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Meysam Madadi; Sergio Escalera; Xavier Baro; Jordi Gonzalez |
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Title |
End-to-end Global to Local CNN Learning for Hand Pose Recovery in Depth data |
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Journal Article |
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Year |
2022 |
Publication |
IET Computer Vision |
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IETCV |
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16 |
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1 |
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50-66 |
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Computer vision; data acquisition; human computer interaction; learning (artificial intelligence); pose estimation |
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Despite recent advances in 3D pose estimation of human hands, especially thanks to the advent of CNNs and depth cameras, this task is still far from being solved. This is mainly due to the highly non-linear dynamics of fingers, which make hand model training a challenging task. In this paper, we exploit a novel hierarchical tree-like structured CNN, in which branches are trained to become specialized in predefined subsets of hand joints, called local poses. We further fuse local pose features, extracted from hierarchical CNN branches, to learn higher order dependencies among joints in the final pose by end-to-end training. Lastly, the loss function used is also defined to incorporate appearance and physical constraints about doable hand motion and deformation. Finally, we introduce a non-rigid data augmentation approach to increase the amount of training depth data. Experimental results suggest that feeding a tree-shaped CNN, specialized in local poses, into a fusion network for modeling joints correlations and dependencies, helps to increase the precision of final estimations, outperforming state-of-the-art results on NYU and SyntheticHand datasets. |
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HUPBA; ISE; 600.098; 600.119 |
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no |
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Admin @ si @ MEB2022 |
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3652 |
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Oscar Lopes; Miguel Reyes; Sergio Escalera; Jordi Gonzalez |
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Title |
Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments |
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2014 |
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IEEE Transactions on Systems, Man and Cybernetics (Part B) |
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TSMCB |
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44 |
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12 |
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2379-2390 |
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The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios. |
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2168-2267 |
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HuPBA; ISE; 600.078;MILAB |
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Admin @ si @ LRE2014 |
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2442 |
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Xavier Perez Sala; Sergio Escalera; Cecilio Angulo; Jordi Gonzalez |
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Title |
A survey on model based approaches for 2D and 3D visual human pose recovery |
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Journal Article |
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2014 |
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Sensors |
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SENS |
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14 |
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3 |
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4189-4210 |
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human pose recovery; human body modelling; behavior analysis; computer vision |
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Human Pose Recovery has been studied in the field of Computer Vision for the last 40 years. Several approaches have been reported, and significant improvements have been obtained in both data representation and model design. However, the problem of Human Pose Recovery in uncontrolled environments is far from being solved. In this paper, we define a general taxonomy to group model based approaches for Human Pose Recovery, which is composed of five main modules: appearance, viewpoint, spatial relations, temporal consistence, and behavior. Subsequently, a methodological comparison is performed following the proposed taxonomy, evaluating current SoA approaches in the aforementioned five group categories. As a result of this comparison, we discuss the main advantages and drawbacks of the reviewed literature. |
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Notes ![sorted by Notes field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
HuPBA; ISE; 600.046; 600.063; 600.078;MILAB |
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no |
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Admin @ si @ PEA2014 |
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2443 |
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Author |
Josep Llados; Enric Marti; Juan J.Villanueva |
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Title |
Symbol recognition by error-tolerant subgraph matching between region adjacency graphs |
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2001 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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23 |
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10 |
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1137-1143 |
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The recognition of symbols in graphic documents is an intensive research activity in the community of pattern recognition and document analysis. A key issue in the interpretation of maps, engineering drawings, diagrams, etc. is the recognition of domain dependent symbols according to a symbol database. In this work we first review the most outstanding symbol recognition methods from two different points of view: application domains and pattern recognition methods. In the second part of the paper, open and unaddressed problems involved in symbol recognition are described, analyzing their current state of art and discussing future research challenges. Thus, issues such as symbol representation, matching, segmentation, learning, scalability of recognition methods and performance evaluation are addressed in this work. Finally, we discuss the perspectives of symbol recognition concerning to new paradigms such as user interfaces in handheld computers or document database and WWW indexing by graphical content. |
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Notes ![sorted by Notes field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
DAG;IAM;ISE; |
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no |
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IAM @ iam @ LMV2001 |
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1581 |
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Author |
Arjan Gijsenij; Theo Gevers; Joost Van de Weijer |
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Title |
Improving Color Constancy by Photometric Edge Weighting |
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Journal Article |
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2012 |
Publication |
IEEE Transaction on Pattern Analysis and Machine Intelligence |
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TPAMI |
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34 |
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5 |
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918-929 |
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: Edge-based color constancy methods make use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as material, shadow and highlight edges. These different edge types may have a distinctive influence on the performance of the illuminant estimation. Therefore, in this paper, an extensive analysis is provided of different edge types on the performance of edge-based color constancy methods. First, an edge-based taxonomy is presented classifying edge types based on their photometric properties (e.g. material, shadow-geometry and highlights). Then, a performance evaluation of edge-based color constancy is provided using these different edge types. From this performance evaluation it is derived that specular and shadow edge types are more valuable than material edges for the estimation of the illuminant. To this end, the (iterative) weighted Grey-Edge algorithm is proposed in which these edge types are more emphasized for the estimation of the illuminant. Images that are recorded under controlled circumstances demonstrate that the proposed iterative weighted Grey-Edge algorithm based on highlights reduces the median angular error with approximately $25\%$. In an uncontrolled environment, improvements in angular error up to $11\%$ are obtained with respect to regular edge-based color constancy. |
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Los Alamitos; CA; USA; |
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0162-8828 |
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CIC;ISE |
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Admin @ si @ GGW2012 |
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1850 |
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