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M. Bressan, David Guillamet, & Jordi Vitria. (2003). Using an ICA Representation of Local Color Histograms for Object Recognition. Pattern Recognition, 36(3):691–701 (IF: 1.611).
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Xavier Baro, Sergio Escalera, Jordi Vitria, Oriol Pujol, & Petia Radeva. (2009). Traffic Sign Recognition Using Evolutionary Adaboost Detection and Forest-ECOC Classification. TITS - IEEE Transactions on Intelligent Transportation Systems, 10(1), 113–126.
Abstract: The high variability of sign appearance in uncontrolled environments has made the detection and classification of road signs a challenging problem in computer vision. In this paper, we introduce a novel approach for the detection and classification of traffic signs. Detection is based on a boosted detectors cascade, trained with a novel evolutionary version of Adaboost, which allows the use of large feature spaces. Classification is defined as a multiclass categorization problem. A battery of classifiers is trained to split classes in an Error-Correcting Output Code (ECOC) framework. We propose an ECOC design through a forest of optimal tree structures that are embedded in the ECOC matrix. The novel system offers high performance and better accuracy than the state-of-the-art strategies and is potentially better in terms of noise, affine deformation, partial occlusions, and reduced illumination.
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A. Pujol, Jordi Vitria, Felipe Lumbreras, & Juan J. Villanueva. (2001). Topological principal component analysis for face encoding and recognition. PRL - Pattern Recognition Letters, 22(6-7), 769–776.
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Fadi Dornaika, & Bogdan Raducanu. (2009). Three-Dimensional Face Pose Detection and Tracking Using Monocular Videos: Tool and Application. TSMCB - IEEE Transactions on Systems, Man and Cybernetics part B, 39(4), 935–944.
Abstract: Recently, we have proposed a real-time tracker that simultaneously tracks the 3-D head pose and facial actions in monocular video sequences that can be provided by low quality cameras. This paper has two main contributions. First, we propose an automatic 3-D face pose initialization scheme for the real-time tracker by adopting a 2-D face detector and an eigenface system. Second, we use the proposed methods-the initialization and tracking-for enhancing the human-machine interaction functionality of an AIBO robot. More precisely, we show how the orientation of the robot's camera (or any active vision system) can be controlled through the estimation of the user's head pose. Applications based on head-pose imitation such as telepresence, virtual reality, and video games can directly exploit the proposed techniques. Experiments on real videos confirm the robustness and usefulness of the proposed methods.
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Bogdan Raducanu, & Fadi Dornaika. (2013). Texture-independent recognition of facial expressions in image snapshots and videos. MVA - Machine Vision and Applications, 24(4), 811–820.
Abstract: This paper addresses the static and dynamic recognition of basic facial expressions. It has two main contributions. First, we introduce a view- and texture-independent scheme that exploits facial action parameters estimated by an appearance-based 3D face tracker. We represent the learned facial actions associated with different facial expressions by time series. Second, we compare this dynamic scheme with a static one based on analyzing individual snapshots and show that the former performs better than the latter. We provide evaluations of performance using three subspace learning techniques: linear discriminant analysis, non-parametric discriminant analysis and support vector machines.
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