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Adriana Romero, Petia Radeva, & Carlo Gatta. (2015). Meta-parameter free unsupervised sparse feature learning. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 37(8), 1716–1722.
Abstract: We propose a meta-parameter free, off-the-shelf, simple and fast unsupervised feature learning algorithm, which exploits a new way of optimizing for sparsity. Experiments on CIFAR-10, STL- 10 and UCMerced show that the method achieves the state-of-theart performance, providing discriminative features that generalize well.
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Ciprian Corneanu, Marc Oliu, Jeffrey F. Cohn, & Sergio Escalera. (2016). Survey on RGB, 3D, Thermal, and Multimodal Approaches for Facial Expression Recognition: History. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 28(8), 1548–1568.
Abstract: Facial expressions are an important way through which humans interact socially. Building a system capable of automatically recognizing facial expressions from images and video has been an intense field of study in recent years. Interpreting such expressions remains challenging and much research is needed about the way they relate to human affect. This paper presents a general overview of automatic RGB, 3D, thermal and multimodal facial expression analysis. We define a new taxonomy for the field, encompassing all steps from face detection to facial expression recognition, and describe and classify the state of the art methods accordingly. We also present the important datasets and the bench-marking of most influential methods. We conclude with a general discussion about trends, important questions and future lines of research.
Keywords: Facial expression; affect; emotion recognition; RGB; 3D; thermal; multimodal
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Sergio Escalera, Alicia Fornes, Oriol Pujol, Josep Llados, & Petia Radeva. (2011). Circular Blurred Shape Model for Multiclass Symbol Recognition. TSMCB - IEEE Transactions on Systems, Man and Cybernetics (Part B) (IEEE), 41(2), 497–506.
Abstract: In this paper, we propose a circular blurred shape model descriptor to deal with the problem of symbol detection and classification as a particular case of object recognition. The feature extraction is performed by capturing the spatial arrangement of significant object characteristics in a correlogram structure. The shape information from objects is shared among correlogram regions, where a prior blurring degree defines the level of distortion allowed in the symbol, making the descriptor tolerant to irregular deformations. Moreover, the descriptor is rotation invariant by definition. We validate the effectiveness of the proposed descriptor in both the multiclass symbol recognition and symbol detection domains. In order to perform the symbol detection, the descriptors are learned using a cascade of classifiers. In the case of multiclass categorization, the new feature space is learned using a set of binary classifiers which are embedded in an error-correcting output code design. The results over four symbol data sets show the significant improvements of the proposed descriptor compared to the state-of-the-art descriptors. In particular, the results are even more significant in those cases where the symbols suffer from elastic deformations.
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Oscar Lopes, Miguel Reyes, Sergio Escalera, & Jordi Gonzalez. (2014). Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments. TSMCB - IEEE Transactions on Systems, Man and Cybernetics (Part B), 44(12), 2379–2390.
Abstract: The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.
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Miguel Angel Bautista, Antonio Hernandez, Sergio Escalera, Laura Igual, Oriol Pujol, Josep Moya, et al. (2016). A Gesture Recognition System for Detecting Behavioral Patterns of ADHD. TSMCB - IEEE Transactions on System, Man and Cybernetics, Part B, 46(1), 136–147.
Abstract: We present an application of gesture recognition using an extension of Dynamic Time Warping (DTW) to recognize behavioural patterns of Attention Deficit Hyperactivity Disorder (ADHD). We propose an extension of DTW using one-class classifiers in order to be able to encode the variability of a gesture category, and thus, perform an alignment between a gesture sample and a gesture class. We model the set of gesture samples of a certain gesture category using either GMMs or an approximation of Convex Hulls. Thus, we add a theoretical contribution to classical warping path in DTW by including local modeling of intra-class gesture variability. This methodology is applied in a clinical context, detecting a group of ADHD behavioural patterns defined by experts in psychology/psychiatry, to provide support to clinicians in the diagnose procedure. The proposed methodology is tested on a novel multi-modal dataset (RGB plus Depth) of ADHD children recordings with behavioural patterns. We obtain satisfying results when compared to standard state-of-the-art approaches in the DTW context.
Keywords: Gesture Recognition; ADHD; Gaussian Mixture Models; Convex Hulls; Dynamic Time Warping; Multi-modal RGB-Depth data
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