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Sergio Escalera; Jordi Gonzalez; Xavier Baro; Jamie Shotton |
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Title |
Guest Editor Introduction to the Special Issue on Multimodal Human Pose Recovery and Behavior Analysis |
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Journal Article |
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2016 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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TPAMI |
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28 |
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1489 - 1491 |
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The sixteen papers in this special section focus on human pose recovery and behavior analysis (HuPBA). This is one of the most challenging topics in computer vision, pattern analysis, and machine learning. It is of critical importance for application areas that include gaming, computer interaction, human robot interaction, security, commerce, assistive technologies and rehabilitation, sports, sign language recognition, and driver assistance technology, to mention just a few. In essence, HuPBA requires dealing with the articulated nature of the human body, changes in appearance due to clothing, and the inherent problems of clutter scenes, such as background artifacts, occlusions, and illumination changes. These papers represent the most recent research in this field, including new methods considering still images, image sequences, depth data, stereo vision, 3D vision, audio, and IMUs, among others. |
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HuPBA; ISE;MV; |
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Admin @ si @ |
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2851 |
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Author |
Mikkel Thogersen; Sergio Escalera; Jordi Gonzalez; Thomas B. Moeslund |
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Title |
Segmentation of RGB-D Indoor scenes by Stacking Random Forests and Conditional Random Fields |
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Journal Article |
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2016 |
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Pattern Recognition Letters |
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PRL |
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80 |
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208–215 |
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This paper proposes a technique for RGB-D scene segmentation using Multi-class
Multi-scale Stacked Sequential Learning (MMSSL) paradigm. Following recent trends in state-of-the-art, a base classifier uses an initial SLIC segmentation to obtain superpixels which provide a diminution of data while retaining object boundaries. A series of color and depth features are extracted from the superpixels, and are used in a Conditional Random Field (CRF) to predict superpixel labels. Furthermore, a Random Forest (RF) classifier using random offset features is also used as an input to the CRF, acting as an initial prediction. As a stacked classifier, another Random Forest is used acting on a spatial multi-scale decomposition of the CRF confidence map to correct the erroneous labels assigned by the previous classifier. The model is tested on the popular NYU-v2 dataset.
The approach shows that simple multi-modal features with the power of the MMSSL
paradigm can achieve better performance than state of the art results on the same dataset. |
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HuPBA; ISE;MILAB; 600.098; 600.119 |
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Admin @ si @ TEG2016 |
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2843 |
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Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Roca; Felipe Lumbreras |
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Multi-part body segmentation based on depth maps for soft biometry analysis |
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2015 |
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Pattern Recognition Letters |
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PRL |
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56 |
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14-21 |
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3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis |
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This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data. |
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HuPBA; ISE; ADAS; 600.076;600.049; 600.063; 600.054; 302.018;MILAB |
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Admin @ si @ MEG2015 |
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2588 |
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Author |
Sergio Escalera; Jordi Gonzalez; Hugo Jair Escalante; Xavier Baro; Isabelle Guyon |
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Title |
Looking at People Special Issue |
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Journal Article |
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Year |
2018 |
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International Journal of Computer Vision |
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IJCV |
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126 |
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2-4 |
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141-143 |
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HUPBA; ISE; 600.119 |
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Admin @ si @ EGJ2018 |
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3093 |
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Egils Avots; Meysam Madadi; Sergio Escalera; Jordi Gonzalez; Xavier Baro; Paul Pallin; Gholamreza Anbarjafari |
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From 2D to 3D geodesic-based garment matching |
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2019 |
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Multimedia Tools and Applications |
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MTAP |
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78 |
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18 |
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25829–25853 |
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Shape matching; Geodesic distance; Texture mapping; RGBD image processing; Gaussian mixture model |
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A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by root mean square error (RMS) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset. |
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HuPBA; ISE; 600.098; 600.119; 602.133 |
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Admin @ si @ AME2019 |
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3317 |
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