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Author Akhil Gurram; Ahmet Faruk Tuna; Fengyi Shen; Onay Urfalioglu; Antonio Lopez edit   pdf
doi  openurl
  Title Monocular Depth Estimation through Virtual-world Supervision and Real-world SfM Self-Supervision Type Journal Article
  Year 2021 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume 23 Issue 8 Pages 12738-12751  
  Keywords  
  Abstract Depth information is essential for on-board perception in autonomous driving and driver assistance. Monocular depth estimation (MDE) is very appealing since it allows for appearance and depth being on direct pixelwise correspondence without further calibration. Best MDE models are based on Convolutional Neural Networks (CNNs) trained in a supervised manner, i.e., assuming pixelwise ground truth (GT). Usually, this GT is acquired at training time through a calibrated multi-modal suite of sensors. However, also using only a monocular system at training time is cheaper and more scalable. This is possible by relying on structure-from-motion (SfM) principles to generate self-supervision. Nevertheless, problems of camouflaged objects, visibility changes, static-camera intervals, textureless areas, and scale ambiguity, diminish the usefulness of such self-supervision. In this paper, we perform monocular depth estimation by virtual-world supervision (MonoDEVS) and real-world SfM self-supervision. We compensate the SfM self-supervision limitations by leveraging virtual-world images with accurate semantic and depth supervision and addressing the virtual-to-real domain gap. Our MonoDEVSNet outperforms previous MDE CNNs trained on monocular and even stereo sequences.  
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  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ GTS2021 Serial 3598  
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Author Gabriel Villalonga; Antonio Lopez edit   pdf
doi  openurl
  Title Co-Training for On-Board Deep Object Detection Type Journal Article
  Year 2020 Publication IEEE Access Abbreviated Journal ACCESS  
  Volume Issue Pages 194441 - 194456  
  Keywords  
  Abstract Providing ground truth supervision to train visual models has been a bottleneck over the years, exacerbated by domain shifts which degenerate the performance of such models. This was the case when visual tasks relied on handcrafted features and shallow machine learning and, despite its unprecedented performance gains, the problem remains open within the deep learning paradigm due to its data-hungry nature. Best performing deep vision-based object detectors are trained in a supervised manner by relying on human-labeled bounding boxes which localize class instances (i.e. objects) within the training images. Thus, object detection is one of such tasks for which human labeling is a major bottleneck. In this article, we assess co-training as a semi-supervised learning method for self-labeling objects in unlabeled images, so reducing the human-labeling effort for developing deep object detectors. Our study pays special attention to a scenario involving domain shift; in particular, when we have automatically generated virtual-world images with object bounding boxes and we have real-world images which are unlabeled. Moreover, we are particularly interested in using co-training for deep object detection in the context of driver assistance systems and/or self-driving vehicles. Thus, using well-established datasets and protocols for object detection in these application contexts, we will show how co-training is a paradigm worth to pursue for alleviating object labeling, working both alone and together with task-agnostic domain adaptation.  
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  Notes ADAS; 600.118 Approved no  
  Call Number Admin @ si @ ViL2020 Serial 3488  
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Author Yi Xiao; Felipe Codevilla; Akhil Gurram; Onay Urfalioglu; Antonio Lopez edit   pdf
url  doi
openurl 
  Title Multimodal end-to-end autonomous driving Type Journal Article
  Year 2020 Publication IEEE Transactions on Intelligent Transportation Systems Abbreviated Journal TITS  
  Volume Issue Pages 1-11  
  Keywords  
  Abstract A crucial component of an autonomous vehicle (AV) is the artificial intelligence (AI) is able to drive towards a desired destination. Today, there are different paradigms addressing the development of AI drivers. On the one hand, we find modular pipelines, which divide the driving task into sub-tasks such as perception and maneuver planning and control. On the other hand, we find end-to-end driving approaches that try to learn a direct mapping from input raw sensor data to vehicle control signals. The later are relatively less studied, but are gaining popularity since they are less demanding in terms of sensor data annotation. This paper focuses on end-to-end autonomous driving. So far, most proposals relying on this paradigm assume RGB images as input sensor data. However, AVs will not be equipped only with cameras, but also with active sensors providing accurate depth information (e.g., LiDARs). Accordingly, this paper analyses whether combining RGB and depth modalities, i.e. using RGBD data, produces better end-to-end AI drivers than relying on a single modality. We consider multimodality based on early, mid and late fusion schemes, both in multisensory and single-sensor (monocular depth estimation) settings. Using the CARLA simulator and conditional imitation learning (CIL), we show how, indeed, early fusion multimodality outperforms single-modality.  
