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Alexey Dosovitskiy, German Ros, Felipe Codevilla, Antonio Lopez and Vladlen Koltun. 2017. CARLA: An Open Urban Driving Simulator. 1st Annual Conference on Robot Learning. Proceedings of Machine Learning.1–16.
Abstract: We introduce CARLA, an open-source simulator for autonomous driving research. CARLA has been developed from the ground up to support development, training, and validation of autonomous urban driving systems. In addition to open-source code and protocols, CARLA provides open digital assets (urban layouts, buildings, vehicles) that were created for this purpose and can be used freely. The simulation platform supports flexible specification of sensor suites and environmental conditions. We use CARLA to study the performance of three approaches to autonomous driving: a classic modular pipeline, an endto-end
model trained via imitation learning, and an end-to-end model trained via
reinforcement learning. The approaches are evaluated in controlled scenarios of
increasing difficulty, and their performance is examined via metrics provided by CARLA, illustrating the platform’s utility for autonomous driving research.
Keywords: Autonomous driving; sensorimotor control; simulation
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Angel Valencia, Roger Idrovo, Angel Sappa, Douglas Plaza and Daniel Ochoa. 2017. A 3D Vision Based Approach for Optimal Grasp of Vacuum Grippers. IEEE International Workshop of Electronics, Control, Measurement, Signals and their application to Mechatronics.
Abstract: In general, robot grasping approaches are based on the usage of multi-finger grippers. However, when large size objects need to be manipulated vacuum grippers are preferred, instead of finger based grippers. This paper aims to estimate the best picking place for a two suction cups vacuum gripper,
when planar objects with an unknown size and geometry are considered. The approach is based on the estimation of geometric properties of object’s shape from a partial cloud of points (a single 3D view), in such a way that combine with considerations of a theoretical model to generate an optimal contact point
that minimizes the vacuum force needed to guarantee a grasp.
Experimental results in real scenarios are presented to show the validity of the proposed approach.
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Cesar de Souza, Adrien Gaidon, Yohann Cabon and Antonio Lopez. 2017. Procedural Generation of Videos to Train Deep Action Recognition Networks. 30th IEEE Conference on Computer Vision and Pattern Recognition.2594–2604.
Abstract: Deep learning for human action recognition in videos is making significant progress, but is slowed down by its dependency on expensive manual labeling of large video collections. In this work, we investigate the generation of synthetic training data for action recognition, as it has recently shown promising results for a variety of other computer vision tasks. We propose an interpretable parametric generative model of human action videos that relies on procedural generation and other computer graphics techniques of modern game engines. We generate a diverse, realistic, and physically plausible dataset of human action videos, called PHAV for ”Procedural Human Action Videos”. It contains a total of 39, 982 videos, with more than 1, 000 examples for each action of 35 categories. Our approach is not limited to existing motion capture sequences, and we procedurally define 14 synthetic actions. We introduce a deep multi-task representation learning architecture to mix synthetic and real videos, even if the action categories differ. Our experiments on the UCF101 and HMDB51 benchmarks suggest that combining our large set of synthetic videos with small real-world datasets can boost recognition performance, significantly
outperforming fine-tuning state-of-the-art unsupervised generative models of videos.
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Cristhian Aguilera, Xavier Soria, Angel Sappa and Ricardo Toledo. 2017. RGBN Multispectral Images: a Novel Color Restoration Approach. 15th International Conference on Practical Applications of Agents and Multi-Agent System.
Abstract: This paper describes a color restoration technique used to remove NIR information from single sensor cameras where color and near-infrared images are simultaneously acquired|referred to in the literature as RGBN images. The proposed approach is based on a neural network architecture that learns the NIR information contained in the RGBN images. The proposed approach is evaluated on real images obtained by using a pair of RGBN cameras. Additionally, qualitative comparisons with a nave color correction technique based on mean square
error minimization are provided.
Keywords: Multispectral Imaging; Free Sensor Model; Neural Network
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Daniel Hernandez, Antonio Espinosa, David Vazquez, Antonio Lopez and Juan Carlos Moure. 2017. Embedded Real-time Stixel Computation. GPU Technology Conference.
