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Author (up) Aura Hernandez-Sabate; Lluis Albarracin; Daniel Calvo; Nuria Gorgorio edit   pdf
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  Title EyeMath: Identifying Mathematics Problem Solving Processes in a RTS Video Game Type Conference Article
  Year 2016 Publication 5th International Conference Games and Learning Alliance Abbreviated Journal  
  Volume 10056 Issue Pages 50-59  
  Keywords Simulation environment; Automated Driving; Driver-Vehicle interaction  
  Abstract Photorealistic virtual environments are crucial for developing and testing automated driving systems in a safe way during trials. As commercially available simulators are expensive and bulky, this paper presents a low-cost, extendable, and easy-to-use (LEE) virtual environment with the aim to highlight its utility for level 3 driving automation. In particular, an experiment is performed using the presented simulator to explore the influence of different variables regarding control transfer of the car after the system was driving autonomously in a highway scenario. The results show that the speed of the car at the time when the system needs to transfer the control to the human driver is critical.  
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  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title LNCS  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference GALA  
  Notes ADAS;IAM Approved no  
  Call Number HAC2016 Serial 2864  
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