|
Oriol Pujol, & David Masip. (2009). Geometry-Based Ensembles: Toward a Structural Characterization of the Classification Boundary. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 31(6), 1140–1146.
Abstract: This article introduces a novel binary discriminative learning technique based on the approximation of the non-linear decision boundary by a piece-wise linear smooth additive model. The decision border is geometrically defined by means of the characterizing boundary points – points that belong to the optimal boundary under a certain notion of robustness. Based on these points, a set of locally robust linear classifiers is defined and assembled by means of a Tikhonov regularized optimization procedure in an additive model to create a final lambda-smooth decision rule. As a result, a very simple and robust classifier with a strong geometrical meaning and non-linear behavior is obtained. The simplicity of the method allows its extension to cope with some of nowadays machine learning challenges, such as online learning, large scale learning or parallelization, with linear computational complexity. We validate our approach on the UCI database. Finally, we apply our technique in online and large scale scenarios, and in six real life computer vision and pattern recognition problems: gender recognition, intravascular ultrasound tissue classification, speed traffic sign detection, Chagas' disease severity detection, clef classification and action recognition using a 3D accelerometer data. The results are promising and this paper opens a line of research that deserves further attention
|
|
|
Bogdan Raducanu, Jordi Vitria, & Ales Leonardis. (2010). Online pattern recognition and machine learning techniques for computer-vision: Theory and applications. IMAVIS - Image and Vision Computing, 28(7), 1063–1064.
Abstract: (Editorial for the Special Issue on Online pattern recognition and machine learning techniques)
In real life, visual learning is supposed to be a continuous process. This paradigm has found its way also in artificial vision systems. There is an increasing trend in pattern recognition represented by online learning approaches, which aims at continuously updating the data representation when new information arrives. Starting with a minimal dataset, the initial knowledge is expanded by incorporating incoming instances, which may have not been previously available or foreseen at the system’s design stage. An interesting characteristic of this strategy is that the train and test phases take place simultaneously. Given the increasing interest in this subject, the aim of this special issue is to be a landmark event in the development of online learning techniques and their applications with the hope that it will capture the interest of a wider audience and will attract even more researchers. We received 19 contributions, of which 9 have been accepted for publication, after having been subjected to usual peer review process.
|
|
|
Bogdan Raducanu, & Jordi Vitria. (2008). Learning to Learn: From Smarts Machines to Intelligent Machines. PRL - Patter Recognition Letters, 1024–1032.
|
|
|
Fadi Dornaika, & Bogdan Raducanu. (2009). Three-Dimensional Face Pose Detection and Tracking Using Monocular Videos: Tool and Application. TSMCB - IEEE Transactions on Systems, Man and Cybernetics part B, 39(4), 935–944.
Abstract: Recently, we have proposed a real-time tracker that simultaneously tracks the 3-D head pose and facial actions in monocular video sequences that can be provided by low quality cameras. This paper has two main contributions. First, we propose an automatic 3-D face pose initialization scheme for the real-time tracker by adopting a 2-D face detector and an eigenface system. Second, we use the proposed methods-the initialization and tracking-for enhancing the human-machine interaction functionality of an AIBO robot. More precisely, we show how the orientation of the robot's camera (or any active vision system) can be controlled through the estimation of the user's head pose. Applications based on head-pose imitation such as telepresence, virtual reality, and video games can directly exploit the proposed techniques. Experiments on real videos confirm the robustness and usefulness of the proposed methods.
|
|
|
Hugo Jair Escalante, Victor Ponce, Sergio Escalera, Xavier Baro, Alicia Morales-Reyes, & Jose Martinez-Carranza. (2017). Evolving weighting schemes for the Bag of Visual Words. Neural Computing and Applications - Neural Computing and Applications, 28(5), 925–939.
Abstract: The Bag of Visual Words (BoVW) is an established representation in computer vision. Taking inspiration from text mining, this representation has proved
to be very effective in many domains. However, in most cases, standard term-weighting schemes are adopted (e.g.,term-frequency or TF-IDF). It remains open the question of whether alternative weighting schemes could boost the
performance of methods based on BoVW. More importantly, it is unknown whether it is possible to automatically learn and determine effective weighting schemes from
scratch. This paper brings some light into both of these unknowns. On the one hand, we report an evaluation of the most common weighting schemes used in text mining, but rarely used in computer vision tasks. Besides, we propose an evolutionary algorithm capable of automatically learning weighting schemes for computer vision problems. We report empirical results of an extensive study in several computer vision problems. Results show the usefulness of the proposed method.
Keywords: Bag of Visual Words; Bag of features; Genetic programming; Term-weighting schemes; Computer vision
|
|