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Marco Pedersoli, Jordi Gonzalez, Xu Hu, & Xavier Roca. (2014). Toward Real-Time Pedestrian Detection Based on a Deformable Template Model. TITS - IEEE Transactions on Intelligent Transportation Systems, 15(1), 355–364.
Abstract: Most advanced driving assistance systems already include pedestrian detection systems. Unfortunately, there is still a tradeoff between precision and real time. For a reliable detection, excellent precision-recall such a tradeoff is needed to detect as many pedestrians as possible while, at the same time, avoiding too many false alarms; in addition, a very fast computation is needed for fast reactions to dangerous situations. Recently, novel approaches based on deformable templates have been proposed since these show a reasonable detection performance although they are computationally too expensive for real-time performance. In this paper, we present a system for pedestrian detection based on a hierarchical multiresolution part-based model. The proposed system is able to achieve state-of-the-art detection accuracy due to the local deformations of the parts while exhibiting a speedup of more than one order of magnitude due to a fast coarse-to-fine inference technique. Moreover, our system explicitly infers the level of resolution available so that the detection of small examples is feasible with a very reduced computational cost. We conclude this contribution by presenting how a graphics processing unit-optimized implementation of our proposed system is suitable for real-time pedestrian detection in terms of both accuracy and speed.
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Maria Vanrell, Jordi Vitria, & Xavier Roca. (1997). A multidimensional scaling approach to explore the behavior of a texture perception algorithm. Machine Vision and Applications, 9, 262–271.
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Meysam Madadi, Sergio Escalera, Jordi Gonzalez, Xavier Roca, & Felipe Lumbreras. (2015). Multi-part body segmentation based on depth maps for soft biometry analysis. PRL - Pattern Recognition Letters, 56, 14–21.
Abstract: This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data.
Keywords: 3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis
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Meysam Madadi, Sergio Escalera, Xavier Baro, & Jordi Gonzalez. (2022). End-to-end Global to Local CNN Learning for Hand Pose Recovery in Depth data. IETCV - IET Computer Vision, 16(1), 50–66.
Abstract: Despite recent advances in 3D pose estimation of human hands, especially thanks to the advent of CNNs and depth cameras, this task is still far from being solved. This is mainly due to the highly non-linear dynamics of fingers, which make hand model training a challenging task. In this paper, we exploit a novel hierarchical tree-like structured CNN, in which branches are trained to become specialized in predefined subsets of hand joints, called local poses. We further fuse local pose features, extracted from hierarchical CNN branches, to learn higher order dependencies among joints in the final pose by end-to-end training. Lastly, the loss function used is also defined to incorporate appearance and physical constraints about doable hand motion and deformation. Finally, we introduce a non-rigid data augmentation approach to increase the amount of training depth data. Experimental results suggest that feeding a tree-shaped CNN, specialized in local poses, into a fusion network for modeling joints correlations and dependencies, helps to increase the precision of final estimations, outperforming state-of-the-art results on NYU and SyntheticHand datasets.
Keywords: Computer vision; data acquisition; human computer interaction; learning (artificial intelligence); pose estimation
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Michael Holte, Bhaskar Chakraborty, Jordi Gonzalez, & Thomas B. Moeslund. (2012). A Local 3D Motion Descriptor for Multi-View Human Action Recognition from 4D Spatio-Temporal Interest Points. J-STSP - IEEE Journal of Selected Topics in Signal Processing, 6(5), 553–565.
Abstract: In this paper, we address the problem of human action recognition in reconstructed 3-D data acquired by multi-camera systems. We contribute to this field by introducing a novel 3-D action recognition approach based on detection of 4-D (3-D space $+$ time) spatio-temporal interest points (STIPs) and local description of 3-D motion features. STIPs are detected in multi-view images and extended to 4-D using 3-D reconstructions of the actors and pixel-to-vertex correspondences of the multi-camera setup. Local 3-D motion descriptors, histogram of optical 3-D flow (HOF3D), are extracted from estimated 3-D optical flow in the neighborhood of each 4-D STIP and made view-invariant. The local HOF3D descriptors are divided using 3-D spatial pyramids to capture and improve the discrimination between arm- and leg-based actions. Based on these pyramids of HOF3D descriptors we build a bag-of-words (BoW) vocabulary of human actions, which is compressed and classified using agglomerative information bottleneck (AIB) and support vector machines (SVMs), respectively. Experiments on the publicly available i3DPost and IXMAS datasets show promising state-of-the-art results and validate the performance and view-invariance of the approach.
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