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Carlo Gatta, Eloi Puertas, & Oriol Pujol. (2011). Multi-Scale Stacked Sequential Learning. PR - Pattern Recognition, 44(10-11), 2414–2416.
Abstract: One of the most widely used assumptions in supervised learning is that data is independent and identically distributed. This assumption does not hold true in many real cases. Sequential learning is the discipline of machine learning that deals with dependent data such that neighboring examples exhibit some kind of relationship. In the literature, there are different approaches that try to capture and exploit this correlation, by means of different methodologies. In this paper we focus on meta-learning strategies and, in particular, the stacked sequential learning approach. The main contribution of this work is two-fold: first, we generalize the stacked sequential learning. This generalization reflects the key role of neighboring interactions modeling. Second, we propose an effective and efficient way of capturing and exploiting sequential correlations that takes into account long-range interactions by means of a multi-scale pyramidal decomposition of the predicted labels. Additionally, this new method subsumes the standard stacked sequential learning approach. We tested the proposed method on two different classification tasks: text lines classification in a FAQ data set and image classification. Results on these tasks clearly show that our approach outperforms the standard stacked sequential learning. Moreover, we show that the proposed method allows to control the trade-off between the detail and the desired range of the interactions.
Keywords: Stacked sequential learning; Multiscale; Multiresolution; Contextual classification
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Oscar Lopes, Miguel Reyes, Sergio Escalera, & Jordi Gonzalez. (2014). Spherical Blurred Shape Model for 3-D Object and Pose Recognition: Quantitative Analysis and HCI Applications in Smart Environments. TSMCB - IEEE Transactions on Systems, Man and Cybernetics (Part B), 44(12), 2379–2390.
Abstract: The use of depth maps is of increasing interest after the advent of cheap multisensor devices based on structured light, such as Kinect. In this context, there is a strong need of powerful 3-D shape descriptors able to generate rich object representations. Although several 3-D descriptors have been already proposed in the literature, the research of discriminative and computationally efficient descriptors is still an open issue. In this paper, we propose a novel point cloud descriptor called spherical blurred shape model (SBSM) that successfully encodes the structure density and local variabilities of an object based on shape voxel distances and a neighborhood propagation strategy. The proposed SBSM is proven to be rotation and scale invariant, robust to noise and occlusions, highly discriminative for multiple categories of complex objects like the human hand, and computationally efficient since the SBSM complexity is linear to the number of object voxels. Experimental evaluation in public depth multiclass object data, 3-D facial expressions data, and a novel hand poses data sets show significant performance improvements in relation to state-of-the-art approaches. Moreover, the effectiveness of the proposal is also proved for object spotting in 3-D scenes and for real-time automatic hand pose recognition in human computer interaction scenarios.
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Swathikiran Sudhakaran, Sergio Escalera, & Oswald Lanz. (2023). Gate-Shift-Fuse for Video Action Recognition. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 45(9), 10913–10928.
Abstract: Convolutional Neural Networks are the de facto models for image recognition. However 3D CNNs, the straight forward extension of 2D CNNs for video recognition, have not achieved the same success on standard action recognition benchmarks. One of the main reasons for this reduced performance of 3D CNNs is the increased computational complexity requiring large scale annotated datasets to train them in scale. 3D kernel factorization approaches have been proposed to reduce the complexity of 3D CNNs. Existing kernel factorization approaches follow hand-designed and hard-wired techniques. In this paper we propose Gate-Shift-Fuse (GSF), a novel spatio-temporal feature extraction module which controls interactions in spatio-temporal decomposition and learns to adaptively route features through time and combine them in a data dependent manner. GSF leverages grouped spatial gating to decompose input tensor and channel weighting to fuse the decomposed tensors. GSF can be inserted into existing 2D CNNs to convert them into an efficient and high performing spatio-temporal feature extractor, with negligible parameter and compute overhead. We perform an extensive analysis of GSF using two popular 2D CNN families and achieve state-of-the-art or competitive performance on five standard action recognition benchmarks.
Keywords: Action Recognition; Video Classification; Spatial Gating; Channel Fusion
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Javier Selva, Anders S. Johansen, Sergio Escalera, Kamal Nasrollahi, Thomas B. Moeslund, & Albert Clapes. (2023). Video transformers: A survey. TPAMI - IEEE Transactions on Pattern Analysis and Machine Intelligence, 45(11), 12922–12943.
Abstract: Transformer models have shown great success handling long-range interactions, making them a promising tool for modeling video. However, they lack inductive biases and scale quadratically with input length. These limitations are further exacerbated when dealing with the high dimensionality introduced by the temporal dimension. While there are surveys analyzing the advances of Transformers for vision, none focus on an in-depth analysis of video-specific designs. In this survey, we analyze the main contributions and trends of works leveraging Transformers to model video. Specifically, we delve into how videos are handled at the input level first. Then, we study the architectural changes made to deal with video more efficiently, reduce redundancy, re-introduce useful inductive biases, and capture long-term temporal dynamics. In addition, we provide an overview of different training regimes and explore effective self-supervised learning strategies for video. Finally, we conduct a performance comparison on the most common benchmark for Video Transformers (i.e., action classification), finding them to outperform 3D ConvNets even with less computational complexity.
Keywords: Artificial Intelligence; Computer Vision; Self-Attention; Transformers; Video Representations
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Mohammad ali Bagheri, Qigang Gao, & Sergio Escalera. (2013). A Genetic-based Subspace Analysis Method for Improving Error-Correcting Output Coding. PR - Pattern Recognition, 46(10), 2830–2839.
Abstract: Two key factors affecting the performance of Error Correcting Output Codes (ECOC) in multiclass classification problems are the independence of binary classifiers and the problem-dependent coding design. In this paper, we propose an evolutionary algorithm-based approach to the design of an application-dependent codematrix in the ECOC framework. The central idea of this work is to design a three-dimensional codematrix, where the third dimension is the feature space of the problem domain. In order to do that, we consider the feature space in the design process of the codematrix with the aim of improving the independence and accuracy of binary classifiers. The proposed method takes advantage of some basic concepts of ensemble classification, such as diversity of classifiers, and also benefits from the evolutionary approach for optimizing the three-dimensional codematrix, taking into account the problem domain. We provide a set of experimental results using a set of benchmark datasets from the UCI Machine Learning Repository, as well as two real multiclass Computer Vision problems. Both sets of experiments are conducted using two different base learners: Neural Networks and Decision Trees. The results show that the proposed method increases the classification accuracy in comparison with the state-of-the-art ECOC coding techniques.
Keywords: Error Correcting Output Codes; Evolutionary computation; Multiclass classification; Feature subspace; Ensemble classification
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