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A. Toet, M. Henselmans, M.P. Lucassen, & Theo Gevers. (2011). Emotional effects of dynamic textures. iPER - i-Perception, 969 – 991.
Abstract: This study explores the effects of various spatiotemporal dynamic texture characteristics on human emotions. The emotional experience of auditory (eg, music) and haptic repetitive patterns has been studied extensively. In contrast, the emotional experience of visual dynamic textures is still largely unknown, despite their natural ubiquity and increasing use in digital media. Participants watched a set of dynamic textures, representing either water or various different media, and self-reported their emotional experience. Motion complexity was found to have mildly relaxing and nondominant effects. In contrast, motion change complexity was found to be arousing and dominant. The speed of dynamics had arousing, dominant, and unpleasant effects. The amplitude of dynamics was also regarded as unpleasant. The regularity of the dynamics over the textures’ area was found to be uninteresting, nondominant, mildly relaxing, and mildly pleasant. The spatial scale of the dynamics had an unpleasant, arousing, and dominant effect, which was larger for textures with diverse content than for water textures. For water textures, the effects of spatial contrast were arousing, dominant, interesting, and mildly unpleasant. None of these effects were observed for textures of diverse content. The current findings are relevant for the design and synthesis of affective multimedia content and for affective scene indexing and retrieval.
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Albert Ali Salah, Theo Gevers, Nicu Sebe, & Alessandro Vinciarelli. (2011). Computer Vision for Ambient Intelligence. JAISE - Journal of Ambient Intelligence and Smart Environments, 3(3), 187–191.
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Albert Gordo, & Florent Perronnin. (2011). Asymmetric Distances for Binary Embeddings. In IEEE Conference on Computer Vision and Pattern Recognition (pp. 729–736).
Abstract: In large-scale query-by-example retrieval, embedding image signatures in a binary space offers two benefits: data compression and search efficiency. While most embedding algorithms binarize both query and database signatures, it has been noted that this is not strictly a requirement. Indeed, asymmetric schemes which binarize the database signatures but not the query still enjoy the same two benefits but may provide superior accuracy. In this work, we propose two general asymmetric distances which are applicable to a wide variety of embedding techniques including Locality Sensitive Hashing (LSH), Locality Sensitive Binary Codes (LSBC), Spectral Hashing (SH) and Semi-Supervised Hashing (SSH). We experiment on four public benchmarks containing up to 1M images and show that the proposed asymmetric distances consistently lead to large improvements over the symmetric Hamming distance for all binary embedding techniques. We also propose a novel simple binary embedding technique – PCA Embedding (PCAE) – which is shown to yield competitive results with respect to more complex algorithms such as SH and SSH.
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Alejandro Gonzalez Alzate. (2011). Evaluation of spatiotemporal descriptors for pedestrian detection in video sequences (Vol. 166). Master's thesis, , .
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Alicia Fornes, Anjan Dutta, Albert Gordo, & Josep Llados. (2011). The ICDAR 2011 Music Scores Competition: Staff Removal and Writer Identification. In 11th International Conference on Document Analysis and Recognition (pp. 1511–1515).
Abstract: In the last years, there has been a growing interest in the analysis of handwritten music scores. In this sense, our goal has been to foster the interest in the analysis of handwritten music scores by the proposal of two different competitions: Staff removal and Writer Identification. Both competitions have been tested on the CVC-MUSCIMA database: a ground-truth of handwritten music score images. This paper describes the competition details, including the dataset and ground-truth, the evaluation metrics, and a short description of the participants, their methods, and the obtained results.
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Alicia Fornes, Volkmar Frinken, Andreas Fischer, Jon Almazan, G. Jackson, & Horst Bunke. (2011). A Keyword Spotting Approach Using Blurred Shape Model-Based Descriptors. In Proceedings of the 2011 Workshop on Historical Document Imaging and Processing (pp. 83–90). ACM.
Abstract: The automatic processing of handwritten historical documents is considered a hard problem in pattern recognition. In addition to the challenges given by modern handwritten data, a lack of training data as well as effects caused by the degradation of documents can be observed. In this scenario, keyword spotting arises to be a viable solution to make documents amenable for searching and browsing. For this task we propose the adaptation of shape descriptors used in symbol recognition. By treating each word image as a shape, it can be represented using the Blurred Shape Model and the De-formable Blurred Shape Model. Experiments on the George Washington database demonstrate that this approach is able to outperform the commonly used Dynamic Time Warping approach.
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Andreas Fischer, Volkmar Frinken, Alicia Fornes, & Horst Bunke. (2011). Transcription Alignment of Latin Manuscripts Using Hidden Markov Models. In Proceedings of the 2011 Workshop on Historical Document Imaging and Processing (pp. 29–36). ACM.