Keywords: GPU; CUDA; Stixels; Autonomous Driving
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Daniel Hernandez, Antonio Espinosa, David Vazquez, Antonio Lopez and Juan Carlos Moure. 2017. GPU-accelerated real-time stixel computation. IEEE Winter Conference on Applications of Computer Vision.1054–1062.
Abstract: The Stixel World is a medium-level, compact representation of road scenes that abstracts millions of disparity pixels into hundreds or thousands of stixels. The goal of this work is to implement and evaluate a complete multi-stixel estimation pipeline on an embedded, energyefficient, GPU-accelerated device. This work presents a full GPU-accelerated implementation of stixel estimation that produces reliable results at 26 frames per second (real-time) on the Tegra X1 for disparity images of 1024×440 pixels and stixel widths of 5 pixels, and achieves more than 400 frames per second on a high-end Titan X GPU card.
Keywords: Autonomous Driving; GPU; Stixel
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Daniel Hernandez and 7 others. 2017. Slanted Stixels: Representing San Francisco's Steepest Streets}. 28th British Machine Vision Conference.
Abstract: In this work we present a novel compact scene representation based on Stixels that infers geometric and semantic information. Our approach overcomes the previous rather restrictive geometric assumptions for Stixels by introducing a novel depth model to account for non-flat roads and slanted objects. Both semantic and depth cues are used jointly to infer the scene representation in a sound global energy minimization formulation. Furthermore, a novel approximation scheme is introduced that uses an extremely efficient over-segmentation. In doing so, the computational complexity of the Stixel inference algorithm is reduced significantly, achieving real-time computation capabilities with only a slight drop in accuracy. We evaluate the proposed approach in terms of semantic and geometric accuracy as well as run-time on four publicly available benchmark datasets. Our approach maintains accuracy on flat road scene datasets while improving substantially on a novel non-flat road dataset.
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David Vazquez and 7 others. 2017. A Benchmark for Endoluminal Scene Segmentation of Colonoscopy Images. 31st International Congress and Exhibition on Computer Assisted Radiology and Surgery.
Abstract: Colorectal cancer (CRC) is the third cause of cancer death worldwide. Currently, the standard approach to reduce CRC-related mortality is to perform regular screening in search for polyps and colonoscopy is the screening tool of choice. The main limitations of this screening procedure are polyp miss-rate and inability to perform visual assessment of polyp malignancy. These drawbacks can be reduced by designing Decision Support Systems (DSS) aiming to help clinicians in the different stages of the procedure by providing endoluminal scene segmentation. Thus, in this paper, we introduce an extended benchmark of colonoscopy image, with the hope of establishing a new strong benchmark for colonoscopy image analysis research. We provide new baselines on this dataset by training standard fully convolutional networks (FCN) for semantic segmentation and significantly outperforming, without any further post-processing, prior results in endoluminal scene segmentation.
Keywords: Deep Learning; Medical Imaging
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Ishaan Gulrajani and 6 others. 2017. PixelVAE: A Latent Variable Model for Natural Images. 5th International Conference on Learning Representations.
Abstract: Natural image modeling is a landmark challenge of unsupervised learning. Variational Autoencoders (VAEs) learn a useful latent representation and generate samples that preserve global structure but tend to suffer from image blurriness. PixelCNNs model sharp contours and details very well, but lack an explicit latent representation and have difficulty modeling large-scale structure in a computationally efficient way. In this paper, we present PixelVAE, a VAE model with an autoregressive decoder based on PixelCNN. The resulting architecture achieves state-of-the-art log-likelihood on binarized MNIST. We extend PixelVAE to a hierarchy of multiple latent variables at different scales; this hierarchical model achieves competitive likelihood on 64x64 ImageNet and generates high-quality samples on LSUN bedrooms.
Keywords: Deep Learning; Unsupervised Learning
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Konstantia Georgouli, Katerine Diaz, Jesus Martinez del Rincon and Anastasios Koidis. 2017. Building generic, easily-updatable chemometric models with harmonisation and augmentation features: The case of FTIR vegetable oils classification. 3rd Ιnternational Conference Metrology Promoting Standardization and Harmonization in Food and Nutrition.
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