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Ana Garcia Rodriguez, Yael Tudela, Henry Cordova, S. Carballal, I. Ordas, L. Moreira, et al. (2022). First in Vivo Computer-Aided Diagnosis of Colorectal Polyps using White Light Endoscopy. END - Endoscopy, 54.
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Y. Mori, M.Misawa, Jorge Bernal, M. Bretthauer, S.Kudo, A. Rastogi, et al. (2022). Artificial Intelligence for Disease Diagnosis-the Gold Standard Challenge. Gastrointestinal Endoscopy, 96(2), 370–372.
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A. Pujol, & Juan J. Villanueva. (2002). A supervised Modification of the Hausdorff distance for visual shape classification. International Journal of Pattern Recognition and Artificial Intelligence, 349–359.
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Arjan Gijsenij, Theo Gevers, & Joost Van de Weijer. (2012). Improving Color Constancy by Photometric Edge Weighting. TPAMI - IEEE Transaction on Pattern Analysis and Machine Intelligence, 34(5), 918–929.
Abstract: : Edge-based color constancy methods make use of image derivatives to estimate the illuminant. However, different edge types exist in real-world images such as material, shadow and highlight edges. These different edge types may have a distinctive influence on the performance of the illuminant estimation. Therefore, in this paper, an extensive analysis is provided of different edge types on the performance of edge-based color constancy methods. First, an edge-based taxonomy is presented classifying edge types based on their photometric properties (e.g. material, shadow-geometry and highlights). Then, a performance evaluation of edge-based color constancy is provided using these different edge types. From this performance evaluation it is derived that specular and shadow edge types are more valuable than material edges for the estimation of the illuminant. To this end, the (iterative) weighted Grey-Edge algorithm is proposed in which these edge types are more emphasized for the estimation of the illuminant. Images that are recorded under controlled circumstances demonstrate that the proposed iterative weighted Grey-Edge algorithm based on highlights reduces the median angular error with approximately $25\%$. In an uncontrolled environment, improvements in angular error up to $11\%$ are obtained with respect to regular edge-based color constancy.
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Egils Avots, Meysam Madadi, Sergio Escalera, Jordi Gonzalez, Xavier Baro, Paul Pallin, et al. (2019). From 2D to 3D geodesic-based garment matching. MTAP - Multimedia Tools and Applications, 78(18), 25829–25853.
Abstract: A new approach for 2D to 3D garment retexturing is proposed based on Gaussian mixture models and thin plate splines (TPS). An automatically segmented garment of an individual is matched to a new source garment and rendered, resulting in augmented images in which the target garment has been retextured using the texture of the source garment. We divide the problem into garment boundary matching based on Gaussian mixture models and then interpolate inner points using surface topology extracted through geodesic paths, which leads to a more realistic result than standard approaches. We evaluated and compared our system quantitatively by root mean square error (RMS) and qualitatively using the mean opinion score (MOS), showing the benefits of the proposed methodology on our gathered dataset.
Keywords: Shape matching; Geodesic distance; Texture mapping; RGBD image processing; Gaussian mixture model
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