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  Notes ADAS Approved no  
  Call Number Admin @ si @ XCG2020 Serial 3490  
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Author Sudeep Katakol; Basem Elbarashy; Luis Herranz; Joost Van de Weijer; Antonio Lopez edit   pdf
url  doi
openurl 
  Title Distributed Learning and Inference with Compressed Images Type Journal Article
  Year 2021 Publication IEEE Transactions on Image Processing Abbreviated Journal TIP  
  Volume 30 Issue Pages 3069 - 3083  
  Keywords  
  Abstract Modern computer vision requires processing large amounts of data, both while training the model and/or during inference, once the model is deployed. Scenarios where images are captured and processed in physically separated locations are increasingly common (e.g. autonomous vehicles, cloud computing). In addition, many devices suffer from limited resources to store or transmit data (e.g. storage space, channel capacity). In these scenarios, lossy image compression plays a crucial role to effectively increase the number of images collected under such constraints. However, lossy compression entails some undesired degradation of the data that may harm the performance of the downstream analysis task at hand, since important semantic information may be lost in the process. Moreover, we may only have compressed images at training time but are able to use original images at inference time, or vice versa, and in such a case, the downstream model suffers from covariate shift. In this paper, we analyze this phenomenon, with a special focus on vision-based perception for autonomous driving as a paradigmatic scenario. We see that loss of semantic information and covariate shift do indeed exist, resulting in a drop in performance that depends on the compression rate. In order to address the problem, we propose dataset restoration, based on image restoration with generative adversarial networks (GANs). Our method is agnostic to both the particular image compression method and the downstream task; and has the advantage of not adding additional cost to the deployed models, which is particularly important in resource-limited devices. The presented experiments focus on semantic segmentation as a challenging use case, cover a broad range of compression rates and diverse datasets, and show how our method is able to significantly alleviate the negative effects of compression on the downstream visual task.  
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  Notes LAMP; ADAS; 600.120; 600.118 Approved no  
  Call Number Admin @ si @ KEH2021 Serial 3543  
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Author Daniel Hernandez; Antonio Espinosa; David Vazquez; Antonio Lopez; Juan C. Moure edit   pdf
url  doi
openurl 
  Title 3D Perception With Slanted Stixels on GPU Type Journal Article
  Year 2021 Publication IEEE Transactions on Parallel and Distributed Systems Abbreviated Journal TPDS  
  Volume 32 Issue 10 Pages 2434-2447  
  Keywords Daniel Hernandez-Juarez; Antonio Espinosa; David Vazquez; Antonio M. Lopez; Juan C. Moure  
  Abstract This article presents a GPU-accelerated software design of the recently proposed model of Slanted Stixels, which represents the geometric and semantic information of a scene in a compact and accurate way. We reformulate the measurement depth model to reduce the computational complexity of the algorithm, relying on the confidence of the depth estimation and the identification of invalid values to handle outliers. The proposed massively parallel scheme and data layout for the irregular computation pattern that corresponds to a Dynamic Programming paradigm is described and carefully analyzed in performance terms. Performance is shown to scale gracefully on current generation embedded GPUs. We assess the proposed methods in terms of semantic and geometric accuracy as well as run-time performance on three publicly available benchmark datasets. Our approach achieves real-time performance with high accuracy for 2048 × 1024 image sizes and 4 × 4 Stixel resolution on the low-power embedded GPU of an NVIDIA Tegra Xavier.  
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  Area Expedition Conference  
  Notes ADAS; 600.124; 600.118 Approved no  
  Call Number Admin @ si @ HEV2021 Serial 3561  
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