toggle visibility Search & Display Options

Select All    Deselect All
 |   | 
Details
  Records Links
Author Mikkel Thogersen; Sergio Escalera; Jordi Gonzalez; Thomas B. Moeslund edit  url
openurl 
  Title Segmentation of RGB-D Indoor scenes by Stacking Random Forests and Conditional Random Fields Type Journal Article
  Year 2016 Publication (up) Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 80 Issue Pages 208–215  
  Keywords  
  Abstract This paper proposes a technique for RGB-D scene segmentation using Multi-class
Multi-scale Stacked Sequential Learning (MMSSL) paradigm. Following recent trends in state-of-the-art, a base classifier uses an initial SLIC segmentation to obtain superpixels which provide a diminution of data while retaining object boundaries. A series of color and depth features are extracted from the superpixels, and are used in a Conditional Random Field (CRF) to predict superpixel labels. Furthermore, a Random Forest (RF) classifier using random offset features is also used as an input to the CRF, acting as an initial prediction. As a stacked classifier, another Random Forest is used acting on a spatial multi-scale decomposition of the CRF confidence map to correct the erroneous labels assigned by the previous classifier. The model is tested on the popular NYU-v2 dataset.
The approach shows that simple multi-modal features with the power of the MMSSL
paradigm can achieve better performance than state of the art results on the same dataset.
 
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA; ISE;MILAB; 600.098; 600.119 Approved no  
  Call Number Admin @ si @ TEG2016 Serial 2843  
Permanent link to this record
 

 
Author Zhengying Liu; Zhen Xu; Sergio Escalera; Isabelle Guyon; Julio C. S. Jacques Junior; Meysam Madadi; Adrien Pavao; Sebastien Treguer; Wei-Wei Tu edit   pdf
url  openurl
  Title Towards automated computer vision: analysis of the AutoCV challenges 2019 Type Journal Article
  Year 2020 Publication (up) Pattern Recognition Letters Abbreviated Journal PRL  
  Volume 135 Issue Pages 196-203  
  Keywords Computer vision; AutoML; Deep learning  
  Abstract We present the results of recent challenges in Automated Computer Vision (AutoCV, renamed here for clarity AutoCV1 and AutoCV2, 2019), which are part of a series of challenge on Automated Deep Learning (AutoDL). These two competitions aim at searching for fully automated solutions for classification tasks in computer vision, with an emphasis on any-time performance. The first competition was limited to image classification while the second one included both images and videos. Our design imposed to the participants to submit their code on a challenge platform for blind testing on five datasets, both for training and testing, without any human intervention whatsoever. Winning solutions adopted deep learning techniques based on already published architectures, such as AutoAugment, MobileNet and ResNet, to reach state-of-the-art performance in the time budget of the challenge (only 20 minutes of GPU time). The novel contributions include strategies to deliver good preliminary results at any time during the learning process, such that a method can be stopped early and still deliver good performance. This feature is key for the adoption of such techniques by data analysts desiring to obtain rapidly preliminary results on large datasets and to speed up the development process. The soundness of our design was verified in several aspects: (1) Little overfitting of the on-line leaderboard providing feedback on 5 development datasets was observed, compared to the final blind testing on the 5 (separate) final test datasets, suggesting that winning solutions might generalize to other computer vision classification tasks; (2) Error bars on the winners’ performance allow us to say with confident that they performed significantly better than the baseline solutions we provided; (3) The ranking of participants according to the any-time metric we designed, namely the Area under the Learning Curve, was different from that of the fixed-time metric, i.e. AUC at the end of the fixed time budget. We released all winning solutions under open-source licenses. At the end of the AutoDL challenge series, all data of the challenge will be made publicly available, thus providing a collection of uniformly formatted datasets, which can serve to conduct further research, particularly on meta-learning.  
  Address  
  Corporate Author Thesis  
  Publisher Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA; no proj Approved no  
  Call Number Admin @ si @ LXE2020 Serial 3427  
Permanent link to this record
 

