TY - RPRT AU - Daniel Hernandez AU - Alejandro Chacon AU - Antonio Espinosa AU - David Vazquez AU - Juan Carlos Moure AU - Antonio Lopez AU - PUMPS PY - 2016// TI - Stereo Matching using SGM on the GPU KW - CUDA KW - Stereo KW - Autonomous Vehicle N2 - Dense, robust and real-time computation of depth information from stereo-camera systems is a computationally demanding requirement for robotics, advanced driver assistance systems (ADAS) and autonomous vehicles. Semi-Global Matching (SGM) is a widely used algorithm that propagates consistency constraints along several paths across the image. This work presents a real-time system producing reliable disparity estimation results on the new embedded energy efficient GPU devices. Our design runs on a Tegra X1 at 42 frames per second (fps) for an image size of 640x480, 128 disparity levels, and using 4 path directions for the SGM method. L1 - http://refbase.cvc.uab.es/files/HCE2016b.pdf N1 - ADAS; 600.085; 600.087; 600.076 ID - Daniel Hernandez2016 ER -