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Author |
Raul Gomez; Jaume Gibert; Lluis Gomez; Dimosthenis Karatzas |
![download PDF file pdf](img/file_PDF.gif)
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Title |
Location Sensitive Image Retrieval and Tagging |
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Conference Article |
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2020 |
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16th European Conference on Computer Vision |
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People from different parts of the globe describe objects and concepts in distinct manners. Visual appearance can thus vary across different geographic locations, which makes location a relevant contextual information when analysing visual data. In this work, we address the task of image retrieval related to a given tag conditioned on a certain location on Earth. We present LocSens, a model that learns to rank triplets of images, tags and coordinates by plausibility, and two training strategies to balance the location influence in the final ranking. LocSens learns to fuse textual and location information of multimodal queries to retrieve related images at different levels of location granularity, and successfully utilizes location information to improve image tagging. |
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Virtual; August 2020 |
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DAG; 600.121; 600.129 |
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Admin @ si @ GGG2020b |
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3420 |
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Author |
Lei Kang; Pau Riba; Yaxing Wang; Marçal Rusiñol; Alicia Fornes; Mauricio Villegas |
![download PDF file pdf](img/file_PDF.gif)
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Title |
GANwriting: Content-Conditioned Generation of Styled Handwritten Word Images |
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Conference Article |
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2020 |
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16th European Conference on Computer Vision |
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Although current image generation methods have reached impressive quality levels, they are still unable to produce plausible yet diverse images of handwritten words. On the contrary, when writing by hand, a great variability is observed across different writers, and even when analyzing words scribbled by the same individual, involuntary variations are conspicuous. In this work, we take a step closer to producing realistic and varied artificially rendered handwritten words. We propose a novel method that is able to produce credible handwritten word images by conditioning the generative process with both calligraphic style features and textual content. Our generator is guided by three complementary learning objectives: to produce realistic images, to imitate a certain handwriting style and to convey a specific textual content. Our model is unconstrained to any predefined vocabulary, being able to render whatever input word. Given a sample writer, it is also able to mimic its calligraphic features in a few-shot setup. We significantly advance over prior art and demonstrate with qualitative, quantitative and human-based evaluations the realistic aspect of our synthetically produced images. |
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Virtual; August 2020 |
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DAG; 600.140; 600.121; 600.129 |
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Admin @ si @ KPW2020 |
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3426 |
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Author |
Hugo Bertiche; Meysam Madadi; Sergio Escalera |
![download PDF file pdf](img/file_PDF.gif)
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Title |
CLOTH3D: Clothed 3D Humans |
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Conference Article |
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2020 |
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16th European Conference on Computer Vision |
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This work presents CLOTH3D, the first big scale synthetic dataset of 3D clothed human sequences. CLOTH3D contains a large variability on garment type, topology, shape, size, tightness and fabric. Clothes are simulated on top of thousands of different pose sequences and body shapes, generating realistic cloth dynamics. We provide the dataset with a generative model for cloth generation. We propose a Conditional Variational Auto-Encoder (CVAE) based on graph convolutions (GCVAE) to learn garment latent spaces. This allows for realistic generation of 3D garments on top of SMPL model for any pose and shape. |
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Virtual; August 2020 |
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HUPBA |
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Admin @ si @ BME2020 |
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3519 |
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