Abstract: Transcriptions of historical documents are a valuable source for extracting labeled handwriting images that can be used for training recognition systems. In this paper, we introduce the Saint Gall database that includes images as well as the transcription of a Latin manuscript from the 9th century written in Carolingian script. Although the available transcription is of high quality for a human reader, the spelling of the words is not accurate when compared with the handwriting image. Hence, the transcription poses several challenges for alignment regarding, e.g., line breaks, abbreviations, and capitalization. We propose an alignment system based on character Hidden Markov Models that can cope with these challenges and efficiently aligns complete document pages. On the Saint Gall database, we demonstrate that a considerable alignment accuracy can be achieved, even with weakly trained character models.
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Anjan Dutta, Josep Llados, & Umapada Pal. (2011). Symbol Spotting in Line Drawings Through Graph Paths Hashing. In 11th International Conference on Document Analysis and Recognition (pp. 982–986).
Abstract: In this paper we propose a symbol spotting technique through hashing the shape descriptors of graph paths (Hamiltonian paths). Complex graphical structures in line drawings can be efficiently represented by graphs, which ease the accurate localization of the model symbol. Graph paths are the factorized substructures of graphs which enable robust recognition even in the presence of noise and distortion. In our framework, the entire database of the graphical documents is indexed in hash tables by the locality sensitive hashing (LSH) of shape descriptors of the paths. The hashing data structure aims to execute an approximate k-NN search in a sub-linear time. The spotting method is formulated by a spatial voting scheme to the list of locations of the paths that are decided during the hash table lookup process. We perform detailed experiments with various dataset of line drawings and the results demonstrate the effectiveness and efficiency of the technique.
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Anjan Dutta, Josep Llados, & Umapada Pal. (2011). A Bag-of-Paths Based Serialized Subgraph Matching for Symbol Spotting in Line Drawings. In Jordi Vitria, Joao Miguel Raposo, & Mario Hernandez (Eds.), 5th Iberian Conference on Pattern Recognition and Image Analysis (Vol. 6669, pp. 620–627). LNCS. Berlin: Springer Berlin Heidelberg.
Abstract: In this paper we propose an error tolerant subgraph matching algorithm based on bag-of-paths for solving the problem of symbol spotting in line drawings. Bag-of-paths is a factorized representation of graphs where the factorization is done by considering all the acyclic paths between each pair of connected nodes. Similar paths within the whole collection of documents are clustered and organized in a lookup table for efficient indexing. The lookup table contains the index key of each cluster and the corresponding list of locations as a single entry. The mean path of each of the clusters serves as the index key for each table entry. The spotting method is then formulated by a spatial voting scheme to the list of locations of the paths that are decided in terms of search of similar paths that compose the query symbol. Efficient indexing of common substructures helps to reduce the computational burden of usual graph based methods. The proposed method can also be seen as a way to serialize graphs which allows to reduce the complexity of the subgraph isomorphism. We have encoded the paths in terms of both attributed strings and turning functions, and presented a comparative results between them within the symbol spotting framework. Experimentations for matching different shape silhouettes are also reported and the method has been proved to work in noisy environment also.
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Anjan Dutta, Josep Llados, & Umapada Pal. (2011). Bag-of-GraphPaths Descriptors for Symbol Recognition and Spotting in Line Drawings. In In proceedings of 9th IAPR Workshop on Graphic Recognition. LNCS. Springer Berlin Heidelberg.
Abstract: Graphical symbol recognition and spotting recently have become an important research activity. In this work we present a descriptor for symbols, especially for line drawings. The descriptor is based on the graph representation of graphical objects. We construct graphs from the vectorized information of the binarized images, where the critical points detected by the vectorization algorithm are considered as nodes and the lines joining them are considered as edges. Graph paths between two nodes in a graph are the finite sequences of nodes following the order from the starting to the final node. The occurrences of different graph paths in a given graph is an important feature, as they capture the geometrical and structural attributes of a graph. So the graph representing a symbol can efficiently be represent by the occurrences of its different paths. Their occurrences in a symbol can be obtained in terms of a histogram counting the number of some fixed prototype paths, we call the histogram as the Bag-of-GraphPaths (BOGP). These BOGP histograms are used as a descriptor to measure the distance among the symbols in vector space. We use the descriptor for three applications, they are: (1) classification of the graphical symbols, (2) spotting of the architectural symbols on floorplans, (3) classification of the historical handwritten words.
