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Author Dani Rowe; Jordi Gonzalez; Marco Pedersoli; Juan J. Villanueva edit   pdf
doi  openurl
  Title On Tracking Inside Groups Type Journal Article
  Year 2010 Publication (up) Machine Vision and Applications Abbreviated Journal MVA  
  Volume 21 Issue 2 Pages 113–127  
  Keywords  
  Abstract This work develops a new architecture for multiple-target tracking in unconstrained dynamic scenes, which consists of a detection level which feeds a two-stage tracking system. A remarkable characteristic of the system is its ability to track several targets while they group and split, without using 3D information. Thus, special attention is given to the feature-selection and appearance-computation modules, and to those modules involved in tracking through groups. The system aims to work as a stand-alone application in complex and dynamic scenarios. No a-priori knowledge about either the scene or the targets, based on a previous training period, is used. Hence, the scenario is completely unknown beforehand. Successful tracking has been demonstrated in well-known databases of both indoor and outdoor scenarios. Accurate and robust localisations have been yielded during long-term target merging and occlusions.  
  Address  
  Corporate Author Thesis  
  Publisher Springer-Verlag Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0932-8092 ISBN Medium  
  Area Expedition Conference  
  Notes ISE Approved no  
  Call Number ISE @ ise @ RGP2010 Serial 1158  
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Author Thierry Brouard; Jordi Gonzalez; Caifeng Shan; Massimo Piccardi; Larry S. Davis edit   pdf
doi  openurl
  Title Special issue on background modeling for foreground detection in real-world dynamic scenes Type Journal Article
  Year 2014 Publication (up) Machine Vision and Applications Abbreviated Journal MVAP  
  Volume 25 Issue 5 Pages 1101-1103  
  Keywords  
  Abstract Although background modeling and foreground detection are not mandatory steps for computer vision applications, they may prove useful as they separate the primal objects usually called “foreground” from the remaining part of the scene called “background”, and permits different algorithmic treatment in the video processing field such as video surveillance, optical motion capture, multimedia applications, teleconferencing and human–computer interfaces. Conventional background modeling methods exploit the temporal variation of each pixel to model the background, and the foreground detection is made using change detection. The last decade witnessed very significant publications on background modeling but recently new applications in which background is not static, such as recordings taken from mobile devices or Internet videos, need new developments to detect robustly moving objects in challenging environments. Thus, effective methods for robustness to deal both with dynamic backgrounds, i  
  Address  
  Corporate Author Thesis  
  Publisher Springer Berlin Heidelberg Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 0932-8092 ISBN Medium  
  Area Expedition Conference  
  Notes ISE; 600.078 Approved no  
  Call Number BGS2014a Serial 2411  
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Author Francisco Javier Orozco; Xavier Roca; Jordi Gonzalez edit  url
doi  openurl
  Title Real-Time Gaze Tracking with Appearance-Based Models Type Journal Article
  Year 2008 Publication (up) Machine Vision Applications Abbreviated Journal MVAP  
  Volume 20 Issue 6 Pages 353-364  
  Keywords Keywords Eyelid and iris tracking, Appearance models, Blinking, Iris saccade, Real-time gaze tracking  
  Abstract Psychological evidence has emphasized the importance of eye gaze analysis in human computer interaction and emotion interpretation. To this end, current image analysis algorithms take into consideration eye-lid and iris motion detection using colour information and edge detectors. However, eye movement is fast and and hence difficult to use to obtain a precise and robust tracking. Instead, our
method proposed to describe eyelid and iris movements as continuous variables using appearance-based tracking. This approach combines the strengths of adaptive appearance models, optimization methods and backtracking techniques.Thus,
in the proposed method textures are learned on-line from near frontal images and illumination changes, occlusions and fast movements are managed. The method achieves real-time performance by combining two appearance-based trackers to a
backtracking algorithm for eyelid estimation and another for iris estimation. These contributions represent a significant advance towards a reliable gaze motion description for HCI and expression analysis, where the strength of complementary
methodologies are combined to avoid using high quality images, colour information, texture training, camera settings and other time-consuming processes.
 
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ISE Approved no  
  Call Number ISE @ ise @ ORG2008 Serial 972  
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Author Aura Hernandez-Sabate; Lluis Albarracin; F. Javier Sanchez edit  doi
openurl 
  Title Graph-Based Problem Explorer: A Software Tool to Support Algorithm Design Learning While Solving the Salesperson Problem Type Journal
  Year 2020 Publication (up) Mathematics Abbreviated Journal MATH  
  Volume 20 Issue 8(9) Pages 1595  
  Keywords STEM education; Project-based learning; Coding; software tool  
  Abstract In this article, we present a sequence of activities in the form of a project in order to promote
learning on design and analysis of algorithms. The project is based on the resolution of a real problem, the salesperson problem, and it is theoretically grounded on the fundamentals of mathematical modelling. In order to support the students’ work, a multimedia tool, called Graph-based Problem Explorer (GbPExplorer), has been designed and refined to promote the development of computer literacy in engineering and science university students. This tool incorporates several modules to allow coding different algorithmic techniques solving the salesman problem. Based on an educational design research along five years, we observe that working with GbPExplorer during the project provides students with the possibility of representing the situation to be studied in the form of graphs and analyze them from a computational point of view.
 
  Address September 2020  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes IAM; ISE Approved no  
  Call Number Admin @ si @ Serial 3722  
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Author Anastasios Doulamis; Nikolaos Doulamis; Marco Bertini; Jordi Gonzalez; Thomas B. Moeslund edit   pdf
url  openurl
  Title Introduction to the Special Issue on the Analysis and Retrieval of Events/Actions and Workflows in Video Streams Type Journal Article
  Year 2016 Publication (up) Multimedia Tools and Applications Abbreviated Journal MTAP  
  Volume 75 Issue 22 Pages 14985-14990  
  Keywords  
  Abstract  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes ISE; HUPBA Approved no  
  Call Number Admin @ si @ DDB2016 Serial 2934  
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