%0 Conference Proceedings %T GPU-accelerated real-time stixel computation %A Daniel Hernandez %A Antonio Espinosa %A David Vazquez %A Antonio Lopez %A Juan Carlos Moure %B IEEE Winter Conference on Applications of Computer Vision %D 2017 %F Daniel Hernandez2017 %O ADAS; 600.118 %O exported from refbase (http://refbase.cvc.uab.es/show.php?record=2812), last updated on Tue, 01 Sep 2020 11:48:54 +0200 %X The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel estimation pipeline on an embedded, energyefficient, GPU-accelerated device. This work presents a full GPU-accelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-time) on the Tegra X1 for disparity images of 1024×440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card. %K Autonomous Driving %K GPU %K Stixel %U https://ieeexplore.ieee.org/document/7926705 %U http://refbase.cvc.uab.es/files/HEV2016.pdf %U http://dx.doi.org/10.1109/WACV.2017.122 %P 1054-1062