. (2017). Colour Constancy: Biologically-inspired Contrast Variant Pooling Mechanism. In 28th British Machine Vision Conference.
Abstract: Pooling is a ubiquitous operation in image processing algorithms that allows for higher-level processes to collect relevant low-level features from a region of interest. Currently, max-pooling is one of the most commonly used operators in the computational literature. However, it can lack robustness to outliers due to the fact that it relies merely on the peak of a function. Pooling mechanisms are also present in the primate visual cortex where neurons of higher cortical areas pool signals from lower ones. The receptive fields of these neurons have been shown to vary according to the contrast by aggregating signals over a larger region in the presence of low contrast stimuli. We hypothesise that this contrast-variant-pooling mechanism can address some of the shortcomings of maxpooling. We modelled this contrast variation through a histogram clipping in which the percentage of pooled signal is inversely proportional to the local contrast of an image. We tested our hypothesis by applying it to the phenomenon of colour constancy where a number of popular algorithms utilise a max-pooling step (e.g. White-Patch, Grey-Edge and Double-Opponency). For each of these methods, we investigated the consequences of replacing their original max-pooling by the proposed contrast-variant-pooling. Our experiments on three colour constancy benchmark datasets suggest that previous results can significantly improve by adopting a contrast-variant-pooling mechanism.
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Ariel Amato. (2014). Moving cast shadow detection. ELCVIA - Electronic letters on computer vision and image analysis, 13(2), 70–71.
Abstract: Motion perception is an amazing innate ability of the creatures on the planet. This adroitness entails a functional advantage that enables species to compete better in the wild. The motion perception ability is usually employed at different levels, allowing from the simplest interaction with the ’physis’ up to the most transcendental survival tasks. Among the five classical perception system , vision is the most widely used in the motion perception field. Millions years of evolution have led to a highly specialized visual system in humans, which is characterized by a tremendous accuracy as well as an extraordinary robustness. Although humans and an immense diversity of species can distinguish moving object with a seeming simplicity, it has proven to be a difficult and non trivial problem from a computational perspective. In the field of Computer Vision, the detection of moving objects is a challenging and fundamental research area. This can be referred to as the ’origin’ of vast and numerous vision-based research sub-areas. Nevertheless, from the bottom to the top of this hierarchical analysis, the foundations still relies on when and where motion has occurred in an image. Pixels corresponding to moving objects in image sequences can be identified by measuring changes in their values. However, a pixel’s value (representing a combination of color and brightness) could also vary due to other factors such as: variation in scene illumination, camera noise and nonlinear sensor responses among others. The challenge lies in detecting if the changes in pixels’ value are caused by a genuine object movement or not. An additional challenging aspect in motion detection is represented by moving cast shadows. The paradox arises because a moving object and its cast shadow share similar motion patterns. However, a moving cast shadow is not a moving object. In fact, a shadow represents a photometric illumination effect caused by the relative position of the object with respect to the light sources. Shadow detection methods are mainly divided in two domains depending on the application field. One normally consists of static images where shadows are casted by static objects, whereas the second one is referred to image sequences where shadows are casted by moving objects. For the first case, shadows can provide additional geometric and semantic cues about shape and position of its casting object as well as the localization of the light source. Although the previous information can be extracted from static images as well as video sequences, the main focus in the second area is usually change detection, scene matching or surveillance. In this context, a shadow can severely affect with the analysis and interpretation of the scene. The work done in the thesis is focused on the second case, thus it addresses the problem of detection and removal of moving cast shadows in video sequences in order to enhance the detection of moving object.
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Ariel Amato. (2012). Environment-Independent Moving Cast Shadow Suppression in Video Surveillance (Mikhail Mozerov, & Jordi Gonzalez, Eds.). Ph.D. thesis, Ediciones Graficas Rey, .
Abstract: This thesis is devoted to moving shadows detection and suppression. Shadows could be defined as the parts of the scene that are not directly illuminated by a light source due to obstructing object or objects. Often, moving shadows in images sequences are undesirable since they could cause degradation of the expected results during processing of images for object detection, segmentation, scene surveillance or similar purposes. In this thesis first moving shadow detection methods are exhaustively overviewed. Beside the mentioned methods from literature and to compensate their limitations a new moving shadow detection method is proposed. It requires no prior knowledge about the scene, nor is it restricted to assumptions about specific scene structures. Furthermore, the technique can detect both achromatic and chromatic shadows even in the presence of camouflage that occurs when foreground regions are very similar in color to shadowed regions. The method exploits local color constancy properties due to reflectance suppression over shadowed regions. To detect shadowed regions in a scene the values of the background image are divided by values of the current frame in the RGB color space. In the thesis how this luminance ratio can be used to identify segments with low gradient constancy is shown, which in turn distinguish shadows from foreground. Experimental results on a collection of publicly available datasets illustrate the superior performance of the proposed method compared with the most sophisticated state-of-the-art shadow detection algorithms. These results show that the proposed approach is robust and accurate over a broad range of shadow types and challenging video conditions.
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Ariel Amato. (2007). Multiple Camera Calibration for Trajectories Tracking.
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Ariel Amato, Angel Sappa, Alicia Fornes, Felipe Lumbreras, & Josep Llados. (2013). Divide and Conquer: Atomizing and Parallelizing A Task in A Mobile Crowdsourcing Platform. In 2nd International ACM Workshop on Crowdsourcing for Multimedia (pp. 21–22).
Abstract: In this paper we present some conclusions about the advantages of having an efficient task formulation when a crowdsourcing platform is used. In particular we show how the task atomization and distribution can help to obtain results in an efficient way. Our proposal is based on a recursive splitting of the original task into a set of smaller and simpler tasks. As a result both more accurate and faster solutions are obtained. Our evaluation is performed on a set of ancient documents that need to be digitized.
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