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Sergio Escalera, Xavier Baro, Jordi Vitria, Petia Radeva, & Bogdan Raducanu. (2012). Social Network Extraction and Analysis Based on Multimodal Dyadic Interaction. SENS - Sensors, 12(2), 1702–1719.
Abstract: IF=1.77 (2010)
Social interactions are a very important component in peopleís lives. Social network analysis has become a common technique used to model and quantify the properties of social interactions. In this paper, we propose an integrated framework to explore the characteristics of a social network extracted from multimodal dyadic interactions. For our study, we used a set of videos belonging to New York Timesí Blogging Heads opinion blog.
The Social Network is represented as an oriented graph, whose directed links are determined by the Influence Model. The linksí weights are a measure of the ìinfluenceî a person has over the other. The states of the Influence Model encode automatically extracted audio/visual features from our videos using state-of-the art algorithms. Our results are reported in terms of accuracy of audio/visual data fusion for speaker segmentation and centrality measures used to characterize the extracted social network.
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Laura Igual, Xavier Perez Sala, Sergio Escalera, Cecilio Angulo, & Fernando De la Torre. (2014). Continuous Generalized Procrustes Analysis. PR - Pattern Recognition, 47(2), 659–671.
Abstract: PR4883, PII: S0031-3203(13)00327-0
Two-dimensional shape models have been successfully applied to solve many problems in computer vision, such as object tracking, recognition, and segmentation. Typically, 2D shape models are learned from a discrete set of image landmarks (corresponding to projection of 3D points of an object), after applying Generalized Procustes Analysis (GPA) to remove 2D rigid transformations. However, the
standard GPA process suffers from three main limitations. Firstly, the 2D training samples do not necessarily cover a uniform sampling of all the 3D transformations of an object. This can bias the estimate of the shape model. Secondly, it can be computationally expensive to learn the shape model by sampling 3D transformations. Thirdly, standard GPA methods use only one reference shape, which can might be insufficient to capture large structural variability of some objects.
To address these drawbacks, this paper proposes continuous generalized Procrustes analysis (CGPA).
CGPA uses a continuous formulation that avoids the need to generate 2D projections from all the rigid 3D transformations. It builds an efficient (in space and time) non-biased 2D shape model from a set of 3D model of objects. A major challenge in CGPA is the need to integrate over the space of 3D rotations, especially when the rotations are parameterized with Euler angles. To address this problem, we introduce the use of the Haar measure. Finally, we extended CGPA to incorporate several reference shapes. Experimental results on synthetic and real experiments show the benefits of CGPA over GPA.
Keywords: Procrustes analysis; 2D shape model; Continuous approach
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David Masip, Michael S. North, Alexander Todorov, & Daniel N. Osherson. (2014). Automated Prediction of Preferences Using Facial Expressions. Plos - PloS one, 9(2), e87434.
Abstract: We introduce a computer vision problem from social cognition, namely, the automated detection of attitudes from a person's spontaneous facial expressions. To illustrate the challenges, we introduce two simple algorithms designed to predict observers’ preferences between images (e.g., of celebrities) based on covert videos of the observers’ faces. The two algorithms are almost as accurate as human judges performing the same task but nonetheless far from perfect. Our approach is to locate facial landmarks, then predict preference on the basis of their temporal dynamics. The database contains 768 videos involving four different kinds of preferences. We make it publically available.
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M. Bressan, & Jordi Vitria. (2003). Nonparametric Discriminant Analysis and Nearest Neighbor Classification. PRL - Pattern Recognition Letters, 24(15), 2743–2749.
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Jordi Vitria, & J. Llacer. (1996). Reconstructing 3D light microscopic images using the EM algorithm. Pattern Recognition Letters, 1491–1498.
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