 
Author Zhen Xu; Sergio Escalera; Adrien Pavao; Magali Richard; Wei-Wei Tu; Quanming Yao; Huan Zhao; Isabelle Guyon edit  doi
openurl 
  Title Codabench: Flexible, easy-to-use, and reproducible meta-benchmark platform Type Journal Article
  Year 2022 Publication (up) Patterns Abbreviated Journal PATTERNS  
  Volume 3 Issue 7 Pages 100543  
  Keywords Machine learning; data science; benchmark platform; reproducibility; competitions  
  Abstract Obtaining a standardized benchmark of computational methods is a major issue in data-science communities. Dedicated frameworks enabling fair benchmarking in a unified environment are yet to be developed. Here, we introduce Codabench, a meta-benchmark platform that is open sourced and community driven for benchmarking algorithms or software agents versus datasets or tasks. A public instance of Codabench is open to everyone free of charge and allows benchmark organizers to fairly compare submissions under the same setting (software, hardware, data, algorithms), with custom protocols and data formats. Codabench has unique features facilitating easy organization of flexible and reproducible benchmarks, such as the possibility of reusing templates of benchmarks and supplying compute resources on demand. Codabench has been used internally and externally on various applications, receiving more than 130 users and 2,500 submissions. As illustrative use cases, we introduce four diverse benchmarks covering graph machine learning, cancer heterogeneity, clinical diagnosis, and reinforcement learning.  
  Address June 24, 2022  
  Corporate Author Thesis  
  Publisher Science Direct Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA Approved no  
  Call Number Admin @ si @ XEP2022 Serial 3764  
Permanent link to this record
 

 
Author Pierluigi Casale; Oriol Pujol; Petia Radeva edit  doi
openurl 
  Title Personalization and User Verification in Wearable Systems using Biometric Walking Patterns Type Journal Article
  Year 2012 Publication (up) Personal and Ubiquitous Computing Abbreviated Journal PUC  
  Volume 16 Issue 5 Pages 563-580  
  Keywords  
  Abstract In this article, a novel technique for user’s authentication and verification using gait as a biometric unobtrusive pattern is proposed. The method is based on a two stages pipeline. First, a general activity recognition classifier is personalized for an specific user using a small sample of her/his walking pattern. As a result, the system is much more selective with respect to the new walking pattern. A second stage verifies whether the user is an authorized one or not. This stage is defined as a one-class classification problem. In order to solve this problem, a four-layer architecture is built around the geometric concept of convex hull. This architecture allows to improve robustness to outliers, modeling non-convex shapes, and to take into account temporal coherence information. Two different scenarios are proposed as validation with two different wearable systems. First, a custom high-performance wearable system is built and used in a free environment. A second dataset is acquired from an Android-based commercial device in a ‘wild’ scenario with rough terrains, adversarial conditions, crowded places and obstacles. Results on both systems and datasets are very promising, reducing the verification error rates by an order of magnitude with respect to the state-of-the-art technologies.  
  Address  
  Corporate Author Thesis  
  Publisher Springer-Verlag Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN 1617-4909 ISBN Medium  
  Area Expedition Conference  
  Notes MILAB;HuPBA Approved no  
  Call Number Admin @ si @ CPR2012 Serial 1706  
Permanent link to this record
 

 
Author Penny Tarling; Mauricio Cantor; Albert Clapes; Sergio Escalera edit  doi
openurl 
  Title Deep learning with self-supervision and uncertainty regularization to count fish in underwater images Type Journal Article
  Year 2022 Publication (up) PloS One Abbreviated Journal Plos  
  Volume 17 Issue 5 Pages e0267759  
  Keywords  
  Abstract Effective conservation actions require effective population monitoring. However, accurately counting animals in the wild to inform conservation decision-making is difficult. Monitoring populations through image sampling has made data collection cheaper, wide-reaching and less intrusive but created a need to process and analyse this data efficiently. Counting animals from such data is challenging, particularly when densely packed in noisy images. Attempting this manually is slow and expensive, while traditional computer vision methods are limited in their generalisability. Deep learning is the state-of-the-art method for many computer vision tasks, but it has yet to be properly explored to count animals. To this end, we employ deep learning, with a density-based regression approach, to count fish in low-resolution sonar images. We introduce a large dataset of sonar videos, deployed to record wild Lebranche mullet schools (Mugil liza), with a subset of 500 labelled images. We utilise abundant unlabelled data in a self-supervised task to improve the supervised counting task. For the first time in this context, by introducing uncertainty quantification, we improve model training and provide an accompanying measure of prediction uncertainty for more informed biological decision-making. Finally, we demonstrate the generalisability of our proposed counting framework through testing it on a recent benchmark dataset of high-resolution annotated underwater images from varying habitats (DeepFish). From experiments on both contrasting datasets, we demonstrate our network outperforms the few other deep learning models implemented for solving this task. By providing an open-source framework along with training data, our study puts forth an efficient deep learning template for crowd counting aquatic animals thereby contributing effective methods to assess natural populations from the ever-increasing visual data.  
  Address  
  Corporate Author Thesis  
  Publisher Public Library of Science Place of Publication Editor  
  Language Summary Language Original Title  
  Series Editor Series Title Abbreviated Series Title  
  Series Volume Series Issue Edition  
  ISSN ISBN Medium  
  Area Expedition Conference  
  Notes HuPBA Approved no  
  Call Number Admin @ si @ TCC2022 Serial 3743  
Permanent link to this record
Select All    Deselect All
 |   | 
Details

Save Citations:
Export Records: