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A. Pujol, Jordi Vitria, Felipe Lumbreras and Juan J. Villanueva. 2001. Topological principal component analysis for face encoding and recognition. PRL, 22(6-7), 769–776.
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Jaume Amores and Petia Radeva. 2005. Registration and Retrieval of Highly Elastic Bodies using Contextual Information. PRL, 26(11), 1720–1731.
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Jaume Amores, N. Sebe and Petia Radeva. 2006. Boosting the distance estimation: Application to the K-Nearest Neighbor Classifier. PRL, 27(3), 201–209.
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Fadi Dornaika and Angel Sappa. 2007. Rigid and Non-rigid Face Motion Tracking by Aligning Texture Maps and Stereo 3D Models. PRL, 28(15), 2116–2126.
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Fadi Dornaika and Angel Sappa. 2009. Instantaneous 3D motion from image derivatives using the Least Trimmed Square Regression. PRL, 30(5), 535–543.
Abstract: This paper presents a new technique to the instantaneous 3D motion estimation. The main contributions are as follows. First, we show that the 3D camera or scene velocity can be retrieved from image derivatives only assuming that the scene contains a dominant plane. Second, we propose a new robust algorithm that simultaneously provides the Least Trimmed Square solution and the percentage of inliers-the non-contaminated data. Experiments on both synthetic and real image sequences demonstrated the effectiveness of the developed method. Those experiments show that the new robust approach can outperform classical robust schemes.
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Fernando Barrera, Felipe Lumbreras and Angel Sappa. 2013. Multispectral Piecewise Planar Stereo using Manhattan-World Assumption. PRL, 34(1), 52–61.
Abstract: This paper proposes a new framework for extracting dense disparity maps from a multispectral stereo rig. The system is constructed with an infrared and a color camera. It is intended to explore novel multispectral stereo matching approaches that will allow further extraction of semantic information. The proposed framework consists of three stages. Firstly, an initial sparse disparity map is generated by using a cost function based on feature matching in a multiresolution scheme. Then, by looking at the color image, a set of planar hypotheses is defined to describe the surfaces on the scene. Finally, the previous stages are combined by reformulating the disparity computation as a global minimization problem. The paper has two main contributions. The first contribution combines mutual information with a shape descriptor based on gradient in a multiresolution scheme. The second contribution, which is based on the Manhattan-world assumption, extracts a dense disparity representation using the graph cut algorithm. Experimental results in outdoor scenarios are provided showing the validity of the proposed framework.
Keywords: Multispectral stereo rig; Dense disparity maps from multispectral stereo; Color and infrared images
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Fahad Shahbaz Khan, Muhammad Anwer Rao, Joost Van de Weijer, Michael Felsberg and J.Laaksonen. 2015. Compact color texture description for texture classification. PRL, 51, 16–22.
Abstract: Describing textures is a challenging problem in computer vision and pattern recognition. The classification problem involves assigning a category label to the texture class it belongs to. Several factors such as variations in scale, illumination and viewpoint make the problem of texture description extremely challenging. A variety of histogram based texture representations exists in literature.
However, combining multiple texture descriptors and assessing their complementarity is still an open research problem. In this paper, we first show that combining multiple local texture descriptors significantly improves the recognition performance compared to using a single best method alone. This
gain in performance is achieved at the cost of high-dimensional final image representation. To counter this problem, we propose to use an information-theoretic compression technique to obtain a compact texture description without any significant loss in accuracy. In addition, we perform a comprehensive
evaluation of pure color descriptors, popular in object recognition, for the problem of texture classification. Experiments are performed on four challenging texture datasets namely, KTH-TIPS-2a, KTH-TIPS-2b, FMD and Texture-10. The experiments clearly demonstrate that our proposed compact multi-texture approach outperforms the single best texture method alone. In all cases, discriminative color names outperforms other color features for texture classification. Finally, we show that combining discriminative color names with compact texture representation outperforms state-of-the-art methods by 7:8%, 4:3% and 5:0% on KTH-TIPS-2a, KTH-TIPS-2b and Texture-10 datasets respectively.
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Meysam Madadi, Sergio Escalera, Jordi Gonzalez, Xavier Roca and Felipe Lumbreras. 2015. Multi-part body segmentation based on depth maps for soft biometry analysis. PRL, 56, 14–21.
Abstract: This paper presents a novel method extracting biometric measures using depth sensors. Given a multi-part labeled training data, a new subject is aligned to the best model of the dataset, and soft biometrics such as lengths or circumference sizes of limbs and body are computed. The process is performed by training relevant pose clusters, defining a representative model, and fitting a 3D shape context descriptor within an iterative matching procedure. We show robust measures by applying orthogonal plates to body hull. We test our approach in a novel full-body RGB-Depth data set, showing accurate estimation of soft biometrics and better segmentation accuracy in comparison with random forest approach without requiring large training data.
Keywords: 3D shape context; 3D point cloud alignment; Depth maps; Human body segmentation; Soft biometry analysis
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Miguel Oliveira, Victor Santos, Angel Sappa, P. Dias and A. Moreira. 2016. Incremental Scenario Representations for Autonomous Driving using Geometric Polygonal Primitives. RAS, 83, 312–325.
Abstract: When an autonomous vehicle is traveling through some scenario it receives a continuous stream of sensor data. This sensor data arrives in an asynchronous fashion and often contains overlapping or redundant information. Thus, it is not trivial how a representation of the environment observed by the vehicle can be created and updated over time. This paper presents a novel methodology to compute an incremental 3D representation of a scenario from 3D range measurements. We propose to use macro scale polygonal primitives to model the scenario. This means that the representation of the scene is given as a list of large scale polygons that describe the geometric structure of the environment. Furthermore, we propose mechanisms designed to update the geometric polygonal primitives over time whenever fresh sensor data is collected. Results show that the approach is capable of producing accurate descriptions of the scene, and that it is computationally very efficient when compared to other reconstruction techniques.
Keywords: Incremental scene reconstruction; Point clouds; Autonomous vehicles; Polygonal primitives
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Angel Sappa and 6 others. 2016. Monocular visual odometry: A cross-spectral image fusion based approach. RAS, 85, 26–36.
Abstract: This manuscript evaluates the usage of fused cross-spectral images in a monocular visual odometry approach. Fused images are obtained through a Discrete Wavelet Transform (DWT) scheme, where the best setup is empirically obtained by means of a mutual information based evaluation metric. The objective is to have a flexible scheme where fusion parameters are adapted according to the characteristics of the given images. Visual odometry is computed from the fused monocular images using an off the shelf approach. Experimental results using data sets obtained with two different platforms are presented. Additionally, comparison with a previous approach as well as with monocular-visible/infrared spectra are also provided showing the advantages of the proposed scheme.
Keywords: Monocular visual odometry; LWIR-RGB cross-spectral imaging; Image fusion
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