TY - CONF AU - Silvio Giancola AU - Anthony Cioppa AU - Adrien Deliege AU - Floriane Magera AU - Vladimir Somers AU - Le Kang AU - Xin Zhou AU - Olivier Barnich AU - Christophe De Vleeschouwer AU - Alexandre Alahi AU - Bernard Ghanem AU - Marc Van Droogenbroeck AU - Abdulrahman Darwish AU - Adrien Maglo AU - Albert Clapes AU - Andreas Luyts AU - Andrei Boiarov AU - Artur Xarles AU - Astrid Orcesi AU - Avijit Shah AU - Baoyu Fan AU - Bharath Comandur AU - Chen Chen AU - Chen Zhang AU - Chen Zhao AU - Chengzhi Lin AU - Cheuk-Yiu Chan AU - Chun Chuen Hui AU - Dengjie Li AU - Fan Yang AU - Fan Liang AU - Fang Da AU - Feng Yan AU - Fufu Yu AU - Guanshuo Wang AU - H. Anthony Chan AU - He Zhu AU - Hongwei Kan AU - Jiaming Chu AU - Jianming Hu AU - Jianyang Gu AU - Jin Chen AU - Joao V. B. Soares AU - Jonas Theiner AU - Jorge De Corte AU - Jose Henrique Brito AU - Jun Zhang AU - Junjie Li AU - Junwei Liang AU - Leqi Shen AU - Lin Ma AU - Lingchi Chen AU - Miguel Santos Marques AU - Mike Azatov AU - Nikita Kasatkin AU - Ning Wang AU - Qiong Jia AU - Quoc Cuong Pham AU - Ralph Ewerth AU - Ran Song AU - Rengang Li AU - Rikke Gade AU - Ruben Debien AU - Runze Zhang AU - Sangrok Lee AU - Sergio Escalera AU - Shan Jiang AU - Shigeyuki Odashima AU - Shimin Chen AU - Shoichi Masui AU - Shouhong Ding AU - Sin-wai Chan AU - Siyu Chen AU - Tallal El-Shabrawy AU - Tao He AU - Thomas B. Moeslund AU - Wan-Chi Siu AU - Wei Zhang AU - Wei Li AU - Xiangwei Wang AU - Xiao Tan AU - Xiaochuan Li AU - Xiaolin Wei AU - Xiaoqing Ye AU - Xing Liu AU - Xinying Wang AU - Yandong Guo AU - Yaqian Zhao AU - Yi Yu AU - Yingying Li AU - Yue He AU - Yujie Zhong AU - Zhenhua Guo AU - Zhiheng Li A2 - ACMW PY - 2022// TI - SoccerNet 2022 Challenges Results BT - 5th International ACM Workshop on Multimedia Content Analysis in Sports SP - 75 EP - 86 N2 - The SoccerNet 2022 challenges were the second annual video understanding challenges organized by the SoccerNet team. In 2022, the challenges were composed of 6 vision-based tasks: (1) action spotting, focusing on retrieving action timestamps in long untrimmed videos, (2) replay grounding, focusing on retrieving the live moment of an action shown in a replay, (3) pitch localization, focusing on detecting line and goal part elements, (4) camera calibration, dedicated to retrieving the intrinsic and extrinsic camera parameters, (5) player re-identification, focusing on retrieving the same players across multiple views, and (6) multiple object tracking, focusing on tracking players and the ball through unedited video streams. Compared to last year's challenges, tasks (1-2) had their evaluation metrics redefined to consider tighter temporal accuracies, and tasks (3-6) were novel, including their underlying data and annotations. More information on the tasks, challenges and leaderboards are available on this https URL. Baselines and development kits are available on this https URL. UR - https://dl.acm.org/doi/10.1145/3552437.3558545 UR - http://dx.doi.org/10.1145/3552437.3558545 N1 - HUPBA; no menciona ID - Silvio Giancola2022 ER -