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Author Joan Marc Llargues Asensio; Juan Peralta; Raul Arrabales; Manuel Gonzalez Bedia; Paulo Cortez; Antonio Lopez edit  doi
openurl 
  Title Artificial Intelligence Approaches for the Generation and Assessment of Believable Human-Like Behaviour in Virtual Characters Type Journal Article
  Year (up) 2014 Publication Expert Systems With Applications Abbreviated Journal EXSY  
  Volume 41 Issue 16 Pages 7281–7290  
  Keywords Turing test; Human-like behaviour; Believability; Non-player characters; Cognitive architectures; Genetic algorithm; Artificial neural networks  
  Abstract Having artificial agents to autonomously produce human-like behaviour is one of the most ambitious original goals of Artificial Intelligence (AI) and remains an open problem nowadays. The imitation game originally proposed by Turing constitute a very effective method to prove the indistinguishability of an artificial agent. The behaviour of an agent is said to be indistinguishable from that of a human when observers (the so-called judges in the Turing test) cannot tell apart humans and non-human agents. Different environments, testing protocols, scopes and problem domains can be established to develop limited versions or variants of the original Turing test. In this paper we use a specific version of the Turing test, based on the international BotPrize competition, built in a First-Person Shooter video game, where both human players and non-player characters interact in complex virtual environments. Based on our past experience both in the BotPrize competition and other robotics and computer game AI applications we have developed three new more advanced controllers for believable agents: two based on a combination of the CERA–CRANIUM and SOAR cognitive architectures and other based on ADANN, a system for the automatic evolution and adaptation of artificial neural networks. These two new agents have been put to the test jointly with CCBot3, the winner of BotPrize 2010 competition (Arrabales et al., 2012), and have showed a significant improvement in the humanness ratio. Additionally, we have confronted all these bots to both First-person believability assessment (BotPrize original judging protocol) and Third-person believability assessment, demonstrating that the active involvement of the judge has a great impact in the recognition of human-like behaviour.  
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  Notes ADAS; 600.055; 600.057; 600.076 Approved no  
  Call Number Admin @ si @ LPA2014 Serial 2500  
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Author Jose Manuel Alvarez; Antonio Lopez; Theo Gevers; Felipe Lumbreras edit   pdf
doi  openurl
  Title Combining Priors, Appearance and Context for Road Detection Type Journal Article
  Year (up) 2014 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 15 Issue 3 Pages 1168-1178  
  Keywords Illuminant invariance; lane markings; road detection; road prior; road scene understanding; vanishing point; 3-D scene layout  
  Abstract Detecting the free road surface ahead of a moving vehicle is an important research topic in different areas of computer vision, such as autonomous driving or car collision warning.
Current vision-based road detection methods are usually based solely on low-level features. Furthermore, they generally assume structured roads, road homogeneity, and uniform lighting conditions, constraining their applicability in real-world scenarios. In this paper, road priors and contextual information are introduced for road detection. First, we propose an algorithm to estimate road priors online using geographical information, providing relevant initial information about the road location. Then, contextual cues, including horizon lines, vanishing points, lane markings, 3-D scene layout, and road geometry, are used in addition to low-level cues derived from the appearance of roads. Finally, a generative model is used to combine these cues and priors, leading to a road detection method that is, to a large degree, robust to varying imaging conditions, road types, and scenarios.
