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Author |
Oscar Lopes; Miguel Reyes; Sergio Escalera; Jordi Gonzalez |
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Title |
Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments |
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Journal Article |
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Year |
2014 |
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IEEE Transactions on Systems, Man and Cybernetics (Part B) |
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TSMCB |
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44 |
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12 |
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2379-2390 |
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Abstract |
The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios. |
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2168-2267 |
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HuPBA; ISE; 600.078;MILAB |
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no |
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Admin @ si @ LRE2014 |
Serial |
2442 |
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Author |
Xavier Perez Sala; Sergio Escalera; Cecilio Angulo; Jordi Gonzalez |
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Title |
A survey on model based approaches for 2D and 3D visual human pose recovery |
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Journal Article |
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Year |
2014 |
Publication |
Sensors |
Abbreviated Journal |
SENS |
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14 |
Issue |
3 |
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4189-4210 |
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Keywords |
human pose recovery; human body modelling; behavior analysis; computer vision |
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Human Pose Recovery has been studied in the field of Computer Vision for the last 40 years. Several approaches have been reported, and significant improvements have been obtained in both data representation and model design. However, the problem of Human Pose Recovery in uncontrolled environments is far from being solved. In this paper, we define a general taxonomy to group model based approaches for Human Pose Recovery, which is composed of five main modules: appearance, viewpoint, spatial relations, temporal consistence, and behavior. Subsequently, a methodological comparison is performed following the proposed taxonomy, evaluating current SoA approaches in the aforementioned five group categories. As a result of this comparison, we discuss the main advantages and drawbacks of the reviewed literature. |
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HuPBA; ISE; 600.046; 600.063; 600.078;MILAB |
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Admin @ si @ PEA2014 |
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2443 |
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Author |
Jose Manuel Alvarez; Antonio Lopez; Theo Gevers; Felipe Lumbreras |
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Title |
Combining Priors, Appearance and Context for Road Detection |
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Journal Article |
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Year |
2014 |
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IEEE Transactions on Intelligent Transportation Systems |
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TITS |
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15 |
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3 |
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1168-1178 |
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Illuminant invariance; lane markings; road detection; road prior; road scene understanding; vanishing point; 3-D scene layout |
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Detecting the free road surface ahead of a moving vehicle is an important research topic in different areas of computer vision, such as autonomous driving or car collision warning.
Current vision-based road detection methods are usually based solely on low-level features. Furthermore, they generally assume structured roads, road homogeneity, and uniform lighting conditions, constraining their applicability in real-world scenarios. In this paper, road priors and contextual information are introduced for road detection. First, we propose an algorithm to estimate road priors online using geographical information, providing relevant initial information about the road location. Then, contextual cues, including horizon lines, vanishing points, lane markings, 3-D scene layout, and road geometry, are used in addition to low-level cues derived from the appearance of roads. Finally, a generative model is used to combine these cues and priors, leading to a road detection method that is, to a large degree, robust to varying imaging conditions, road types, and scenarios. |
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IEEE-INST ELECTRICAL ELECTRONICS ENGINEERS INC |
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1524-9050 |
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ADAS; 600.076;ISE |
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Call Number |
Admin @ si @ ALG2014 |
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2501 |
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Author |
Noha Elfiky; Theo Gevers; Arjan Gijsenij; Jordi Gonzalez |
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Title |
Color Constancy using 3D Scene Geometry derived from a Single Image |
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Journal Article |
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Year |
2014 |
Publication |
IEEE Transactions on Image Processing |
Abbreviated Journal |
TIP |
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Volume |
23 |
Issue |
9 |
Pages |
3855-3868 |
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The aim of color constancy is to remove the effect of the color of the light source. As color constancy is inherently an ill-posed problem, most of the existing color constancy algorithms are based on specific imaging assumptions (e.g. grey-world and white patch assumption).
In this paper, 3D geometry models are used to determine which color constancy method to use for the different geometrical regions (depth/layer) found
in images. The aim is to classify images into stages (rough 3D geometry models). According to stage models; images are divided into stage regions using hard and soft segmentation. After that, the best color constancy methods is selected for each geometry depth. To this end, we propose a method to combine color constancy algorithms by investigating the relation between depth, local image statistics and color constancy. Image statistics are then exploited per depth to select the proper color constancy method. Our approach opens the possibility to estimate multiple illuminations by distinguishing
nearby light source from distant illuminations. Experiments on state-of-the-art data sets show that the proposed algorithm outperforms state-of-the-art
single color constancy algorithms with an improvement of almost 50% of median angular error. When using a perfect classifier (i.e, all of the test images are correctly classified into stages); the performance of the proposed method achieves an improvement of 52% of the median angular error compared to the best-performing single color constancy algorithm. |
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1057-7149 |
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ISE; 600.078 |
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no |
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Call Number |
Admin @ si @ EGG2014 |
Serial |
2528 |
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Author |
Mikhail Mozerov; Joost Van de Weijer |
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Title |
Accurate stereo matching by two step global optimization |
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Journal Article |
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Year |
2015 |
Publication |
IEEE Transactions on Image Processing |
Abbreviated Journal |
TIP |
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Volume |
24 |
Issue |
3 |
Pages |
1153-1163 |
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In stereo matching cost filtering methods and energy minimization algorithms are considered as two different techniques. Due to their global extend energy minimization methods obtain good stereo matching results. However, they tend to fail in occluded regions, in which cost filtering approaches obtain better results. In this paper we intend to combine both approaches with the aim to improve overall stereo matching results. We show that a global optimization with a fully connected model can be solved by cost fil tering methods. Based on this observation we propose to perform stereo matching as a two-step energy minimization algorithm. We consider two MRF models: a fully connected model defined on the complete set of pixels in an image and a conventional locally connected model. We solve the energy minimization problem for the fully connected model, after which the marginal function of the solution is used as the unary potential in the locally connected MRF model. Experiments on the Middlebury stereo datasets show that the proposed method achieves state-of-the-arts results. |
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1057-7149 |
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ISE; LAMP; 600.079; 600.078 |
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Admin @ si @ MoW2015a |
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2568 |
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