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Author Sergio Escalera; Oriol Pujol; Petia Radeva edit  openurl
  Title (up) Detection of Complex Salient Regions Type Journal
  Year 2008 Publication EURASIP Journal on Advances in Signal Processing, vol. 2008, article ID451389, 11 pages Abbreviated Journal  
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  Notes MILAB;HuPBA Approved no  
  Call Number BCNPCL @ bcnpcl @ EPR2008b Serial 960  
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Author M.Gomez; J.Mauri; E.Fernandez-Nofrerias; O.Rodriguez-Leor; C.Julia; Oriol Pujol; Petia Radeva edit  openurl
  Title (up) Diferenciacion de las estructuras del vaso coronario mediante el procesamiento de imagenes y el analisis de las diferentes texturas a partir de la ecografia intracoronaria Type Journal
  Year 2002 Publication XXXVIII Congreso Nacional de la Sociedad Española de Cardiologia Abbreviated Journal  
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  Address Madrid  
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  Notes MILAB;HuPBA Approved no  
  Call Number BCNPCL @ bcnpcl @ GMF2002f Serial 433  
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Author Oriol Pujol; Petia Radeva; Jordi Vitria edit  openurl
  Title (up) Discriminant ECOC: A Heuristic Method for Application Dependent Design of Error Correcting Output Codes Type Journal
  Year 2006 Publication IEEE Transactions on Pattern Analysis and Machine Intelligence, 28(6): 1007–1012 Abbreviated Journal  
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  Notes OR;MILAB;HuPBA;MV Approved no  
  Call Number BCNPCL @ bcnpcl @ PRV2006a Serial 646  
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Author Jianzhy Guo; Zhen Lei; Jun Wan; Egils Avots; Noushin Hajarolasvadi; Boris Knyazev; Artem Kuharenko; Julio C. S. Jacques Junior; Xavier Baro; Hasan Demirel; Sergio Escalera; Juri Allik; Gholamreza Anbarjafari edit  doi
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  Title (up) Dominant and Complementary Emotion Recognition from Still Images of Faces Type Journal Article
  Year 2018 Publication IEEE Access Abbreviated Journal ACCESS  
  Volume 6 Issue Pages 26391 - 26403  
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  Abstract Emotion recognition has a key role in affective computing. Recently, fine-grained emotion analysis, such as compound facial expression of emotions, has attracted high interest of researchers working on affective computing. A compound facial emotion includes dominant and complementary emotions (e.g., happily-disgusted and sadly-fearful), which is more detailed than the seven classical facial emotions (e.g., happy, disgust, and so on). Current studies on compound emotions are limited to use data sets with limited number of categories and unbalanced data distributions, with labels obtained automatically by machine learning-based algorithms which could lead to inaccuracies. To address these problems, we released the iCV-MEFED data set, which includes 50 classes of compound emotions and labels assessed by psychologists. The task is challenging due to high similarities of compound facial emotions from different categories. In addition, we have organized a challenge based on the proposed iCV-MEFED data set, held at FG workshop 2017. In this paper, we analyze the top three winner methods and perform further detailed experiments on the proposed data set. Experiments indicate that pairs of compound emotion (e.g., surprisingly-happy vs happily-surprised) are more difficult to be recognized if compared with the seven basic emotions. However, we hope the proposed data set can help to pave the way for further research on compound facial emotion recognition.  
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  Notes HUPBA; no proj Approved no  
  Call Number Admin @ si @ GLW2018 Serial 3122  
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Author Reza Azad; Maryam Asadi-Aghbolaghi; Shohreh Kasaei; Sergio Escalera edit  doi
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  Title (up) Dynamic 3D Hand Gesture Recognition by Learning Weighted Depth Motion Maps Type Journal Article
  Year 2019 Publication IEEE Transactions on Circuits and Systems for Video Technology Abbreviated Journal TCSVT  
  Volume 29 Issue 6 Pages 1729-1740  
  Keywords Hand gesture recognition; Multilevel temporal sampling; Weighted depth motion map; Spatio-temporal description; VLAD encoding  
  Abstract Hand gesture recognition from sequences of depth maps is a challenging computer vision task because of the low inter-class and high intra-class variability, different execution rates of each gesture, and the high articulated nature of human hand. In this paper, a multilevel temporal sampling (MTS) method is first proposed that is based on the motion energy of key-frames of depth sequences. As a result, long, middle, and short sequences are generated that contain the relevant gesture information. The MTS results in increasing the intra-class similarity while raising the inter-class dissimilarities. The weighted depth motion map (WDMM) is then proposed to extract the spatio-temporal information from generated summarized sequences by an accumulated weighted absolute difference of consecutive frames. The histogram of gradient (HOG) and local binary pattern (LBP) are exploited to extract features from WDMM. The obtained results define the current state-of-the-art on three public benchmark datasets of: MSR Gesture 3D, SKIG, and MSR Action 3D, for 3D hand gesture recognition. We also achieve competitive results on NTU action dataset.  
  Address June 2019,  
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  Notes HUPBA; no proj Approved no  
  Call Number Admin @ si @ AAK2018 Serial 3213  
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