 
  Address  
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  Publisher Place of Publication Editor IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1524-9050 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.076;ISE Approved no  
  Call Number Admin @ si @ ALG2014 Serial 2501  
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Author Francisco Blanco; Felipe Lumbreras; Joan Serrat; Roswitha Siener; Silvia Serranti; Giuseppe Bonifazi; Montserrat Lopez Mesas; Manuel Valiente edit  doi
openurl 
  Title Taking advantage of Hyperspectral Imaging classification of urinary stones against conventional IR Spectroscopy Type Journal Article
  Year (up) 2014 Publication Journal of Biomedical Optics Abbreviated Journal JBiO  
  Volume 19 Issue 12 Pages 126004-1 - 126004-9  
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  Abstract The analysis of urinary stones is mandatory for the best management of the disease after the stone passage in order to prevent further stone episodes. Thus the use of an appropriate methodology for an individualized stone analysis becomes a key factor for giving the patient the most suitable treatment. A recently developed hyperspectral imaging methodology, based on pixel-to-pixel analysis of near-infrared spectral images, is compared to the reference technique in stone analysis, infrared (IR) spectroscopy. The developed classification model yields >90% correct classification rate when compared to IR and is able to precisely locate stone components within the structure of the stone with a 15 µm resolution. Due to the little sample pretreatment, low analysis time, good performance of the model, and the automation of the measurements, they become analyst independent; this methodology can be considered to become a routine analysis for clinical laboratories.  
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  Notes ADAS; 600.076 Approved no  
  Call Number Admin @ si @ BLS2014 Serial 2563  
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Author Jaume Amores edit   pdf
doi  openurl
  Title MILDE: multiple instance learning by discriminative embedding Type Journal Article
  Year (up) 2015 Publication Knowledge and Information Systems Abbreviated Journal KAIS  
  Volume 42 Issue 2 Pages 381-407  
  Keywords Multi-instance learning; Codebook; Bag of words  
  Abstract While the objective of the standard supervised learning problem is to classify feature vectors, in the multiple instance learning problem, the objective is to classify bags, where each bag contains multiple feature vectors. This represents a generalization of the standard problem, and this generalization becomes necessary in many real applications such as drug activity prediction, content-based image retrieval, and others. While the existing paradigms are based on learning the discriminant information either at the instance level or at the bag level, we propose to incorporate both levels of information. This is done by defining a discriminative embedding of the original space based on the responses of cluster-adapted instance classifiers. Results clearly show the advantage of the proposed method over the state of the art, where we tested the performance through a variety of well-known databases that come from real problems, and we also included an analysis of the performance using synthetically generated data.  
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  Publisher Springer London Place of Publication Editor  
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  Series Volume Series Issue Edition  
  ISSN 0219-1377 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 601.042; 600.057; 600.076 Approved no  
  Call Number Admin @ si @ Amo2015 Serial 2383  
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Author Naveen Onkarappa; Angel Sappa edit  doi
openurl 
  Title Synthetic sequences and ground-truth flow field generation for algorithm validation Type Journal Article
  Year (up) 2015 Publication Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 74 Issue 9 Pages 3121-3135  
  Keywords Ground-truth optical flow; Synthetic sequence; Algorithm validation  
  Abstract Research in computer vision is advancing by the availability of good datasets that help to improve algorithms, validate results and obtain comparative analysis. The datasets can be real or synthetic. For some of the computer vision problems such as optical flow it is not possible to obtain ground-truth optical flow with high accuracy in natural outdoor real scenarios directly by any sensor, although it is possible to obtain ground-truth data of real scenarios in a laboratory setup with limited motion. In this difficult situation computer graphics offers a viable option for creating realistic virtual scenarios. In the current work we present a framework to design virtual scenes and generate sequences as well as ground-truth flow fields. Particularly, we generate a dataset containing sequences of driving scenarios. The sequences in the dataset vary in different speeds of the on-board vision system, different road textures, complex motion of vehicle and independent moving vehicles in the scene. This dataset enables analyzing and adaptation of existing optical flow methods, and leads to invention of new approaches particularly for driver assistance systems.  
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  Publisher Springer US Place of Publication Editor  
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  Series Volume Series Issue Edition  
  ISSN 1380-7501 ISBN Medium  
  Area Expedition Conference  
  Notes ADAS; 600.055; 601.215; 600.076 Approved no  
  Call Number Admin @ si @ OnS2014b Serial 2472  
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