TY - CONF AU - Jialuo Chen AU - Pau Riba AU - Alicia Fornes AU - Juan Mas AU - Josep Llados AU - Joana Maria Pujadas-Mora A2 - ICFHR PY - 2018// TI - Word-Hunter: A Gamesourcing Experience to Validate the Transcription of Historical Manuscripts BT - 16th International Conference on Frontiers in Handwriting Recognition SP - 528 EP - 533 KW - Crowdsourcing KW - Gamification KW - Handwritten documents KW - Performance evaluation N2 - Nowadays, there are still many handwritten historical documents in archives waiting to be transcribed and indexed. Since manual transcription is tedious and time consuming, the automatic transcription seems the path to follow. However, the performance of current handwriting recognition techniques is not perfect, so a manual validation is mandatory. Crowdsourcing is a good strategy for manual validation, however it is a tedious task. In this paper we analyze experiences based in gamificationin order to propose and design a gamesourcing framework that increases the interest of users. Then, we describe and analyze our experience when validating the automatic transcription using the gamesourcing application. Moreover, thanks to the combination of clustering and handwriting recognition techniques, we can speed up the validation while maintaining the performance. L1 - http://refbase.cvc.uab.es/files/CRF2018.pdf UR - http://dx.doi.org/10.1109/ICFHR-2018.2018.00098 N1 - DAG; 600.097; 603.057; 600.121 ID - Jialuo Chen2018 ER -