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Author ![sorted by Author field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
Marcel P. Lucassen; Theo Gevers; Arjan Gijsenij |
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Title |
Texture Affects Color Emotion |
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Journal Article |
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Year |
2011 |
Publication |
Color Research & Applications |
Abbreviated Journal |
CRA |
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36 |
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6 |
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426–436 |
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color;texture;color emotion;observer variability;ranking |
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Several studies have recorded color emotions in subjects viewing uniform color (UC) samples. We conduct an experiment to measure and model how these color emotions change when texture is added to the color samples. Using a computer monitor, our subjects arrange samples along four scales: warm–cool, masculine–feminine, hard–soft, and heavy–light. Three sample types of increasing visual complexity are used: UC, grayscale textures, and color textures (CTs). To assess the intraobserver variability, the experiment is repeated after 1 week. Our results show that texture fully determines the responses on the Hard-Soft scale, and plays a role of decreasing weight for the masculine–feminine, heavy–light, and warm–cool scales. Using some 25,000 observer responses, we derive color emotion functions that predict the group-averaged scale responses from the samples' color and texture parameters. For UC samples, the accuracy of our functions is significantly higher (average R2 = 0.88) than that of previously reported functions applied to our data. The functions derived for CT samples have an accuracy of R2 = 0.80. We conclude that when textured samples are used in color emotion studies, the psychological responses may be strongly affected by texture. © 2010 Wiley Periodicals, Inc. Col Res Appl, 2010 |
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Admin @ si @ LGG2011 |
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1844 |
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Author ![sorted by Author field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
Koen E.A. van de Sande; Theo Gevers; Cees G.M. Snoek |
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Empowering Visual Categorization with the GPU |
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Journal Article |
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2011 |
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IEEE Transactions on Multimedia |
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TMM |
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13 |
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1 |
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60-70 |
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Visual categorization is important to manage large collections of digital images and video, where textual meta-data is often incomplete or simply unavailable. The bag-of-words model has become the most powerful method for visual categorization of images and video. Despite its high accuracy, a severe drawback of this model is its high computational cost. As the trend to increase computational power in newer CPU and GPU architectures is to increase their level of parallelism, exploiting this parallelism becomes an important direction to handle the computational cost of the bag-of-words approach. When optimizing a system based on the bag-of-words approach, the goal is to minimize the time it takes to process batches of images. Additionally, we also consider power usage as an evaluation metric. In this paper, we analyze the bag-of-words model for visual categorization in terms of computational cost and identify two major bottlenecks: the quantization step and the classification step. We address these two bottlenecks by proposing two efficient algorithms for quantization and classification by exploiting the GPU hardware and the CUDA parallel programming model. The algorithms are designed to (1) keep categorization accuracy intact, (2) decompose the problem and (3) give the same numerical results. In the experiments on large scale datasets it is shown that, by using a parallel implementation on the Geforce GTX260 GPU, classifying unseen images is 4.8 times faster than a quad-core CPU version on the Core i7 920, while giving the exact same numerical results. In addition, we show how the algorithms can be generalized to other applications, such as text retrieval and video retrieval. Moreover, when the obtained speedup is used to process extra video frames in a video retrieval benchmark, the accuracy of visual categorization is improved by 29%. |
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ISE |
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Admin @ si @ SGS2011b |
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1729 |
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Author ![sorted by Author field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
Koen E.A. van de Sande; Theo Gevers; C.G.M. Snoek |
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Title |
Evaluating Color Descriptors for Object and Scene Recognition |
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2010 |
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IEEE Transaction on Pattern Analysis and Machine Intelligence |
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TPAMI |
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32 |
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9 |
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1582 - 1596 |
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Impact factor: 5.308
