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Arash Akbarinia; Raquel Gil Rodriguez; C. Alejandro Parraga |
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Title |
Colour Constancy: Biologically-inspired Contrast Variant Pooling Mechanism |
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Conference Article |
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2017 |
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28th British Machine Vision Conference |
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Pooling is a ubiquitous operation in image processing algorithms that allows for higher-level processes to collect relevant low-level features from a region of interest. Currently, max-pooling is one of the most commonly used operators in the computational literature. However, it can lack robustness to outliers due to the fact that it relies merely on the peak of a function. Pooling mechanisms are also present in the primate visual cortex where neurons of higher cortical areas pool signals from lower ones. The receptive fields of these neurons have been shown to vary according to the contrast by aggregating signals over a larger region in the presence of low contrast stimuli. We hypothesise that this contrast-variant-pooling mechanism can address some of the shortcomings of maxpooling. We modelled this contrast variation through a histogram clipping in which the percentage of pooled signal is inversely proportional to the local contrast of an image. We tested our hypothesis by applying it to the phenomenon of colour constancy where a number of popular algorithms utilise a max-pooling step (e.g. White-Patch, Grey-Edge and Double-Opponency). For each of these methods, we investigated the consequences of replacing their original max-pooling by the proposed contrast-variant-pooling. Our experiments on three colour constancy benchmark datasets suggest that previous results can significantly improve by adopting a contrast-variant-pooling mechanism. |
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London; September 2017 |
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BMVC |
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NEUROBIT; 600.068; 600.072 |
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Admin @ si @ AGP2017 |
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2992 |
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Daniel Hernandez; Lukas Schneider; Antonio Espinosa; David Vazquez; Antonio Lopez; Uwe Franke; Marc Pollefeys; Juan C. Moure |
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Title |
Slanted Stixels: Representing San Francisco's Steepest Streets |
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Conference Article |
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2017 |
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28th British Machine Vision Conference |
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In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel depth model to account for non-flat roads and slanted objects. Both semantic and depth cues are used jointly to infer the scene representation in a sound global energy minimization formulation. Furthermore, a novel approximation scheme is introduced that uses an extremely efficient over-segmentation. In doing so, the computational complexity of the Stixel inference algorithm is reduced significantly, achieving real-time computation capabilities with only a slight drop in accuracy. We evaluate the proposed approach in terms of semantic and geometric accuracy as well as run-time on four publicly available benchmark datasets. Our approach maintains accuracy on flat road scene datasets while improving substantially on a novel non-flat road dataset. |
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London; uk; September 2017 |
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ADAS; 600.118 |
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ADAS @ adas @ HSE2017a |
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2945 |
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Rada Deeb; Damien Muselet; Mathieu Hebert; Alain Tremeau; Joost Van de Weijer |
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Title |
3D color charts for camera spectral sensitivity estimation |
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2017 |
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28th British Machine Vision Conference |
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Estimating spectral data such as camera sensor responses or illuminant spectral power distribution from raw RGB camera outputs is crucial in many computer vision applications.
Usually, 2D color charts with various patches of known spectral reflectance are
used as reference for such purpose. Deducing n-D spectral data (n»3) from 3D RGB inputs is an ill-posed problem that requires a high number of inputs. Unfortunately, most of the natural color surfaces have spectral reflectances that are well described by low-dimensional linear models, i.e. each spectral reflectance can be approximated by a weighted sum of the others. It has been shown that adding patches to color charts does not help in practice, because the information they add is redundant with the information provided by the first set of patches. In this paper, we propose to use spectral data of
higher dimensionality by using 3D color charts that create inter-reflections between the surfaces. These inter-reflections produce multiplications between natural spectral curves and so provide non-linear spectral curves. We show that such data provide enough information for accurate spectral data estimation. |
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London; September 2017 |
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BMVC |
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LAMP; 600.109; 600.120 |
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Admin @ si @ DMH2017b |
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3037 |
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