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Author |
Jiaolong Xu; Sebastian Ramos; David Vazquez; Antonio Lopez |
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Title |
Hierarchical Adaptive Structural SVM for Domain Adaptation |
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Journal Article |
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Year |
2016 |
Publication |
International Journal of Computer Vision |
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IJCV |
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119 |
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2 |
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159-178 |
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Domain Adaptation; Pedestrian Detection |
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Abstract |
A key topic in classification is the accuracy loss produced when the data distribution in the training (source) domain differs from that in the testing (target) domain. This is being recognized as a very relevant problem for many
computer vision tasks such as image classification, object detection, and object category recognition. In this paper, we present a novel domain adaptation method that leverages multiple target domains (or sub-domains) in a hierarchical adaptation tree. The core idea is to exploit the commonalities and differences of the jointly considered target domains.
Given the relevance of structural SVM (SSVM) classifiers, we apply our idea to the adaptive SSVM (A-SSVM), which only requires the target domain samples together with the existing source-domain classifier for performing the desired adaptation. Altogether, we term our proposal as hierarchical A-SSVM (HA-SSVM).
As proof of concept we use HA-SSVM for pedestrian detection, object category recognition and face recognition. In the former we apply HA-SSVM to the deformable partbased model (DPM) while in the rest HA-SSVM is applied to multi-category classifiers. We will show how HA-SSVM is effective in increasing the detection/recognition accuracy with respect to adaptation strategies that ignore the structure of the target data. Since, the sub-domains of the target data are not always known a priori, we shown how HA-SSVM can incorporate sub-domain discovery for object category recognition. |
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Springer US |
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0920-5691 |
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ADAS; 600.085; 600.082; 600.076 |
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Admin @ si @ XRV2016 |
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2669 |
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Author |
David Aldavert; Marçal Rusiñol; Ricardo Toledo; Josep Llados |
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Title |
A Study of Bag-of-Visual-Words Representations for Handwritten Keyword Spotting |
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Journal Article |
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Year |
2015 |
Publication |
International Journal on Document Analysis and Recognition |
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IJDAR |
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18 |
Issue |
3 |
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223-234 |
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Bag-of-Visual-Words; Keyword spotting; Handwritten documents; Performance evaluation |
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Abstract |
The Bag-of-Visual-Words (BoVW) framework has gained popularity among the document image analysis community, specifically as a representation of handwritten words for recognition or spotting purposes. Although in the computer vision field the BoVW method has been greatly improved, most of the approaches in the document image analysis domain still rely on the basic implementation of the BoVW method disregarding such latest refinements. In this paper, we present a review of those improvements and its application to the keyword spotting task. We thoroughly evaluate their impact against a baseline system in the well-known George Washington dataset and compare the obtained results against nine state-of-the-art keyword spotting methods. In addition, we also compare both the baseline and improved systems with the methods presented at the Handwritten Keyword Spotting Competition 2014. |
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Springer Berlin Heidelberg |
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1433-2833 |
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DAG; ADAS; 600.055; 600.061; 601.223; 600.077; 600.097 |
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Admin @ si @ ART2015 |
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2679 |
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Aura Hernandez-Sabate; Meritxell Joanpere; Nuria Gorgorio; Lluis Albarracin |
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Title |
Mathematics learning opportunities when playing a Tower Defense Game |
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2015 |
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International Journal of Serious Games |
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IJSG |
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2 |
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4 |
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57-71 |
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Tower Defense game; learning opportunities; mathematics; problem solving; game design |
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A qualitative research study is presented herein with the purpose of identifying mathematics learning opportunities in students between 10 and 12 years old while playing a commercial version of a Tower Defense game. These learning opportunities are understood as mathematicisable moments of the game and involve the establishment of relationships between the game and mathematical problem solving. Based on the analysis of these mathematicisable moments, we conclude that the game can promote problem-solving processes and learning opportunities that can be associated with different mathematical contents that appears in mathematics curricula, thought it seems that teacher or new game elements might be needed to facilitate the processes. |
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ADAS; 600.076 |
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Admin @ si @ HJG2015 |
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2730 |
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Author |
Alejandro Gonzalez Alzate; Zhijie Fang; Yainuvis Socarras; Joan Serrat; David Vazquez; Jiaolong Xu; Antonio Lopez |
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Title |
Pedestrian Detection at Day/Night Time with Visible and FIR Cameras: A Comparison |
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Journal Article |
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Year |
2016 |
Publication |
Sensors |
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SENS |
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16 |
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6 |
Pages |
820 |
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Pedestrian Detection; FIR |
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Despite all the significant advances in pedestrian detection brought by computer vision for driving assistance, it is still a challenging problem. One reason is the extremely varying lighting conditions under which such a detector should operate, namely day and night time. Recent research has shown that the combination of visible and non-visible imaging modalities may increase detection accuracy, where the infrared spectrum plays a critical role. The goal of this paper is to assess the accuracy gain of different pedestrian models (holistic, part-based, patch-based) when training with images in the far infrared spectrum. Specifically, we want to compare detection accuracy on test images recorded at day and nighttime if trained (and tested) using (a) plain color images, (b) just infrared images and (c) both of them. In order to obtain results for the last item we propose an early fusion approach to combine features from both modalities. We base the evaluation on a new dataset we have built for this purpose as well as on the publicly available KAIST multispectral dataset. |
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1424-8220 |
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ADAS; 600.085; 600.076; 600.082; 601.281 |
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ADAS @ adas @ GFS2016 |
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2754 |
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Author |
Katerine Diaz; Aura Hernandez-Sabate; Antonio Lopez |
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Title |
A reduced feature set for driver head pose estimation |
Type |
Journal Article |
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Year |
2016 |
Publication |
Applied Soft Computing |
Abbreviated Journal |
ASOC |
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Volume |
45 |
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98-107 |
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Keywords |
Head pose estimation; driving performance evaluation; subspace based methods; linear regression |
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Abstract |
Evaluation of driving performance is of utmost importance in order to reduce road accident rate. Since driving ability includes visual-spatial and operational attention, among others, head pose estimation of the driver is a crucial indicator of driving performance. This paper proposes a new automatic method for coarse and fine head's yaw angle estimation of the driver. We rely on a set of geometric features computed from just three representative facial keypoints, namely the center of the eyes and the nose tip. With these geometric features, our method combines two manifold embedding methods and a linear regression one. In addition, the method has a confidence mechanism to decide if the classification of a sample is not reliable. The approach has been tested using the CMU-PIE dataset and our own driver dataset. Despite the very few facial keypoints required, the results are comparable to the state-of-the-art techniques. The low computational cost of the method and its robustness makes feasible to integrate it in massive consume devices as a real time application. |
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ADAS; 600.085; 600.076; |
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Admin @ si @ DHL2016 |
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2760 |
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