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Xavier Otazu, & Maria Vanrell. (2006). Several lightness induction effects with a computational multiresolution wavelet framework. 29th European Conference on Visual Perception (ECVP’06), Perception Suppl s, 32: 56–56.
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Eduard Vazquez, Ramon Baldrich, Joost Van de Weijer, & Maria Vanrell. (2011). Describing Reflectances for Colour Segmentation Robust to Shadows, Highlights and Textures. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 33(5), 917–930.
Abstract: The segmentation of a single material reflectance is a challenging problem due to the considerable variation in image measurements caused by the geometry of the object, shadows, and specularities. The combination of these effects has been modeled by the dichromatic reflection model. However, the application of the model to real-world images is limited due to unknown acquisition parameters and compression artifacts. In this paper, we present a robust model for the shape of a single material reflectance in histogram space. The method is based on a multilocal creaseness analysis of the histogram which results in a set of ridges representing the material reflectances. The segmentation method derived from these ridges is robust to both shadow, shading and specularities, and texture in real-world images. We further complete the method by incorporating prior knowledge from image statistics, and incorporate spatial coherence by using multiscale color contrast information. Results obtained show that our method clearly outperforms state-of-the-art segmentation methods on a widely used segmentation benchmark, having as a main characteristic its excellent performance in the presence of shadows and highlights at low computational cost.
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Arjan Gijsenij, Theo Gevers, & Joost Van de Weijer. (2012). Improving Color Constancy by Photometric Edge Weighting. TPAMI - IEEE Transaction on Pattern Analysis and Machine Intelligence, 34(5), 918–929.
Abstract: : Edge-based color constancy methods make use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as material, shadow and highlight edges. These different edge types may have a distinctive influence on the performance of the illuminant estimation. Therefore, in this paper, an extensive analysis is provided of different edge types on the performance of edge-based color constancy methods. First, an edge-based taxonomy is presented classifying edge types based on their photometric properties (e.g. material, shadow-geometry and highlights). Then, a performance evaluation of edge-based color constancy is provided using these different edge types. From this performance evaluation it is derived that specular and shadow edge types are more valuable than material edges for the estimation of the illuminant. To this end, the (iterative) weighted Grey-Edge algorithm is proposed in which these edge types are more emphasized for the estimation of the illuminant. Images that are recorded under controlled circumstances demonstrate that the proposed iterative weighted Grey-Edge algorithm based on highlights reduces the median angular error with approximately $25\%$. In an uncontrolled environment, improvements in angular error up to $11\%$ are obtained with respect to regular edge-based color constancy.
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Maria Vanrell, Jordi Vitria, & Xavier Roca. (1997). A multidimensional scaling approach to explore the behavior of a texture perception algorithm. Machine Vision and Applications, 9, 262–271.
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Xavier Otazu, M. Ribo, M. Peracaula, J.M. Paredes, & J. Nuñez. (2002). Detection of superimposed periodic signals using wavelets. Monthly Notices of the Royal Astronomical Society, 333, 2: 365–372 (IF: 4.671).
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