Image category recognition is important to access visual information on the level of objects and scene types. So far, intensity-based descriptors have been widely used for feature extraction at salient points. To increase illumination invariance and discriminative power, color descriptors have been proposed. Because many different descriptors exist, a structured overview is required of color invariant descriptors in the context of image category recognition. Therefore, this paper studies the invariance properties and the distinctiveness of color descriptors (software to compute the color descriptors from this paper is available from http://www.colordescriptors.com) in a structured way. The analytical invariance properties of color descriptors are explored, using a taxonomy based on invariance properties with respect to photometric transformations, and tested experimentally using a data set with known illumination conditions. In addition, the distinctiveness of color descriptors is assessed experimentally using two benchmarks, one from the image domain and one from the video domain. From the theoretical and experimental results, it can be derived that invariance to light intensity changes and light color changes affects category recognition. The results further reveal that, for light intensity shifts, the usefulness of invariance is category-specific. Overall, when choosing a single descriptor and no prior knowledge about the data set and object and scene categories is available, the OpponentSIFT is recommended. Furthermore, a combined set of color descriptors outperforms intensity-based SIFT and improves category recognition by 8 percent on the PASCAL VOC 2007 and by 7 percent on the Mediamill Challenge. |
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0162-8828 |
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Admin @ si @ SGS2010 |
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1846 |
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Author ![sorted by Author field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
Josep M. Gonfaus; Marco Pedersoli; Jordi Gonzalez; Andrea Vedaldi; Xavier Roca |
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Title |
Factorized appearances for object detection |
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Journal Article |
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2015 |
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Computer Vision and Image Understanding |
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CVIU |
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138 |
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92–101 |
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Object recognition; Deformable part models; Learning and sharing parts; Discovering discriminative parts |
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Deformable object models capture variations in an object’s appearance that can be represented as image deformations. Other effects such as out-of-plane rotations, three-dimensional articulations, and self-occlusions are often captured by considering mixture of deformable models, one per object aspect. A more scalable approach is representing instead the variations at the level of the object parts, applying the concept of a mixture locally. Combining a few part variations can in fact cheaply generate a large number of global appearances.
A limited version of this idea was proposed by Yang and Ramanan [1], for human pose dectection. In this paper we apply it to the task of generic object category detection and extend it in several ways. First, we propose a model for the relationship between part appearances more general than the tree of Yang and Ramanan [1], which is more suitable for generic categories. Second, we treat part locations as well as their appearance as latent variables so that training does not need part annotations but only the object bounding boxes. Third, we modify the weakly-supervised learning of Felzenszwalb et al. and Girshick et al. [2], [3] to handle a significantly more complex latent structure.
Our model is evaluated on standard object detection benchmarks and is found to improve over existing approaches, yielding state-of-the-art results for several object categories. |
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ISE; 600.063; 600.078 |
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Admin @ si @ GPG2015 |
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2705 |
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Author ![sorted by Author field, descending order (down)](http://refbase.cvc.uab.es/img/sort_desc.gif) |
Josep Llados; Enric Marti; Juan J.Villanueva |
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Symbol recognition by error-tolerant subgraph matching between region adjacency graphs |
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2001 |
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IEEE Transactions on Pattern Analysis and Machine Intelligence |
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23 |
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10 |
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1137-1143 |
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The recognition of symbols in graphic documents is an intensive research activity in the community of pattern recognition and document analysis. A key issue in the interpretation of maps, engineering drawings, diagrams, etc. is the recognition of domain dependent symbols according to a symbol database. In this work we first review the most outstanding symbol recognition methods from two different points of view: application domains and pattern recognition methods. In the second part of the paper, open and unaddressed problems involved in symbol recognition are described, analyzing their current state of art and discussing future research challenges. Thus, issues such as symbol representation, matching, segmentation, learning, scalability of recognition methods and performance evaluation are addressed in this work. Finally, we discuss the perspectives of symbol recognition concerning to new paradigms such as user interfaces in handheld computers or document database and WWW indexing by graphical content. |
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DAG;IAM;ISE; |
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IAM @ iam @ LMV2001 |
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1581 |
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