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Antonio Hernandez, Carlo Gatta, Laura Igual, Sergio Escalera, & Petia Radeva. (2011). Automatic Angiography Segmentation Based on Improved Graph-cut. In Jornada TIC Salut Girona.
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Antonio Hernandez, Carlo Gatta, Sergio Escalera, Laura Igual, Victoria Martin Yuste, & Petia Radeva. (2011). Accurate and Robust Fully-Automatic QCA: Method and Numerical Validation. In 14th International Conference on Medical Image Computing and Computer Assisted Intervention (Vol. 14, pp. 496–503). Springer.
Abstract: The Quantitative Coronary Angiography (QCA) is a methodology used to evaluate the arterial diseases and, in particular, the degree of stenosis. In this paper we propose AQCA, a fully automatic method for vessel segmentation based on graph cut theory. Vesselness, geodesic paths and a new multi-scale edgeness map are used to compute a globally optimal artery segmentation. We evaluate the method performance in a rigorous numerical way on two datasets. The method can detect an artery with precision 92.9 +/- 5% and sensitivity 94.2 +/- 6%. The average absolute distance error between detected and ground truth centerline is 1.13 +/- 0.11 pixels (about 0.27 +/- 0.025 mm) and the absolute relative error in the vessel caliber estimation is 2.93% with almost no bias. Moreover, the method can discriminate between arteries and catheter with an accuracy of 96.4%.
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Antonio Hernandez, Carlos Primo, & Sergio Escalera. (2011). Automatic user interaction correction via Multi-label Graph cuts. In In ICCV 2011 1st IEEE International Workshop on Human Interaction in Computer Vision HICV (pp. 1276–1281).
Abstract: Most applications in image segmentation requires from user interaction in order to achieve accurate results. However, user wants to achieve the desired segmentation accuracy reducing effort of manual labelling. In this work, we extend standard multi-label α-expansion Graph Cut algorithm so that it analyzes the interaction of the user in order to modify the object model and improve final segmentation of objects. The approach is inspired in the fact that fast user interactions may introduce some pixel errors confusing object and background. Our results with different degrees of user interaction and input errors show high performance of the proposed approach on a multi-label human limb segmentation problem compared with classical α-expansion algorithm.
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Ariel Amato, Mikhail Mozerov, Andrew Bagdanov, & Jordi Gonzalez. (2011). Accurate Moving Cast Shadow Suppression Based on Local Color Constancy detection. TIP - IEEE Transactions on Image Processing, 20(10), 2954–2966.
Abstract: This paper describes a novel framework for detection and suppression of properly shadowed regions for most possible scenarios occurring in real video sequences. Our approach requires no prior knowledge about the scene, nor is it restricted to specific scene structures. Furthermore, the technique can detect both achromatic and chromatic shadows even in the presence of camouflage that occurs when foreground regions are very similar in color to shadowed regions. The method exploits local color constancy properties due to reflectance suppression over shadowed regions. To detect shadowed regions in a scene, the values of the background image are divided by values of the current frame in the RGB color space. We show how this luminance ratio can be used to identify segments with low gradient constancy, which in turn distinguish shadows from foreground. Experimental results on a collection of publicly available datasets illustrate the superior performance of our method compared with the most sophisticated, state-of-the-art shadow detection algorithms. These results show that our approach is robust and accurate over a broad range of shadow types and challenging video conditions.
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Arjan Gijsenij, & Theo Gevers. (2011). Color Constancy Using Natural Image Statistics and Scene Semantics. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 33(4), 687–698.
Abstract: Existing color constancy methods are all based on specific assumptions such as the spatial and spectral characteristics of images. As a consequence, no algorithm can be considered as universal. However, with the large variety of available methods, the question is how to select the method that performs best for a specific image. To achieve selection and combining of color constancy algorithms, in this paper natural image statistics are used to identify the most important characteristics of color images. Then, based on these image characteristics, the proper color constancy algorithm (or best combination of algorithms) is selected for a specific image. To capture the image characteristics, the Weibull parameterization (e.g., grain size and contrast) is used. It is shown that the Weibull parameterization is related to the image attributes to which the used color constancy methods are sensitive. An MoG-classifier is used to learn the correlation and weighting between the Weibull-parameters and the image attributes (number of edges, amount of texture, and SNR). The output of the classifier is the selection of the best performing color constancy method for a certain image. Experimental results show a large improvement over state-of-the-art single algorithms. On a data set consisting of more than 11,000 images, an increase in color constancy performance up to 20 percent (median angular error) can be obtained compared to the best-performing single algorithm. Further, it is shown that for certain scene categories, one specific color constancy algorithm can be used instead of the classifier considering several algorithms.
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